|
@@ -1125,7 +1125,7 @@ void CPUParticles3D::_particles_process(double p_delta) {
|
|
|
//turn particle by rotation in Y
|
|
|
if (particle_flags[PARTICLE_FLAG_ROTATE_Y]) {
|
|
|
Basis rot_y(Vector3(0, 1, 0), p.custom[0]);
|
|
|
- p.transform.basis = p.transform.basis * rot_y;
|
|
|
+ p.transform.basis = rot_y;
|
|
|
}
|
|
|
}
|
|
|
|