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@@ -88,157 +88,301 @@ Constants
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- **gray** = **Color( 0.75, 0.75, 0.75, 1 )**
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- **aliceblue** = **Color( 0.94, 0.97, 1, 1 )**
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- **antiquewhite** = **Color( 0.98, 0.92, 0.84, 1 )**
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- **aqua** = **Color( 0, 1, 1, 1 )**
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- **aquamarine** = **Color( 0.5, 1, 0.83, 1 )**
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- **azure** = **Color( 0.94, 1, 1, 1 )**
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- **beige** = **Color( 0.96, 0.96, 0.86, 1 )**
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- **bisque** = **Color( 1, 0.89, 0.77, 1 )**
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- **black** = **Color( 0, 0, 0, 1 )**
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- **blanchedalmond** = **Color( 1, 0.92, 0.8, 1 )**
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- **blue** = **Color( 0, 0, 1, 1 )**
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- **blueviolet** = **Color( 0.54, 0.17, 0.89, 1 )**
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- **brown** = **Color( 0.65, 0.16, 0.16, 1 )**
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- **burlywood** = **Color( 0.87, 0.72, 0.53, 1 )**
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- **cadetblue** = **Color( 0.37, 0.62, 0.63, 1 )**
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- **chartreuse** = **Color( 0.5, 1, 0, 1 )**
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- **chocolate** = **Color( 0.82, 0.41, 0.12, 1 )**
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- **coral** = **Color( 1, 0.5, 0.31, 1 )**
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- **cornflower** = **Color( 0.39, 0.58, 0.93, 1 )**
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- **cornsilk** = **Color( 1, 0.97, 0.86, 1 )**
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- **crimson** = **Color( 0.86, 0.08, 0.24, 1 )**
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- **cyan** = **Color( 0, 1, 1, 1 )**
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- **darkblue** = **Color( 0, 0, 0.55, 1 )**
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- **darkcyan** = **Color( 0, 0.55, 0.55, 1 )**
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- **darkgoldenrod** = **Color( 0.72, 0.53, 0.04, 1 )**
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- **darkgray** = **Color( 0.66, 0.66, 0.66, 1 )**
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- **darkgreen** = **Color( 0, 0.39, 0, 1 )**
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- **darkkhaki** = **Color( 0.74, 0.72, 0.42, 1 )**
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- **darkmagenta** = **Color( 0.55, 0, 0.55, 1 )**
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- **darkolivegreen** = **Color( 0.33, 0.42, 0.18, 1 )**
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- **darkorange** = **Color( 1, 0.55, 0, 1 )**
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- **darkorchid** = **Color( 0.6, 0.2, 0.8, 1 )**
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- **darkred** = **Color( 0.55, 0, 0, 1 )**
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- **darksalmon** = **Color( 0.91, 0.59, 0.48, 1 )**
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- **darkseagreen** = **Color( 0.56, 0.74, 0.56, 1 )**
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- **darkslateblue** = **Color( 0.28, 0.24, 0.55, 1 )**
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- **darkslategray** = **Color( 0.18, 0.31, 0.31, 1 )**
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- **darkturquoise** = **Color( 0, 0.81, 0.82, 1 )**
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- **darkviolet** = **Color( 0.58, 0, 0.83, 1 )**
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- **deeppink** = **Color( 1, 0.08, 0.58, 1 )**
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- **deepskyblue** = **Color( 0, 0.75, 1, 1 )**
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- **dimgray** = **Color( 0.41, 0.41, 0.41, 1 )**
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- **dodgerblue** = **Color( 0.12, 0.56, 1, 1 )**
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- **firebrick** = **Color( 0.7, 0.13, 0.13, 1 )**
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- **floralwhite** = **Color( 1, 0.98, 0.94, 1 )**
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- **forestgreen** = **Color( 0.13, 0.55, 0.13, 1 )**
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- **fuchsia** = **Color( 1, 0, 1, 1 )**
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- **gainsboro** = **Color( 0.86, 0.86, 0.86, 1 )**
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- **ghostwhite** = **Color( 0.97, 0.97, 1, 1 )**
