Bladeren bron

Synchronize parameter names in definition and declaration

Fixes #10244.
TwistedTwigleg 8 jaren geleden
bovenliggende
commit
00f6c85928
100 gewijzigde bestanden met toevoegingen van 851 en 851 verwijderingen
  1. 1 1
      core/bind/core_bind.h
  2. 6 6
      core/io/file_access_buffered.cpp
  3. 1 1
      core/io/file_access_buffered.h
  4. 1 1
      core/io/file_access_memory.h
  5. 6 6
      core/io/file_access_zip.cpp
  6. 1 1
      core/io/ip_address.h
  7. 30 30
      core/io/json.cpp
  8. 8 8
      core/math/math_2d.cpp
  9. 16 16
      core/math/math_2d.h
  10. 21 21
      core/math/rect3.h
  11. 11 11
      core/math/vector3.h
  12. 1 1
      core/object.h
  13. 2 2
      core/os/file_access.cpp
  14. 1 1
      core/os/file_access.h
  15. 1 1
      core/os/keyboard.h
  16. 1 1
      core/project_settings.h
  17. 1 1
      core/resource.h
  18. 18 18
      core/script_debugger_remote.cpp
  19. 3 3
      core/ustring.cpp
  20. 4 4
      core/ustring.h
  21. 31 31
      core/variant_construct_string.cpp
  22. 33 33
      drivers/gles2/rasterizer_gles2.cpp
  23. 1 1
      drivers/gles2/rasterizer_gles2.h
  24. 2 2
      drivers/gles2/shader_gles2.cpp
  25. 4 4
      drivers/gles2/shader_gles2.h
  26. 14 14
      drivers/gles3/rasterizer_scene_gles3.cpp
  27. 3 3
      drivers/gles3/rasterizer_scene_gles3.h
  28. 26 26
      drivers/gles3/rasterizer_storage_gles3.cpp
  29. 4 4
      drivers/gles3/rasterizer_storage_gles3.h
  30. 2 2
      drivers/gles3/shader_gles3.cpp
  31. 4 4
      drivers/gles3/shader_gles3.h
  32. 2 2
      drivers/unix/dir_access_unix.h
  33. 1 1
      drivers/unix/os_unix.h
  34. 3 3
      drivers/unix/packet_peer_udp_posix.cpp
  35. 2 2
      drivers/windows/dir_access_windows.h
  36. 2 2
      drivers/windows/file_access_windows.cpp
  37. 1 1
      main/input_default.h
  38. 6 6
      main/tests/test_gdscript.cpp
  39. 1 1
      platform/android/audio_driver_jandroid.h
  40. 1 1
      platform/android/dir_access_jandroid.h
  41. 1 1
      platform/android/file_access_jandroid.h
  42. 12 12
      platform/android/godot_android.cpp
  43. 2 2
      platform/android/java_glue.h
  44. 4 4
      platform/windows/joypad.cpp
  45. 5 5
      platform/x11/joypad_linux.h
  46. 3 3
      scene/2d/camera_2d.cpp
  47. 1 1
      scene/2d/canvas_item.h
  48. 1 1
      scene/2d/joints_2d.h
  49. 1 1
      scene/2d/node_2d.h
  50. 1 1
      scene/2d/parallax_background.h
  51. 2 2
      scene/2d/parallax_layer.h
  52. 1 1
      scene/2d/particles_2d.h
  53. 1 1
      scene/2d/path_2d.h
  54. 2 2
      scene/2d/polygon_2d.h
  55. 1 1
      scene/2d/screen_button.h
  56. 4 4
      scene/2d/tile_map.cpp
  57. 3 3
      scene/3d/camera.h
  58. 2 2
      scene/3d/immediate_geometry.h
  59. 1 1
      scene/3d/particles.h
  60. 2 2
      scene/3d/proximity_group.cpp
  61. 2 2
      scene/3d/skeleton.cpp
  62. 3 3
      scene/3d/skeleton.h
  63. 1 1
      scene/3d/spatial_velocity_tracker.h
  64. 1 1
      scene/3d/sprite_3d.h
  65. 2 2
      scene/3d/vehicle_body.cpp
  66. 1 1
      scene/3d/vehicle_body.h
  67. 1 1
      scene/animation/animation_player.h
  68. 4 4
      scene/animation/animation_tree_player.h
  69. 11 11
      scene/animation/tween.h
  70. 12 12
      scene/gui/color_picker.cpp
  71. 4 4
      scene/gui/color_picker.h
  72. 1 1
      scene/gui/input_action.h
  73. 1 1
      scene/gui/item_list.h
  74. 1 1
      scene/gui/line_edit.h
  75. 6 6
      scene/gui/option_button.cpp
  76. 1 1
      scene/gui/patch_9_rect.h
  77. 4 4
      scene/gui/popup.cpp
  78. 1 1
      scene/gui/popup_menu.h
  79. 1 1
      scene/gui/rich_text_label.h
  80. 2 2
      scene/gui/tab_container.cpp
  81. 1 1
      scene/gui/tab_container.h
  82. 3 3
      scene/gui/text_edit.cpp
  83. 6 6
      scene/gui/text_edit.h
  84. 2 2
      scene/gui/texture_button.cpp
  85. 2 2
      scene/gui/texture_button.h
  86. 2 2
      scene/gui/tree.h
  87. 1 1
      scene/gui/video_player.h
  88. 1 1
      scene/main/canvas_layer.h
  89. 4 4
      scene/main/node.h
  90. 10 10
      scene/resources/animation.cpp
  91. 1 1
      scene/resources/animation.h
  92. 3 3
      scene/resources/color_ramp.h
  93. 3 3
      scene/resources/curve.h
  94. 411 411
      scene/resources/default_theme/default_theme.cpp
  95. 5 5
      scene/resources/dynamic_font.cpp
  96. 1 1
      scene/resources/dynamic_font.h
  97. 2 2
      scene/resources/environment.h
  98. 4 4
      scene/resources/font.cpp
  99. 1 1
      scene/resources/material.h
  100. 1 1
      scene/resources/mesh.h

+ 1 - 1
core/bind/core_bind.h

@@ -458,7 +458,7 @@ protected:
 public:
 	Error open(const String &p_path);
 
-	Error list_dir_begin(bool p_skip_internal = false, bool p_skip_hidden = false); ///< This starts dir listing
+	Error list_dir_begin(bool p_skip_navigational = false, bool p_skip_hidden = false); ///< This starts dir listing
 	String get_next();
 	bool current_is_dir() const;
 

+ 6 - 6
core/io/file_access_buffered.cpp

@@ -106,11 +106,11 @@ uint8_t FileAccessBuffered::get_8() const {
 	return byte;
 };
 
-int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const {
+int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_length) const {
 
 	ERR_FAIL_COND_V(!file.open, -1);
 
-	if (p_elements > cache_size) {
+	if (p_length > cache_size) {
 
 		int total_read = 0;
 
@@ -122,12 +122,12 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const {
 			//memcpy(p_dest, read.ptr() + (file.offset - cache.offset), size);
 			memcpy(p_dest, cache.buffer.ptr() + (file.offset - cache.offset), size);
 			p_dest += size;
-			p_elements -= size;
+			p_length -= size;
 			file.offset += size;
 			total_read += size;
 		};
 
-		int err = read_data_block(file.offset, p_elements, p_dest);
+		int err = read_data_block(file.offset, p_length, p_dest);
 		if (err >= 0) {
 			total_read += err;
 			file.offset += err;
@@ -136,7 +136,7 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const {
 		return total_read;
 	};
 
-	int to_read = p_elements;
+	int to_read = p_length;
 	int total_read = 0;
 	while (to_read > 0) {
 
@@ -161,7 +161,7 @@ int FileAccessBuffered::get_buffer(uint8_t *p_dest, int p_elements) const {
 		to_read -= r;
 	};
 
-	return p_elements;
+	return p_length;
 };
 
 bool FileAccessBuffered::is_open() const {

+ 1 - 1
core/io/file_access_buffered.h

@@ -81,7 +81,7 @@ public:
 	virtual bool eof_reached() const;
 
 	virtual uint8_t get_8() const;
-	virtual int get_buffer(uint8_t *p_dst, int p_length) const; ///< get an array of bytes
+	virtual int get_buffer(uint8_t *p_dest, int p_length) const; ///< get an array of bytes
 
 	virtual bool is_open() const;
 

+ 1 - 1
core/io/file_access_memory.h

@@ -62,7 +62,7 @@ public:
 
 	virtual Error get_error() const; ///< get last error
 
-	virtual void store_8(uint8_t p_dest); ///< store a byte
+	virtual void store_8(uint8_t p_byte); ///< store a byte
 	virtual void store_buffer(const uint8_t *p_src, int p_length); ///< store an array of bytes
 
 	virtual bool file_exists(const String &p_name); ///< return true if a file exists

+ 6 - 6
core/io/file_access_zip.cpp

@@ -159,15 +159,15 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
 	return pkg;
 };
 
-bool ZipArchive::try_open_pack(const String &p_name) {
+bool ZipArchive::try_open_pack(const String &p_path) {
 
 	//printf("opening zip pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
-	if (p_name.get_extension().nocasecmp_to("zip") != 0 && p_name.get_extension().nocasecmp_to("pcz") != 0)
+	if (p_path.get_extension().nocasecmp_to("zip") != 0 && p_path.get_extension().nocasecmp_to("pcz") != 0)
 		return false;
 
 	zlib_filefunc_def io;
 
-	FileAccess *f = FileAccess::open(p_name, FileAccess::READ);
+	FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
 	if (!f)
 		return false;
 	io.opaque = f;
@@ -180,7 +180,7 @@ bool ZipArchive::try_open_pack(const String &p_name) {
 	io.zclose_file = godot_close;
 	io.zerror_file = godot_testerror;
 
-	unzFile zfile = unzOpen2(p_name.utf8().get_data(), &io);
+	unzFile zfile = unzOpen2(p_path.utf8().get_data(), &io);
 	ERR_FAIL_COND_V(!zfile, false);
 
 	unz_global_info64 gi;
@@ -188,7 +188,7 @@ bool ZipArchive::try_open_pack(const String &p_name) {
 	ERR_FAIL_COND_V(err != UNZ_OK, false);
 
 	Package pkg;
-	pkg.filename = p_name;
+	pkg.filename = p_path;
 	pkg.zfile = zfile;
 	packages.push_back(pkg);
 	int pkg_num = packages.size() - 1;
@@ -209,7 +209,7 @@ bool ZipArchive::try_open_pack(const String &p_name) {
 		files[fname] = f;
 
 		uint8_t md5[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
-		PackedData::get_singleton()->add_path(p_name, fname, 1, 0, md5, this);
+		PackedData::get_singleton()->add_path(p_path, fname, 1, 0, md5, this);
 		//printf("packed data add path %ls, %ls\n", p_name.c_str(), fname.c_str());
 
 		if ((i + 1) < gi.number_entry) {

+ 1 - 1
core/io/ip_address.h

@@ -75,7 +75,7 @@ public:
 	void set_ipv4(const uint8_t *p_ip);
 
 	const uint8_t *get_ipv6() const;
-	void set_ipv6(const uint8_t *buf);
+	void set_ipv6(const uint8_t *p_buf);
 
 	operator String() const;
 	IP_Address(const String &p_string);

+ 30 - 30
core/io/json.cpp

@@ -94,15 +94,15 @@ String JSON::print(const Variant &p_var) {
 	return _print_var(p_var);
 }
 
-Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_token, int &line, String &r_err_str) {
+Error JSON::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
 
 	while (p_len > 0) {
-		switch (p_str[idx]) {
+		switch (p_str[index]) {
 
 			case '\n': {
 
 				line++;
-				idx++;
+				index++;
 				break;
 			};
 			case 0: {
@@ -112,54 +112,54 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke
 			case '{': {
 
 				r_token.type = TK_CURLY_BRACKET_OPEN;
-				idx++;
+				index++;
 				return OK;
 			};
 			case '}': {
 
 				r_token.type = TK_CURLY_BRACKET_CLOSE;
-				idx++;
+				index++;
 				return OK;
 			};
 			case '[': {
 
 				r_token.type = TK_BRACKET_OPEN;
-				idx++;
+				index++;
 				return OK;
 			};
 			case ']': {
 
 				r_token.type = TK_BRACKET_CLOSE;
-				idx++;
+				index++;
 				return OK;
 			};
 			case ':': {
 
 				r_token.type = TK_COLON;
-				idx++;
+				index++;
 				return OK;
 			};
 			case ',': {
 
 				r_token.type = TK_COMMA;
-				idx++;
+				index++;
 				return OK;
 			};
 			case '"': {
 
-				idx++;
+				index++;
 				String str;
 				while (true) {
-					if (p_str[idx] == 0) {
+					if (p_str[index] == 0) {
 						r_err_str = "Unterminated String";
 						return ERR_PARSE_ERROR;
-					} else if (p_str[idx] == '"') {
-						idx++;
+					} else if (p_str[index] == '"') {
+						index++;
 						break;
-					} else if (p_str[idx] == '\\') {
+					} else if (p_str[index] == '\\') {
 						//escaped characters...
-						idx++;
-						CharType next = p_str[idx];
+						index++;
+						CharType next = p_str[index];
 						if (next == 0) {
 							r_err_str = "Unterminated String";
 							return ERR_PARSE_ERROR;
@@ -177,7 +177,7 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke
 								//hexnumbarh - oct is deprecated
 
 								for (int j = 0; j < 4; j++) {
-									CharType c = p_str[idx + j + 1];
+									CharType c = p_str[index + j + 1];
 									if (c == 0) {
 										r_err_str = "Unterminated String";
 										return ERR_PARSE_ERROR;
@@ -204,7 +204,7 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke
 									res <<= 4;
 									res |= v;
 								}
-								idx += 4; //will add at the end anyway
+								index += 4; //will add at the end anyway
 
 							} break;
 							//case '\"': res='\"'; break;
@@ -220,11 +220,11 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke
 						str += res;
 
 					} else {
-						if (p_str[idx] == '\n')
+						if (p_str[index] == '\n')
 							line++;
-						str += p_str[idx];
+						str += p_str[index];
 					}
-					idx++;
+					index++;
 				}
 
 				r_token.type = TK_STRING;
@@ -234,28 +234,28 @@ Error JSON::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_toke
 			} break;
 			default: {
 
-				if (p_str[idx] <= 32) {
-					idx++;
+				if (p_str[index] <= 32) {
+					index++;
 					break;
 				}
 
-				if (p_str[idx] == '-' || (p_str[idx] >= '0' && p_str[idx] <= '9')) {
+				if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) {
 					//a number
 					const CharType *rptr;
-					double number = String::to_double(&p_str[idx], &rptr);
-					idx += (rptr - &p_str[idx]);
+					double number = String::to_double(&p_str[index], &rptr);
+					index += (rptr - &p_str[index]);
 					r_token.type = TK_NUMBER;
 					r_token.value = number;
 					return OK;
 
-				} else if ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) {
+				} else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
 
 					String id;
 
-					while ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) {
+					while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
 
-						id += p_str[idx];
-						idx++;
+						id += p_str[index];
+						index++;
 					}
 
 					r_token.type = TK_IDENTIFIER;

+ 8 - 8
core/math/math_2d.cpp

@@ -281,22 +281,22 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c
 }
 
 // slide returns the component of the vector along the given plane, specified by its normal vector.
-Vector2 Vector2::slide(const Vector2 &p_n) const {
+Vector2 Vector2::slide(const Vector2 &p_normal) const {
 #ifdef MATH_CHECKS
-	ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector2());
+	ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
 #endif
-	return *this - p_n * this->dot(p_n);
+	return *this - p_normal * this->dot(p_normal);
 }
 
-Vector2 Vector2::bounce(const Vector2 &p_n) const {
-	return -reflect(p_n);
+Vector2 Vector2::bounce(const Vector2 &p_normal) const {
+	return -reflect(p_normal);
 }
 
-Vector2 Vector2::reflect(const Vector2 &p_n) const {
+Vector2 Vector2::reflect(const Vector2 &p_normal) const {
 #ifdef MATH_CHECKS
-	ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector2());
+	ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2());
 #endif
-	return 2.0 * p_n * this->dot(p_n) - *this;
+	return 2.0 * p_normal * this->dot(p_normal) - *this;
 }
 
 bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {

+ 16 - 16
core/math/math_2d.h

@@ -107,9 +107,9 @@ struct Vector2 {
 	Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
 	Vector2 cubic_interpolate_soft(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const;
 
-	Vector2 slide(const Vector2 &p_vec) const;
-	Vector2 bounce(const Vector2 &p_vec) const;
-	Vector2 reflect(const Vector2 &p_vec) const;
+	Vector2 slide(const Vector2 &p_normal) const;
+	Vector2 bounce(const Vector2 &p_normal) const;
+	Vector2 reflect(const Vector2 &p_normal) const;
 
 	Vector2 operator+(const Vector2 &p_v) const;
 	void operator+=(const Vector2 &p_v);
@@ -621,9 +621,9 @@ struct Transform2D {
 	void affine_invert();
 	Transform2D affine_inverse() const;
 
-	void set_rotation(real_t p_phi);
+	void set_rotation(real_t p_rot);
 	real_t get_rotation() const;
-	_FORCE_INLINE_ void set_rotation_and_scale(real_t p_phi, const Size2 &p_scale);
+	_FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale);
 	void rotate(real_t p_phi);
 
 	void scale(const Size2 &p_scale);
@@ -660,8 +660,8 @@ struct Transform2D {
 	_FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const;
 	_FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const;
 	_FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const;
-	_FORCE_INLINE_ Rect2 xform(const Rect2 &p_vec) const;
-	_FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_vec) const;
+	_FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const;
+	_FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const;
 
 	operator String() const;
 
@@ -833,25 +833,25 @@ next4:
 	return true;
 }
 
-Vector2 Transform2D::basis_xform(const Vector2 &v) const {
+Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const {
 
 	return Vector2(
-			tdotx(v),
-			tdoty(v));
+			tdotx(p_vec),
+			tdoty(p_vec));
 }
 
-Vector2 Transform2D::basis_xform_inv(const Vector2 &v) const {
+Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const {
 
 	return Vector2(
-			elements[0].dot(v),
-			elements[1].dot(v));
+			elements[0].dot(p_vec),
+			elements[1].dot(p_vec));
 }
 
-Vector2 Transform2D::xform(const Vector2 &v) const {
+Vector2 Transform2D::xform(const Vector2 &p_vec) const {
 
 	return Vector2(
-				   tdotx(v),
-				   tdoty(v)) +
+				   tdotx(p_vec),
+				   tdoty(p_vec)) +
 		   elements[2];
 }
 Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const {

+ 21 - 21
core/math/rect3.h

@@ -72,9 +72,9 @@ public:
 	Rect3 intersection(const Rect3 &p_aabb) const; ///get box where two intersect, empty if no intersection occurs
 	bool intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const;
 	bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip = NULL, Vector3 *r_normal = NULL) const;
-	_FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &from, const Vector3 &p_dir, real_t t0, real_t t1) const;
+	_FORCE_INLINE_ bool smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const;
 
-	_FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_plane, int p_plane_count) const;
+	_FORCE_INLINE_ bool intersects_convex_shape(const Plane *p_planes, int p_plane_count) const;
 	bool intersects_plane(const Plane &p_plane) const;
 
 	_FORCE_INLINE_ bool has_point(const Vector3 &p_point) const;
@@ -326,27 +326,27 @@ inline real_t Rect3::get_shortest_axis_size() const {
 	return max_size;
 }
 
-bool Rect3::smits_intersect_ray(const Vector3 &from, const Vector3 &dir, real_t t0, real_t t1) const {
+bool Rect3::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const {
 
-	real_t divx = 1.0 / dir.x;
-	real_t divy = 1.0 / dir.y;
-	real_t divz = 1.0 / dir.z;
+	real_t divx = 1.0 / p_dir.x;
+	real_t divy = 1.0 / p_dir.y;
+	real_t divz = 1.0 / p_dir.z;
 
 	Vector3 upbound = position + size;
 	real_t tmin, tmax, tymin, tymax, tzmin, tzmax;
-	if (dir.x >= 0) {
-		tmin = (position.x - from.x) * divx;
-		tmax = (upbound.x - from.x) * divx;
+	if (p_dir.x >= 0) {
+		tmin = (position.x - p_from.x) * divx;
+		tmax = (upbound.x - p_from.x) * divx;
 	} else {
-		tmin = (upbound.x - from.x) * divx;
-		tmax = (position.x - from.x) * divx;
+		tmin = (upbound.x - p_from.x) * divx;
+		tmax = (position.x - p_from.x) * divx;
 	}
-	if (dir.y >= 0) {
-		tymin = (position.y - from.y) * divy;
-		tymax = (upbound.y - from.y) * divy;
+	if (p_dir.y >= 0) {
+		tymin = (position.y - p_from.y) * divy;
+		tymax = (upbound.y - p_from.y) * divy;
 	} else {
-		tymin = (upbound.y - from.y) * divy;
-		tymax = (position.y - from.y) * divy;
+		tymin = (upbound.y - p_from.y) * divy;
+		tymax = (position.y - p_from.y) * divy;
 	}
 	if ((tmin > tymax) || (tymin > tmax))
 		return false;
@@ -354,12 +354,12 @@ bool Rect3::smits_intersect_ray(const Vector3 &from, const Vector3 &dir, real_t
 		tmin = tymin;
 	if (tymax < tmax)
 		tmax = tymax;
-	if (dir.z >= 0) {
-		tzmin = (position.z - from.z) * divz;
-		tzmax = (upbound.z - from.z) * divz;
+	if (p_dir.z >= 0) {
+		tzmin = (position.z - p_from.z) * divz;
+		tzmax = (upbound.z - p_from.z) * divz;
 	} else {
-		tzmin = (upbound.z - from.z) * divz;
-		tzmax = (position.z - from.z) * divz;
+		tzmin = (upbound.z - p_from.z) * divz;
+		tzmax = (position.z - p_from.z) * divz;
 	}
 	if ((tmin > tzmax) || (tzmin > tmax))
 		return false;

