| .. |
|
global_illumination
|
856f241cfb
Update Compiling for Windows following Direct3D 12 being enabled by default
|
2 ヶ月 前 |
|
img
|
03ae56fe37
Merge pull request #11649 from Calinou/environment-update-ssr-image
|
1 週間 前 |
|
particles
|
23cee9e2da
Document supported renderers for particle trails and SDF collision
|
2 週間 前 |
|
procedural_geometry
|
5ed47d11a3
Merge pull request #11461 from TelePete/Update-MeshDataTool
|
1 週間 前 |
|
video
|
ffb7983cc1
Add spring arm third-person camera tutorial (#10156)
|
1 年間 前 |
|
3d_antialiasing.rst
|
12f3191f4b
Document sub-pixel morphological antialiasing (SMAA) (#102330)
|
8 ヶ月 前 |
|
3d_rendering_limitations.rst
|
1912841c18
Clarify normal-roughness buffer limitation for transparent objects rendering.
|
3 週間 前 |
|
3d_text.rst
|
c4d3aa134a
Standardize RST header syntax
|
1 年間 前 |
|
csg_tools.rst
|
39bbba660d
Fix video alignment after dependency update without CSS
|
1 年間 前 |
|
environment_and_post_processing.rst
|
03ae56fe37
Merge pull request #11649 from Calinou/environment-update-ssr-image
|
1 週間 前 |
|
high_dynamic_range.rst
|
3407328860
Fix typos: "modelling" -> "modeling"
|
2 年 前 |
|
index.rst
|
ffb7983cc1
Add spring arm third-person camera tutorial (#10156)
|
1 年間 前 |
|
introduction_to_3d.rst
|
d4a79f4ffc
Update Intro to 3D page for Godot 4.4
|
1 年間 前 |
|
lights_and_shadows.rst
|
071643bb7c
Fix typos: 'parabolid' -> 'paraboloid'
|
7 ヶ月 前 |
|
mesh_lod.rst
|
5994348764
Change all usages of "run-time" to "runtime"
|
1 年間 前 |
|
occlusion_culling.rst
|
c4d3aa134a
Standardize RST header syntax
|
1 年間 前 |
|
physical_light_and_camera_units.rst
|
c4d3aa134a
Standardize RST header syntax
|
1 年間 前 |
|
resolution_scaling.rst
|
aec34d67ad
Mention renderer limitations in Resolution scaling
|
11 ヶ月 前 |
|
spring_arm.rst
|
1257f65718
Use and recommend `InputEventMouseMotion.screen_relative` where applicable
|
3 週間 前 |
|
standard_material_3d.rst
|
23cee9e2da
Document supported renderers for particle trails and SDF collision
|
2 週間 前 |
|
using_decals.rst
|
c4d3aa134a
Standardize RST header syntax
|
1 年間 前 |
|
using_gridmaps.rst
|
5d8fb8d3f5
Add a section on baking lightmaps in Using GridMaps
|
5 ヶ月 前 |
|
using_multi_mesh_instance.rst
|
c4d3aa134a
Standardize RST header syntax
|
1 年間 前 |
|
using_transforms.rst
|
1257f65718
Use and recommend `InputEventMouseMotion.screen_relative` where applicable
|
3 週間 前 |
|
variable_rate_shading.rst
|
c4d3aa134a
Standardize RST header syntax
|
1 年間 前 |
|
visibility_ranges.rst
|
876f4b1b03
Fix incorrect claim about visibility range
|
1 ヶ月 前 |
|
volumetric_fog.rst
|
8a8d408c46
Tweak suggested energy values to simulate volumetric lighting in Volumetric fog
|
2 ヶ月 前 |