Max Hilbrunner e6dbfe17ce Merge pull request #7236 from Piralein/shader🧙‍♂️ 2 years ago
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img 245975f4aa Rewrote the custom post-processing shader tutorial 3 years ago
shader_reference 930ad1f77b Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders (#7194) 2 years ago
your_first_shader e6dbfe17ce Merge pull request #7236 from Piralein/shader🧙‍♂️ 2 years ago
advanced_postprocessing.rst 78b978c9bd Fix references to DEPTH_TEXTURE and SCREEN_TEXTURE (#7119) 2 years ago
compute_shaders.rst 3dfbfbf381 Add links to demo projects where relevant (#6874) 2 years ago
converting_glsl_to_godot_shaders.rst acba96655c Remove outdated vertex attributes link 3 years ago
custom_postprocessing.rst 8b52c0b026 Misspelling in 'Custom post-processing' shader code 2 years ago
index.rst 245544f7ae Adding example code for compute shaders in the tutorials section 2 years ago
introduction_to_shaders.rst c59431e9bd Rewrite compute shader tutorial (#6698) 2 years ago
making_trees.rst 0d1d5735ee Replace all uses of `hint_color`/`hint_albedo` with `source_color` (#6450) 2 years ago
screen-reading_shaders.rst ecfa6a0b8e Fix "repeat_[en/dis]abled" 2 years ago
shader_materials.rst b82cd0690d A bunch of renames for Godot 4.0 2 years ago
shaders_style_guide.rst e59b8dd70f Merge pull request #6941 from Calinou/remove-gles2-references 2 years ago
using_viewport_as_texture.rst 6c13f5ba58 More Godot 4 renames and fixes (#6317) 2 years ago
visual_shaders.rst 9286f1b466 Remove references to removed GLES2 backend 2 years ago