+ 11 - 11
core/math/vector3.h

@@ -108,9 +108,9 @@ struct Vector3 {
 
 	_FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const;
 
-	_FORCE_INLINE_ Vector3 slide(const Vector3 &p_vec) const;
-	_FORCE_INLINE_ Vector3 bounce(const Vector3 &p_vec) const;
-	_FORCE_INLINE_ Vector3 reflect(const Vector3 &p_vec) const;
+	_FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const;
+	_FORCE_INLINE_ Vector3 bounce(const Vector3 &p_normal) const;
+	_FORCE_INLINE_ Vector3 reflect(const Vector3 &p_normal) const;
 
 	/* Operators */
 
@@ -410,22 +410,22 @@ void Vector3::zero() {
 }
 
 // slide returns the component of the vector along the given plane, specified by its normal vector.
-Vector3 Vector3::slide(const Vector3 &p_n) const {
+Vector3 Vector3::slide(const Vector3 &p_normal) const {
 #ifdef MATH_CHECKS
-	ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector3());
+	ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3());
 #endif
-	return *this - p_n * this->dot(p_n);
+	return *this - p_normal * this->dot(p_normal);
 }
 
-Vector3 Vector3::bounce(const Vector3 &p_n) const {
-	return -reflect(p_n);
+Vector3 Vector3::bounce(const Vector3 &p_normal) const {
+	return -reflect(p_normal);
 }
 
-Vector3 Vector3::reflect(const Vector3 &p_n) const {
+Vector3 Vector3::reflect(const Vector3 &p_normal) const {
 #ifdef MATH_CHECKS
-	ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector3());
+	ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector3());
 #endif
-	return 2.0 * p_n * this->dot(p_n) - *this;
+	return 2.0 * p_normal * this->dot(p_normal) - *this;
 }
 
 #endif

+ 1 - 1
core/object.h

@@ -443,7 +443,7 @@ private:
 	mutable StringName _class_name;
 	mutable const StringName *_class_ptr;
 
-	void _add_user_signal(const String &p_name, const Array &p_pargs = Array());
+	void _add_user_signal(const String &p_name, const Array &p_args = Array());
 	bool _has_user_signal(const StringName &p_name) const;
 	Variant _emit_signal(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
 	Array _get_signal_list() const;

+ 2 - 2
core/os/file_access.cpp

@@ -475,9 +475,9 @@ void FileAccess::store_buffer(const uint8_t *p_src, int p_length) {
 		store_8(p_src[i]);
 }
 
-Vector<uint8_t> FileAccess::get_file_as_array(const String &p_file) {
+Vector<uint8_t> FileAccess::get_file_as_array(const String &p_path) {
 
-	FileAccess *f = FileAccess::open(p_file, READ);
+	FileAccess *f = FileAccess::open(p_path, READ);
 	ERR_FAIL_COND_V(!f, Vector<uint8_t>());
 	Vector<uint8_t> data;
 	data.resize(f->get_len());

+ 1 - 1
core/os/file_access.h

@@ -129,7 +129,7 @@ public:
 	virtual void store_real(real_t p_real);
 
 	virtual void store_string(const String &p_string);
-	virtual void store_line(const String &p_string);
+	virtual void store_line(const String &p_line);
 
 	virtual void store_pascal_string(const String &p_string);
 	virtual String get_pascal_string();

+ 1 - 1
core/os/keyboard.h

@@ -324,7 +324,7 @@ enum KeyModifierMask {
 };
 
 String keycode_get_string(uint32_t p_code);
-bool keycode_has_unicode(uint32_t p_unicode);
+bool keycode_has_unicode(uint32_t p_keycode);
 int find_keycode(const String &p_code);
 int keycode_get_count();
 int keycode_get_value_by_index(int p_index);

+ 1 - 1
core/project_settings.h

@@ -158,7 +158,7 @@ public:
 
 	bool is_using_datapack() const;
 
-	void set_registering_order(bool p_registering);
+	void set_registering_order(bool p_enable);
 
 	ProjectSettings();
 	~ProjectSettings();

+ 1 - 1
core/resource.h

@@ -107,7 +107,7 @@ public:
 	int get_subindex() const;
 
 	virtual Ref<Resource> duplicate(bool p_subresources = false) const;
-	Ref<Resource> duplicate_for_local_scene(Node *p_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache);
+	Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache);
 
 	void set_local_to_scene(bool p_enable);
 	bool is_local_to_scene() const;

+ 18 - 18
core/script_debugger_remote.cpp

@@ -429,9 +429,9 @@ void ScriptDebuggerRemote::_err_handler(void *ud, const char *p_func, const char
 	sdr->mutex->unlock();
 }
 
-bool ScriptDebuggerRemote::_parse_live_edit(const Array &cmd) {
+bool ScriptDebuggerRemote::_parse_live_edit(const Array &p_command) {
 
-	String cmdstr = cmd[0];
+	String cmdstr = p_command[0];
 	if (!live_edit_funcs || !cmdstr.begins_with("live_"))
 		return false;
 
@@ -441,7 +441,7 @@ bool ScriptDebuggerRemote::_parse_live_edit(const Array &cmd) {
 		if (!live_edit_funcs->root_func)
 			return true;
 		//print_line("root: "+Variant(cmd).get_construct_string());
-		live_edit_funcs->root_func(live_edit_funcs->udata, cmd[1], cmd[2]);
+		live_edit_funcs->root_func(live_edit_funcs->udata, p_command[1], p_command[2]);
 
 	} else if (cmdstr == "live_node_path") {
 
@@ -449,75 +449,75 @@ bool ScriptDebuggerRemote::_parse_live_edit(const Array &cmd) {
 			return true;
 		//print_line("path: "+Variant(cmd).get_construct_string());
 
-		live_edit_funcs->node_path_func(live_edit_funcs->udata, cmd[1], cmd[2]);
+		live_edit_funcs->node_path_func(live_edit_funcs->udata, p_command[1], p_command[2]);
 
 	} else if (cmdstr == "live_res_path") {
 
 		if (!live_edit_funcs->res_path_func)
 			return true;
-		live_edit_funcs->res_path_func(live_edit_funcs->udata, cmd[1], cmd[2]);
+		live_edit_funcs->res_path_func(live_edit_funcs->udata, p_command[1], p_command[2]);
 
 	} else if (cmdstr == "live_node_prop_res") {
 		if (!live_edit_funcs->node_set_res_func)
 			return true;
 
-		live_edit_funcs->node_set_res_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->node_set_res_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_node_prop") {
 
 		if (!live_edit_funcs->node_set_func)
 			return true;
-		live_edit_funcs->node_set_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->node_set_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_res_prop_res") {
 
 		if (!live_edit_funcs->res_set_res_func)
 			return true;
-		live_edit_funcs->res_set_res_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->res_set_res_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_res_prop") {
 
 		if (!live_edit_funcs->res_set_func)
 			return true;
-		live_edit_funcs->res_set_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->res_set_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_node_call") {
 
 		if (!live_edit_funcs->node_call_func)
 			return true;
-		live_edit_funcs->node_call_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3], cmd[4], cmd[5], cmd[6], cmd[7]);
+		live_edit_funcs->node_call_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]);
 
 	} else if (cmdstr == "live_res_call") {
 
 		if (!live_edit_funcs->res_call_func)
 			return true;
-		live_edit_funcs->res_call_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3], cmd[4], cmd[5], cmd[6], cmd[7]);
+		live_edit_funcs->res_call_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4], p_command[5], p_command[6], p_command[7]);
 
 	} else if (cmdstr == "live_create_node") {
 
-		live_edit_funcs->tree_create_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->tree_create_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_instance_node") {
 
-		live_edit_funcs->tree_instance_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->tree_instance_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_remove_node") {
 
-		live_edit_funcs->tree_remove_node_func(live_edit_funcs->udata, cmd[1]);
+		live_edit_funcs->tree_remove_node_func(live_edit_funcs->udata, p_command[1]);
 
 	} else if (cmdstr == "live_remove_and_keep_node") {
 
-		live_edit_funcs->tree_remove_and_keep_node_func(live_edit_funcs->udata, cmd[1], cmd[2]);
+		live_edit_funcs->tree_remove_and_keep_node_func(live_edit_funcs->udata, p_command[1], p_command[2]);
 	} else if (cmdstr == "live_restore_node") {
 
-		live_edit_funcs->tree_restore_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3]);
+		live_edit_funcs->tree_restore_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3]);
 
 	} else if (cmdstr == "live_duplicate_node") {
 
-		live_edit_funcs->tree_duplicate_node_func(live_edit_funcs->udata, cmd[1], cmd[2]);
+		live_edit_funcs->tree_duplicate_node_func(live_edit_funcs->udata, p_command[1], p_command[2]);
 	} else if (cmdstr == "live_reparent_node") {
 
-		live_edit_funcs->tree_reparent_node_func(live_edit_funcs->udata, cmd[1], cmd[2], cmd[3], cmd[4]);
+		live_edit_funcs->tree_reparent_node_func(live_edit_funcs->udata, p_command[1], p_command[2], p_command[3], p_command[4]);
 
 	} else {
 

+ 3 - 3
core/ustring.cpp

@@ -279,16 +279,16 @@ void String::operator=(const CharType *p_str) {
 	copy_from(p_str);
 }
 
-bool String::operator==(const StrRange &p_range) const {
+bool String::operator==(const StrRange &p_str_range) const {
 
-	int len = p_range.len;
+	int len = p_str_range.len;
 
 	if (length() != len)
 		return false;
 	if (empty())
 		return true;
 
-	const CharType *c_str = p_range.c_str;
+	const CharType *c_str = p_str_range.c_str;
 	const CharType *dst = &operator[](0);
 
 	/* Compare char by char */

+ 4 - 4
core/ustring.h

@@ -78,7 +78,7 @@ public:
 	//String operator+(CharType p_char) const;
 
 	String &operator+=(const String &);
-	String &operator+=(CharType p_str);
+	String &operator+=(CharType p_char);
 	String &operator+=(const char *p_str);
 	String &operator+=(const CharType *p_str);
 
@@ -156,7 +156,7 @@ public:
 
 	int get_slice_count(String p_splitter) const;
 	String get_slice(String p_splitter, int p_slice) const;
-	String get_slicec(CharType splitter, int p_slice) const;
+	String get_slicec(CharType p_splitter, int p_slice) const;
 
 	Vector<String> split(const String &p_splitter, bool p_allow_empty = true) const;
 	Vector<String> split_spaces() const;
@@ -186,8 +186,8 @@ public:
 	bool parse_utf8(const char *p_utf8, int p_len = -1); //return true on error
 	static String utf8(const char *p_utf8, int p_len = -1);
 
-	static uint32_t hash(const CharType *p_str, int p_len); /* hash the string */
-	static uint32_t hash(const CharType *p_str); /* hash the string */
+	static uint32_t hash(const CharType *p_cstr, int p_len); /* hash the string */
+	static uint32_t hash(const CharType *p_cstr); /* hash the string */
 	static uint32_t hash(const char *p_cstr, int p_len); /* hash the string */
 	static uint32_t hash(const char *p_cstr); /* hash the string */
 	uint32_t hash() const; /* hash the string */

+ 31 - 31
core/variant_construct_string.cpp

@@ -66,7 +66,7 @@ class VariantConstruct {
 	static Error _get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str);
 	static Error _parse_value(Variant &value, Token &token, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
 	static Error _parse_array(Array &array, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
-	static Error _parse_dict(Dictionary &object, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
+	static Error _parse_dict(Dictionary &dict, const CharType *p_str, int &index, int p_len, int &line, String &r_err_str, Variant::ObjectConstruct *p_construct, void *p_ud);
 
 public:
 	static Error parse(const String &p_string, Variant &r_ret, String &r_err_str, int &r_err_line, Variant::ObjectConstruct *p_construct, void *p_ud);
@@ -85,15 +85,15 @@ const char *VariantConstruct::tk_name[TK_MAX] = {
 	"EOF",
 };
 
-Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, Token &r_token, int &line, String &r_err_str) {
+Error VariantConstruct::_get_token(const CharType *p_str, int &index, int p_len, Token &r_token, int &line, String &r_err_str) {
 
 	while (true) {
-		switch (p_str[idx]) {
+		switch (p_str[index]) {
 
 			case '\n': {
 
 				line++;
-				idx++;
+				index++;
 				break;
 			};
 			case 0: {
@@ -103,54 +103,54 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T
 			case '{': {
 
 				r_token.type = TK_CURLY_BRACKET_OPEN;
-				idx++;
+				index++;
 				return OK;
 			};
 			case '}': {
 
 				r_token.type = TK_CURLY_BRACKET_CLOSE;
-				idx++;
+				index++;
 				return OK;
 			};
 			case '[': {
 
 				r_token.type = TK_BRACKET_OPEN;
-				idx++;
+				index++;
 				return OK;
 			};
 			case ']': {
 
 				r_token.type = TK_BRACKET_CLOSE;
-				idx++;
+				index++;
 				return OK;
 			};
 			case ':': {
 
 				r_token.type = TK_COLON;
-				idx++;
+				index++;
 				return OK;
 			};
 			case ',': {
 
 				r_token.type = TK_COMMA;
-				idx++;
+				index++;
 				return OK;
 			};
 			case '"': {
 
-				idx++;
+				index++;
 				String str;
 				while (true) {
-					if (p_str[idx] == 0) {
+					if (p_str[index] == 0) {
 						r_err_str = "Unterminated String";
 						return ERR_PARSE_ERROR;
-					} else if (p_str[idx] == '"') {
-						idx++;
+					} else if (p_str[index] == '"') {
+						index++;
 						break;
-					} else if (p_str[idx] == '\\') {
+					} else if (p_str[index] == '\\') {
 						//escaped characters...
-						idx++;
-						CharType next = p_str[idx];
+						index++;
+						CharType next = p_str[index];
 						if (next == 0) {
 							r_err_str = "Unterminated String";
 							return ERR_PARSE_ERROR;
@@ -171,7 +171,7 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T
 								//hexnumbarh - oct is deprecated
 
 								for (int j = 0; j < 4; j++) {
-									CharType c = p_str[idx + j + 1];
+									CharType c = p_str[index + j + 1];
 									if (c == 0) {
 										r_err_str = "Unterminated String";
 										return ERR_PARSE_ERROR;
@@ -198,7 +198,7 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T
 									res <<= 4;
 									res |= v;
 								}
-								idx += 4; //will add at the end anyway
+								index += 4; //will add at the end anyway
 
 							} break;
 							default: {
@@ -211,11 +211,11 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T
 						str += res;
 
 					} else {
-						if (p_str[idx] == '\n')
+						if (p_str[index] == '\n')
 							line++;
-						str += p_str[idx];
+						str += p_str[index];
 					}
-					idx++;
+					index++;
 				}
 
 				r_token.type = TK_STRING;
@@ -225,28 +225,28 @@ Error VariantConstruct::_get_token(const CharType *p_str, int &idx, int p_len, T
 			} break;
 			default: {
 
-				if (p_str[idx] <= 32) {
-					idx++;
+				if (p_str[index] <= 32) {
+					index++;
 					break;
 				}
 
-				if (p_str[idx] == '-' || (p_str[idx] >= '0' && p_str[idx] <= '9')) {
+				if (p_str[index] == '-' || (p_str[index] >= '0' && p_str[index] <= '9')) {
 					//a number
 					const CharType *rptr;
-					double number = String::to_double(&p_str[idx], &rptr);
-					idx += (rptr - &p_str[idx]);
+					double number = String::to_double(&p_str[index], &rptr);
+					index += (rptr - &p_str[index]);
 					r_token.type = TK_NUMBER;
 					r_token.value = number;
 					return OK;
 
-				} else if ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) {
+				} else if ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
 
 					String id;
 
-					while ((p_str[idx] >= 'A' && p_str[idx] <= 'Z') || (p_str[idx] >= 'a' && p_str[idx] <= 'z')) {
+					while ((p_str[index] >= 'A' && p_str[index] <= 'Z') || (p_str[index] >= 'a' && p_str[index] <= 'z')) {
 
-						id += p_str[idx];
-						idx++;
+						id += p_str[index];
+						index++;
 					}
 
 					r_token.type = TK_IDENTIFIER;

+ 33 - 33
drivers/gles2/rasterizer_gles2.cpp

@@ -1600,9 +1600,9 @@ RID RasterizerGLES2::material_create() {
 	return material;
 }
 
-void RasterizerGLES2::material_set_shader(RID p_material, RID p_shader) {
+void RasterizerGLES2::material_set_shader(RID p_shader_material, RID p_shader) {
 
-	Material *material = material_owner.get(p_material);
+	Material *material = material_owner.get(p_shader_material);
 	ERR_FAIL_COND(!material);
 	if (material->shader == p_shader)
 		return;
@@ -1610,9 +1610,9 @@ void RasterizerGLES2::material_set_shader(RID p_material, RID p_shader) {
 	material->shader_version = 0;
 }
 
-RID RasterizerGLES2::material_get_shader(RID p_material) const {
+RID RasterizerGLES2::material_get_shader(RID p_shader_material) const {
 
-	Material *material = material_owner.get(p_material);
+	Material *material = material_owner.get(p_shader_material);
 	ERR_FAIL_COND_V(!material, RID());
 	return material->shader;
 }
@@ -7891,7 +7891,7 @@ void RasterizerGLES2::canvas_draw_rect(const Rect2 &p_rect, int p_flags, const R
 	_rinfo.ci_draw_commands++;
 }
 
-void RasterizerGLES2::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_src_region, RID p_texture, const float *p_margin, bool p_draw_center, const Color &p_modulate) {
+void RasterizerGLES2::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_src_region, RID p_texture, const float *p_margins, bool p_draw_center, const Color &p_modulate) {
 
 	Color m = p_modulate;
 	m.a *= canvas_opacity;
@@ -7907,47 +7907,47 @@ void RasterizerGLES2::canvas_draw_style_box(const Rect2 &p_rect, const Rect2 &p_
 		region.size.height = texture->height;
 	/* CORNERS */
 	_draw_textured_quad( // top left
-			Rect2(p_rect.pos, Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP])),
-			Rect2(region.pos, Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP])),
+			Rect2(p_rect.pos, Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_TOP])),
+			Rect2(region.pos, Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_TOP])),
 			Size2(texture->width, texture->height));
 
 	_draw_textured_quad( // top right
-			Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_TOP])),
-			Rect2(Point2(region.pos.x + region.size.width - p_margin[MARGIN_RIGHT], region.pos.y), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_TOP])),
+			Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margins[MARGIN_RIGHT], p_rect.pos.y), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_TOP])),
+			Rect2(Point2(region.pos.x + region.size.width - p_margins[MARGIN_RIGHT], region.pos.y), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_TOP])),
 			Size2(texture->width, texture->height));
 
 	_draw_textured_quad( // bottom left
-			Rect2(Point2(p_rect.pos.x, p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_BOTTOM])),
-			Rect2(Point2(region.pos.x, region.pos.y + region.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_LEFT], p_margin[MARGIN_BOTTOM])),
+			Rect2(Point2(p_rect.pos.x, p_rect.pos.y + p_rect.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_BOTTOM])),
+			Rect2(Point2(region.pos.x, region.pos.y + region.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_LEFT], p_margins[MARGIN_BOTTOM])),
 			Size2(texture->width, texture->height));
 
 	_draw_textured_quad( // bottom right
-			Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margin[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_BOTTOM])),
-			Rect2(Point2(region.pos.x + region.size.width - p_margin[MARGIN_RIGHT], region.pos.y + region.size.height - p_margin[MARGIN_BOTTOM]), Size2(p_margin[MARGIN_RIGHT], p_margin[MARGIN_BOTTOM])),
+			Rect2(Point2(p_rect.pos.x + p_rect.size.width - p_margins[MARGIN_RIGHT], p_rect.pos.y + p_rect.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_BOTTOM])),
+			Rect2(Point2(region.pos.x + region.size.width - p_margins[MARGIN_RIGHT], region.pos.y + region.size.height - p_margins[MARGIN_BOTTOM]), Size2(p_margins[MARGIN_RIGHT], p_margins[MARGIN_BOTTOM])),
 			Size2(texture->width, texture->height));
 
