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@@ -87,14 +87,14 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
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status.pressed = !status.pressed;
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status.pressed = !status.pressed;
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pressed();
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pressed();
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- if (get_script_instance()) {
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- Variant::CallError ce;
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- get_script_instance()->call(SceneStringNames::get_singleton()->_pressed, NULL, 0, ce);
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- }
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+
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emit_signal("pressed");
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emit_signal("pressed");
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_unpress_group();
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_unpress_group();
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toggled(status.pressed);
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toggled(status.pressed);
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+ if (get_script_instance()) {
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+ get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
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+ }
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emit_signal("toggled", status.pressed);
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emit_signal("toggled", status.pressed);
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}
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}
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@@ -143,10 +143,10 @@ void BaseButton::_gui_input(Ref<InputEvent> p_event) {
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emit_signal("pressed");
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emit_signal("pressed");
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toggled(status.pressed);
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toggled(status.pressed);
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- emit_signal("toggled", status.pressed);
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if (get_script_instance()) {
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if (get_script_instance()) {
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get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
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get_script_instance()->call(SceneStringNames::get_singleton()->_toggled, status.pressed);
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}
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}
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+ emit_signal("toggled", status.pressed);
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}
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}
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_unpress_group();
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_unpress_group();
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