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- **gold** = **Color( 1, 0.84, 0, 1 )**
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- **goldenrod** = **Color( 0.85, 0.65, 0.13, 1 )**
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- **green** = **Color( 0, 1, 0, 1 )**
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- **greenyellow** = **Color( 0.68, 1, 0.18, 1 )**
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- **honeydew** = **Color( 0.94, 1, 0.94, 1 )**
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- **hotpink** = **Color( 1, 0.41, 0.71, 1 )**
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- **indianred** = **Color( 0.8, 0.36, 0.36, 1 )**
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- **indigo** = **Color( 0.29, 0, 0.51, 1 )**
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- **ivory** = **Color( 1, 1, 0.94, 1 )**
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- **khaki** = **Color( 0.94, 0.9, 0.55, 1 )**
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- **lavender** = **Color( 0.9, 0.9, 0.98, 1 )**
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- **lavenderblush** = **Color( 1, 0.94, 0.96, 1 )**
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- **lawngreen** = **Color( 0.49, 0.99, 0, 1 )**
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- **lemonchiffon** = **Color( 1, 0.98, 0.8, 1 )**
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- **lightblue** = **Color( 0.68, 0.85, 0.9, 1 )**
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- **lightcoral** = **Color( 0.94, 0.5, 0.5, 1 )**
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- **lightcyan** = **Color( 0.88, 1, 1, 1 )**
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- **lightgoldenrod** = **Color( 0.98, 0.98, 0.82, 1 )**
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- **lightgray** = **Color( 0.83, 0.83, 0.83, 1 )**
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- **lightgreen** = **Color( 0.56, 0.93, 0.56, 1 )**
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- **lightpink** = **Color( 1, 0.71, 0.76, 1 )**
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- **lightsalmon** = **Color( 1, 0.63, 0.48, 1 )**
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- **lightseagreen** = **Color( 0.13, 0.7, 0.67, 1 )**
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- **lightskyblue** = **Color( 0.53, 0.81, 0.98, 1 )**
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- **lightslategray** = **Color( 0.47, 0.53, 0.6, 1 )**
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- **lightsteelblue** = **Color( 0.69, 0.77, 0.87, 1 )**
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- **lightyellow** = **Color( 1, 1, 0.88, 1 )**
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- **lime** = **Color( 0, 1, 0, 1 )**
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- **limegreen** = **Color( 0.2, 0.8, 0.2, 1 )**
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- **linen** = **Color( 0.98, 0.94, 0.9, 1 )**
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- **magenta** = **Color( 1, 0, 1, 1 )**
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- **maroon** = **Color( 0.69, 0.19, 0.38, 1 )**
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- **mediumaquamarine** = **Color( 0.4, 0.8, 0.67, 1 )**
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- **mediumblue** = **Color( 0, 0, 0.8, 1 )**
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- **mediumorchid** = **Color( 0.73, 0.33, 0.83, 1 )**
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- **mediumpurple** = **Color( 0.58, 0.44, 0.86, 1 )**
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- **mediumseagreen** = **Color( 0.24, 0.7, 0.44, 1 )**
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- **mediumslateblue** = **Color( 0.48, 0.41, 0.93, 1 )**
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- **mediumspringgreen** = **Color( 0, 0.98, 0.6, 1 )**
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- **mediumturquoise** = **Color( 0.28, 0.82, 0.8, 1 )**
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- **mediumvioletred** = **Color( 0.78, 0.08, 0.52, 1 )**
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- **midnightblue** = **Color( 0.1, 0.1, 0.44, 1 )**
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- **mintcream** = **Color( 0.96, 1, 0.98, 1 )**
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- **mistyrose** = **Color( 1, 0.89, 0.88, 1 )**
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- **moccasin** = **Color( 1, 0.89, 0.71, 1 )**
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- **navajowhite** = **Color( 1, 0.87, 0.68, 1 )**
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- **navyblue** = **Color( 0, 0, 0.5, 1 )**
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- **oldlace** = **Color( 0.99, 0.96, 0.9, 1 )**
