Commit History

Author SHA1 Message Date
  Justin Hertel 7a479aab52 Update shading_language.rst 2 months ago
  Gio Aleman c910af068e Minor formatting fix 6 months ago
  Hugo Locurcio 93963ab701 Document support for 2D per-instance uniforms in Shading language (#10749) 6 months ago
  GlitchCode24 619edd2cae Update tutorials/shaders/shader_reference/shading_language.rst 8 months ago
  GlitchCode24 99b4f2494c Add `else if` 8 months ago
  tetrapod00 287ad02f83 Improve First 3D shader tutorial 8 months ago
  tetrapod00 a2d2c07aee Improve shading language page 8 months ago
  Max Hilbrunner 70a32c6950 Merge pull request #10261 from tetrapod00/improve-uniform 9 months ago
  Max Hilbrunner 0ebcd118d2 Merge pull request #10315 from tetrapod00/shader-global-clarify 9 months ago
  tetrapod00 17bb2f368c Explain difference between global shader uniforms and global scope in shaders 10 months ago
  tetrapod00 3ee7142208 Reorganize and improve shader Uniforms section 11 months ago
  Chaosus c46c219825 Add `samplerExternalOES` type to variable types of shading language 10 months ago
  Daniel Ashby c10b857b54 Improve shader function descriptions (#9338) 10 months ago
  Amirtha Krishnan 1b51bb7b1a Add documentation for `hint_enum` uniform in shading_language.rst (#9841) 10 months ago
  tetrapod00 5994348764 Change all usages of "run-time" to "runtime" 11 months ago
  tetrapod00 ed8b4c8099 Fix inaccurate note about shader global arrays 11 months ago
  Hugo Locurcio 4679999c4d Tweak constant example in Shading language to avoid referring to reserved `PI` 11 months ago
  tetrapod00 58867df52b Add note about uniform buffer size limit to Shading Language 11 months ago
  Matthew d7135355fa Merge pull request #10143 from tetrapod00/large-world-coords-shader 11 months ago
  tetrapod00 e4d395de48 Note limitation of shader world coordinates with large world coordinates 11 months ago
  Max Hilbrunner cb2a53f881 Merge pull request #10119 from tetrapod00/shader-source-color 11 months ago
  tetrapod00 7303e5733e Clarify use of source_color in Shading Language 1 year ago
  Chaosus 212ce6746d Note about stage func/discard may be used in custom shader function 11 months ago
  Max Hilbrunner 7061a2aa92 Merge pull request #9846 from Flarkk/shader_matrix_convention 1 year ago
  Max Hilbrunner 3a3fa0ee7c Merge pull request #9939 from clayjohn/shaders-instance-uniform-note 1 year ago
  tetrapod00 b757d4019d Add warning about uninitialized variables in shaders 1 year ago
  Chaosus c3feaed32a Fix shader function overloading paragraph 1 year ago
  Brian Huynh 67e37b547c Add notes on bit depth for ints and floats (#10028) 1 year ago
  clayjohn f890412082 Remove note about not supporting per-instance uniforms in the Compatibility backend 1 year ago
  Florent Guiocheau 54f368c4de Fix shader language matrix row/col convention 1 year ago