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2d
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da14b8000d
Add C# code examples (salvage of VinnNo's PRs)
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3 vuotta sitten |
3d
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819aac60d7
Fix typo in Using the ArrayMesh (#6005)
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3 vuotta sitten |
animation
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6939935aa8
Fix FFmpeg filter command in Creating movies and Playing videos (#6151)
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2 vuotta sitten |
assets_pipeline
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5c9ad8def9
Warning for Blender-glTF-export: models containing blend shapes should Export Deformation Bones Only (#6001)
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3 vuotta sitten |
audio
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02b77df039
Fix syntax errors in Sync the gameplay with audio and music (#6016)
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3 vuotta sitten |
best_practices
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3b36a94d35
Update C# signal documentation
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2 vuotta sitten |
editor
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d917648102
Remove mentions of VisualScript in the documentation
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2 vuotta sitten |
export
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a8d74915f5
Fixup recent merges
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2 vuotta sitten |
i18n
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4f49d2f7ef
Fix image link in Internationalizing games (#5899)
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3 vuotta sitten |
inputs
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74b79a439b
Small edit to quit requests handling
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3 vuotta sitten |
io
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00beb9f6f5
Data paths: Fix editor paths and improve docs on custom user dir
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2 vuotta sitten |
math
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5f53d1d03d
Update references to OpenSimplexNoise to use FastNoiseLite
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3 vuotta sitten |
navigation
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5cbff38341
Add missing Navigation category
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3 vuotta sitten |
networking
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d917648102
Remove mentions of VisualScript in the documentation
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2 vuotta sitten |
performance
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fb921874e4
Add a page on managing editor features (#5489)
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3 vuotta sitten |
physics
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a7f79134a1
Remove obsolete C# methods from Using RigidBody2D (#5957)
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3 vuotta sitten |
platform
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0419d1020e
Remove Flynn's Arcades from list of console porting companies
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3 vuotta sitten |
plugins
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39f488e62e
Warn users about `Activate now` on C#
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2 vuotta sitten |
rendering
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991359838b
Remove outdated stretch mode recommendations in Multiple resolutions
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3 vuotta sitten |
scripting
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9a14c8ded3
Rename `print_x_times` to `print_n_times` in Cross-language scripting (#6143)
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2 vuotta sitten |
shaders
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245544f7ae
Adding example code for compute shaders in the tutorials section
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2 vuotta sitten |
ui
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23dd5d21ae
Warn about the importance of registering the RichTextEffect
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3 vuotta sitten |
xr
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f9495f6a3d
Writing introduction to XR support in Godot 4
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3 vuotta sitten |