Hugo Locurcio c64bb5d7df Update Optimization using Servers for Godot 4 há 3 dias atrás
..
img 991cea2fef Add diagram of shader compilation steps to Pipeline Compilations page há 1 ano atrás
vertex_animation 7525f7c0ec Remove "outdated article" banner on index pages há 2 semanas atrás
cpu_optimization.rst 3a28ad3263 Fix code sample in CPU optimization há 3 meses atrás
general_optimization.rst 4ee80de918 Remove deprecated Intel GPA from General optimization tips há 6 meses atrás
gpu_optimization.rst 92cd36b50e Various grammar and spelling fixes há 7 meses atrás
index.rst 275dc116ae Add tutorial for reducing pipeline compilation stutters. há 1 ano atrás
optimizing_3d_performance.rst b3cbe5f777 Remove old Godot version references to simplify documentation há 3 meses atrás
pipeline_compilations.rst d334ecb11b Add documentation on shader baking há 5 meses atrás
thread_safe_apis.rst 79724873c5 Update Thread-safe APIs for Godot 4.5 há 3 meses atrás
using_multimesh.rst 1e9348b138 Delete mention of OpenGL ES 2 há 1 ano atrás
using_multiple_threads.rst 7a7a2f588b Add a section for multithreading primitives to Core types. há 2 meses atrás
using_servers.rst c64bb5d7df Update Optimization using Servers for Godot 4 há 1 dia atrás