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- **olive** = **Color( 0.5, 0.5, 0, 1 )**
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- **olivedrab** = **Color( 0.42, 0.56, 0.14, 1 )**
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- **orange** = **Color( 1, 0.65, 0, 1 )**
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- **orangered** = **Color( 1, 0.27, 0, 1 )**
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- **orchid** = **Color( 0.85, 0.44, 0.84, 1 )**
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- **palegoldenrod** = **Color( 0.93, 0.91, 0.67, 1 )**
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- **palegreen** = **Color( 0.6, 0.98, 0.6, 1 )**
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- **paleturquoise** = **Color( 0.69, 0.93, 0.93, 1 )**
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- **palevioletred** = **Color( 0.86, 0.44, 0.58, 1 )**
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- **papayawhip** = **Color( 1, 0.94, 0.84, 1 )**
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- **peachpuff** = **Color( 1, 0.85, 0.73, 1 )**
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- **peru** = **Color( 0.8, 0.52, 0.25, 1 )**
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- **pink** = **Color( 1, 0.75, 0.8, 1 )**
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- **plum** = **Color( 0.87, 0.63, 0.87, 1 )**
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- **powderblue** = **Color( 0.69, 0.88, 0.9, 1 )**
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- **purple** = **Color( 0.63, 0.13, 0.94, 1 )**
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- **rebeccapurple** = **Color( 0.4, 0.2, 0.6, 1 )**
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- **red** = **Color( 1, 0, 0, 1 )**
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- **rosybrown** = **Color( 0.74, 0.56, 0.56, 1 )**
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- **royalblue** = **Color( 0.25, 0.41, 0.88, 1 )**
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- **saddlebrown** = **Color( 0.55, 0.27, 0.07, 1 )**
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- **salmon** = **Color( 0.98, 0.5, 0.45, 1 )**
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- **sandybrown** = **Color( 0.96, 0.64, 0.38, 1 )**
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- **seagreen** = **Color( 0.18, 0.55, 0.34, 1 )**
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- **seashell** = **Color( 1, 0.96, 0.93, 1 )**
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- **sienna** = **Color( 0.63, 0.32, 0.18, 1 )**
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- **silver** = **Color( 0.75, 0.75, 0.75, 1 )**
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- **skyblue** = **Color( 0.53, 0.81, 0.92, 1 )**
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- **slateblue** = **Color( 0.42, 0.35, 0.8, 1 )**
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- **slategray** = **Color( 0.44, 0.5, 0.56, 1 )**
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- **snow** = **Color( 1, 0.98, 0.98, 1 )**
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- **springgreen** = **Color( 0, 1, 0.5, 1 )**
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- **steelblue** = **Color( 0.27, 0.51, 0.71, 1 )**
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- **tan** = **Color( 0.82, 0.71, 0.55, 1 )**
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- **teal** = **Color( 0, 0.5, 0.5, 1 )**
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- **thistle** = **Color( 0.85, 0.75, 0.85, 1 )**
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- **tomato** = **Color( 1, 0.39, 0.28, 1 )**
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- **turquoise** = **Color( 0.25, 0.88, 0.82, 1 )**
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- **violet** = **Color( 0.93, 0.51, 0.93, 1 )**
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- **webgray** = **Color( 0.5, 0.5, 0.5, 1 )**
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- **webgreen** = **Color( 0, 0.5, 0, 1 )**
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- **webmaroon** = **Color( 0.5, 0, 0, 1 )**
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- **webpurple** = **Color( 0.5, 0, 0.5, 1 )**
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- **wheat** = **Color( 0.96, 0.87, 0.7, 1 )**
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- **white** = **Color( 1, 1, 1, 1 )**
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- **whitesmoke** = **Color( 0.96, 0.96, 0.96, 1 )**
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- **yellow** = **Color( 1, 1, 0, 1 )**
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- **yellowgreen** = **Color( 0.6, 0.8, 0.2, 1 )**
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Description
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-A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate(color)) may accept values > 1.
