Commit History

Autor SHA1 Mensaxe Data
  Alex Es c3cda2cf50 Update descriptions and types for CanvasItem built-ins (#7283) %!s(int64=2) %!d(string=hai) anos
  Bryce 8deb600ac5 Fix :code: typo in canvas_item_shaders doc (#6921) %!s(int64=2) %!d(string=hai) anos
  clayjohn 8bf41b6ef1 Document how to use screen space textures using uniform hints %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 81f44d9fae Document the generation source used for SDF in CanvasItem shaders %!s(int64=2) %!d(string=hai) anos
  clayjohn 0d50796dae Correct CanvasItem shader docs about AT_LIGHT_PASS builtin %!s(int64=2) %!d(string=hai) anos
  clayjohn 39e0f7cf15 Clean up canvas item shader reference and add new light shader built ins %!s(int64=2) %!d(string=hai) anos
  Ethan Ruhl 75b51ec2f4 Organize built-in order in CanvasItem shaders (#5716) %!s(int64=3) %!d(string=hai) anos
  nevarek b11c1b1f70 Update names of shader matrix built-ins in Advanced post-processing (#5713) %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 58bc70ff28 Few more fixes/enchancements to shaders %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky d69f94283b More fixes for shader built-ins 2 %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 729648f135 More fixes for shader built-ins %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 9a05eef561 4.0: Convert Sprite references to Sprite2D %!s(int64=3) %!d(string=hai) anos
  Yuri Roubinsky 6c39f5c5c0 Fixes some shader built-ins (again) %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky 86a4f444fe Added shader built-in constants + fix formatting of table headers %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinsky 648dc568c3 Updates shader built-ins %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio 6b89096be5 Fix shader `TIME` description to match how it actually works %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio ef874eacd4 Improve explanations around shader language's `TIME` variable %!s(int64=4) %!d(string=hai) anos
  Nathan Lovato ad4c479d68 Rename shading section into shaders %!s(int64=4) %!d(string=hai) anos