-	Rect2 rect_center(p_rect.pos + Point2(p_margin[MARGIN_LEFT], p_margin[MARGIN_TOP]), Size2(p_rect.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], p_rect.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM]));
+	Rect2 rect_center(p_rect.pos + Point2(p_margins[MARGIN_LEFT], p_margins[MARGIN_TOP]), Size2(p_rect.size.width - p_margins[MARGIN_LEFT] - p_margins[MARGIN_RIGHT], p_rect.size.height - p_margins[MARGIN_TOP] - p_margins[MARGIN_BOTTOM]));
 
-	Rect2 src_center(Point2(region.pos.x + p_margin[MARGIN_LEFT], region.pos.y + p_margin[MARGIN_TOP]), Size2(region.size.width - p_margin[MARGIN_LEFT] - p_margin[MARGIN_RIGHT], region.size.height - p_margin[MARGIN_TOP] - p_margin[MARGIN_BOTTOM]));
+	Rect2 src_center(Point2(region.pos.x + p_margins[MARGIN_LEFT], region.pos.y + p_margins[MARGIN_TOP]), Size2(region.size.width - p_margins[MARGIN_LEFT] - p_margins[MARGIN_RIGHT], region.size.height - p_margins[MARGIN_TOP] - p_margins[MARGIN_BOTTOM]));
 
 	_draw_textured_quad( // top
-			Rect2(Point2(rect_center.pos.x, p_rect.pos.y), Size2(rect_center.size.width, p_margin[MARGIN_TOP])),
-			Rect2(Point2(src_center.pos.x, region.pos.y), Size2(src_center.size.width, p_margin[MARGIN_TOP])),
+			Rect2(Point2(rect_center.pos.x, p_rect.pos.y), Size2(rect_center.size.width, p_margins[MARGIN_TOP])),
+			Rect2(Point2(src_center.pos.x, region.pos.y), Size2(src_center.size.width, p_margins[MARGIN_TOP])),
 			Size2(texture->width, texture->height));
 
 	_draw_textured_quad( // bottom
-			Rect2(Point2(rect_center.pos.x, rect_center.pos.y + rect_center.size.height), Size2(rect_center.size.width, p_margin[MARGIN_BOTTOM])),
-			Rect2(Point2(src_center.pos.x, src_center.pos.y + src_center.size.height), Size2(src_center.size.width, p_margin[MARGIN_BOTTOM])),
+			Rect2(Point2(rect_center.pos.x, rect_center.pos.y + rect_center.size.height), Size2(rect_center.size.width, p_margins[MARGIN_BOTTOM])),
+			Rect2(Point2(src_center.pos.x, src_center.pos.y + src_center.size.height), Size2(src_center.size.width, p_margins[MARGIN_BOTTOM])),
 			Size2(texture->width, texture->height));
 
 	_draw_textured_quad( // left
-			Rect2(Point2(p_rect.pos.x, rect_center.pos.y), Size2(p_margin[MARGIN_LEFT], rect_center.size.height)),
-			Rect2(Point2(region.pos.x, region.pos.y + p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_LEFT], src_center.size.height)),
+			Rect2(Point2(p_rect.pos.x, rect_center.pos.y), Size2(p_margins[MARGIN_LEFT], rect_center.size.height)),
+			Rect2(Point2(region.pos.x, region.pos.y + p_margins[MARGIN_TOP]), Size2(p_margins[MARGIN_LEFT], src_center.size.height)),
 			Size2(texture->width, texture->height));
 
 	_draw_textured_quad( // right
-			Rect2(Point2(rect_center.pos.x + rect_center.size.width, rect_center.pos.y), Size2(p_margin[MARGIN_RIGHT], rect_center.size.height)),
-			Rect2(Point2(src_center.pos.x + src_center.size.width, region.pos.y + p_margin[MARGIN_TOP]), Size2(p_margin[MARGIN_RIGHT], src_center.size.height)),
+			Rect2(Point2(rect_center.pos.x + rect_center.size.width, rect_center.pos.y), Size2(p_margins[MARGIN_RIGHT], rect_center.size.height)),
+			Rect2(Point2(src_center.pos.x + src_center.size.width, region.pos.y + p_margins[MARGIN_TOP]), Size2(p_margins[MARGIN_RIGHT], src_center.size.height)),
 			Size2(texture->width, texture->height));
 
 	if (p_draw_center) {
@@ -8700,17 +8700,17 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item, CanvasIte
 	}
 }
 
-void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material, Shader *shader) {
+void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material, Shader *p_shader) {
 
 	if (canvas_shader.bind())
 		rebind_texpixel_size = true;
 
-	if (material->shader_version != shader->version) {
+	if (material->shader_version != p_shader->version) {
 		//todo optimize uniforms
-		material->shader_version = shader->version;
+		material->shader_version = p_shader->version;
 	}
 
-	if (shader->has_texscreen && framebuffer.active) {
+	if (p_shader->has_texscreen && framebuffer.active) {
 
 		int x = viewport.x;
 		int y = window_size.height - (viewport.height + viewport.y);
@@ -8742,19 +8742,19 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(ShaderMaterial *material,
 		glActiveTexture(GL_TEXTURE0);
 	}
 
-	if (shader->has_screen_uv) {
+	if (p_shader->has_screen_uv) {
 		canvas_shader.set_uniform(CanvasShaderGLES2::SCREEN_UV_MULT, Vector2(1.0 / viewport.width, 1.0 / viewport.height));
 	}
 
-	uses_texpixel_size = shader->uses_texpixel_size;
+	uses_texpixel_size = p_shader->uses_texpixel_size;
 }
 
-void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *material, Shader *shader) {
+void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *material, Shader *p_shader) {
 
 	//this can be optimized..
 	int tex_id = 1;
 	int idx = 0;
-	for (Map<StringName, ShaderLanguage::Uniform>::Element *E = shader->uniforms.front(); E; E = E->next()) {
+	for (Map<StringName, ShaderLanguage::Uniform>::Element *E = p_shader->uniforms.front(); E; E = E->next()) {
 
 		Map<StringName, Variant>::Element *F = material->shader_param.find(E->key());
 
@@ -8767,7 +8767,7 @@ void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *materia
 
 			if (!rid.is_valid()) {
 
-				Map<StringName, RID>::Element *DT = shader->default_textures.find(E->key());
+				Map<StringName, RID>::Element *DT = p_shader->default_textures.find(E->key());
 				if (DT) {
 					rid = DT->get();
 				}
@@ -8799,7 +8799,7 @@ void RasterizerGLES2::_canvas_item_setup_shader_uniforms(ShaderMaterial *materia
 		glActiveTexture(GL_TEXTURE0);
 	}
 
-	if (shader->uses_time) {
+	if (p_shader->uses_time) {
 		canvas_shader.set_uniform(CanvasShaderGLES2::TIME, Math::fmod(last_time, shader_time_rollback));
 		draw_next_frame = true;
 	}

+ 1 - 1
drivers/gles2/rasterizer_gles2.h

@@ -1524,7 +1524,7 @@ public:
 	virtual void light_directional_set_shadow_param(RID p_light, VS::LightDirectionalShadowParam p_param, float p_value);
 	virtual float light_directional_get_shadow_param(RID p_light, VS::LightDirectionalShadowParam p_param) const;
 
-	virtual AABB light_get_aabb(RID p_poly) const;
+	virtual AABB light_get_aabb(RID p_light) const;
 
 	virtual RID light_instance_create(RID p_light);
 	virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform);

+ 2 - 2
drivers/gles2/shader_gles2.cpp

@@ -103,11 +103,11 @@ void ShaderGLES2::bind_uniforms() {
 	uniforms_dirty = false;
 };
 
-GLint ShaderGLES2::get_uniform_location(int p_idx) const {
+GLint ShaderGLES2::get_uniform_location(int p_index) const {
 
 	ERR_FAIL_COND_V(!version, -1);
 
-	return version->uniform_location[p_idx];
+	return version->uniform_location[p_index];
 };
 
 bool ShaderGLES2::bind() {

+ 4 - 4
drivers/gles2/shader_gles2.h

@@ -281,7 +281,7 @@ public:
 	};
 
 	GLint get_uniform_location(const String &p_name) const;
-	GLint get_uniform_location(int p_uniform) const;
+	GLint get_uniform_location(int p_index) const;
 
 	static _FORCE_INLINE_ ShaderGLES2 *get_active() { return active; };
 	bool bind();
@@ -293,9 +293,9 @@ public:
 	void clear_caches();
 
 	uint32_t create_custom_shader();
-	void set_custom_shader_code(uint32_t p_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_p_light, const String &p_fragment_globals, const Vector<StringName> &p_uniforms, const Vector<const char *> &p_custom_defines);
-	void set_custom_shader(uint32_t p_id);
-	void free_custom_shader(uint32_t p_id);
+	void set_custom_shader_code(uint32_t p_code_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_light, const String &p_fragment_globals, const Vector<StringName> &p_uniforms, const Vector<const char *> &p_custom_defines);
+	void set_custom_shader(uint32_t p_code_id);
+	void free_custom_shader(uint32_t p_code_id);
 
 	void set_uniform_default(int p_idx, const Variant &p_value) {
 

+ 14 - 14
drivers/gles3/rasterizer_scene_gles3.cpp

@@ -2180,38 +2180,38 @@ void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geo
 	}
 }
 
-void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *m, bool p_shadow) {
+void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_shadow) {
 
-	bool has_base_alpha = (m->shader->spatial.uses_alpha && !m->shader->spatial.uses_alpha_scissor) || m->shader->spatial.uses_screen_texture || m->shader->spatial.unshaded;
-	bool has_blend_alpha = m->shader->spatial.blend_mode != RasterizerStorageGLES3::Shader::Spatial::BLEND_MODE_MIX || m->shader->spatial.ontop;
+	bool has_base_alpha = (p_material->shader->spatial.uses_alpha && !p_material->shader->spatial.uses_alpha_scissor) || p_material->shader->spatial.uses_screen_texture || p_material->shader->spatial.unshaded;
+	bool has_blend_alpha = p_material->shader->spatial.blend_mode != RasterizerStorageGLES3::Shader::Spatial::BLEND_MODE_MIX || p_material->shader->spatial.ontop;
 	bool has_alpha = has_base_alpha || has_blend_alpha;
 	bool shadow = false;
 
 	bool mirror = p_instance->mirror;
 
-	if (m->shader->spatial.cull_mode == RasterizerStorageGLES3::Shader::Spatial::CULL_MODE_FRONT) {
+	if (p_material->shader->spatial.cull_mode == RasterizerStorageGLES3::Shader::Spatial::CULL_MODE_FRONT) {
 		mirror = !mirror;
 	}
 
-	if (m->shader->spatial.uses_sss) {
+	if (p_material->shader->spatial.uses_sss) {
 		state.used_sss = true;
 	}
 
-	if (m->shader->spatial.uses_screen_texture) {
+	if (p_material->shader->spatial.uses_screen_texture) {
 		state.used_screen_texture = true;
 	}
 
 	if (p_shadow) {
 
-		if (has_blend_alpha || (has_base_alpha && m->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))
+		if (has_blend_alpha || (has_base_alpha && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS))
 			return; //bye
 
-		if (!m->shader->spatial.uses_alpha_scissor && !m->shader->spatial.writes_modelview_or_projection && !m->shader->spatial.uses_vertex && !m->shader->spatial.uses_discard && m->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
+		if (!p_material->shader->spatial.uses_alpha_scissor && !p_material->shader->spatial.writes_modelview_or_projection && !p_material->shader->spatial.uses_vertex && !p_material->shader->spatial.uses_discard && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
 			//shader does not use discard and does not write a vertex position, use generic material
 			if (p_instance->cast_shadows == VS::SHADOW_CASTING_SETTING_DOUBLE_SIDED)
-				m = storage->material_owner.getptr(default_material_twosided);
+				p_material = storage->material_owner.getptr(default_material_twosided);
 			else
-				m = storage->material_owner.getptr(default_material);
+				p_material = storage->material_owner.getptr(default_material);
 		}
 
 		has_alpha = false;
@@ -2223,7 +2223,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
 		return;
 
 	e->geometry = p_geometry;
-	e->material = m;
+	e->material = p_material;
 	e->instance = p_instance;
 	e->owner = p_owner;
 	e->sort_key = 0;
@@ -2250,7 +2250,7 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
 		e->sort_key |= uint64_t(e->material->index) << RenderList::SORT_KEY_MATERIAL_INDEX_SHIFT;
 		e->sort_key |= uint64_t(e->instance->depth_layer) << RenderList::SORT_KEY_DEPTH_LAYER_SHIFT;
 
-		if (!has_blend_alpha && has_alpha && m->shader->spatial.depth_draw_mode == RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
+		if (!has_blend_alpha && has_alpha && p_material->shader->spatial.depth_draw_mode == RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) {
 
 			//if nothing exists, add this element as opaque too
 			RenderList::Element *oe = render_list.add_element();
@@ -2277,12 +2277,12 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G
 
 	//e->light_type=0xFF; // no lights!
 
-	if (shadow || m->shader->spatial.unshaded || state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_UNSHADED) {
+	if (shadow || p_material->shader->spatial.unshaded || state.debug_draw == VS::VIEWPORT_DEBUG_DRAW_UNSHADED) {
 
 		e->sort_key |= SORT_KEY_UNSHADED_FLAG;
 	}
 
-	if (!shadow && (m->shader->spatial.uses_vertex_lighting || storage->config.force_vertex_shading)) {
+	if (!shadow && (p_material->shader->spatial.uses_vertex_lighting || storage->config.force_vertex_shading)) {
 
 		e->sort_key |= SORT_KEY_VERTEX_LIT_FLAG;
 	}

+ 3 - 3
drivers/gles3/rasterizer_scene_gles3.h

@@ -523,8 +523,8 @@ public:
 	virtual void environment_set_canvas_max_layer(RID p_env, int p_max_layer);
 	virtual void environment_set_ambient_light(RID p_env, const Color &p_color, float p_energy = 1.0, float p_sky_contribution = 0.0);
 
-	virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality);
-	virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality);
+	virtual void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality);
+	virtual void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_amount, VS::EnvironmentDOFBlurQuality p_quality);
 	virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale);
 	virtual void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture);
 
@@ -795,7 +795,7 @@ public:
 	void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_scale, float p_energy);
 
 	void _setup_environment(Environment *env, const CameraMatrix &p_cam_projection, const Transform &p_cam_transform);
-	void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transformm, bool p_use_shadows);
+	void _setup_directional_light(int p_index, const Transform &p_camera_inverse_transform, bool p_use_shadows);
 	void _setup_lights(RID *p_light_cull_result, int p_light_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_shadow_atlas);
 	void _setup_reflections(RID *p_reflection_probe_cull_result, int p_reflection_probe_cull_count, const Transform &p_camera_inverse_transform, const CameraMatrix &p_camera_projection, RID p_reflection_atlas, Environment *p_env);
 

+ 26 - 26
drivers/gles3/rasterizer_storage_gles3.cpp

@@ -5468,58 +5468,58 @@ RID RasterizerStorageGLES3::particles_get_draw_pass_mesh(RID p_particles, int p_
 	return particles->draw_passes[p_pass];
 }
 
-void RasterizerStorageGLES3::_particles_process(Particles *particles, float p_delta) {
+void RasterizerStorageGLES3::_particles_process(Particles *p_particles, float p_delta) {
 
-	float new_phase = Math::fmod((float)particles->phase + (p_delta / particles->lifetime) * particles->speed_scale, (float)1.0);
+	float new_phase = Math::fmod((float)p_particles->phase + (p_delta / p_particles->lifetime) * p_particles->speed_scale, (float)1.0);
 
-	if (particles->clear) {
-		particles->cycle_number = 0;
-		particles->random_seed = Math::rand();
-	} else if (new_phase < particles->phase) {
-		if (particles->one_shot) {
-			particles->emitting = false;
+	if (p_particles->clear) {
+		p_particles->cycle_number = 0;
+		p_particles->random_seed = Math::rand();
+	} else if (new_phase < p_particles->phase) {
+		if (p_particles->one_shot) {
+			p_particles->emitting = false;
 			shaders.particles.set_uniform(ParticlesShaderGLES3::EMITTING, false);
 		}
-		particles->cycle_number++;
+		p_particles->cycle_number++;
 	}
 
 	shaders.particles.set_uniform(ParticlesShaderGLES3::SYSTEM_PHASE, new_phase);
-	shaders.particles.set_uniform(ParticlesShaderGLES3::PREV_SYSTEM_PHASE, particles->phase);
-	particles->phase = new_phase;
+	shaders.particles.set_uniform(ParticlesShaderGLES3::PREV_SYSTEM_PHASE, p_particles->phase);
+	p_particles->phase = new_phase;
 
-	shaders.particles.set_uniform(ParticlesShaderGLES3::DELTA, p_delta * particles->speed_scale);
-	shaders.particles.set_uniform(ParticlesShaderGLES3::CLEAR, particles->clear);
-	glUniform1ui(shaders.particles.get_uniform_location(ParticlesShaderGLES3::RANDOM_SEED), particles->random_seed);
+	shaders.particles.set_uniform(ParticlesShaderGLES3::DELTA, p_delta * p_particles->speed_scale);
+	shaders.particles.set_uniform(ParticlesShaderGLES3::CLEAR, p_particles->clear);
+	glUniform1ui(shaders.particles.get_uniform_location(ParticlesShaderGLES3::RANDOM_SEED), p_particles->random_seed);
 
-	if (particles->use_local_coords)
+	if (p_particles->use_local_coords)
 		shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, Transform());
 	else
-		shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, particles->emission_transform);
+		shaders.particles.set_uniform(ParticlesShaderGLES3::EMISSION_TRANSFORM, p_particles->emission_transform);
 
-	glUniform1ui(shaders.particles.get_uniform(ParticlesShaderGLES3::CYCLE), particles->cycle_number);
+	glUniform1ui(shaders.particles.get_uniform(ParticlesShaderGLES3::CYCLE), p_particles->cycle_number);
 
-	particles->clear = false;
+	p_particles->clear = false;
 
-	glBindVertexArray(particles->particle_vaos[0]);
+	glBindVertexArray(p_particles->particle_vaos[0]);
 
-	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, particles->particle_buffers[1]);
+	glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, p_particles->particle_buffers[1]);
 
 	//		GLint size = 0;
 	//		glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &size);
 
 	glBeginTransformFeedback(GL_POINTS);
-	glDrawArrays(GL_POINTS, 0, particles->amount);
+	glDrawArrays(GL_POINTS, 0, p_particles->amount);
 	glEndTransformFeedback();
 
-	SWAP(particles->particle_buffers[0], particles->particle_buffers[1]);
-	SWAP(particles->particle_vaos[0], particles->particle_vaos[1]);
+	SWAP(p_particles->particle_buffers[0], p_particles->particle_buffers[1]);
+	SWAP(p_particles->particle_vaos[0], p_particles->particle_vaos[1]);
 
 	glBindVertexArray(0);
 	/* //debug particles :D
-	glBindBuffer(GL_ARRAY_BUFFER, particles->particle_buffers[0]);
+	glBindBuffer(GL_ARRAY_BUFFER, p_particles->particle_buffers[0]);
 
-	float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, particles->amount * 16 * 6, GL_MAP_READ_BIT);
-	for (int i = 0; i < particles->amount; i++) {
+	float *data = (float *)glMapBufferRange(GL_ARRAY_BUFFER, 0, p_particles->amount * 16 * 6, GL_MAP_READ_BIT);
+	for (int i = 0; i < p_particles->amount; i++) {
 		int ofs = i * 24;
 		print_line(itos(i) + ":");
 		print_line("\tColor: " + Color(data[ofs + 0], data[ofs + 1], data[ofs + 2], data[ofs + 3]));

+ 4 - 4
drivers/gles3/rasterizer_storage_gles3.h

@@ -314,7 +314,7 @@ public:
 
 	mutable RID_Owner<Texture> texture_owner;
 
-	Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_type, bool &r_compressed, bool &srgb);
+	Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb);
 
 	virtual RID texture_create();
 	virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT);
@@ -528,8 +528,8 @@ public:
 
 	mutable SelfList<Material>::List _material_dirty_list;
 	void _material_make_dirty(Material *p_material) const;
-	void _material_add_geometry(RID p_material, Geometry *p_instantiable);
-	void _material_remove_geometry(RID p_material, Geometry *p_instantiable);
+	void _material_add_geometry(RID p_material, Geometry *p_geometry);
+	void _material_remove_geometry(RID p_material, Geometry *p_geometry);
 
 	mutable RID_Owner<Material> material_owner;
 
@@ -1168,7 +1168,7 @@ public:
 
 	virtual void particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order);
 
-	virtual void particles_set_draw_passes(RID p_particles, int p_count);
+	virtual void particles_set_draw_passes(RID p_particles, int p_passes);
 	virtual void particles_set_draw_pass_mesh(RID p_particles, int p_pass, RID p_mesh);
 
 	virtual void particles_request_process(RID p_particles);