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+A color is represented by red, green, and blue ``(r, g, b)`` components. Additionally, ``a`` represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some properties (such as :ref:`CanvasItem.modulate<class_CanvasItem_modulate>`) may accept values > 1.
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-You can also create a color from standardised color names with Color.ColorN (e.g. Color.green) or :ref:`@GDScript.ColorN<class_@GDScript_ColorN>`.
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+You can also create a color from standardized color names by using :ref:`@GDScript.ColorN<class_@GDScript_ColorN>`.
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Property Descriptions
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@@ -247,67 +391,67 @@ Property Descriptions
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- :ref:`float<class_float>` **a**
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-Alpha (0 to 1)
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+Alpha value (range 0 to 1).
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.. _class_Color_a8:
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- :ref:`int<class_int>` **a8**
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-Alpha (0 to 255)
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+Alpha value (range 0 to 255).
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.. _class_Color_b:
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- :ref:`float<class_float>` **b**
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-Blue (0 to 1)
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+Blue value (range 0 to 1).
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.. _class_Color_b8:
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- :ref:`int<class_int>` **b8**
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-Blue (0 to 255)
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+Blue value (range 0 to 255).
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.. _class_Color_g:
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- :ref:`float<class_float>` **g**
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-Green (0 to 1)
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+Green value (range 0 to 1).
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.. _class_Color_g8:
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- :ref:`int<class_int>` **g8**
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-Green (0 to 255)
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+Green value (range 0 to 255).
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.. _class_Color_h:
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- :ref:`float<class_float>` **h**
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-Hue (0 to 1)
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+HSV hue value (range 0 to 1).
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.. _class_Color_r:
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- :ref:`float<class_float>` **r**
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-Red (0 to 1)
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+Red value (range 0 to 1).
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.. _class_Color_r8:
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- :ref:`int<class_int>` **r8**
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-Red (0 to 255)
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+Red value (range 0 to 255).
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.. _class_Color_s:
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- :ref:`float<class_float>` **s**
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-Saturation (0 to 1)
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+HSV saturation value (range 0 to 1).
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.. _class_Color_v:
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- :ref:`float<class_float>` **v**
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-Value (0 to 1)
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+HSV value (range 0 to 1).
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Method Descriptions
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-------------------
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@@ -330,7 +474,7 @@ The following string formats are supported:
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::
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- # The following code creates the same color of an RGBA(178, 217, 10, 255)
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+ # Each of the following creates the same color RGBA(178, 217, 10, 255)
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var c1 = Color("#ffb2d90a") # ARGB format with '#'
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var c2 = Color("ffb2d90a") # ARGB format
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var c3 = Color("#b2d90a") # RGB format with '#'
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@@ -344,33 +488,33 @@ Constructs a color from a 32-bit integer (each byte represents a component of th
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::
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- var c = Color(274) # a color of an RGBA(0, 0, 1, 18)
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+ var c = Color(274) # Equivalent to RGBA(0, 0, 1, 18)
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.. _class_Color_Color:
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- :ref:`Color<class_Color>` **Color** **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b **)**
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-Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1.
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+Constructs a color from an RGB profile using values between 0 and 1. Alpha will always be 1.
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::
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- var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255)
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+ var c = Color(0.2, 1.0, .7) # Equivalent to RGBA(51, 255, 178, 255)
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.. _class_Color_Color:
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- :ref:`Color<class_Color>` **Color** **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a **)**
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-Constructs a color from an RGBA profile using values between 0 and 1 (float).
