(cherry picked from commit 6aecf91e4f3d6d8a89b93fc549132a049478e73a)
@@ -1963,6 +1963,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
#endif
node = res->instance(ges);
ERR_FAIL_COND_V(!node, nullptr);
+ node->set_scene_instance_load_placeholder(get_scene_instance_load_placeholder());
instanced = true;