Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Haoyu Qiu 08af6e0407 Replicate load-as-placeholder state on node duplication 3 gadi atpakaļ
.github cf76e1e001 CI: Update links to regression test project and prebuilt SwiftShader 3 gadi atpakaļ
core d76a26e086 Bump mbedTLS version to 2.28.0 (new LTS). 3 gadi atpakaļ
doc 986b99ed5c Mention that modifying text erases BBCode stacks 3 gadi atpakaļ
drivers 11a3fabc92 Merge pull request #56843 from Calinou/ssr-fix-background-line 3 gadi atpakaļ
editor 7bd13a4325 Automatically go up if current dir was deleted 3 gadi atpakaļ
main c938104a88 Merge pull request #56630 from Pineapple/replace-find-last 3 gadi atpakaļ
misc a627cdafc5 Update copyright statements to 2022 3 gadi atpakaļ
modules d4790455ba Fix marshaling values of generic Godot Dictionary 3 gadi atpakaļ
platform c938104a88 Merge pull request #56630 from Pineapple/replace-find-last 3 gadi atpakaļ
scene 08af6e0407 Replicate load-as-placeholder state on node duplication 3 gadi atpakaļ
servers a627cdafc5 Update copyright statements to 2022 3 gadi atpakaļ
thirdparty 4f1e33b556 freetype: Update to upstream version 2.11.1 3 gadi atpakaļ
.clang-format 87c80f529f clang-format: Enable `BreakBeforeTernaryOperators` 3 gadi atpakaļ
.clang-tidy 140350d767 Style: Enforce braces around if blocks and loops 4 gadi atpakaļ
.editorconfig 17551fe29e [3.x] Add a simple C# .editorconfig 4 gadi atpakaļ
.gitattributes fd942cd465 Upgrade Android Gradle to version 7.2 3 gadi atpakaļ
.gitignore 8c22d5a973 gitignore: Ignore Kate swap files 4 gadi atpakaļ
.mailmap 9c04c75e7d Update AUTHORS and DONORS list 3 gadi atpakaļ
AUTHORS.md 9c04c75e7d Update AUTHORS and DONORS list 3 gadi atpakaļ
CHANGELOG.md 206ba70f4b Bump version to 3.4-stable \o/ 3 gadi atpakaļ
CONTRIBUTING.md 2e9c6a5129 Link to Godot Contributors Chat instead of IRC 4 gadi atpakaļ
COPYRIGHT.txt 4f1e33b556 freetype: Update to upstream version 2.11.1 3 gadi atpakaļ
DONORS.md 9c04c75e7d Update AUTHORS and DONORS list 3 gadi atpakaļ
LICENSE.txt a627cdafc5 Update copyright statements to 2022 3 gadi atpakaļ
LOGO_LICENSE.md 796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 gadi atpakaļ
README.md d250d910bc README updates and improvements, link license page 3 gadi atpakaļ
SConstruct 89da3d7103 Improve error when attempting to build with `tools=yes target=release` 3 gadi atpakaļ
compat.py c87b4f9d71 SCons: Fix python2 compatibility after #37198 and #37248 5 gadi atpakaļ
gles_builders.py 4c710780d4 Implement async shader compilation plus caching for GL ES 3 3 gadi atpakaļ
icon.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 gadi atpakaļ
icon.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 gadi atpakaļ
icon_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 gadi atpakaļ
icon_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 gadi atpakaļ
logo.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 gadi atpakaļ
logo.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face 4 gadi atpakaļ
logo_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 gadi atpakaļ
logo_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md 4 gadi atpakaļ
methods.py 0cdcf1154f Allow dehardcoding documentation branch and URL in docs links 3 gadi atpakaļ
platform_methods.py 7bf9787921 SCons: Format buildsystem files with psf/black 5 gadi atpakaļ
version.py a627cdafc5 Update copyright statements to 2022 3 gadi atpakaļ

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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