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img
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245975f4aa
Rewrote the custom post-processing shader tutorial
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3 years ago |
shader_reference
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930ad1f77b
Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders (#7194)
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2 years ago |
your_first_shader
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e6dbfe17ce
Merge pull request #7236 from Piralein/shader🧙♂️
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2 years ago |
advanced_postprocessing.rst
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78b978c9bd
Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE (#7119)
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2 years ago |
compute_shaders.rst
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3dfbfbf381
Add links to demo projects where relevant (#6874)
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2 years ago |
converting_glsl_to_godot_shaders.rst
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acba96655c
Remove outdated vertex attributes link
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3 years ago |
custom_postprocessing.rst
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8b52c0b026
Misspelling in 'Custom post-processing' shader code
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2 years ago |
index.rst
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245544f7ae
Adding example code for compute shaders in the tutorials section
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2 years ago |
introduction_to_shaders.rst
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c59431e9bd
Rewrite compute shader tutorial (#6698)
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2 years ago |
making_trees.rst
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0d1d5735ee
Replace all uses of `hint_color`/`hint_albedo` with `source_color` (#6450)
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2 years ago |
screen-reading_shaders.rst
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ecfa6a0b8e
Fix "repeat_[en/dis]abled"
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2 years ago |
shader_materials.rst
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b82cd0690d
A bunch of renames for Godot 4.0
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2 years ago |
shaders_style_guide.rst
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e59b8dd70f
Merge pull request #6941 from Calinou/remove-gles2-references
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2 years ago |
using_viewport_as_texture.rst
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6c13f5ba58
More Godot 4 renames and fixes (#6317)
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2 years ago |
visual_shaders.rst
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9286f1b466
Remove references to removed GLES2 backend
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2 years ago |