Max Hilbrunner ba9598ab8a Merge pull request #11591 from Calinou/mouse-motion-screen-relative 3 週間 前
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global_illumination 856f241cfb Update Compiling for Windows following Direct3D 12 being enabled by default 2 ヶ月 前
img 225ba7a50d Merge pull request #11391 from RespiteFromReality/3d_transform_page 3 ヶ月 前
particles 40d3c7ab28 Document converting a ParticleProcessMaterial to a ShaderMaterial 3 週間 前
procedural_geometry d1db8c585b Merge pull request #11529 from zommerfelds/patch-1 1 ヶ月 前
video ffb7983cc1 Add spring arm third-person camera tutorial (#10156) 1 年間 前
3d_antialiasing.rst 12f3191f4b Document sub-pixel morphological antialiasing (SMAA) (#102330) 8 ヶ月 前
3d_rendering_limitations.rst 1912841c18 Clarify normal-roughness buffer limitation for transparent objects rendering. 3 週間 前
3d_text.rst c4d3aa134a Standardize RST header syntax 1 年間 前
csg_tools.rst 39bbba660d Fix video alignment after dependency update without CSS 1 年間 前
environment_and_post_processing.rst 3618d2e55a Document SSAO support in Compatibility in Environment and post-processing 2 ヶ月 前
high_dynamic_range.rst 3407328860 Fix typos: "modelling" -> "modeling" 2 年 前
index.rst ffb7983cc1 Add spring arm third-person camera tutorial (#10156) 1 年間 前
introduction_to_3d.rst d4a79f4ffc Update Intro to 3D page for Godot 4.4 1 年間 前
lights_and_shadows.rst 071643bb7c Fix typos: 'parabolid' -> 'paraboloid' 7 ヶ月 前
mesh_lod.rst 5994348764 Change all usages of "run-time" to "runtime" 1 年間 前
occlusion_culling.rst c4d3aa134a Standardize RST header syntax 1 年間 前
physical_light_and_camera_units.rst c4d3aa134a Standardize RST header syntax 1 年間 前
resolution_scaling.rst aec34d67ad Mention renderer limitations in Resolution scaling 11 ヶ月 前
spring_arm.rst 1257f65718 Use and recommend `InputEventMouseMotion.screen_relative` where applicable 3 週間 前
standard_material_3d.rst a0d104d1a5 Bent normals are not available on Compatibility renderer 1 ヶ月 前
using_decals.rst c4d3aa134a Standardize RST header syntax 1 年間 前
using_gridmaps.rst 5d8fb8d3f5 Add a section on baking lightmaps in Using GridMaps 5 ヶ月 前
using_multi_mesh_instance.rst c4d3aa134a Standardize RST header syntax 1 年間 前
using_transforms.rst 1257f65718 Use and recommend `InputEventMouseMotion.screen_relative` where applicable 3 週間 前
variable_rate_shading.rst c4d3aa134a Standardize RST header syntax 1 年間 前
visibility_ranges.rst 876f4b1b03 Fix incorrect claim about visibility range 1 ヶ月 前
volumetric_fog.rst 8a8d408c46 Tweak suggested energy values to simulate volumetric lighting in Volumetric fog 2 ヶ月 前