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@@ -321,21 +321,24 @@ void SceneMultiplayer::_process_sys(int p_from, const uint8_t *p_packet, int p_p
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multiplayer_peer->set_transfer_mode(p_mode);
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multiplayer_peer->set_transfer_channel(p_channel);
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if (peer > 0) {
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+ // Single destination.
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multiplayer_peer->set_target_peer(peer);
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_send(data.ptr(), relay_buffer->get_position());
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} else {
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+ // Multiple destinations.
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for (const int &P : connected_peers) {
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// Not to sender, nor excluded.
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- if (P == p_from || (peer < 0 && P != -peer)) {
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+ if (P == p_from || P == -peer) {
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continue;
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}
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multiplayer_peer->set_target_peer(P);
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_send(data.ptr(), relay_buffer->get_position());
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}
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- }
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- if (peer == 0 || peer == -1) {
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- should_process = true;
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- peer = p_from; // Process as the source.
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+ if (peer != -1) {
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+ // The server is one of the targets, process the packet with sender as source.
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+ should_process = true;
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+ peer = p_from;
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+ }
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}
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} else {
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ERR_FAIL_COND(p_from != 1); // Bug.
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