Commit History

Autor SHA1 Mensaxe Data
  Kongfa Waroros f27d12979d Update certain example code snippets to use the new syntax hai 1 ano
  Haoyu Qiu 313c3ed3db Don't use SceneTree when not referring to the class hai 1 ano
  Ershn fa132e9f2d Improve the navigation documentation wording hai 1 ano
  smix8 c6bcf5389c Update Navigation Overview for new obstacles hai 1 ano
  Yuri Roubinski 8377137565 Simplify code for retrieving direction vectors hai 1 ano
  ddxt 64372c3922 Fix navigation script error %!s(int64=2) %!d(string=hai) anos
  smix8 9e0706b087 Fix NavigationAgent script examples %!s(int64=2) %!d(string=hai) anos
  smix8 ca66575498 Add NavigationLinks to navigation overviews %!s(int64=2) %!d(string=hai) anos
  growingbrain ac6b144f23 Spelling corrections. %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 3dfbfbf381 Add links to demo projects where relevant (#6874) %!s(int64=2) %!d(string=hai) anos
  Danil Alexeev 59075ad12f Fix GDScript code style regarding colon (docs) %!s(int64=2) %!d(string=hai) anos
  smix8 f90693c3cf Add NavigationAgent.is_navigation_finished() early return to script examples to avoid in-place jitter %!s(int64=2) %!d(string=hai) anos
  smix8 0c4dd78bbe Fix navigation basic setup confusing instructions / images %!s(int64=2) %!d(string=hai) anos
  KekLuck f94ac69dcc Fix method names in Navigation overview (#6712) %!s(int64=2) %!d(string=hai) anos
  Raul Santos b319da3f07 Update some C# examples for 4.0 (#6693) %!s(int64=2) %!d(string=hai) anos
  Paul Joannon 7a2aebea60 Bring 3D navigation example on par with the 2D one %!s(int64=2) %!d(string=hai) anos
  Paul Joannon 8a8abde036 Update pages for 2D/3D Navigation Overview %!s(int64=2) %!d(string=hai) anos
  Max Hilbrunner 198393eec7 More Godot 4 rename fixes (#6315) %!s(int64=2) %!d(string=hai) anos
  Yash Punia 71bbed009f Fixed 2 'Introduction' in Navigation tutorial (#6269) %!s(int64=2) %!d(string=hai) anos
  skyace65 bcb4ee80ba Improve navigation section pages %!s(int64=2) %!d(string=hai) anos