+ 2 - 2
drivers/gles3/shader_gles3.cpp

@@ -102,11 +102,11 @@ void ShaderGLES3::bind_uniforms() {
 	uniforms_dirty = false;
 }
 
-GLint ShaderGLES3::get_uniform_location(int p_idx) const {
+GLint ShaderGLES3::get_uniform_location(int p_index) const {
 
 	ERR_FAIL_COND_V(!version, -1);
 
-	return version->uniform_location[p_idx];
+	return version->uniform_location[p_index];
 }
 
 bool ShaderGLES3::bind() {

+ 4 - 4
drivers/gles3/shader_gles3.h

@@ -306,7 +306,7 @@ public:
 	};
 
 	GLint get_uniform_location(const String &p_name) const;
-	GLint get_uniform_location(int p_uniform) const;
+	GLint get_uniform_location(int p_index) const;
 
 	static _FORCE_INLINE_ ShaderGLES3 *get_active() { return active; };
 	bool bind();
@@ -318,9 +318,9 @@ public:
 	void clear_caches();
 
 	uint32_t create_custom_shader();
-	void set_custom_shader_code(uint32_t p_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_p_light, const String &p_fragment_globals, const String &p_uniforms, const Vector<StringName> &p_texture_uniforms, const Vector<CharString> &p_custom_defines);
-	void set_custom_shader(uint32_t p_id);
-	void free_custom_shader(uint32_t p_id);
+	void set_custom_shader_code(uint32_t p_code_id, const String &p_vertex, const String &p_vertex_globals, const String &p_fragment, const String &p_light, const String &p_fragment_globals, const String &p_uniforms, const Vector<StringName> &p_texture_uniforms, const Vector<CharString> &p_custom_defines);
+	void set_custom_shader(uint32_t p_code_id);
+	void free_custom_shader(uint32_t p_code_id);
 
 	void set_uniform_default(int p_idx, const Variant &p_value) {
 

+ 2 - 2
drivers/unix/dir_access_unix.h

@@ -75,8 +75,8 @@ public:
 
 	virtual uint64_t get_modified_time(String p_file);
 
-	virtual Error rename(String p_from, String p_to);
-	virtual Error remove(String p_name);
+	virtual Error rename(String p_path, String p_new_path);
+	virtual Error remove(String p_path);
 
 	virtual size_t get_space_left();
 

+ 1 - 1
drivers/unix/os_unix.h

@@ -69,7 +69,7 @@ public:
 	virtual void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR);
 
 	virtual void print(const char *p_format, ...);
-	virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false);
+	virtual void vprint(const char *p_format, va_list p_list, bool p_stder = false);
 	virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
 	virtual String get_stdin_string(bool p_block);
 

+ 3 - 3
drivers/unix/packet_peer_udp_posix.cpp

@@ -172,13 +172,13 @@ Error PacketPeerUDPPosix::wait() {
 	return _poll(true);
 }
 
-Error PacketPeerUDPPosix::_poll(bool p_wait) {
+Error PacketPeerUDPPosix::_poll(bool p_block) {
 
 	if (sockfd == -1) {
 		return FAILED;
 	}
 
-	_set_sock_blocking(p_wait);
+	_set_sock_blocking(p_block);
 
 	struct sockaddr_storage from = { 0 };
 	socklen_t len = sizeof(struct sockaddr_storage);
@@ -216,7 +216,7 @@ Error PacketPeerUDPPosix::_poll(bool p_wait) {
 
 		len = sizeof(struct sockaddr_storage);
 		++queue_count;
-		if (p_wait)
+		if (p_block)
 			break;
 	};
 

+ 2 - 2
drivers/windows/dir_access_windows.h

@@ -75,8 +75,8 @@ public:
 
 	virtual Error make_dir(String p_dir);
 
-	virtual Error rename(String p_from, String p_to);
-	virtual Error remove(String p_name);
+	virtual Error rename(String p_path, String p_new_path);
+	virtual Error remove(String p_path);
 
 	//virtual FileType get_file_type() const;
 	size_t get_space_left();

+ 2 - 2
drivers/windows/file_access_windows.cpp

@@ -53,9 +53,9 @@ void FileAccessWindows::check_errors() const {
 	}
 }
 
-Error FileAccessWindows::_open(const String &p_filename, int p_mode_flags) {
+Error FileAccessWindows::_open(const String &p_path, int p_mode_flags) {
 
-	String filename = fix_path(p_filename);
+	String filename = fix_path(p_path);
 	if (f)
 		close();
 

+ 1 - 1
main/input_default.h

@@ -214,7 +214,7 @@ public:
 	virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration = 0);
 	virtual void stop_joy_vibration(int p_device);
 
-	void set_main_loop(MainLoop *main_loop);
+	void set_main_loop(MainLoop *p_main_loop);
 	void set_mouse_position(const Point2 &p_posf);
 
 	void action_press(const StringName &p_action);

+ 6 - 6
main/tests/test_gdscript.cpp

@@ -911,7 +911,7 @@ static void _disassemble_class(const Ref<GDScript> &p_class, const Vector<String
 	}
 }
 
-MainLoop *test(TestType p_test) {
+MainLoop *test(TestType p_type) {
 
 	List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
 
@@ -950,7 +950,7 @@ MainLoop *test(TestType p_test) {
 		}
 	}
 
-	if (p_test == TEST_TOKENIZER) {
+	if (p_type == TEST_TOKENIZER) {
 
 		GDTokenizerText tk;
 		tk.set_code(code);
@@ -993,7 +993,7 @@ MainLoop *test(TestType p_test) {
 		}
 	}
 
-	if (p_test == TEST_PARSER) {
+	if (p_type == TEST_PARSER) {
 
 		GDParser parser;
 		Error err = parser.parse(code);
@@ -1010,7 +1010,7 @@ MainLoop *test(TestType p_test) {
 		_parser_show_class(cnode, 0, lines);
 	}
 
-	if (p_test == TEST_COMPILER) {
+	if (p_type == TEST_COMPILER) {
 
 		GDParser parser;
 
@@ -1044,7 +1044,7 @@ MainLoop *test(TestType p_test) {
 			current = current->get_base();
 		}
 
-	} else if (p_test == TEST_BYTECODE) {
+	} else if (p_type == TEST_BYTECODE) {
 
 		Vector<uint8_t> buf = GDTokenizerBuffer::parse_code_string(code);
 		String dst = test.get_basename() + ".gdc";
@@ -1073,7 +1073,7 @@ MainLoop *test(TestType p_test) {
 
 namespace TestGDScript {
 
-MainLoop *test(TestType p_test) {
+MainLoop *test(TestType p_type) {
 
 	return NULL;
 }

+ 1 - 1
platform/android/audio_driver_jandroid.h

@@ -71,7 +71,7 @@ public:
 
 	virtual void set_pause(bool p_pause);
 
-	static void setup(jobject act);
+	static void setup(jobject p_io);
 	static void thread_func(JNIEnv *env);
 
 	AudioDriverAndroid();

+ 1 - 1
platform/android/dir_access_jandroid.h

@@ -79,7 +79,7 @@ public:
 	//virtual FileType get_file_type() const;
 	size_t get_space_left();
 
-	static void setup(jobject io);
+	static void setup(jobject p_io);
 
 	DirAccessJAndroid();
 	~DirAccessJAndroid();

+ 1 - 1
platform/android/file_access_jandroid.h

@@ -71,7 +71,7 @@ public:
 
 	virtual bool file_exists(const String &p_path); ///< return true if a file exists
 
-	static void setup(jobject io);
+	static void setup(jobject p_io);
 
 	virtual uint64_t _get_modified_time(const String &p_file) { return 0; }
 

+ 12 - 12
platform/android/godot_android.cpp

@@ -739,21 +739,21 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) {
 	}
 }
 
-void android_main(struct android_app *state) {
+void android_main(struct android_app *app) {
 	struct engine engine;
 	// Make sure glue isn't stripped.
 	app_dummy();
 
 	memset(&engine, 0, sizeof(engine));
-	state->userData = &engine;
-	state->onAppCmd = engine_handle_cmd;
-	state->onInputEvent = engine_handle_input;
-	engine.app = state;
+	app->userData = &engine;
+	app->onAppCmd = engine_handle_cmd;
+	app->onInputEvent = engine_handle_input;
+	engine.app = app;
 	engine.requested_quit = false;
 	engine.os = NULL;
 	engine.display_active = false;
 
-	FileAccessAndroid::asset_manager = state->activity->assetManager;
+	FileAccessAndroid::asset_manager = app->activity->assetManager;
 
 	// Prepare to monitor sensors
 	engine.sensorManager = ASensorManager_getInstance();
@@ -764,11 +764,11 @@ void android_main(struct android_app *state) {
 	engine.gyroscopeSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
 			ASENSOR_TYPE_GYROSCOPE);
 	engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager,
-			state->looper, LOOPER_ID_USER, NULL, NULL);
+			app->looper, LOOPER_ID_USER, NULL, NULL);
 
-	ANativeActivity_setWindowFlags(state->activity, AWINDOW_FLAG_FULLSCREEN | AWINDOW_FLAG_KEEP_SCREEN_ON, 0);
+	ANativeActivity_setWindowFlags(app->activity, AWINDOW_FLAG_FULLSCREEN | AWINDOW_FLAG_KEEP_SCREEN_ON, 0);
 
-	state->activity->vm->AttachCurrentThread(&engine.jni, NULL);
+	app->activity->vm->AttachCurrentThread(&engine.jni, NULL);
 
 	// loop waiting for stuff to do.
 
@@ -790,7 +790,7 @@ void android_main(struct android_app *state) {
 
 			if (source != NULL) {
 				// LOGI("process\n");
-				source->process(state, source);
+				source->process(app, source);
 			} else {
 				nullmax--;
 				if (nullmax < 0)
@@ -824,11 +824,11 @@ void android_main(struct android_app *state) {
 			}
 
 			// Check if we are exiting.
-			if (state->destroyRequested != 0) {
+			if (app->destroyRequested != 0) {
 				if (engine.os) {
 					engine.os->main_loop_request_quit();
 				}
-				state->destroyRequested = 0;
+				app->destroyRequested = 0;
 			}
 
 			if (engine.requested_quit) {

+ 2 - 2
platform/android/java_glue.h

@@ -56,8 +56,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env,
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv *env, jobject obj, jstring name, jobject p_object);
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_method(JNIEnv *env, jobject obj, jstring sname, jstring name, jstring ret, jobjectArray args);
 JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jobject obj, jstring path);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject obj, jint ID, jstring method, jobjectArray params);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject obj, jint ID, jstring method, jobjectArray params);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jobject p_obj, jint ID, jstring method, jobjectArray params);
 }
 
 #endif

+ 4 - 4
platform/windows/joypad.cpp

@@ -235,13 +235,13 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
 	}
 }
 
-BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *instance, void *pContext) {
+BOOL CALLBACK JoypadWindows::enumCallback(const DIDEVICEINSTANCE *p_instance, void *p_context) {
 
-	JoypadWindows *self = (JoypadWindows *)pContext;
-	if (self->is_xinput_device(&instance->guidProduct)) {
+	JoypadWindows *self = (JoypadWindows *)p_context;
+	if (self->is_xinput_device(&p_instance->guidProduct)) {
 		return DIENUM_CONTINUE;
 	}
-	self->setup_dinput_joypad(instance);
+	self->setup_dinput_joypad(p_instance);
 	return DIENUM_CONTINUE;
 }
 

+ 5 - 5
platform/x11/joypad_linux.h

@@ -80,22 +80,22 @@ private:
 
 	static void joy_thread_func(void *p_user);
 
-	int get_joy_from_path(String path) const;
+	int get_joy_from_path(String p_path) const;
 
 	void setup_joypad_properties(int p_id);
 	void close_joypad(int p_id = -1);
 #ifdef UDEV_ENABLED
-	void enumerate_joypads(struct udev *_udev);
-	void monitor_joypads(struct udev *_udev);
+	void enumerate_joypads(struct udev *p_udev);
+	void monitor_joypads(struct udev *p_udev);
 #endif
 	void monitor_joypads();
 	void run_joypad_thread();
-	void open_joypad(const char *path);
+	void open_joypad(const char *p_path);
 
 	void joypad_vibration_start(int p_id, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
 	void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
 
-	InputDefault::JoyAxis axis_correct(const input_absinfo *abs, int value) const;
+	InputDefault::JoyAxis axis_correct(const input_absinfo *p_abs, int p_value) const;
 };
 
 #endif

+ 3 - 3
scene/2d/camera_2d.cpp

@@ -552,11 +552,11 @@ float Camera2D::get_h_offset() const {
 	return h_ofs;
 }
 
-void Camera2D::_set_old_smoothing(float p_val) {
+void Camera2D::_set_old_smoothing(float p_enable) {
 	//compatibility
-	if (p_val > 0) {
+	if (p_enable > 0) {
 		smoothing_enabled = true;
-		set_follow_smoothing(p_val);
+		set_follow_smoothing(p_enable);
 	}
 }
 

+ 1 - 1
scene/2d/canvas_item.h

@@ -297,7 +297,7 @@ public:
 	void set_use_parent_material(bool p_use_parent_material);
 	bool get_use_parent_material() const;
 
-	Ref<InputEvent> make_input_local(const Ref<InputEvent> &pevent) const;
+	Ref<InputEvent> make_input_local(const Ref<InputEvent> &p_event) const;
 	Vector2 make_canvas_pos_local(const Vector2 &screen_point) const;
 
 	Vector2 get_global_mouse_position() const;

+ 1 - 1
scene/2d/joints_2d.h

@@ -81,7 +81,7 @@ protected:
 	static void _bind_methods();
 
 public:
-	void set_softness(real_t p_stiffness);
+	void set_softness(real_t p_softness);
 	real_t get_softness() const;
 
 	PinJoint2D();

+ 1 - 1
scene/2d/node_2d.h

@@ -49,7 +49,7 @@ class Node2D : public CanvasItem {
 	void _update_transform();
 
 	// Deprecated, should be removed in a future version.
-	void _set_rotd(float p_angle);
+	void _set_rotd(float p_degrees);
 	float _get_rotd() const;
 
 	void _update_xform_values();

+ 1 - 1
scene/2d/parallax_background.h

@@ -60,7 +60,7 @@ public:
 	void set_scroll_offset(const Point2 &p_ofs);
 	Point2 get_scroll_offset() const;
 
-	void set_scroll_scale(float p_ofs);
+	void set_scroll_scale(float p_scale);
 	float get_scroll_scale() const;
 
 	void set_scroll_base_offset(const Point2 &p_ofs);

+ 2 - 2
scene/2d/parallax_layer.h

@@ -48,7 +48,7 @@ protected:
 	static void _bind_methods();
 
 public:
-	void set_motion_offset(const Size2 &p_scale);
+	void set_motion_offset(const Size2 &p_offset);
 	Size2 get_motion_offset() const;
 
 	void set_motion_scale(const Size2 &p_scale);
@@ -57,7 +57,7 @@ public:
 	void set_mirroring(const Size2 &p_mirroring);
 	Size2 get_mirroring() const;
 
-	void set_base_offset_and_scale(const Point2 &p_offsetf, float p_scale);
+	void set_base_offset_and_scale(const Point2 &p_offset, float p_scale);
 
 	virtual String get_configuration_warning() const;
 	ParallaxLayer();

+ 1 - 1
scene/2d/particles_2d.h

@@ -80,7 +80,7 @@ public:
 	void set_emitting(bool p_emitting);
 	void set_amount(int p_amount);
 	void set_lifetime(float p_lifetime);
-	void set_one_shot(bool p_enabled);
+	void set_one_shot(bool p_enable);
 	void set_pre_process_time(float p_time);
 	void set_explosiveness_ratio(float p_ratio);
 	void set_randomness_ratio(float p_ratio);

+ 1 - 1
scene/2d/path_2d.h

@@ -96,7 +96,7 @@ public:
 	void set_loop(bool p_loop);
 	bool has_loop() const;
 
-	void set_rotate(bool p_enabled);
+	void set_rotate(bool p_rotate);
 	bool is_rotating() const;
 
 	void set_cubic_interpolation(bool p_enable);

+ 2 - 2
scene/2d/polygon_2d.h

@@ -84,10 +84,10 @@ public:
 	void set_texture_scale(const Size2 &p_scale);
 	Size2 get_texture_scale() const;
 
-	void set_invert(bool p_rot);
+	void set_invert(bool p_invert);
 	bool get_invert() const;
 
-	void set_invert_border(float p_border);
+	void set_invert_border(float p_invert_border);
 	float get_invert_border() const;
 
 	void set_offset(const Vector2 &p_offset);

+ 1 - 1
scene/2d/screen_button.h

@@ -61,7 +61,7 @@ private:
 
 	VisibilityMode visibility;
 
-	void _input(const Ref<InputEvent> &p_Event);
+	void _input(const Ref<InputEvent> &p_event);
 
 	bool _is_point_inside(const Point2 &p_point);
 

+ 4 - 4
scene/2d/tile_map.cpp

@@ -1068,20 +1068,20 @@ Transform2D TileMap::get_custom_transform() const {
 	return custom_transform;
 }
 
-Vector2 TileMap::_map_to_world(int x, int y, bool p_ignore_ofs) const {
+Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
 
-	Vector2 ret = get_cell_transform().xform(Vector2(x, y));
+	Vector2 ret = get_cell_transform().xform(Vector2(p_x, p_y));
 	if (!p_ignore_ofs) {
 		switch (half_offset) {
 
 			case HALF_OFFSET_X: {
-				if (ABS(y) & 1) {
+				if (ABS(p_y) & 1) {
 
 					ret += get_cell_transform()[0] * 0.5;
 				}
 			} break;
 			case HALF_OFFSET_Y: {
-				if (ABS(x) & 1) {
+				if (ABS(p_x) & 1) {
 					ret += get_cell_transform()[1] * 0.5;
 				}
 			} break;

+ 3 - 3
scene/3d/camera.h

@@ -126,9 +126,9 @@ public:
 
 	virtual Transform get_camera_transform() const;
 
-	Vector3 project_ray_normal(const Point2 &p_point) const;
-	Vector3 project_ray_origin(const Point2 &p_point) const;
-	Vector3 project_local_ray_normal(const Point2 &p_point) const;
+	Vector3 project_ray_normal(const Point2 &p_pos) const;
+	Vector3 project_ray_origin(const Point2 &p_pos) const;
+	Vector3 project_local_ray_normal(const Point2 &p_pos) const;
 	Point2 unproject_position(const Vector3 &p_pos) const;
 	bool is_position_behind(const Vector3 &p_pos) const;
 	Vector3 project_position(const Point2 &p_point) const;

+ 2 - 2
scene/3d/immediate_geometry.h

@@ -52,8 +52,8 @@ public:
 	void set_normal(const Vector3 &p_normal);
 	void set_tangent(const Plane &p_tangent);
 	void set_color(const Color &p_color);
-	void set_uv(const Vector2 &tex_uv);
-	void set_uv2(const Vector2 &tex_uv);
+	void set_uv(const Vector2 &p_uv);
+	void set_uv2(const Vector2 &p_uv2);
 
 	void add_vertex(const Vector3 &p_vertex);
 

+ 1 - 1
scene/3d/particles.h

@@ -88,7 +88,7 @@ public:
 	void set_emitting(bool p_emitting);
 	void set_amount(int p_amount);
 	void set_lifetime(float p_lifetime);
-	void set_one_shot(bool p_enabled);
+	void set_one_shot(bool p_one_shot);
 	void set_pre_process_time(float p_time);
 	void set_explosiveness_ratio(float p_ratio);
 	void set_randomness_ratio(float p_ratio);

+ 2 - 2
scene/3d/proximity_group.cpp

@@ -116,9 +116,9 @@ void ProximityGroup::set_group_name(String p_group_name) {
 	group_name = p_group_name;
 };
 
-void ProximityGroup::_notification(int what) {
+void ProximityGroup::_notification(int p_what) {
 
-	switch (what) {
+	switch (p_what) {
 
 		case NOTIFICATION_EXIT_TREE:
 			++group_version;

+ 2 - 2
scene/3d/skeleton.cpp

@@ -82,9 +82,9 @@ bool Skeleton::_set(const StringName &p_path, const Variant &p_value) {
 	return true;
 }
 
-bool Skeleton::_get(const StringName &p_name, Variant &r_ret) const {
+bool Skeleton::_get(const StringName &p_path, Variant &r_ret) const {
 
-	String path = p_name;
+	String path = p_path;
 
 	if (!path.begins_with("bones/"))
 		return false;

+ 3 - 3
scene/3d/skeleton.h

@@ -91,8 +91,8 @@ class Skeleton : public Spatial {
 	}
 
 protected:
-	bool _get(const StringName &p_name, Variant &r_ret) const;
-	bool _set(const StringName &p_name, const Variant &p_value);
+	bool _get(const StringName &p_path, Variant &r_ret) const;
+	bool _set(const StringName &p_path, const Variant &p_value);
 	void _get_property_list(List<PropertyInfo> *p_list) const;
 	void _notification(int p_what);
 	static void _bind_methods();
@@ -113,7 +113,7 @@ public:
 	void set_bone_parent(int p_bone, int p_parent);
 	int get_bone_parent(int p_bone) const;
 
