Matthew 8c18714228 Merge pull request #10780 from Lexyth/patch-2 hai 3 meses
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c_sharp 7bc1c2b15e Merge pull request #10846 from raulsntos/dotnet/bits-defines hai 3 meses
debug 6902e58d09 Reorder Output panel message categories to match order in editor hai 5 meses
gdextension 16f672ee04 Merge pull request #10724 from dresswithpockets/patch-1 hai 3 meses
gdscript 8c18714228 Merge pull request #10780 from Lexyth/patch-2 hai 3 meses
img 4664e7ab19 Updated images to match docs hai 11 meses
change_scenes_manually.rst 6ffdb2ff0d Update change_scenes_manually.rst hai 1 ano
creating_script_templates.rst a8667ffddf Add links to project setting mentions hai 8 meses
cross_language_scripting.rst 048bb2775e Update links to C# and GDScript sections hai 5 meses
evaluating_expressions.rst 404a2bc96e Document logical operator support in `Expression` hai 5 meses
filesystem.rst bd19917ea0 Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496) %!s(int64=4) %!d(string=hai) anos
groups.rst 3dd3580a5b Groups: Nodes panel doesn't allow node multiselect hai 7 meses
how_to_read_the_godot_api.rst c39a8d9dc5 Update some screenshots in the Scripting section for Godot 4 (#6851) %!s(int64=2) %!d(string=hai) anos
idle_and_physics_processing.rst cd92be066d Update references to private class methods across the docs hai 1 ano
index.rst 2f634c7acb Improve display of rubric fake headers with heading-level option hai 8 meses
instancing_with_signals.rst d6da7be302 Fix vector value in bullet example in Instancing with signals (#8203) hai 1 ano
nodes_and_scene_instances.rst 7d34e4e42e Clarify difference between Godot's scene instancing and hardware instancing hai 5 meses
overridable_functions.rst cd92be066d Update references to private class methods across the docs hai 1 ano
pausing_games.rst fc7a41fc48 Rework the pause menu example in pausing_games.rst hai 1 ano
resources.rst fb1f3c8377 Included note about requirement for class_name for a resource to show… (#10838) hai 3 meses
scene_tree.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" hai 8 meses
scene_unique_nodes.rst 65a77b087c Document adding scene-unique nodes by prefixing with '%' hai 6 meses
singletons_autoload.rst d5b8afb77b Clarify creating a global in Singletons (Autoload) (#10416) hai 7 meses