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Remove outdated notice about lack of controller support on Apple M1

This also mentions that overriding force feedback (for steering wheels)
isn't supported yet.
Hugo Locurcio 3 năm trước cách đây
mục cha
commit
ecf542f656
1 tập tin đã thay đổi với 4 bổ sung8 xóa
  1. 4 8
      tutorials/inputs/controllers_gamepads_joysticks.rst

+ 4 - 8
tutorials/inputs/controllers_gamepads_joysticks.rst

@@ -10,8 +10,10 @@ Controllers are supported on Windows, macOS, Linux, Android, iOS, and HTML5.
 
 Note that more specialized devices such as steering wheels, rudder pedals and
 `HOTAS <https://en.wikipedia.org/wiki/HOTAS>`__ are less tested and may not
-always work as expected. If you have access to one of those devices, don't hesitate to
-`report bugs on GitHub <https://github.com/godotengine/godot/blob/master/CONTRIBUTING.md#reporting-bugs>`__.
+always work as expected. Overriding force feedback for those devices is also not
+implemented yet. If you have access to one of those devices, don't hesitate to
+`report bugs on GitHub
+<https://github.com/godotengine/godot/blob/master/CONTRIBUTING.md#reporting-bugs>`__.
 
 In this guide, you will learn:
 
@@ -227,12 +229,6 @@ as early as possible in a script's ``_ready()`` function.
 My controller works on a given platform, but not on another platform.
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 
-macOS
-~~~~~
-
-Controllers are currently only supported on x86-based Macs. This means
-controllers won't work on Macs featuring ARM processors such as the Apple M1.
-
 Linux
 ~~~~~