-	void unparent_bone_and_rest(int p_idx);
+	void unparent_bone_and_rest(int p_bone);
 
 	void set_bone_disable_rest(int p_bone, bool p_disable);
 	bool is_bone_rest_disabled(int p_bone) const;

+ 1 - 1
scene/3d/spatial_velocity_tracker.h

@@ -20,7 +20,7 @@ protected:
 
 public:
 	void reset(const Vector3 &p_new_pos);
-	void set_track_fixed_step(bool p_use_fixed_step);
+	void set_track_fixed_step(bool p_track_fixed_step);
 	bool is_tracking_fixed_step() const;
 	void update_position(const Vector3 &p_position);
 	Vector3 get_tracked_linear_velocity() const;

+ 1 - 1
scene/3d/sprite_3d.h

@@ -119,7 +119,7 @@ public:
 	void set_pixel_size(float p_amount);
 	float get_pixel_size() const;
 
-	void set_axis(Vector3::Axis p_amount);
+	void set_axis(Vector3::Axis p_axis);
 	Vector3::Axis get_axis() const;
 
 	void set_draw_flag(DrawFlags p_flag, bool p_enable);

+ 2 - 2
scene/3d/vehicle_body.cpp

@@ -893,9 +893,9 @@ real_t VehicleBody::get_friction() const {
 	return friction;
 }
 
-void VehicleBody::set_engine_force(float p_force) {
+void VehicleBody::set_engine_force(float p_engine_force) {
 
-	engine_force = p_force;
+	engine_force = p_engine_force;
 }
 
 float VehicleBody::get_engine_force() const {

+ 1 - 1
scene/3d/vehicle_body.h

@@ -196,7 +196,7 @@ public:
 	void set_engine_force(float p_engine_force);
 	float get_engine_force() const;
 
-	void set_brake(float p_force);
+	void set_brake(float p_brake);
 	float get_brake() const;
 
 	void set_steering(float p_steering);

+ 1 - 1
scene/animation/animation_player.h

@@ -271,7 +271,7 @@ public:
 	void set_speed_scale(float p_speed);
 	float get_speed_scale() const;
 
-	void set_autoplay(const String &pname);
+	void set_autoplay(const String &p_name);
 	String get_autoplay() const;
 
 	void set_animation_process_mode(AnimationProcessMode p_mode);

+ 4 - 4
scene/animation/animation_tree_player.h

@@ -312,7 +312,7 @@ private:
 	Map<StringName, NodeBase *> node_map;
 
 	// return time left to finish animation
-	float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_step, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
+	float _process_node(const StringName &p_node, AnimationNode **r_prev_anim, float p_time, bool p_seek = false, float p_fallback_weight = 1.0, HashMap<NodePath, float> *p_weights = NULL);
 	void _process_animation(float p_delta);
 	bool reset_request;
 
@@ -367,7 +367,7 @@ public:
 	float oneshot_node_get_autorestart_delay(const StringName &p_node) const;
 	float oneshot_node_get_autorestart_random_delay(const StringName &p_node) const;
 
-	void oneshot_node_set_mix_mode(const StringName &p_node, bool p_enabled);
+	void oneshot_node_set_mix_mode(const StringName &p_node, bool p_mix);
 	bool oneshot_node_get_mix_mode(const StringName &p_node) const;
 
 	void oneshot_node_start(const StringName &p_node);
@@ -428,8 +428,8 @@ public:
 	void remove_node(const StringName &p_node);
 
 	Error connect_nodes(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input);
-	bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_input) const;
-	void disconnect_nodes(const StringName &p_src_node, int p_input);
+	bool are_nodes_connected(const StringName &p_src_node, const StringName &p_dst_node, int p_dst_input) const;
+	void disconnect_nodes(const StringName &p_node, int p_input);
 
 	void set_base_path(const NodePath &p_path);
 	NodePath get_base_path() const;

+ 11 - 11
scene/animation/tween.h

@@ -132,7 +132,7 @@ private:
 
 	void _tween_process(float p_delta);
 	void _set_process(bool p_process, bool p_force = false);
-	void _remove(Object *p_node, String p_key, bool first_only);
+	void _remove(Object *p_object, String p_key, bool first_only);
 
 protected:
 	bool _set(const StringName &p_name, const Variant &p_value);
@@ -156,34 +156,34 @@ public:
 	float get_speed_scale() const;
 
 	bool start();
-	bool reset(Object *p_node, String p_key);
+	bool reset(Object *p_object, String p_key);
 	bool reset_all();
-	bool stop(Object *p_node, String p_key);
+	bool stop(Object *p_object, String p_key);
 	bool stop_all();
-	bool resume(Object *p_node, String p_key);
+	bool resume(Object *p_object, String p_key);
 	bool resume_all();
-	bool remove(Object *p_node, String p_key);
+	bool remove(Object *p_object, String p_key);
 	bool remove_all();
 
 	bool seek(real_t p_time);
 	real_t tell() const;
 	real_t get_runtime() const;
 
-	bool interpolate_property(Object *p_node, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+	bool interpolate_property(Object *p_object, String p_property, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
 
-	bool interpolate_method(Object *p_node, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+	bool interpolate_method(Object *p_object, String p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
 
 	bool interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
 
 	bool interpolate_deferred_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE);
 
-	bool follow_property(Object *p_node, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+	bool follow_property(Object *p_object, String p_property, Variant p_initial_val, Object *p_target, String p_target_property, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
 
-	bool follow_method(Object *p_node, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+	bool follow_method(Object *p_object, String p_method, Variant p_initial_val, Object *p_target, String p_target_method, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
 
-	bool targeting_property(Object *p_node, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+	bool targeting_property(Object *p_object, String p_property, Object *p_initial, String p_initial_property, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
 
-	bool targeting_method(Object *p_node, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
+	bool targeting_method(Object *p_object, String p_method, Object *p_initial, String p_initial_method, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay = 0);
 
 	Tween();
 	~Tween();

+ 12 - 12
scene/gui/color_picker.cpp

@@ -314,9 +314,9 @@ void ColorPicker::_hsv_draw(int p_which, Control *c) {
 	}
 }
 
-void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_uv_input(const Ref<InputEvent> &p_event) {
 
-	Ref<InputEventMouseButton> bev = ev;
+	Ref<InputEventMouseButton> bev = p_event;
 
 	if (bev.is_valid()) {
 		if (bev->is_pressed() && bev->get_button_index() == BUTTON_LEFT) {
@@ -335,7 +335,7 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
 		}
 	}
 
-	Ref<InputEventMouseMotion> mev = ev;
+	Ref<InputEventMouseMotion> mev = p_event;
 
 	if (mev.is_valid()) {
 		if (!changing_color)
@@ -352,9 +352,9 @@ void ColorPicker::_uv_input(const Ref<InputEvent> &ev) {
 	}
 }
 
-void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_w_input(const Ref<InputEvent> &p_event) {
 
-	Ref<InputEventMouseButton> bev = ev;
+	Ref<InputEventMouseButton> bev = p_event;
 
 	if (bev.is_valid()) {
 
@@ -372,7 +372,7 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
 		emit_signal("color_changed", color);
 	}
 
-	Ref<InputEventMouseMotion> mev = ev;
+	Ref<InputEventMouseMotion> mev = p_event;
 
 	if (mev.is_valid()) {
 
@@ -388,9 +388,9 @@ void ColorPicker::_w_input(const Ref<InputEvent> &ev) {
 	}
 }
 
-void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
 
-	Ref<InputEventMouseButton> bev = ev;
+	Ref<InputEventMouseButton> bev = p_event;
 
 	if (bev.is_valid()) {
 
@@ -407,7 +407,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
 		emit_signal("color_changed", color);
 	}
 
-	Ref<InputEventMouseMotion> mev = ev;
+	Ref<InputEventMouseMotion> mev = p_event;
 
 	if (mev.is_valid()) {
 
@@ -423,9 +423,9 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &ev) {
 	}
 }
 
-void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
+void ColorPicker::_screen_input(const Ref<InputEvent> &p_event) {
 
-	Ref<InputEventMouseButton> bev = ev;
+	Ref<InputEventMouseButton> bev = p_event;
 
 	if (bev.is_valid()) {
 
@@ -435,7 +435,7 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
 		}
 	}
 
-	Ref<InputEventMouseMotion> mev = ev;
+	Ref<InputEventMouseMotion> mev = p_event;
 
 	if (mev.is_valid()) {
 		Viewport *r = get_tree()->get_root();

+ 4 - 4
scene/gui/color_picker.h

@@ -81,10 +81,10 @@ private:
 	void _sample_draw();
 	void _hsv_draw(int p_which, Control *c);
 
-	void _uv_input(const Ref<InputEvent> &p_input);
-	void _w_input(const Ref<InputEvent> &p_input);
-	void _preset_input(const Ref<InputEvent> &p_input);
-	void _screen_input(const Ref<InputEvent> &p_input);
+	void _uv_input(const Ref<InputEvent> &p_event);
+	void _w_input(const Ref<InputEvent> &p_event);
+	void _preset_input(const Ref<InputEvent> &p_event);
+	void _screen_input(const Ref<InputEvent> &p_event);
 	void _add_preset_pressed();
 	void _screen_pick_pressed();
 

+ 1 - 1
scene/gui/input_action.h

@@ -45,7 +45,7 @@ protected:
 public:
 	void set_shortcut(const Ref<InputEvent> &p_shortcut);
 	Ref<InputEvent> get_shortcut() const;
-	bool is_shortcut(const Ref<InputEvent> &p_Event) const;
+	bool is_shortcut(const Ref<InputEvent> &p_event) const;
 	bool is_valid() const;
 
 	String get_as_text() const;

+ 1 - 1
scene/gui/item_list.h

@@ -171,7 +171,7 @@ public:
 	void set_same_column_width(bool p_enable);
 	int is_same_column_width() const;
 
-	void set_max_text_lines(int p_amount);
+	void set_max_text_lines(int p_lines);
 	int get_max_text_lines() const;
 
 	void set_max_columns(int p_amount);

+ 1 - 1
scene/gui/line_edit.h

@@ -177,7 +177,7 @@ public:
 
 	virtual Size2 get_minimum_size() const;
 
-	void set_expand_to_text_length(bool p_len);
+	void set_expand_to_text_length(bool p_enabled);
 	bool get_expand_to_text_length() const;
 
 	virtual bool is_text_field() const;

+ 6 - 6
scene/gui/option_button.cpp

@@ -185,21 +185,21 @@ void OptionButton::clear() {
 	current = -1;
 }
 
-void OptionButton::_select(int p_idx, bool p_emit) {
+void OptionButton::_select(int p_which, bool p_emit) {
 
-	if (p_idx < 0)
+	if (p_which < 0)
 		return;
-	if (p_idx == current)
+	if (p_which == current)
 		return;
 
-	ERR_FAIL_INDEX(p_idx, popup->get_item_count());
+	ERR_FAIL_INDEX(p_which, popup->get_item_count());
 
 	for (int i = 0; i < popup->get_item_count(); i++) {
 
-		popup->set_item_checked(i, i == p_idx);
+		popup->set_item_checked(i, i == p_which);
 	}
 
-	current = p_idx;
+	current = p_which;
 	set_text(popup->get_item_text(current));
 	set_icon(popup->get_item_icon(current));
 

+ 1 - 1
scene/gui/patch_9_rect.h

@@ -67,7 +67,7 @@ public:
 	void set_region_rect(const Rect2 &p_region_rect);
 	Rect2 get_region_rect() const;
 
-	void set_draw_center(bool p_enable);
+	void set_draw_center(bool p_draw);
 	bool get_draw_center() const;
 
 	void set_h_axis_stretch_mode(AxisStretchMode p_mode);

+ 4 - 4
scene/gui/popup.cpp

@@ -203,15 +203,15 @@ void Popup::popup_centered_ratio(float p_screen_ratio) {
 	popped_up = true;
 }
 
-void Popup::popup(const Rect2 &bounds) {
+void Popup::popup(const Rect2 &p_bounds) {
 
 	emit_signal("about_to_show");
 	show_modal(exclusive);
 
 	// Fit the popup into the optionally provided bounds.
-	if (!bounds.has_no_area()) {
-		set_position(bounds.position);
-		set_size(bounds.size);
+	if (!p_bounds.has_no_area()) {
+		set_position(p_bounds.position);
+		set_size(p_bounds.size);
 	}
 	_fix_size();
 

+ 1 - 1
scene/gui/popup_menu.h

@@ -140,7 +140,7 @@ public:
 	uint32_t get_item_accelerator(int p_idx) const;
 	Variant get_item_metadata(int p_idx) const;
 	bool is_item_disabled(int p_idx) const;
-	String get_item_submenu(int p_ID) const;
+	String get_item_submenu(int p_idx) const;
 	bool is_item_separator(int p_idx) const;
 	bool is_item_checkable(int p_idx) const;
 	String get_item_tooltip(int p_idx) const;

+ 1 - 1
scene/gui/rich_text_label.h

@@ -296,7 +296,7 @@ public:
 	void push_align(Align p_align);
 	void push_indent(int p_level);
 	void push_list(ListType p_list);
-	void push_meta(const Variant &p_data);
+	void push_meta(const Variant &p_meta);
 	void push_table(int p_columns);
 	void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1);
 	int get_current_table_column() const;

+ 2 - 2
scene/gui/tab_container.cpp

@@ -548,11 +548,11 @@ Ref<Texture> TabContainer::get_tab_icon(int p_tab) const {
 		return Ref<Texture>();
 }
 
-void TabContainer::set_tab_disabled(int p_tab, bool p_enabled) {
+void TabContainer::set_tab_disabled(int p_tab, bool p_disabled) {
 
 	Control *child = _get_tab(p_tab);
 	ERR_FAIL_COND(!child);
-	child->set_meta("_tab_disabled", p_enabled);
+	child->set_meta("_tab_disabled", p_disabled);
 	update();
 }
 

+ 1 - 1
scene/gui/tab_container.h

@@ -54,7 +54,7 @@ private:
 	bool tabs_visible;
 	bool buttons_visible_cache;
 	TabAlign align;
-	Control *_get_tab(int idx) const;
+	Control *_get_tab(int p_idx) const;
 	int _get_top_margin() const;
 	Popup *popup;
 

+ 3 - 3
scene/gui/text_edit.cpp

@@ -2933,7 +2933,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li
 	}
 }
 
-void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_column) {
+void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) {
 
 	if (!setting_text)
 		idle_detect->start();
@@ -2946,8 +2946,8 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r
 	_base_insert_text(p_line, p_char, p_text, retline, retchar);
 	if (r_end_line)
 		*r_end_line = retline;
-	if (r_end_column)
-		*r_end_column = retchar;
+	if (r_end_char)
+		*r_end_char = retchar;
 
 	if (!undo_enabled)
 		return;

+ 6 - 6
scene/gui/text_edit.h

@@ -152,7 +152,7 @@ class TextEdit : public Control {
 		int get_line_width(int p_line) const;
 		int get_max_width() const;
 		const Map<int, ColorRegionInfo> &get_color_region_info(int p_line);
-		void set(int p_line, const String &p_string);
+		void set(int p_line, const String &p_text);
 		void set_marked(int p_line, bool p_marked) { text[p_line].marked = p_marked; }
 		bool is_marked(int p_line) const { return text[p_line].marked; }
 		void set_breakpoint(int p_line, bool p_breakpoint) { text[p_line].breakpoint = p_breakpoint; }
@@ -288,8 +288,8 @@ class TextEdit : public Control {
 
 	int get_char_count();
 
-	int get_char_pos_for(int p_px, String p_pos) const;
-	int get_column_x_offset(int p_column, String p_pos);
+	int get_char_pos_for(int p_px, String p_str) const;
+	int get_column_x_offset(int p_char, String p_str);
 
 	void adjust_viewport_to_cursor();
 	void _scroll_moved(double);
@@ -320,7 +320,7 @@ class TextEdit : public Control {
 
 	/* super internal api, undo/redo builds on it */
 
-	void _base_insert_text(int p_line, int p_column, const String &p_text, int &r_end_line, int &r_end_column);
+	void _base_insert_text(int p_line, int p_char, const String &p_text, int &r_end_line, int &r_end_column);
 	String _base_get_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) const;
 	void _base_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
 
@@ -339,10 +339,10 @@ class TextEdit : public Control {
 protected:
 	virtual String get_tooltip(const Point2 &p_pos) const;
 
-	void _insert_text(int p_line, int p_column, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
+	void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
 	void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
 	void _insert_text_at_cursor(const String &p_text);
-	void _gui_input(const Ref<InputEvent> &p_input);
+	void _gui_input(const Ref<InputEvent> &p_gui_input);
 	void _notification(int p_what);
 
 	void _consume_pair_symbol(CharType ch);

+ 2 - 2
scene/gui/texture_button.cpp

@@ -286,8 +286,8 @@ void TextureButton::set_expand(bool p_expand) {
 	update();
 }
 
-void TextureButton::set_stretch_mode(StretchMode p_mode) {
-	stretch_mode = p_mode;
+void TextureButton::set_stretch_mode(StretchMode p_stretch_mode) {
+	stretch_mode = p_stretch_mode;
 	update();
 }
 

+ 2 - 2
scene/gui/texture_button.h

@@ -69,7 +69,7 @@ public:
 	void set_hover_texture(const Ref<Texture> &p_hover);
 	void set_disabled_texture(const Ref<Texture> &p_disabled);
 	void set_focused_texture(const Ref<Texture> &p_focused);
-	void set_click_mask(const Ref<BitMap> &p_image);
+	void set_click_mask(const Ref<BitMap> &p_click_mask);
 
 	Ref<Texture> get_normal_texture() const;
 	Ref<Texture> get_pressed_texture() const;
@@ -81,7 +81,7 @@ public:
 	bool get_expand() const;
 	void set_expand(bool p_expand);
 
-	void set_stretch_mode(StretchMode stretch_mode);
+	void set_stretch_mode(StretchMode p_stretch_mode);
 	StretchMode get_stretch_mode() const;
 
 	TextureButton();

+ 2 - 2
scene/gui/tree.h

@@ -471,7 +471,7 @@ private:
 
 	TreeItem *_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards = false);
 
-	TreeItem *_find_item_at_pos(TreeItem *p_current, const Point2 &p_pos, int &r_column, int &h, int &section) const;
+	TreeItem *_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_column, int &h, int &section) const;
 
 	/*	float drag_speed;
 	float drag_accum;
@@ -524,7 +524,7 @@ public:
 	void set_column_expand(int p_column, bool p_expand);
 	int get_column_width(int p_column) const;
 
-	void set_hide_root(bool p_eanbled);
+	void set_hide_root(bool p_enabled);
 	TreeItem *get_next_selected(TreeItem *p_item);
 	TreeItem *get_selected() const;
 	int get_selected_column() const;

+ 1 - 1
scene/gui/video_player.h

@@ -105,7 +105,7 @@ public:
 	String get_stream_name() const;
 	float get_stream_pos() const;
 
-	void set_autoplay(bool p_vol);
+	void set_autoplay(bool p_enable);
 	bool has_autoplay() const;
 
 	void set_audio_track(int p_track);

+ 1 - 1
scene/main/canvas_layer.h

@@ -55,7 +55,7 @@ class CanvasLayer : public Node {
 	int sort_index;
 
 	// Deprecated, should be removed in a future version.
-	void _set_rotationd(real_t p_rotation);
+	void _set_rotationd(real_t p_degrees);
 	real_t _get_rotationd() const;
 
 	void _update_xform();

+ 4 - 4
scene/main/node.h

@@ -32,8 +32,8 @@
 
 #include "class_db.h"
 #include "map.h"
-#include "object.h"
 #include "node_path.h"
+#include "object.h"
 #include "project_settings.h"
 #include "scene/main/scene_tree.h"
 #include "script_language.h"
@@ -303,14 +303,14 @@ public:
 	float get_fixed_process_delta_time() const;
 	bool is_fixed_processing() const;
 
-	void set_process(bool p_process);
+	void set_process(bool p_idle_process);
 	float get_process_delta_time() const;
 	bool is_processing() const;
 
-	void set_fixed_process_internal(bool p_process);
+	void set_fixed_process_internal(bool p_process_internal);
 	bool is_fixed_processing_internal() const;
 
-	void set_process_internal(bool p_process);
+	void set_process_internal(bool p_idle_process_internal);
 	bool is_processing_internal() const;
 
 	void set_process_input(bool p_enable);

+ 10 - 10
scene/resources/animation.cpp

@@ -733,7 +733,7 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
 	return -1;
 }
 
-void Animation::track_insert_key(int p_track, float p_time, const Variant &p_value, float p_transition) {
+void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key, float p_transition) {
 
