Commit History

Author SHA1 Message Date
  Max Hilbrunner 7061a2aa92 Merge pull request #9846 from Flarkk/shader_matrix_convention 10 months ago
  Max Hilbrunner 3a3fa0ee7c Merge pull request #9939 from clayjohn/shaders-instance-uniform-note 10 months ago
  tetrapod00 b757d4019d Add warning about uninitialized variables in shaders 10 months ago
  Chaosus c3feaed32a Fix shader function overloading paragraph 10 months ago
  Brian Huynh 67e37b547c Add notes on bit depth for ints and floats (#10028) 10 months ago
  clayjohn f890412082 Remove note about not supporting per-instance uniforms in the Compatibility backend 11 months ago
  Florent Guiocheau 54f368c4de Fix shader language matrix row/col convention 1 year ago
  Matthew 603f4dcd1a Merge pull request #9734 from tetrapod00/time-shader 1 year ago
  tetrapod00 19dc2ff818 Add description of TIME to shader pages, add label to global uniform header 1 year ago
  Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images 1 year ago
  A Thousand Ships 36e2351df2 Fix invalid indentation in various files 1 year ago
  Max Hilbrunner 800d867461 Merge pull request #9300 from Calinou/shading-language-doc-comments 1 year ago
  Radiant 348be5b0e0 make mat4 consistent with vec4 (#9298) 1 year ago
  Hugo Locurcio 5d6dfe147d Mention documentation comment support in Shading language 1 year ago
  Ricardo Buring 60e05c8ef4 Clarify per-instance uniforms are not supported in the Compatibility renderer 1 year ago
  谢天 1c2a030049 Update textureQueryLevels to mention it returns 1 when the texture is unassigned 1 year ago
  Hugo Locurcio 59842e9c35 Fix per-instance shader parameter classref link in Shading language 1 year ago
  Hugo Locurcio 2b3c3c3ef4 Document `source_color` shader hint being relevant for 2D HDR 1 year ago
  Hugo Locurcio 9773552257 Emphasize the importance of mipmaps for `textureLod()` in Screen-reading shaders 1 year ago
  Hex-4 37a96ba407 Close #7690 (add info for shader hints and default values) (#8117) 1 year ago
  Luna 0fe7ff833e Fixed typos in several doc files (#8002) 1 year ago
  Hugo Locurcio df904137db Fix incorrect usage of backticks in various pages 2 years ago
  ffernn 2076e147c2 Added sky and fog shaders the the "Built-in variables" section 2 years ago
  Hugo Locurcio 17e6a5f7bb Mention function overloading not being supported in Shading language (#6940) 2 years ago
  Hugo Locurcio 9286f1b466 Remove references to removed GLES2 backend 2 years ago
  clayjohn 8bf41b6ef1 Document how to use screen space textures using uniform hints 2 years ago
  Kenneth Lee ad1d3072c4 Updates GLSL reference to contain GDScript types 2 years ago
  Yuri Rubinsky aed85898c4 Add derivative with precision shader functions 2 years ago
  Winston 11ffa4bf33 Explain LOD arguments in Shading language (#6593) 2 years ago
  Hugo Locurcio e2313a8395 Improve Shader preprocessor documentation (#6563) 2 years ago