Hugo Locurcio ce6daa0a8e Add a page on occlusion culling 3 years ago
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2d da14b8000d Add C# code examples (salvage of VinnNo's PRs) 3 years ago
3d ce6daa0a8e Add a page on occlusion culling 2 years ago
animation 6939935aa8 Fix FFmpeg filter command in Creating movies and Playing videos (#6151) 2 years ago
assets_pipeline 5c9ad8def9 Warning for Blender-glTF-export: models containing blend shapes should Export Deformation Bones Only (#6001) 3 years ago
audio 02b77df039 Fix syntax errors in Sync the gameplay with audio and music (#6016) 3 years ago
best_practices 3b36a94d35 Update C# signal documentation 3 years ago
editor d917648102 Remove mentions of VisualScript in the documentation 3 years ago
export a8d74915f5 Fixup recent merges 2 years ago
i18n 4f49d2f7ef Fix image link in Internationalizing games (#5899) 3 years ago
inputs 74b79a439b Small edit to quit requests handling 3 years ago
io 00beb9f6f5 Data paths: Fix editor paths and improve docs on custom user dir 2 years ago
math 5f53d1d03d Update references to OpenSimplexNoise to use FastNoiseLite 3 years ago
navigation 5cbff38341 Add missing Navigation category 3 years ago
networking d917648102 Remove mentions of VisualScript in the documentation 3 years ago
performance fb921874e4 Add a page on managing editor features (#5489) 3 years ago
physics a7f79134a1 Remove obsolete C# methods from Using RigidBody2D (#5957) 3 years ago
platform 0419d1020e Remove Flynn's Arcades from list of console porting companies 3 years ago
plugins 39f488e62e Warn users about `Activate now` on C# 3 years ago
rendering 991359838b Remove outdated stretch mode recommendations in Multiple resolutions 3 years ago
scripting 9a14c8ded3 Rename `print_x_times` to `print_n_times` in Cross-language scripting (#6143) 2 years ago
shaders c298b8f494 Typo fix and add forgotten built-in for spatial shader docs 2 years ago
ui 23dd5d21ae Warn about the importance of registering the RichTextEffect 3 years ago
xr f9495f6a3d Writing introduction to XR support in Godot 4 3 years ago