whtsht
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5d6433d419
[3.6] Add C# code examples in `Using signals` (#7945)
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1 year ago |
John Veness
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7b6235e790
Improve step-by-step a little (3.x)
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3 years ago |
Daniel
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a00af4b4e9
Fix typo: "intantiated" -> "instantiated" (#5810)
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3 years ago |
Rémi Verschelde
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7439a962bd
Step by step: Improve flow and clarity for code replacement instructions
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3 years ago |
Zazucki
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5357cbbfc0
Clarify the name of the menu action to add a node in Signals (#5684)
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3 years ago |
Matthew
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af1135ea98
Fix shortcut info on signals page (#5600)
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3 years ago |
Haoyu Qiu
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da0be06753
Correct the name of Sprite2D and AnimatedSprite2D on 3.x
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3 years ago |
Nathan Lovato
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501cbd41d4
Backport rewrite of the getting started series for Godot 3
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3 years ago |
Nathan Lovato
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67808949a8
Update the reference to the your_first_game document
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4 years ago |
Lee Matos
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75f6f8997c
Clarify that "right side" means Advanced menu in Signal interface (#3453)
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5 years ago |
MomoHunter
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b13b004a7c
Changed note-link to https in signals.rst (#3446)
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5 years ago |
Michael Alexsander
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58ff2e036a
Fix some recent errors and styling (#3375)
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5 years ago |
Hugo Locurcio
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76bf1d2636
Add singular "Signal" meta keyword to signal tutorials
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5 years ago |
Yuri Sizov
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7ef16dd974
Add missing arguments to C# example of signals (#3328)
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5 years ago |
Muller-Castro
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69531c6a8c
Added brief "Extra Call Argument" description to signals.rst (#2923)
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5 years ago |
Hugo Locurcio
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3fcbe00654
Update the C# `EmitSignal()` code sample in the signals tutorial
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5 years ago |
Johnnie Hård
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f044f2607e
Show how to pass a value with a signal (#2886)
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5 years ago |
Brent
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7d4a72af0d
Updated c# function prototype in the example code. (#3200)
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5 years ago |
skyace65
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d8413dda8a
Update Signals images for Godot 3.1 and tweak tutorial
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5 years ago |
Rémi Verschelde
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940df09acc
Clarify first use of $ GDScript operator
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6 years ago |
Chris Bradfield
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70bd699748
Move complex signal example to its own doc
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6 years ago |
Max Hilbrunner
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aeb5b7f549
Merge pull request #2373 from bitbutter/patch-25
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6 years ago |
bitbutter
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060f1d0fa9
fixed reference to emit_signal function name
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6 years ago |
Roger Erens
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3aa4ee0bdf
Explain how to make Sprite visible
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6 years ago |
Ignacio Etcheverry
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a129652342
Fixes and improvements of C# code examples
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6 years ago |
Kelly Thomas
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a0288a7c4a
Update C# code for Dodge The Creeps tutorial (#1818)
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6 years ago |
Julian Konchunas
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613312b095
Fix function name for emit in GDScript
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6 years ago |
Andrew Wooldridge
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10feca1ab4
typo fix
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6 years ago |
Kelly Thomas
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160bdf2a4e
Update C# code for Scripting (continued) / Signals to use GD.Load<T>
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7 years ago |
Kelly Thomas
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988384bbaa
Update C# code for Scripting / Scripting (continued) / Signals
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7 years ago |