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+Constructs a color from an RGBA profile using values between 0 and 1.
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::
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- var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204)
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+ var c = Color(0.2, 1.0, .7, .8) # Equivalent to RGBA(51, 255, 178, 204)
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.. _class_Color_blend:
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- :ref:`Color<class_Color>` **blend** **(** :ref:`Color<class_Color>` over **)**
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-Returns a new color resulting from blending this color over another color. If the color is opaque, the result would also be opaque. The other color could then take a range of values with different alpha values.
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+Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values.
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::
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@@ -387,7 +531,7 @@ Returns the most contrasting color.
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::
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var c = Color(.3, .4, .9)
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- var contrastedColor = c.contrasted() # a color of an RGBA(204, 229, 102, 255)
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+ var contrastedColor = c.contrasted() # Equivalent to RGBA(204, 229, 102, 255)
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.. _class_Color_darkened:
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@@ -408,15 +552,15 @@ Constructs a color from an HSV profile. ``h``, ``s``, and ``v`` are values betwe
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::
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- var c = Color.from_hsv(0.58, 0.5, 0.79, 0.8) # equivalent to HSV(210, 50, 79, 0.8) or Color8(100, 151, 201, 0.8)
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+ var c = Color.from_hsv(0.58, 0.5, 0.79, 0.8) # Equivalent to HSV(210, 50, 79, 0.8) or Color8(100, 151, 201, 0.8)
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.. _class_Color_gray:
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- :ref:`float<class_float>` **gray** **(** **)**
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-Returns the color's grayscale.
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+Returns the color's grayscale representation.
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-The gray is calculated by (r + g + b) / 3.
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+The gray is calculated by ``(r + g + b) / 3``.
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::
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@@ -427,7 +571,7 @@ The gray is calculated by (r + g + b) / 3.
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- :ref:`Color<class_Color>` **inverted** **(** **)**
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-Returns the inverted color (1-r, 1-g, 1-b, 1-a).
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+Returns the inverted color ``(1 - r, 1 - g, 1 - b, 1 - a)``.
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::
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@@ -449,7 +593,7 @@ Returns a new color resulting from making this color lighter by the specified pe
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- :ref:`Color<class_Color>` **linear_interpolate** **(** :ref:`Color<class_Color>` b, :ref:`float<class_float>` t **)**
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-Returns the color of the linear interpolation with another color. The value t is between 0 and 1 (float).
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+Returns the linear interpolation with another color. The value t is between 0 and 1.
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::
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@@ -507,7 +651,7 @@ Returns the color's 64-bit integer in ARGB format (each word represents a compon
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Returns the color's HTML hexadecimal color string in ARGB format (ex: ``ff34f822``).
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-Optionally flag 'false' to not include alpha in hexadecimal string.
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+Setting ``with_alpha`` to ``false`` excludes alpha from the hexadecimal string.
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::
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@@ -519,7 +663,7 @@ Optionally flag 'false' to not include alpha in hexadecimal string.
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- :ref:`int<class_int>` **to_rgba32** **(** **)**
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-Returns the color's 32-bit integer in RGBA format (each byte represents a component of the RGBA profile). RGBA is the format that Godot uses by default.
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+Returns the color's 32-bit integer in RGBA format (each byte represents a component of the RGBA profile). RGBA is Godot's default format.
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::
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@@ -530,7 +674,7 @@ Returns the color's 32-bit integer in RGBA format (each byte represents a compon
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- :ref:`int<class_int>` **to_rgba64** **(** **)**
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-Returns the color's 64-bit integer in RGBA format (each word represents a component of the RGBA profile). RGBA is the format that Godot uses by default.
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+Returns the color's 64-bit integer in RGBA format (each word represents a component of the RGBA profile). RGBA is Godot's default format.
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::
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