 	ERR_FAIL_INDEX(p_track, tracks.size());
 	Track *t = tracks[p_track];
@@ -742,7 +742,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
 
 		case TYPE_TRANSFORM: {
 
-			Dictionary d = p_value;
+			Dictionary d = p_key;
 			Vector3 loc;
 			if (d.has("loc"))
 				loc = d["loc"];
@@ -766,7 +766,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
 			TKey<Variant> k;
 			k.time = p_time;
 			k.transition = p_transition;
-			k.value = p_value;
+			k.value = p_key;
 			_insert(p_time, vt->values, k);
 
 		} break;
@@ -774,9 +774,9 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_val
 
 			MethodTrack *mt = static_cast<MethodTrack *>(t);
 
-			ERR_FAIL_COND(p_value.get_type() != Variant::DICTIONARY);
+			ERR_FAIL_COND(p_key.get_type() != Variant::DICTIONARY);
 
-			Dictionary d = p_value;
+			Dictionary d = p_key;
 			ERR_FAIL_COND(!d.has("method") || d["method"].get_type() != Variant::STRING);
 			ERR_FAIL_COND(!d.has("args") || !d["args"].is_array());
 
@@ -1871,7 +1871,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
 	return erase;
 }
 
-void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle) {
+void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
 
 	ERR_FAIL_INDEX(p_idx, tracks.size());
 	ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM);
@@ -1887,12 +1887,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err,
 		TKey<TransformKey> &t1 = tt->transforms[i];
 		TKey<TransformKey> &t2 = tt->transforms[i + 1];
 
-		bool erase = _transform_track_optimize_key(t0, t1, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm);
+		bool erase = _transform_track_optimize_key(t0, t1, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm);
 		if (erase && !prev_erased) {
 			norm = (t2.value.loc - t1.value.loc).normalized();
 		}
 
-		if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_alowed_linear_err, p_alowed_angular_err, p_max_optimizable_angle, norm)) {
+		if (prev_erased && !_transform_track_optimize_key(t0, first_erased, t2, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle, norm)) {
 			//avoid error to go beyond first erased key
 			erase = false;
 		}
@@ -1914,12 +1914,12 @@ void Animation::_transform_track_optimize(int p_idx, float p_alowed_linear_err,
 	}
 }
 
-void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_angle_max) {
+void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
 
 	for (int i = 0; i < tracks.size(); i++) {
 
 		if (tracks[i]->type == TYPE_TRANSFORM)
-			_transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_angle_max);
+			_transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle);
 	}
 }
 

+ 1 - 1
scene/resources/animation.h

@@ -212,7 +212,7 @@ private:
 	}
 
 	bool _transform_track_optimize_key(const TKey<TransformKey> &t0, const TKey<TransformKey> &t1, const TKey<TransformKey> &t2, float p_alowed_linear_err, float p_alowed_angular_err, float p_max_optimizable_angle, const Vector3 &p_norm);
-	void _transform_track_optimize(int p_idx, float p_allowed_err = 0.05, float p_alowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125);
+	void _transform_track_optimize(int p_idx, float p_allowed_linear_err = 0.05, float p_allowed_angular_err = 0.01, float p_max_optimizable_angle = Math_PI * 0.125);
 
 protected:
 	bool _set(const StringName &p_name, const Variant &p_value);

+ 3 - 3
scene/resources/color_ramp.h

@@ -60,7 +60,7 @@ public:
 	void add_point(float p_offset, const Color &p_color);
 	void remove_point(int p_index);
 
-	void set_points(Vector<Point> &points);
+	void set_points(Vector<Point> &p_points);
 	Vector<Point> &get_points();
 
 	void set_offset(int pos, const float offset);
@@ -69,10 +69,10 @@ public:
 	void set_color(int pos, const Color &color);
 	Color get_color(int pos) const;
 
-	void set_offsets(const Vector<float> &offsets);
+	void set_offsets(const Vector<float> &p_offsets);
 	Vector<float> get_offsets() const;
 
-	void set_colors(const Vector<Color> &colors);
+	void set_colors(const Vector<Color> &p_colors);
 	Vector<Color> get_colors() const;
 
 	_FORCE_INLINE_ Color get_color_at_offset(float p_offset) {

+ 3 - 3
scene/resources/curve.h

@@ -174,7 +174,7 @@ public:
 
 	void bake();
 	int get_bake_resolution() const { return _bake_resolution; }
-	void set_bake_resolution(int p_interval);
+	void set_bake_resolution(int p_resolution);
 	real_t interpolate_baked(real_t offset);
 
 protected:
@@ -242,7 +242,7 @@ public:
 	Vector2 interpolate(int p_index, float p_offset) const;
 	Vector2 interpolatef(real_t p_findex) const;
 
-	void set_bake_interval(float p_distance);
+	void set_bake_interval(float p_tolerance);
 	float get_bake_interval() const;
 
 	float get_baked_length() const;
@@ -309,7 +309,7 @@ public:
 	Vector3 interpolate(int p_index, float p_offset) const;
 	Vector3 interpolatef(real_t p_findex) const;
 
-	void set_bake_interval(float p_distance);
+	void set_bake_interval(float p_tolerance);
 	float get_bake_interval() const;
 
 	float get_baked_length() const;

+ 411 - 411
scene/resources/default_theme/default_theme.cpp

@@ -203,7 +203,7 @@ static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margi
 	return style;
 }
 
-void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
+void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<Font> &large_font, Ref<Texture> &default_icon, Ref<StyleBox> &default_style, float p_scale) {
 
 	scale = p_scale;
 
@@ -223,7 +223,7 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 
 	// Panel
 
-	t->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
+	theme->set_stylebox("panel", "Panel", make_stylebox(panel_bg_png, 0, 0, 0, 0));
 
 	// Focus
 
@@ -240,63 +240,63 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 	Ref<StyleBox> sb_button_disabled = sb_expand(make_stylebox(button_disabled_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
 	Ref<StyleBox> sb_button_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
 
-	t->set_stylebox("normal", "Button", sb_button_normal);
-	t->set_stylebox("pressed", "Button", sb_button_pressed);
-	t->set_stylebox("hover", "Button", sb_button_hover);
-	t->set_stylebox("disabled", "Button", sb_button_disabled);
-	t->set_stylebox("focus", "Button", sb_button_focus);
+	theme->set_stylebox("normal", "Button", sb_button_normal);
+	theme->set_stylebox("pressed", "Button", sb_button_pressed);
+	theme->set_stylebox("hover", "Button", sb_button_hover);
+	theme->set_stylebox("disabled", "Button", sb_button_disabled);
+	theme->set_stylebox("focus", "Button", sb_button_focus);
 
-	t->set_font("font", "Button", default_font);
+	theme->set_font("font", "Button", default_font);
 
-	t->set_color("font_color", "Button", control_font_color);
-	t->set_color("font_color_pressed", "Button", control_font_color_pressed);
-	t->set_color("font_color_hover", "Button", control_font_color_hover);
-	t->set_color("font_color_disabled", "Button", control_font_color_disabled);
+	theme->set_color("font_color", "Button", control_font_color);
+	theme->set_color("font_color_pressed", "Button", control_font_color_pressed);
+	theme->set_color("font_color_hover", "Button", control_font_color_hover);
+	theme->set_color("font_color_disabled", "Button", control_font_color_disabled);
 
-	t->set_constant("hseparation", "Button", 2 * scale);
+	theme->set_constant("hseparation", "Button", 2 * scale);
 
 	// LinkButton
 
-	t->set_font("font", "LinkButton", default_font);
+	theme->set_font("font", "LinkButton", default_font);
 
-	t->set_color("font_color", "LinkButton", control_font_color);
-	t->set_color("font_color_pressed", "LinkButton", control_font_color_pressed);
-	t->set_color("font_color_hover", "LinkButton", control_font_color_hover);
+	theme->set_color("font_color", "LinkButton", control_font_color);
+	theme->set_color("font_color_pressed", "LinkButton", control_font_color_pressed);
+	theme->set_color("font_color_hover", "LinkButton", control_font_color_hover);
 
-	t->set_constant("underline_spacing", "LinkButton", 2 * scale);
+	theme->set_constant("underline_spacing", "LinkButton", 2 * scale);
 
 	// ColorPickerButton
 
-	t->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
-	t->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
-	t->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
-	t->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
-	t->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
+	theme->set_stylebox("normal", "ColorPickerButton", sb_button_normal);
+	theme->set_stylebox("pressed", "ColorPickerButton", sb_button_pressed);
+	theme->set_stylebox("hover", "ColorPickerButton", sb_button_hover);
+	theme->set_stylebox("disabled", "ColorPickerButton", sb_button_disabled);
+	theme->set_stylebox("focus", "ColorPickerButton", sb_button_focus);
 
-	t->set_font("font", "ColorPickerButton", default_font);
+	theme->set_font("font", "ColorPickerButton", default_font);
 
-	t->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1));
-	t->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1));
-	t->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1));
-	t->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3));
+	theme->set_color("font_color", "ColorPickerButton", Color(1, 1, 1, 1));
+	theme->set_color("font_color_pressed", "ColorPickerButton", Color(0.8, 0.8, 0.8, 1));
+	theme->set_color("font_color_hover", "ColorPickerButton", Color(1, 1, 1, 1));
+	theme->set_color("font_color_disabled", "ColorPickerButton", Color(0.9, 0.9, 0.9, 0.3));
 
-	t->set_constant("hseparation", "ColorPickerButton", 2 * scale);
+	theme->set_constant("hseparation", "ColorPickerButton", 2 * scale);
 
 	// ToolButton
 
-	t->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
-	t->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
-	t->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
-	t->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
-	t->set_stylebox("focus", "ToolButton", focus);
-	t->set_font("font", "ToolButton", default_font);
+	theme->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+	theme->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4));
+	theme->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4));
+	theme->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4));
+	theme->set_stylebox("focus", "ToolButton", focus);
+	theme->set_font("font", "ToolButton", default_font);
 
-	t->set_color("font_color", "ToolButton", control_font_color);
-	t->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
-	t->set_color("font_color_hover", "ToolButton", control_font_color_hover);
-	t->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
+	theme->set_color("font_color", "ToolButton", control_font_color);
+	theme->set_color("font_color_pressed", "ToolButton", control_font_color_pressed);
+	theme->set_color("font_color_hover", "ToolButton", control_font_color_hover);
+	theme->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3));
 
-	t->set_constant("hseparation", "ToolButton", 3);
+	theme->set_constant("hseparation", "ToolButton", 3);
 
 	// OptionButton
 
@@ -306,44 +306,44 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 	Ref<StyleBox> sb_optbutton_disabled = sb_expand(make_stylebox(option_button_disabled_png, 4, 4, 21, 4, 6, 2, 21, 2), 2, 2, 2, 2);
 	Ref<StyleBox> sb_optbutton_focus = sb_expand(make_stylebox(button_focus_png, 4, 4, 4, 4, 6, 2, 6, 2), 2, 2, 2, 2);
 
-	t->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
-	t->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
-	t->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
-	t->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
-	t->set_stylebox("focus", "OptionButton", sb_button_focus);
+	theme->set_stylebox("normal", "OptionButton", sb_optbutton_normal);
+	theme->set_stylebox("pressed", "OptionButton", sb_optbutton_pressed);
+	theme->set_stylebox("hover", "OptionButton", sb_optbutton_hover);
+	theme->set_stylebox("disabled", "OptionButton", sb_optbutton_disabled);
+	theme->set_stylebox("focus", "OptionButton", sb_button_focus);
 
-	t->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
+	theme->set_icon("arrow", "OptionButton", make_icon(option_arrow_png));
 
-	t->set_font("font", "OptionButton", default_font);
+	theme->set_font("font", "OptionButton", default_font);
 
-	t->set_color("font_color", "OptionButton", control_font_color);
-	t->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
-	t->set_color("font_color_hover", "OptionButton", control_font_color_hover);
-	t->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
+	theme->set_color("font_color", "OptionButton", control_font_color);
+	theme->set_color("font_color_pressed", "OptionButton", control_font_color_pressed);
+	theme->set_color("font_color_hover", "OptionButton", control_font_color_hover);
+	theme->set_color("font_color_disabled", "OptionButton", control_font_color_disabled);
 
-	t->set_constant("hseparation", "OptionButton", 2 * scale);
-	t->set_constant("arrow_margin", "OptionButton", 2 * scale);
+	theme->set_constant("hseparation", "OptionButton", 2 * scale);
+	theme->set_constant("arrow_margin", "OptionButton", 2 * scale);
 
 	// MenuButton
 
-	t->set_stylebox("normal", "MenuButton", sb_button_normal);
-	t->set_stylebox("pressed", "MenuButton", sb_button_pressed);
-	t->set_stylebox("hover", "MenuButton", sb_button_pressed);
-	t->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
-	t->set_stylebox("focus", "MenuButton", sb_button_focus);
+	theme->set_stylebox("normal", "MenuButton", sb_button_normal);
+	theme->set_stylebox("pressed", "MenuButton", sb_button_pressed);
+	theme->set_stylebox("hover", "MenuButton", sb_button_pressed);
+	theme->set_stylebox("disabled", "MenuButton", make_empty_stylebox(0, 0, 0, 0));
+	theme->set_stylebox("focus", "MenuButton", sb_button_focus);
 
-	t->set_font("font", "MenuButton", default_font);
+	theme->set_font("font", "MenuButton", default_font);
 
-	t->set_color("font_color", "MenuButton", control_font_color);
-	t->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
-	t->set_color("font_color_hover", "MenuButton", control_font_color_hover);
-	t->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
+	theme->set_color("font_color", "MenuButton", control_font_color);
+	theme->set_color("font_color_pressed", "MenuButton", control_font_color_pressed);
+	theme->set_color("font_color_hover", "MenuButton", control_font_color_hover);
+	theme->set_color("font_color_disabled", "MenuButton", Color(1, 1, 1, 0.3));
 
-	t->set_constant("hseparation", "MenuButton", 3 * scale);
+	theme->set_constant("hseparation", "MenuButton", 3 * scale);
 
 	// ButtonGroup
 
-	t->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
+	theme->set_stylebox("panel", "ButtonGroup", memnew(StyleBoxEmpty));
 
 	// CheckBox
 
@@ -358,26 +358,26 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 	cbx_focus->set_default_margin(MARGIN_TOP, 4 * scale);
 	cbx_focus->set_default_margin(MARGIN_BOTTOM, 5 * scale);
 
-	t->set_stylebox("normal", "CheckBox", cbx_empty);
-	t->set_stylebox("pressed", "CheckBox", cbx_empty);
-	t->set_stylebox("disabled", "CheckBox", cbx_empty);
-	t->set_stylebox("hover", "CheckBox", cbx_empty);
-	t->set_stylebox("focus", "CheckBox", cbx_focus);
+	theme->set_stylebox("normal", "CheckBox", cbx_empty);
+	theme->set_stylebox("pressed", "CheckBox", cbx_empty);
+	theme->set_stylebox("disabled", "CheckBox", cbx_empty);
+	theme->set_stylebox("hover", "CheckBox", cbx_empty);
+	theme->set_stylebox("focus", "CheckBox", cbx_focus);
 
-	t->set_icon("checked", "CheckBox", make_icon(checked_png));
-	t->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
-	t->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
-	t->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
+	theme->set_icon("checked", "CheckBox", make_icon(checked_png));
+	theme->set_icon("unchecked", "CheckBox", make_icon(unchecked_png));
+	theme->set_icon("radio_checked", "CheckBox", make_icon(radio_checked_png));
+	theme->set_icon("radio_unchecked", "CheckBox", make_icon(radio_unchecked_png));
 
-	t->set_font("font", "CheckBox", default_font);
+	theme->set_font("font", "CheckBox", default_font);
 
-	t->set_color("font_color", "CheckBox", control_font_color);
-	t->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
-	t->set_color("font_color_hover", "CheckBox", control_font_color_hover);
-	t->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
+	theme->set_color("font_color", "CheckBox", control_font_color);
+	theme->set_color("font_color_pressed", "CheckBox", control_font_color_pressed);
+	theme->set_color("font_color_hover", "CheckBox", control_font_color_hover);
+	theme->set_color("font_color_disabled", "CheckBox", control_font_color_disabled);
 
-	t->set_constant("hseparation", "CheckBox", 4 * scale);
-	t->set_constant("check_vadjust", "CheckBox", 0 * scale);
+	theme->set_constant("hseparation", "CheckBox", 4 * scale);
+	theme->set_constant("check_vadjust", "CheckBox", 0 * scale);
 
 	// CheckButton
 
@@ -387,172 +387,172 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 	cb_empty->set_default_margin(MARGIN_TOP, 4 * scale);
 	cb_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale);
 
-	t->set_stylebox("normal", "CheckButton", cb_empty);
-	t->set_stylebox("pressed", "CheckButton", cb_empty);
-	t->set_stylebox("disabled", "CheckButton", cb_empty);
-	t->set_stylebox("hover", "CheckButton", cb_empty);
-	t->set_stylebox("focus", "CheckButton", focus);
+	theme->set_stylebox("normal", "CheckButton", cb_empty);
+	theme->set_stylebox("pressed", "CheckButton", cb_empty);
+	theme->set_stylebox("disabled", "CheckButton", cb_empty);
+	theme->set_stylebox("hover", "CheckButton", cb_empty);
+	theme->set_stylebox("focus", "CheckButton", focus);
 
-	t->set_icon("on", "CheckButton", make_icon(toggle_on_png));
-	t->set_icon("off", "CheckButton", make_icon(toggle_off_png));
+	theme->set_icon("on", "CheckButton", make_icon(toggle_on_png));
+	theme->set_icon("off", "CheckButton", make_icon(toggle_off_png));
 
-	t->set_font("font", "CheckButton", default_font);
+	theme->set_font("font", "CheckButton", default_font);
 
-	t->set_color("font_color", "CheckButton", control_font_color);
-	t->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
-	t->set_color("font_color_hover", "CheckButton", control_font_color_hover);
-	t->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
+	theme->set_color("font_color", "CheckButton", control_font_color);
+	theme->set_color("font_color_pressed", "CheckButton", control_font_color_pressed);
+	theme->set_color("font_color_hover", "CheckButton", control_font_color_hover);
+	theme->set_color("font_color_disabled", "CheckButton", control_font_color_disabled);
 
-	t->set_constant("hseparation", "CheckButton", 4 * scale);
-	t->set_constant("check_vadjust", "CheckButton", 0 * scale);
+	theme->set_constant("hseparation", "CheckButton", 4 * scale);
+	theme->set_constant("check_vadjust", "CheckButton", 0 * scale);
 
 	// Label
 
-	t->set_font("font", "Label", default_font);
+	theme->set_font("font", "Label", default_font);
 
-	t->set_color("font_color", "Label", Color(1, 1, 1));
-	t->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
+	theme->set_color("font_color", "Label", Color(1, 1, 1));
+	theme->set_color("font_color_shadow", "Label", Color(0, 0, 0, 0));
 
-	t->set_constant("shadow_offset_x", "Label", 1 * scale);
-	t->set_constant("shadow_offset_y", "Label", 1 * scale);
-	t->set_constant("shadow_as_outline", "Label", 0 * scale);
-	t->set_constant("line_spacing", "Label", 3 * scale);
+	theme->set_constant("shadow_offset_x", "Label", 1 * scale);
+	theme->set_constant("shadow_offset_y", "Label", 1 * scale);
+	theme->set_constant("shadow_as_outline", "Label", 0 * scale);
+	theme->set_constant("line_spacing", "Label", 3 * scale);
 
 	// LineEdit
 
-	t->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
-	t->set_stylebox("focus", "LineEdit", focus);
-	t->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
+	theme->set_stylebox("normal", "LineEdit", make_stylebox(line_edit_png, 5, 5, 5, 5));
+	theme->set_stylebox("focus", "LineEdit", focus);
+	theme->set_stylebox("read_only", "LineEdit", make_stylebox(line_edit_disabled_png, 6, 6, 6, 6));
 
-	t->set_font("font", "LineEdit", default_font);
+	theme->set_font("font", "LineEdit", default_font);
 
-	t->set_color("font_color", "LineEdit", control_font_color);
-	t->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
-	t->set_color("cursor_color", "LineEdit", control_font_color_hover);
-	t->set_color("selection_color", "LineEdit", font_color_selection);
+	theme->set_color("font_color", "LineEdit", control_font_color);
+	theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0));
+	theme->set_color("cursor_color", "LineEdit", control_font_color_hover);
+	theme->set_color("selection_color", "LineEdit", font_color_selection);
 
-	t->set_constant("minimum_spaces", "LineEdit", 12 * scale);
+	theme->set_constant("minimum_spaces", "LineEdit", 12 * scale);
 
 	// ProgressBar
 
-	t->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
-	t->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
+	theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0));
+	theme->set_stylebox("fg", "ProgressBar", make_stylebox(progress_fill_png, 6, 6, 6, 6, 2, 1, 2, 1));
 
-	t->set_font("font", "ProgressBar", default_font);
+	theme->set_font("font", "ProgressBar", default_font);
 
-	t->set_color("font_color", "ProgressBar", control_font_color_hover);
-	t->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0));
+	theme->set_color("font_color", "ProgressBar", control_font_color_hover);
+	theme->set_color("font_color_shadow", "ProgressBar", Color(0, 0, 0));
 
