História revízii

Autor SHA1 Správa Dátum
  Gio Aleman c910af068e Minor formatting fix 4 mesiacov pred
  Hugo Locurcio 93963ab701 Document support for 2D per-instance uniforms in Shading language (#10749) 4 mesiacov pred
  GlitchCode24 619edd2cae Update tutorials/shaders/shader_reference/shading_language.rst 6 mesiacov pred
  GlitchCode24 99b4f2494c Add `else if` 6 mesiacov pred
  tetrapod00 287ad02f83 Improve First 3D shader tutorial 6 mesiacov pred
  tetrapod00 a2d2c07aee Improve shading language page 6 mesiacov pred
  Max Hilbrunner 70a32c6950 Merge pull request #10261 from tetrapod00/improve-uniform 7 mesiacov pred
  Max Hilbrunner 0ebcd118d2 Merge pull request #10315 from tetrapod00/shader-global-clarify 7 mesiacov pred
  tetrapod00 17bb2f368c Explain difference between global shader uniforms and global scope in shaders 9 mesiacov pred
  tetrapod00 3ee7142208 Reorganize and improve shader Uniforms section 9 mesiacov pred
  Chaosus c46c219825 Add `samplerExternalOES` type to variable types of shading language 9 mesiacov pred
  Daniel Ashby c10b857b54 Improve shader function descriptions (#9338) 9 mesiacov pred
  Amirtha Krishnan 1b51bb7b1a Add documentation for `hint_enum` uniform in shading_language.rst (#9841) 9 mesiacov pred
  tetrapod00 5994348764 Change all usages of "run-time" to "runtime" 9 mesiacov pred
  tetrapod00 ed8b4c8099 Fix inaccurate note about shader global arrays 9 mesiacov pred
  Hugo Locurcio 4679999c4d Tweak constant example in Shading language to avoid referring to reserved `PI` 9 mesiacov pred
  tetrapod00 58867df52b Add note about uniform buffer size limit to Shading Language 9 mesiacov pred
  Matthew d7135355fa Merge pull request #10143 from tetrapod00/large-world-coords-shader 9 mesiacov pred
  tetrapod00 e4d395de48 Note limitation of shader world coordinates with large world coordinates 10 mesiacov pred
  Max Hilbrunner cb2a53f881 Merge pull request #10119 from tetrapod00/shader-source-color 10 mesiacov pred
  tetrapod00 7303e5733e Clarify use of source_color in Shading Language 10 mesiacov pred
  Chaosus 212ce6746d Note about stage func/discard may be used in custom shader function 10 mesiacov pred
  Max Hilbrunner 7061a2aa92 Merge pull request #9846 from Flarkk/shader_matrix_convention 10 mesiacov pred
  Max Hilbrunner 3a3fa0ee7c Merge pull request #9939 from clayjohn/shaders-instance-uniform-note 10 mesiacov pred
  tetrapod00 b757d4019d Add warning about uninitialized variables in shaders 10 mesiacov pred
  Chaosus c3feaed32a Fix shader function overloading paragraph 10 mesiacov pred
  Brian Huynh 67e37b547c Add notes on bit depth for ints and floats (#10028) 10 mesiacov pred
  clayjohn f890412082 Remove note about not supporting per-instance uniforms in the Compatibility backend 11 mesiacov pred
  Florent Guiocheau 54f368c4de Fix shader language matrix row/col convention 11 mesiacov pred
  Matthew 603f4dcd1a Merge pull request #9734 from tetrapod00/time-shader 1 rok pred