Hugo Locurcio
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440141e494
Remove references to NativeScript 1.0 in GDNative C++ example
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3 年之前 |
Ivorius
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d85e844a94
Refer to NativeScript 1.1 as 'new' rather than 'upcoming' in the GDNative cpp example
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3 年之前 |
Sietseq
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7954084bd4
GDNative: Specify to use the 3.x branch (#5354)
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3 年之前 |
Rémi Verschelde
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9a05eef561
4.0: Convert Sprite references to Sprite2D
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3 年之前 |
euseibus
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76b1ae4b53
Fix GDNative typo: "godot_headers" should be "godot-headers" (#5220)
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3 年之前 |
Marcin Sędłak-Jakubowski
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bd19917ea0
Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
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4 年之前 |
Hugo Locurcio
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6ebe74850a
Highlight requirement to have an `_init` function in GDNative C++ example
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4 年之前 |
Nex
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c52ddd9c4b
Add commas to improve readability in GDNative C++ example (#4513)
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4 年之前 |
Naryosha
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e9228aa741
GDNative C++: fix links to godotengine/godot-cpp (#4324)
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4 年之前 |
Nathan Lovato
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a95048b614
Move plugins/gdnative to scripting/
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4 年之前 |