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@@ -1,30 +1,35 @@
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.. _doc_consoles:
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-Console Support in Godot
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+Console support in Godot
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========================
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-Official Support
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+Official support
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----------------
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-Godot does not officially support consoles (save for XBox One via UWP) currently.
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+Godot currently does not officially support consoles
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+(except the Xbox One using UWP).
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The reasons for this are:
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-* To develop for consoles, one must be licensed as a company. Godot, as an open source project, does not have such a legal figure.
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-* Console SDKs are secret, and protected by non-disclosure agreements. Even if we could get access to them, we could not publish the code as open-source.
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-* Consoles require specialized hardware to develop for, so regular individuals can't create games for them anyway.
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+* To develop for consoles, one must be licensed as a company.
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+ As an open source project, Godot does not have such a legal figure.
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+* Console SDKs are secret and covered by non-disclosure agreements.
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+ Even if we could get access to them, we could not publish
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+ the platform-specific code under an open source license.
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+* Consoles require specialized hardware to develop for, so regular individuals
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+ can't create games for them anyway.
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-This, however, does not mean you can't port your games to consoles. Quite the contrary.
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+However, it is still possible to port your games to consoles thanks to
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+services provided by third-party companies.
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-Third-Party Support
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---------------------
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+Third-party support
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+-------------------
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-Console ports of Godot are offered via third party companies (which have
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-ported Godot on their own) and offer porting and publishing services of
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-your games to consoles.
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+Console ports of Godot are offered by third-party companies (which have
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+ported Godot on their own). These companies also offer publishing of
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+your games to various consoles.
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Following is the list of providers:
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* `Lone Wolf Technology <http://www.lonewolftechnology.com/>`_ offers
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- Switch, PS4 and XBox One porting and publishing of Godot games.
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-
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+ Switch, PS4 and Xbox One porting and publishing of Godot games.
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