 	// TextEdit
 
-	t->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
-	t->set_stylebox("focus", "TextEdit", focus);
-	t->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
-
-	t->set_icon("tab", "TextEdit", make_icon(tab_png));
-
-	t->set_font("font", "TextEdit", default_font);
-
-	t->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
-	t->set_color("completion_background_color", "TextEdit", Color::html("2C2A32"));
-	t->set_color("completion_selected_color", "TextEdit", Color::html("434244"));
-	t->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf"));
-	t->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed);
-	t->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa"));
-	t->set_color("font_color", "TextEdit", control_font_color);
-	t->set_color("font_color_selected", "TextEdit", Color(0, 0, 0));
-	t->set_color("selection_color", "TextEdit", font_color_selection);
-	t->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
-	t->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
-	t->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
-	t->set_color("caret_color", "TextEdit", control_font_color);
-	t->set_color("caret_background_color", "TextEdit", Color::html("000000"));
-	t->set_color("symbol_color", "TextEdit", control_font_color_hover);
-	t->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
-	t->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa"));
-	t->set_color("function_color", "TextEdit", Color::html("66a2ce"));
-	t->set_color("member_variable_color", "TextEdit", Color::html("e64e59"));
-	t->set_color("number_color", "TextEdit", Color::html("EB9532"));
-	t->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
-
-	t->set_constant("completion_lines", "TextEdit", 7);
-	t->set_constant("completion_max_width", "TextEdit", 50);
-	t->set_constant("completion_scroll_width", "TextEdit", 3);
-	t->set_constant("line_spacing", "TextEdit", 4 * scale);
+	theme->set_stylebox("normal", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
+	theme->set_stylebox("focus", "TextEdit", focus);
+	theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3));
+
+	theme->set_icon("tab", "TextEdit", make_icon(tab_png));
+
+	theme->set_font("font", "TextEdit", default_font);
+
+	theme->set_color("background_color", "TextEdit", Color(0, 0, 0, 0));
+	theme->set_color("completion_background_color", "TextEdit", Color::html("2C2A32"));
+	theme->set_color("completion_selected_color", "TextEdit", Color::html("434244"));
+	theme->set_color("completion_existing_color", "TextEdit", Color::html("21dfdfdf"));
+	theme->set_color("completion_scroll_color", "TextEdit", control_font_color_pressed);
+	theme->set_color("completion_font_color", "TextEdit", Color::html("aaaaaa"));
+	theme->set_color("font_color", "TextEdit", control_font_color);
+	theme->set_color("font_color_selected", "TextEdit", Color(0, 0, 0));
+	theme->set_color("selection_color", "TextEdit", font_color_selection);
+	theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
+	theme->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
+	theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
+	theme->set_color("caret_color", "TextEdit", control_font_color);
+	theme->set_color("caret_background_color", "TextEdit", Color::html("000000"));
+	theme->set_color("symbol_color", "TextEdit", control_font_color_hover);
+	theme->set_color("brace_mismatch_color", "TextEdit", Color(1, 0.2, 0.2));
+	theme->set_color("line_number_color", "TextEdit", Color::html("66aaaaaa"));
+	theme->set_color("function_color", "TextEdit", Color::html("66a2ce"));
+	theme->set_color("member_variable_color", "TextEdit", Color::html("e64e59"));
+	theme->set_color("number_color", "TextEdit", Color::html("EB9532"));
+	theme->set_color("word_highlighted_color", "TextEdit", Color(0.8, 0.9, 0.9, 0.15));
+
+	theme->set_constant("completion_lines", "TextEdit", 7);
+	theme->set_constant("completion_max_width", "TextEdit", 50);
+	theme->set_constant("completion_scroll_width", "TextEdit", 3);
+	theme->set_constant("line_spacing", "TextEdit", 4 * scale);
 
 	Ref<Texture> empty_icon = memnew(ImageTexture);
 
 	// HScrollBar
 
-	t->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
-	t->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
-	t->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
-	t->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
-	t->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
+	theme->set_stylebox("scroll", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+	theme->set_stylebox("scroll_focus", "HScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+	theme->set_stylebox("grabber", "HScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
+	theme->set_stylebox("grabber_highlight", "HScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+	theme->set_stylebox("grabber_pressed", "HScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
 
-	t->set_icon("increment", "HScrollBar", empty_icon);
-	t->set_icon("increment_highlight", "HScrollBar", empty_icon);
-	t->set_icon("decrement", "HScrollBar", empty_icon);
-	t->set_icon("decrement_highlight", "HScrollBar", empty_icon);
+	theme->set_icon("increment", "HScrollBar", empty_icon);
+	theme->set_icon("increment_highlight", "HScrollBar", empty_icon);
+	theme->set_icon("decrement", "HScrollBar", empty_icon);
+	theme->set_icon("decrement_highlight", "HScrollBar", empty_icon);
 
 	// VScrollBar
 
-	t->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
-	t->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
-	t->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
-	t->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
-	t->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
+	theme->set_stylebox("scroll", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+	theme->set_stylebox("scroll_focus", "VScrollBar", make_stylebox(scroll_bg_png, 5, 5, 5, 5, 0, 0, 0, 0));
+	theme->set_stylebox("grabber", "VScrollBar", make_stylebox(scroll_grabber_png, 5, 5, 5, 5, 2, 2, 2, 2));
+	theme->set_stylebox("grabber_highlight", "VScrollBar", make_stylebox(scroll_grabber_hl_png, 5, 5, 5, 5, 2, 2, 2, 2));
+	theme->set_stylebox("grabber_pressed", "VScrollBar", make_stylebox(scroll_grabber_pressed_png, 5, 5, 5, 5, 2, 2, 2, 2));
 
-	t->set_icon("increment", "VScrollBar", empty_icon);
-	t->set_icon("increment_highlight", "VScrollBar", empty_icon);
-	t->set_icon("decrement", "VScrollBar", empty_icon);
-	t->set_icon("decrement_highlight", "VScrollBar", empty_icon);
+	theme->set_icon("increment", "VScrollBar", empty_icon);
+	theme->set_icon("increment_highlight", "VScrollBar", empty_icon);
+	theme->set_icon("decrement", "VScrollBar", empty_icon);
+	theme->set_icon("decrement_highlight", "VScrollBar", empty_icon);
 
 	// HSlider
 
-	t->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
-	t->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
-	t->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
-	t->set_stylebox("focus", "HSlider", focus);
+	theme->set_stylebox("slider", "HSlider", make_stylebox(hslider_bg_png, 4, 4, 4, 4));
+	theme->set_stylebox("grabber_highlight", "HSlider", make_stylebox(hslider_grabber_hl_png, 6, 6, 6, 6));
+	theme->set_stylebox("grabber_disabled", "HSlider", make_stylebox(hslider_grabber_disabled_png, 6, 6, 6, 6));
+	theme->set_stylebox("focus", "HSlider", focus);
 
-	t->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
-	t->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
-	t->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
-	t->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
+	theme->set_icon("grabber", "HSlider", make_icon(hslider_grabber_png));
+	theme->set_icon("grabber_highlight", "HSlider", make_icon(hslider_grabber_hl_png));
+	theme->set_icon("grabber_disabled", "HSlider", make_icon(hslider_grabber_disabled_png));
+	theme->set_icon("tick", "HSlider", make_icon(hslider_tick_png));
 
 	// VSlider
 
-	t->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
-	t->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
-	t->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
-	t->set_stylebox("focus", "HSlider", focus);
+	theme->set_stylebox("slider", "VSlider", make_stylebox(vslider_bg_png, 4, 4, 4, 4));
+	theme->set_stylebox("grabber_highlight", "VSlider", make_stylebox(vslider_grabber_hl_png, 6, 6, 6, 6));
+	theme->set_stylebox("grabber_disabled", "VSlider", make_stylebox(vslider_grabber_disabled_png, 6, 6, 6, 6));
+	theme->set_stylebox("focus", "HSlider", focus);
 
-	t->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
-	t->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
-	t->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
-	t->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
+	theme->set_icon("grabber", "VSlider", make_icon(vslider_grabber_png));
+	theme->set_icon("grabber_highlight", "VSlider", make_icon(vslider_grabber_hl_png));
+	theme->set_icon("grabber_disabled", "VSlider", make_icon(vslider_grabber_disabled_png));
+	theme->set_icon("tick", "VSlider", make_icon(vslider_tick_png));
 
 	// SpinBox
 
-	t->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
+	theme->set_icon("updown", "SpinBox", make_icon(spinbox_updown_png));
 
 	// WindowDialog
 
-	t->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
-	t->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
+	theme->set_stylebox("panel", "WindowDialog", sb_expand(make_stylebox(popup_window_png, 10, 26, 10, 8), 8, 24, 8, 6));
+	theme->set_constant("scaleborder_size", "WindowDialog", 4 * scale);
 
-	t->set_font("title_font", "WindowDialog", large_font);
-	t->set_color("title_color", "WindowDialog", Color(0, 0, 0));
-	t->set_constant("title_height", "WindowDialog", 20 * scale);
+	theme->set_font("title_font", "WindowDialog", large_font);
+	theme->set_color("title_color", "WindowDialog", Color(0, 0, 0));
+	theme->set_constant("title_height", "WindowDialog", 20 * scale);
 
-	t->set_icon("close", "WindowDialog", make_icon(close_png));
-	t->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
-	t->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
-	t->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
+	theme->set_icon("close", "WindowDialog", make_icon(close_png));
+	theme->set_icon("close_highlight", "WindowDialog", make_icon(close_hl_png));
+	theme->set_constant("close_h_ofs", "WindowDialog", 18 * scale);
+	theme->set_constant("close_v_ofs", "WindowDialog", 18 * scale);
 
 	// File Dialog
 
-	t->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
+	theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png));
 
 	// Popup
 
@@ -563,28 +563,28 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 		selected->set_expand_margin_size(Margin(i), 2 * scale);
 	}
 
-	t->set_stylebox("panel", "PopupPanel", style_pp);
+	theme->set_stylebox("panel", "PopupPanel", style_pp);
 
 	// PopupMenu
 
-	t->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10));
-	t->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
-	t->set_stylebox("hover", "PopupMenu", selected);
-	t->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
+	theme->set_stylebox("panel", "PopupMenu", make_stylebox(popup_bg_png, 4, 4, 4, 4, 10, 10, 10, 10));
+	theme->set_stylebox("panel_disabled", "PopupMenu", make_stylebox(popup_bg_disabled_png, 4, 4, 4, 4));
+	theme->set_stylebox("hover", "PopupMenu", selected);
+	theme->set_stylebox("separator", "PopupMenu", make_stylebox(vseparator_png, 3, 3, 3, 3));
 
-	t->set_icon("checked", "PopupMenu", make_icon(checked_png));
-	t->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
-	t->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
+	theme->set_icon("checked", "PopupMenu", make_icon(checked_png));
+	theme->set_icon("unchecked", "PopupMenu", make_icon(unchecked_png));
+	theme->set_icon("submenu", "PopupMenu", make_icon(submenu_png));
 
-	t->set_font("font", "PopupMenu", default_font);
+	theme->set_font("font", "PopupMenu", default_font);
 
-	t->set_color("font_color", "PopupMenu", control_font_color);
-	t->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8));
-	t->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8));
-	t->set_color("font_color_hover", "PopupMenu", control_font_color);
+	theme->set_color("font_color", "PopupMenu", control_font_color);
+	theme->set_color("font_color_accel", "PopupMenu", Color(0.7, 0.7, 0.7, 0.8));
+	theme->set_color("font_color_disabled", "PopupMenu", Color(0.4, 0.4, 0.4, 0.8));
+	theme->set_color("font_color_hover", "PopupMenu", control_font_color);
 
-	t->set_constant("hseparation", "PopupMenu", 4 * scale);
-	t->set_constant("vseparation", "PopupMenu", 4 * scale);
+	theme->set_constant("hseparation", "PopupMenu", 4 * scale);
+	theme->set_constant("vseparation", "PopupMenu", 4 * scale);
 
 	// GraphNode
 
@@ -599,90 +599,90 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 
 	//graphsb->set_expand_margin_size(MARGIN_LEFT,10);
 	//graphsb->set_expand_margin_size(MARGIN_RIGHT,10);
-	t->set_stylebox("frame", "GraphNode", graphsb);
-	t->set_stylebox("selectedframe", "GraphNode", graphsbselected);
-	t->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
-	t->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
-	t->set_stylebox("comment", "GraphNode", graphsbcomment);
-	t->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
-	t->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
-	t->set_stylebox("position", "GraphNode", graph_position);
-	t->set_constant("separation", "GraphNode", 1 * scale);
-	t->set_icon("port", "GraphNode", make_icon(graph_port_png));
-	t->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
-	t->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
-	t->set_font("title_font", "GraphNode", default_font);
-	t->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
-	t->set_constant("title_offset", "GraphNode", 20 * scale);
-	t->set_constant("close_offset", "GraphNode", 18 * scale);
-	t->set_constant("port_offset", "GraphNode", 3 * scale);
+	theme->set_stylebox("frame", "GraphNode", graphsb);
+	theme->set_stylebox("selectedframe", "GraphNode", graphsbselected);
+	theme->set_stylebox("defaultframe", "GraphNode", graphsbdefault);
+	theme->set_stylebox("defaultfocus", "GraphNode", graphsbdeffocus);
+	theme->set_stylebox("comment", "GraphNode", graphsbcomment);
+	theme->set_stylebox("commentfocus", "GraphNode", graphsbcommentselected);
+	theme->set_stylebox("breakpoint", "GraphNode", graph_bpoint);
+	theme->set_stylebox("position", "GraphNode", graph_position);
+	theme->set_constant("separation", "GraphNode", 1 * scale);
+	theme->set_icon("port", "GraphNode", make_icon(graph_port_png));
+	theme->set_icon("close", "GraphNode", make_icon(graph_node_close_png));
+	theme->set_icon("resizer", "GraphNode", make_icon(window_resizer_png));
+	theme->set_font("title_font", "GraphNode", default_font);
+	theme->set_color("title_color", "GraphNode", Color(0, 0, 0, 1));
+	theme->set_constant("title_offset", "GraphNode", 20 * scale);
+	theme->set_constant("close_offset", "GraphNode", 18 * scale);
+	theme->set_constant("port_offset", "GraphNode", 3 * scale);
 
 	// Tree
 
 	Ref<StyleBoxTexture> tree_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 0, 8, 0);
 	Ref<StyleBoxTexture> tree_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 0, 8, 0);
 
-	t->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
-	t->set_stylebox("bg_focus", "Tree", focus);
-	t->set_stylebox("selected", "Tree", tree_selected_oof);
-	t->set_stylebox("selected_focus", "Tree", tree_selected);
-	t->set_stylebox("cursor", "Tree", focus);
-	t->set_stylebox("cursor_unfocused", "Tree", focus);
-	t->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
-	t->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
-	t->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
-	t->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
-	t->set_stylebox("custom_button", "Tree", sb_button_normal);
-	t->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
-	t->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
-
-	t->set_icon("checked", "Tree", make_icon(checked_png));
-	t->set_icon("unchecked", "Tree", make_icon(unchecked_png));
-	t->set_icon("updown", "Tree", make_icon(updown_png));
-	t->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
-	t->set_icon("arrow", "Tree", make_icon(arrow_down_png));
-	t->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
-
-	t->set_font("title_button_font", "Tree", default_font);
-	t->set_font("font", "Tree", default_font);
-
-	t->set_color("title_button_color", "Tree", control_font_color);
-	t->set_color("font_color", "Tree", control_font_color_low);
-	t->set_color("font_color_selected", "Tree", control_font_color_pressed);
-	t->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
-	t->set_color("cursor_color", "Tree", Color(0, 0, 0));
-	t->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
-	t->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
-	t->set_color("relationship_line_color", "Tree", Color::html("464646"));
-	t->set_color("custom_button_font_highlight", "Tree", control_font_color_hover);
-
-	t->set_constant("hseparation", "Tree", 4 * scale);
-	t->set_constant("vseparation", "Tree", 4 * scale);
-	t->set_constant("guide_width", "Tree", 2 * scale);
-	t->set_constant("item_margin", "Tree", 12 * scale);
-	t->set_constant("button_margin", "Tree", 4 * scale);
-	t->set_constant("draw_relationship_lines", "Tree", 0);
-	t->set_constant("scroll_border", "Tree", 4);
-	t->set_constant("scroll_speed", "Tree", 12);
+	theme->set_stylebox("bg", "Tree", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+	theme->set_stylebox("bg_focus", "Tree", focus);
+	theme->set_stylebox("selected", "Tree", tree_selected_oof);
+	theme->set_stylebox("selected_focus", "Tree", tree_selected);
+	theme->set_stylebox("cursor", "Tree", focus);
+	theme->set_stylebox("cursor_unfocused", "Tree", focus);
+	theme->set_stylebox("button_pressed", "Tree", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+	theme->set_stylebox("title_button_normal", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
+	theme->set_stylebox("title_button_pressed", "Tree", make_stylebox(tree_title_pressed_png, 4, 4, 4, 4));
+	theme->set_stylebox("title_button_hover", "Tree", make_stylebox(tree_title_png, 4, 4, 4, 4));
+	theme->set_stylebox("custom_button", "Tree", sb_button_normal);
+	theme->set_stylebox("custom_button_pressed", "Tree", sb_button_pressed);
+	theme->set_stylebox("custom_button_hover", "Tree", sb_button_hover);
+
+	theme->set_icon("checked", "Tree", make_icon(checked_png));
+	theme->set_icon("unchecked", "Tree", make_icon(unchecked_png));
+	theme->set_icon("updown", "Tree", make_icon(updown_png));
+	theme->set_icon("select_arrow", "Tree", make_icon(dropdown_png));
+	theme->set_icon("arrow", "Tree", make_icon(arrow_down_png));
+	theme->set_icon("arrow_collapsed", "Tree", make_icon(arrow_right_png));
+
+	theme->set_font("title_button_font", "Tree", default_font);
+	theme->set_font("font", "Tree", default_font);
+
+	theme->set_color("title_button_color", "Tree", control_font_color);
+	theme->set_color("font_color", "Tree", control_font_color_low);
+	theme->set_color("font_color_selected", "Tree", control_font_color_pressed);
+	theme->set_color("selection_color", "Tree", Color(0.1, 0.1, 1, 0.8));
+	theme->set_color("cursor_color", "Tree", Color(0, 0, 0));
+	theme->set_color("guide_color", "Tree", Color(0, 0, 0, 0.1));
+	theme->set_color("drop_position_color", "Tree", Color(1, 0.3, 0.2));
+	theme->set_color("relationship_line_color", "Tree", Color::html("464646"));
+	theme->set_color("custom_button_font_highlight", "Tree", control_font_color_hover);
+
+	theme->set_constant("hseparation", "Tree", 4 * scale);
+	theme->set_constant("vseparation", "Tree", 4 * scale);
+	theme->set_constant("guide_width", "Tree", 2 * scale);
+	theme->set_constant("item_margin", "Tree", 12 * scale);
+	theme->set_constant("button_margin", "Tree", 4 * scale);
+	theme->set_constant("draw_relationship_lines", "Tree", 0);
+	theme->set_constant("scroll_border", "Tree", 4);
+	theme->set_constant("scroll_speed", "Tree", 12);
 
 	// ItemList
 	Ref<StyleBoxTexture> item_selected = make_stylebox(selection_png, 4, 4, 4, 4, 8, 2, 8, 2);
 	Ref<StyleBoxTexture> item_selected_oof = make_stylebox(selection_oof_png, 4, 4, 4, 4, 8, 2, 8, 2);
 
-	t->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
-	t->set_stylebox("bg_focus", "ItemList", focus);
-	t->set_constant("hseparation", "ItemList", 4);
-	t->set_constant("vseparation", "ItemList", 2);
-	t->set_constant("icon_margin", "ItemList", 4);
-	t->set_constant("line_separation", "ItemList", 2 * scale);
-	t->set_font("font", "ItemList", default_font);
-	t->set_color("font_color", "ItemList", control_font_color_lower);
-	t->set_color("font_color_selected", "ItemList", control_font_color_pressed);
-	t->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
-	t->set_stylebox("selected", "ItemList", item_selected_oof);
-	t->set_stylebox("selected_focus", "ItemList", item_selected);
-	t->set_stylebox("cursor", "ItemList", focus);
-	t->set_stylebox("cursor_unfocused", "ItemList", focus);
+	theme->set_stylebox("bg", "ItemList", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+	theme->set_stylebox("bg_focus", "ItemList", focus);
+	theme->set_constant("hseparation", "ItemList", 4);
+	theme->set_constant("vseparation", "ItemList", 2);
+	theme->set_constant("icon_margin", "ItemList", 4);
+	theme->set_constant("line_separation", "ItemList", 2 * scale);
+	theme->set_font("font", "ItemList", default_font);
+	theme->set_color("font_color", "ItemList", control_font_color_lower);
+	theme->set_color("font_color_selected", "ItemList", control_font_color_pressed);
+	theme->set_color("guide_color", "ItemList", Color(0, 0, 0, 0.1));
+	theme->set_stylebox("selected", "ItemList", item_selected_oof);
+	theme->set_stylebox("selected_focus", "ItemList", item_selected);
+	theme->set_stylebox("cursor", "ItemList", focus);
+	theme->set_stylebox("cursor_unfocused", "ItemList", focus);
 
