Forráskód Böngészése

Tool Mode for Visualscript

Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono
Swarnim Arun 6 éve
szülő
commit
097f47f064

+ 13 - 2
modules/visual_script/visual_script.cpp

@@ -579,6 +579,10 @@ void VisualScript::get_data_connection_list(const StringName &p_func, List<DataC
 	}
 }
 
+void VisualScript::set_tool_enabled(bool p_enabled) {
+	is_tool_script = p_enabled;
+}
+
 void VisualScript::add_variable(const StringName &p_name, const Variant &p_default_value, bool p_export) {
 
 	ERR_FAIL_COND(instances.size());
@@ -895,7 +899,7 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
 
 #ifdef TOOLS_ENABLED
 
-	if (!ScriptServer::is_scripting_enabled()) {
+	if (!ScriptServer::is_scripting_enabled() && !is_tool_script) {
 
 		PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(VisualScriptLanguage::singleton, Ref<Script>((Script *)this), p_this));
 		placeholders.insert(sins);
@@ -959,7 +963,7 @@ Error VisualScript::reload(bool p_keep_state) {
 
 bool VisualScript::is_tool() const {
 
-	return false;
+	return is_tool_script;
 }
 
 bool VisualScript::is_valid() const {
@@ -1165,6 +1169,11 @@ void VisualScript::_set_data(const Dictionary &p_data) {
 			data_connect(name, data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]);
 		}
 	}
+
+	if (d.has("is_tool_script"))
+		is_tool_script = d["is_tool_script"];
+	else
+		is_tool_script = false;
 }
 
 Dictionary VisualScript::_get_data() const {
@@ -1247,6 +1256,8 @@ Dictionary VisualScript::_get_data() const {
 
 	d["functions"] = funcs;
 
+	d["is_tool_script"] = is_tool_script;
+
 	return d;
 }
 

+ 3 - 0
modules/visual_script/visual_script.h

@@ -247,6 +247,8 @@ private:
 
 	Map<Object *, VisualScriptInstance *> instances;
 
+	bool is_tool_script;
+
 #ifdef TOOLS_ENABLED
 	Set<PlaceHolderScriptInstance *> placeholders;
 	//void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
@@ -273,6 +275,7 @@ public:
 	Vector2 get_function_scroll(const StringName &p_name) const;
 	void get_function_list(List<StringName> *r_functions) const;
 	int get_function_node_id(const StringName &p_name) const;
+	void set_tool_enabled(bool p_enabled);
 
 	void add_node(const StringName &p_func, int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos = Point2());
 	void remove_node(const StringName &p_func, int p_id);

+ 10 - 0
modules/visual_script/visual_script_editor.cpp

@@ -2226,6 +2226,10 @@ void VisualScriptEditor::_change_base_type() {
 	select_base_type->popup_create(true, true);
 }
 
+void VisualScriptEditor::_toggle_tool_script() {
+	script->set_tool_enabled(!script->is_tool());
+}
+
 void VisualScriptEditor::clear_edit_menu() {
 	memdelete(edit_menu);
 	memdelete(left_vsplit);
@@ -3447,6 +3451,7 @@ void VisualScriptEditor::_bind_methods() {
 	ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
 	ClassDB::bind_method("_change_base_type", &VisualScriptEditor::_change_base_type);
 	ClassDB::bind_method("_change_base_type_callback", &VisualScriptEditor::_change_base_type_callback);
+	ClassDB::bind_method("_toggle_tool_script", &VisualScriptEditor::_toggle_tool_script);
 	ClassDB::bind_method("_node_selected", &VisualScriptEditor::_node_selected);
 	ClassDB::bind_method("_node_moved", &VisualScriptEditor::_node_moved);
 	ClassDB::bind_method("_move_node", &VisualScriptEditor::_move_node);
@@ -3532,6 +3537,11 @@ VisualScriptEditor::VisualScriptEditor() {
 	left_vb->set_v_size_flags(SIZE_EXPAND_FILL);
 	//left_vb->set_custom_minimum_size(Size2(230, 1) * EDSCALE);
 
+	CheckButton *tool_script_check = memnew(CheckButton);
+	tool_script_check->set_text(TTR("Make Tool:"));
+	left_vb->add_child(tool_script_check);
+	tool_script_check->connect("pressed", this, "_toggle_tool_script");
+
 	base_type_select = memnew(Button);
 	left_vb->add_margin_child(TTR("Base Type:"), base_type_select);
 	base_type_select->connect("pressed", this, "_change_base_type");

+ 1 - 0
modules/visual_script/visual_script_editor.h

@@ -186,6 +186,7 @@ class VisualScriptEditor : public ScriptEditorBase {
 	void _node_filter_changed(const String &p_text);
 	void _change_base_type_callback();
 	void _change_base_type();
+	void _toggle_tool_script();
 	void _member_selected();
 	void _member_edited();