 	// TabContainer
 
@@ -691,88 +691,88 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 	tc_sb->set_expand_margin_size(MARGIN_TOP, 2 * scale);
 	tc_sb->set_default_margin(MARGIN_TOP, 8 * scale);
 
-	t->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
-	t->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
-	t->set_stylebox("panel", "TabContainer", tc_sb);
+	theme->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2));
+	theme->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3));
+	theme->set_stylebox("panel", "TabContainer", tc_sb);
 
-	t->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
-	t->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
-	t->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
-	t->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
-	t->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
-	t->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
+	theme->set_icon("increment", "TabContainer", make_icon(scroll_button_right_png));
+	theme->set_icon("increment_highlight", "TabContainer", make_icon(scroll_button_right_hl_png));
+	theme->set_icon("decrement", "TabContainer", make_icon(scroll_button_left_png));
+	theme->set_icon("decrement_highlight", "TabContainer", make_icon(scroll_button_left_hl_png));
+	theme->set_icon("menu", "TabContainer", make_icon(tab_menu_png));
+	theme->set_icon("menu_highlight", "TabContainer", make_icon(tab_menu_hl_png));
 
-	t->set_font("font", "TabContainer", default_font);
+	theme->set_font("font", "TabContainer", default_font);
 
-	t->set_color("font_color_fg", "TabContainer", control_font_color_hover);
-	t->set_color("font_color_bg", "TabContainer", control_font_color_low);
-	t->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
+	theme->set_color("font_color_fg", "TabContainer", control_font_color_hover);
+	theme->set_color("font_color_bg", "TabContainer", control_font_color_low);
+	theme->set_color("font_color_disabled", "TabContainer", control_font_color_disabled);
 
-	t->set_constant("side_margin", "TabContainer", 8 * scale);
-	t->set_constant("top_margin", "TabContainer", 24 * scale);
-	t->set_constant("label_valign_fg", "TabContainer", 0 * scale);
-	t->set_constant("label_valign_bg", "TabContainer", 2 * scale);
-	t->set_constant("hseparation", "TabContainer", 4 * scale);
+	theme->set_constant("side_margin", "TabContainer", 8 * scale);
+	theme->set_constant("top_margin", "TabContainer", 24 * scale);
+	theme->set_constant("label_valign_fg", "TabContainer", 0 * scale);
+	theme->set_constant("label_valign_bg", "TabContainer", 2 * scale);
+	theme->set_constant("hseparation", "TabContainer", 4 * scale);
 
 	// Tabs
 
-	t->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
-	t->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
-	t->set_stylebox("panel", "Tabs", tc_sb);
-	t->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
-	t->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
+	theme->set_stylebox("tab_fg", "Tabs", sb_expand(make_stylebox(tab_current_png, 4, 3, 4, 1, 16, 3, 16, 2), 2, 2, 2, 2));
+	theme->set_stylebox("tab_bg", "Tabs", sb_expand(make_stylebox(tab_behind_png, 5, 4, 5, 1, 16, 5, 16, 2), 3, 3, 3, 3));
+	theme->set_stylebox("panel", "Tabs", tc_sb);
+	theme->set_stylebox("button_pressed", "Tabs", make_stylebox(button_pressed_png, 4, 4, 4, 4));
+	theme->set_stylebox("button", "Tabs", make_stylebox(button_normal_png, 4, 4, 4, 4));
 
-	t->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
-	t->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
-	t->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
-	t->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
-	t->set_icon("close", "Tabs", make_icon(tab_close_png));
+	theme->set_icon("increment", "Tabs", make_icon(scroll_button_right_png));
+	theme->set_icon("increment_highlight", "Tabs", make_icon(scroll_button_right_hl_png));
+	theme->set_icon("decrement", "Tabs", make_icon(scroll_button_left_png));
+	theme->set_icon("decrement_highlight", "Tabs", make_icon(scroll_button_left_hl_png));
+	theme->set_icon("close", "Tabs", make_icon(tab_close_png));
 
-	t->set_font("font", "Tabs", default_font);
+	theme->set_font("font", "Tabs", default_font);
 
-	t->set_color("font_color_fg", "Tabs", control_font_color_hover);
-	t->set_color("font_color_bg", "Tabs", control_font_color_low);
-	t->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
+	theme->set_color("font_color_fg", "Tabs", control_font_color_hover);
+	theme->set_color("font_color_bg", "Tabs", control_font_color_low);
+	theme->set_color("font_color_disabled", "Tabs", control_font_color_disabled);
 
-	t->set_constant("top_margin", "Tabs", 24 * scale);
-	t->set_constant("label_valign_fg", "Tabs", 0 * scale);
-	t->set_constant("label_valign_bg", "Tabs", 2 * scale);
-	t->set_constant("hseparation", "Tabs", 4 * scale);
+	theme->set_constant("top_margin", "Tabs", 24 * scale);
+	theme->set_constant("label_valign_fg", "Tabs", 0 * scale);
+	theme->set_constant("label_valign_bg", "Tabs", 2 * scale);
+	theme->set_constant("hseparation", "Tabs", 4 * scale);
 
 	// Separators
 
-	t->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
-	t->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
+	theme->set_stylebox("separator", "HSeparator", make_stylebox(vseparator_png, 3, 3, 3, 3));
+	theme->set_stylebox("separator", "VSeparator", make_stylebox(hseparator_png, 3, 3, 3, 3));
 
-	t->set_icon("close", "Icons", make_icon(icon_close_png));
-	t->set_font("normal", "Fonts", default_font);
-	t->set_font("large", "Fonts", large_font);
+	theme->set_icon("close", "Icons", make_icon(icon_close_png));
+	theme->set_font("normal", "Fonts", default_font);
+	theme->set_font("large", "Fonts", large_font);
 
-	t->set_constant("separation", "HSeparator", 4 * scale);
-	t->set_constant("separation", "VSeparator", 4 * scale);
+	theme->set_constant("separation", "HSeparator", 4 * scale);
+	theme->set_constant("separation", "VSeparator", 4 * scale);
 
 	// Dialogs
 
-	t->set_constant("margin", "Dialogs", 8 * scale);
-	t->set_constant("button_margin", "Dialogs", 32 * scale);
+	theme->set_constant("margin", "Dialogs", 8 * scale);
+	theme->set_constant("button_margin", "Dialogs", 32 * scale);
 
 	// FileDialog
 
-	t->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
-	t->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
+	theme->set_icon("folder", "FileDialog", make_icon(icon_folder_png));
+	theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7));
 
 	// colorPicker
 
-	t->set_constant("margin", "ColorPicker", 4 * scale);
-	t->set_constant("sv_width", "ColorPicker", 256 * scale);
-	t->set_constant("sv_height", "ColorPicker", 256 * scale);
-	t->set_constant("h_width", "ColorPicker", 30 * scale);
-	t->set_constant("label_width", "ColorPicker", 10 * scale);
+	theme->set_constant("margin", "ColorPicker", 4 * scale);
+	theme->set_constant("sv_width", "ColorPicker", 256 * scale);
+	theme->set_constant("sv_height", "ColorPicker", 256 * scale);
+	theme->set_constant("h_width", "ColorPicker", 30 * scale);
+	theme->set_constant("label_width", "ColorPicker", 10 * scale);
 
-	t->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
-	t->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
-	t->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
-	t->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
+	theme->set_icon("screen_picker", "ColorPicker", make_icon(icon_color_pick_png));
+	theme->set_icon("add_preset", "ColorPicker", make_icon(icon_add_png));
+	theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png));
+	theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png));
 
 	// TooltipPanel
 
@@ -780,111 +780,111 @@ void fill_default_theme(Ref<Theme> &t, const Ref<Font> &default_font, const Ref<
 	for (int i = 0; i < 4; i++)
 		style_tt->set_expand_margin_size((Margin)i, 4 * scale);
 
-	t->set_stylebox("panel", "TooltipPanel", style_tt);
+	theme->set_stylebox("panel", "TooltipPanel", style_tt);
 
-	t->set_font("font", "TooltipLabel", default_font);
+	theme->set_font("font", "TooltipLabel", default_font);
 
-	t->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
-	t->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1));
+	theme->set_color("font_color", "TooltipLabel", Color(0, 0, 0));
+	theme->set_color("font_color_shadow", "TooltipLabel", Color(0, 0, 0, 0.1));
 
-	t->set_constant("shadow_offset_x", "TooltipLabel", 1);
-	t->set_constant("shadow_offset_y", "TooltipLabel", 1);
+	theme->set_constant("shadow_offset_x", "TooltipLabel", 1);
+	theme->set_constant("shadow_offset_y", "TooltipLabel", 1);
 
 	// RichTextLabel
 
-	t->set_stylebox("focus", "RichTextLabel", focus);
+	theme->set_stylebox("focus", "RichTextLabel", focus);
 
-	t->set_font("normal_font", "RichTextLabel", default_font);
-	t->set_font("bold_font", "RichTextLabel", default_font);
-	t->set_font("italics_font", "RichTextLabel", default_font);
-	t->set_font("bold_italics_font", "RichTextLabel", default_font);
-	t->set_font("mono_font", "RichTextLabel", default_font);
+	theme->set_font("normal_font", "RichTextLabel", default_font);
+	theme->set_font("bold_font", "RichTextLabel", default_font);
+	theme->set_font("italics_font", "RichTextLabel", default_font);
+	theme->set_font("bold_italics_font", "RichTextLabel", default_font);
+	theme->set_font("mono_font", "RichTextLabel", default_font);
 
-	t->set_color("default_color", "RichTextLabel", control_font_color);
-	t->set_color("font_color_selected", "RichTextLabel", font_color_selection);
-	t->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
+	theme->set_color("default_color", "RichTextLabel", control_font_color);
+	theme->set_color("font_color_selected", "RichTextLabel", font_color_selection);
+	theme->set_color("selection_color", "RichTextLabel", Color(0.1, 0.1, 1, 0.8));
 
-	t->set_constant("line_separation", "RichTextLabel", 1 * scale);
-	t->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
-	t->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
+	theme->set_constant("line_separation", "RichTextLabel", 1 * scale);
+	theme->set_constant("table_hseparation", "RichTextLabel", 3 * scale);
+	theme->set_constant("table_vseparation", "RichTextLabel", 3 * scale);
 
 	// Containers
 
-	t->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
-	t->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
-
-	t->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
-	t->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
-
-	t->set_constant("separation", "HBoxContainer", 4 * scale);
-	t->set_constant("separation", "VBoxContainer", 4 * scale);
-	t->set_constant("margin_left", "MarginContainer", 8 * scale);
-	t->set_constant("margin_top", "MarginContainer", 0 * scale);
-	t->set_constant("margin_right", "MarginContainer", 0 * scale);
-	t->set_constant("margin_bottom", "MarginContainer", 0 * scale);
-	t->set_constant("hseparation", "GridContainer", 4 * scale);
-	t->set_constant("vseparation", "GridContainer", 4 * scale);
-	t->set_constant("separation", "HSplitContainer", 12 * scale);
-	t->set_constant("separation", "VSplitContainer", 12 * scale);
-	t->set_constant("autohide", "HSplitContainer", 1 * scale);
-	t->set_constant("autohide", "VSplitContainer", 1 * scale);
+	theme->set_stylebox("bg", "VSplitContainer", make_stylebox(vsplit_bg_png, 1, 1, 1, 1));
+	theme->set_stylebox("bg", "HSplitContainer", make_stylebox(hsplit_bg_png, 1, 1, 1, 1));
+
+	theme->set_icon("grabber", "VSplitContainer", make_icon(vsplitter_png));
+	theme->set_icon("grabber", "HSplitContainer", make_icon(hsplitter_png));
+
+	theme->set_constant("separation", "HBoxContainer", 4 * scale);
+	theme->set_constant("separation", "VBoxContainer", 4 * scale);
+	theme->set_constant("margin_left", "MarginContainer", 8 * scale);
+	theme->set_constant("margin_top", "MarginContainer", 0 * scale);
+	theme->set_constant("margin_right", "MarginContainer", 0 * scale);
+	theme->set_constant("margin_bottom", "MarginContainer", 0 * scale);
+	theme->set_constant("hseparation", "GridContainer", 4 * scale);
+	theme->set_constant("vseparation", "GridContainer", 4 * scale);
+	theme->set_constant("separation", "HSplitContainer", 12 * scale);
+	theme->set_constant("separation", "VSplitContainer", 12 * scale);
+	theme->set_constant("autohide", "HSplitContainer", 1 * scale);
+	theme->set_constant("autohide", "VSplitContainer", 1 * scale);
 
 	// HButtonArray
-	t->set_stylebox("normal", "HButtonArray", sb_button_normal);
-	t->set_stylebox("selected", "HButtonArray", sb_button_pressed);
-	t->set_stylebox("hover", "HButtonArray", sb_button_hover);
+	theme->set_stylebox("normal", "HButtonArray", sb_button_normal);
+	theme->set_stylebox("selected", "HButtonArray", sb_button_pressed);
+	theme->set_stylebox("hover", "HButtonArray", sb_button_hover);
 
-	t->set_font("font", "HButtonArray", default_font);
-	t->set_font("font_selected", "HButtonArray", default_font);
+	theme->set_font("font", "HButtonArray", default_font);
+	theme->set_font("font_selected", "HButtonArray", default_font);
 
-	t->set_color("font_color", "HButtonArray", control_font_color_low);
-	t->set_color("font_color_selected", "HButtonArray", control_font_color_hover);
+	theme->set_color("font_color", "HButtonArray", control_font_color_low);
+	theme->set_color("font_color_selected", "HButtonArray", control_font_color_hover);
 
-	t->set_constant("icon_separator", "HButtonArray", 2 * scale);
-	t->set_constant("button_separator", "HButtonArray", 4 * scale);
+	theme->set_constant("icon_separator", "HButtonArray", 2 * scale);
+	theme->set_constant("button_separator", "HButtonArray", 4 * scale);
 
-	t->set_stylebox("focus", "HButtonArray", focus);
+	theme->set_stylebox("focus", "HButtonArray", focus);
 
 	// VButtonArray
 
-	t->set_stylebox("normal", "VButtonArray", sb_button_normal);
-	t->set_stylebox("selected", "VButtonArray", sb_button_pressed);
-	t->set_stylebox("hover", "VButtonArray", sb_button_hover);
+	theme->set_stylebox("normal", "VButtonArray", sb_button_normal);
+	theme->set_stylebox("selected", "VButtonArray", sb_button_pressed);
+	theme->set_stylebox("hover", "VButtonArray", sb_button_hover);
 
-	t->set_font("font", "VButtonArray", default_font);
-	t->set_font("font_selected", "VButtonArray", default_font);
+	theme->set_font("font", "VButtonArray", default_font);
+	theme->set_font("font_selected", "VButtonArray", default_font);
 
-	t->set_color("font_color", "VButtonArray", control_font_color_low);
-	t->set_color("font_color_selected", "VButtonArray", control_font_color_hover);
+	theme->set_color("font_color", "VButtonArray", control_font_color_low);
+	theme->set_color("font_color_selected", "VButtonArray", control_font_color_hover);
 
-	t->set_constant("icon_separator", "VButtonArray", 2 * scale);
-	t->set_constant("button_separator", "VButtonArray", 4 * scale);
+	theme->set_constant("icon_separator", "VButtonArray", 2 * scale);
+	theme->set_constant("button_separator", "VButtonArray", 4 * scale);
 
-	t->set_stylebox("focus", "VButtonArray", focus);
+	theme->set_stylebox("focus", "VButtonArray", focus);
 
 	// ReferenceRect
 
 	Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8);
 	ttnc->set_draw_center(false);
 
-	t->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
-	t->set_stylebox("panelnc", "Panel", ttnc);
-	t->set_stylebox("panelf", "Panel", tc_sb);
+	theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4));
+	theme->set_stylebox("panelnc", "Panel", ttnc);
+	theme->set_stylebox("panelf", "Panel", tc_sb);
 
 	Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7);
-	t->set_stylebox("panel", "PanelContainer", sb_pc);
-
-	t->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
-	t->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
-	t->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
-	t->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
-	t->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
-	t->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
-	t->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
-	t->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
-	t->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
-
-	t->set_icon("logo", "Icons", make_icon(logo_png));
+	theme->set_stylebox("panel", "PanelContainer", sb_pc);
+
+	theme->set_icon("minus", "GraphEdit", make_icon(icon_zoom_less_png));
+	theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png));
+	theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png));
+	theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_png));
+	theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5));
+	theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05));
+	theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2));
+	theme->set_constant("bezier_len_pos", "GraphEdit", 80 * scale);
+	theme->set_constant("bezier_len_neg", "GraphEdit", 160 * scale);
+
+	theme->set_icon("logo", "Icons", make_icon(logo_png));
 
 	// Theme
 

+ 5 - 5
scene/resources/dynamic_font.cpp

@@ -43,10 +43,10 @@ bool DynamicFontData::CacheID::operator<(CacheID right) const {
 	return false;
 }
 
-Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_id) {
+Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_cache_id) {
 
-	if (size_cache.has(p_id)) {
-		return Ref<DynamicFontAtSize>(size_cache[p_id]);
+	if (size_cache.has(p_cache_id)) {
+		return Ref<DynamicFontAtSize>(size_cache[p_cache_id]);
 	}
 
 	Ref<DynamicFontAtSize> dfas;
@@ -55,8 +55,8 @@ Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(CacheID p_id)
 
 	dfas->font = Ref<DynamicFontData>(this);
 
-	size_cache[p_id] = dfas.ptr();
-	dfas->id = p_id;
+	size_cache[p_cache_id] = dfas.ptr();
+	dfas->id = p_cache_id;
 	dfas->_load();
 
 	return dfas;

+ 1 - 1
scene/resources/dynamic_font.h

@@ -72,7 +72,7 @@ private:
 
 	friend class DynamicFont;
 
-	Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache);
+	Ref<DynamicFontAtSize> _get_dynamic_font_at_size(CacheID p_cache_id);
 
 protected:
 	static void _bind_methods();

+ 2 - 2
scene/resources/environment.h

@@ -224,10 +224,10 @@ public:
 	void set_ssr_max_steps(int p_steps);
 	int get_ssr_max_steps() const;
 
-	void set_ssr_fade_in(float p_transition);
+	void set_ssr_fade_in(float p_fade_in);
 	float get_ssr_fade_in() const;
 
-	void set_ssr_fade_out(float p_transition);
+	void set_ssr_fade_out(float p_fade_out);
 	float get_ssr_fade_out() const;
 
 	void set_ssr_depth_tolerance(float p_depth_tolerance);

+ 4 - 4
scene/resources/font.cpp

@@ -179,14 +179,14 @@ Vector<Variant> BitmapFont::_get_textures() const {
 	return rtextures;
 }
 
-Error BitmapFont::create_from_fnt(const String &p_string) {
+Error BitmapFont::create_from_fnt(const String &p_file) {
 	//fnt format used by angelcode bmfont
 	//http://www.angelcode.com/products/bmfont/
 
-	FileAccess *f = FileAccess::open(p_string, FileAccess::READ);
+	FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
 
 	if (!f) {
-		ERR_EXPLAIN("Can't open font: " + p_string);
+		ERR_EXPLAIN("Can't open font: " + p_file);
 		ERR_FAIL_V(ERR_FILE_NOT_FOUND);
 	}
 
@@ -255,7 +255,7 @@ Error BitmapFont::create_from_fnt(const String &p_string) {
 			if (keys.has("file")) {
 
 				String file = keys["file"];
-				file = p_string.get_base_dir() + "/" + file;
+				file = p_file.get_base_dir() + "/" + file;
 				Ref<Texture> tex = ResourceLoader::load(file);
 				if (tex.is_null()) {
 					ERR_PRINT("Can't load font texture!");

+ 1 - 1
scene/resources/material.h

@@ -431,7 +431,7 @@ public:
 	void set_depth_deep_parallax_max_layers(int p_layer);
 	int get_depth_deep_parallax_max_layers() const;
 
-	void set_subsurface_scattering_strength(float p_strength);
+	void set_subsurface_scattering_strength(float p_subsurface_scattering_strength);
 	float get_subsurface_scattering_strength() const;
 
 	void set_refraction(float p_refraction);

+ 1 - 1
scene/resources/mesh.h

@@ -187,7 +187,7 @@ public:
 	int get_surface_count() const;
 	void surface_remove(int p_idx);
 
-	void surface_set_custom_aabb(int p_surface, const Rect3 &p_aabb); //only recognized by driver
+	void surface_set_custom_aabb(int p_idx, const Rect3 &p_aabb); //only recognized by driver
 
 	int surface_get_array_len(int p_idx) const;
 	int surface_get_array_index_len(int p_idx) const;

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