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Move core thirdparty files to thirdparty/{minizip,misc}

Rémi Verschelde 8 lat temu
rodzic
commit
2398eb6ed4
43 zmienionych plików z 145 dodań i 38 usunięć
  1. 42 3
      core/SCsub
  2. 3 1
      core/bind/core_bind.cpp
  3. 2 1
      core/image.cpp
  4. 0 2
      core/io/SCsub
  5. 5 3
      core/io/compression.cpp
  6. 7 4
      core/io/file_access_encrypted.cpp
  7. 3 1
      core/io/file_access_zip.h
  8. 0 5
      core/io/sha-README.md
  9. 3 2
      core/io/zip_io.h
  10. 2 1
      core/math/math_funcs.h
  11. 4 2
      core/os/file_access.cpp
  12. 3 2
      core/ustring.cpp
  13. 3 1
      editor/editor_export.cpp
  14. 3 1
      editor/io_plugins/editor_texture_import_plugin.cpp
  15. 5 4
      platform/uwp/export/export.cpp
  16. 4 1
      scene/2d/collision_polygon_2d.cpp
  17. 3 1
      scene/2d/navigation_polygon.cpp
  18. 52 0
      thirdparty/README.md
  19. 0 0
      thirdparty/minizip/LICENSE-InfoZip.txt
  20. 0 0
      thirdparty/minizip/LICENSE-MiniZip.txt
  21. 0 0
      thirdparty/minizip/crypt.h
  22. 0 0
      thirdparty/minizip/ioapi.c
  23. 0 0
      thirdparty/minizip/ioapi.h
  24. 0 0
      thirdparty/minizip/unzip.c
  25. 0 0
      thirdparty/minizip/unzip.h
  26. 0 0
      thirdparty/minizip/zip.c
  27. 0 0
      thirdparty/minizip/zip.h
  28. 0 0
      thirdparty/misc/aes256.cpp
  29. 0 0
      thirdparty/misc/aes256.h
  30. 0 0
      thirdparty/misc/base64.c
  31. 0 0
      thirdparty/misc/base64.h
  32. 0 0
      thirdparty/misc/fastlz.c
  33. 0 0
      thirdparty/misc/fastlz.h
  34. 0 0
      thirdparty/misc/hq2x.cpp
  35. 0 0
      thirdparty/misc/hq2x.h
  36. 1 3
      thirdparty/misc/md5.cpp
  37. 0 0
      thirdparty/misc/md5.h
  38. 0 0
      thirdparty/misc/pcg.cpp
  39. 0 0
      thirdparty/misc/pcg.h
  40. 0 0
      thirdparty/misc/sha256.c
  41. 0 0
      thirdparty/misc/sha256.h
  42. 0 0
      thirdparty/misc/triangulator.cpp
  43. 0 0
      thirdparty/misc/triangulator.h

+ 42 - 3
core/SCsub

@@ -5,6 +5,7 @@ Import('env')
 env.core_sources = []
 
 
+# Generate global defaults
 gd_call = ""
 gd_inc = ""
 
@@ -21,6 +22,8 @@ f = open("global_defaults.cpp", "wb")
 f.write(gd_cpp)
 f.close()
 
+
+# Generate AES256 script encryption key
 import os
 txt = "0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0"
 if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
@@ -49,20 +52,56 @@ f.write("#include \"global_config.h\"\nuint8_t script_encryption_key[32]={" + tx
 f.close()
 
 
+# Add required thirdparty code. Header paths are hardcoded, we don't need to append
+# to the include path (saves a few chars on the compiler invocation for touchy MSVC...)
+thirdparty_dir = "#thirdparty/misc/"
+thirdparty_sources = [
+	# C sources
+	"base64.c",
+	"fastlz.c",
+	"sha256.c",
+
+	# C++ sources
+	"aes256.cpp",
+	"hq2x.cpp",
+	"md5.cpp",
+	"pcg.cpp",
+	"triangulator.cpp",
+]
+thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+env.add_source_files(env.core_sources, thirdparty_sources)
+
+# Minizip library, can be unbundled in theory
+# However, our version has some custom modifications, so it won't compile with the system one
+thirdparty_minizip_dir = "#thirdparty/minizip/"
+thirdparty_minizip_sources = [
+	"ioapi.c",
+	"unzip.c",
+	"zip.c",
+]
+thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
+env.add_source_files(env.core_sources, thirdparty_minizip_sources)
+
+
+# Godot's own source
 env.add_source_files(env.core_sources, "*.cpp")
 
 
-Export('env')
-
+# Make binders
 import make_binders
 env.Command(['method_bind.inc', 'method_bind_ext.inc'], 'make_binders.py', make_binders.run)
 
+
+# Chain load SCsubs
 SConscript('os/SCsub')
 SConscript('math/SCsub')
 SConscript('io/SCsub')
 SConscript('bind/SCsub')
 SConscript('helper/SCsub')
 
-lib = env.Library("core", env.core_sources)
 
+# Build it all as a library
+lib = env.Library("core", env.core_sources)
 env.Prepend(LIBS=[lib])
+
+Export('env')

+ 3 - 1
core/bind/core_bind.cpp

@@ -28,14 +28,16 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "core_bind.h"
+
 #include "core/global_config.h"
 #include "geometry.h"
-#include "io/base64.h"
 #include "io/file_access_encrypted.h"
 #include "io/marshalls.h"
 #include "os/keyboard.h"
 #include "os/os.h"
 
+#include "thirdparty/misc/base64.h"
+
 /**
  *  Time constants borrowed from loc_time.h
  */

+ 2 - 1
core/image.cpp

@@ -32,9 +32,10 @@
 #include "core/io/image_loader.h"
 #include "core/os/copymem.h"
 #include "hash_map.h"
-#include "hq2x.h"
 #include "print_string.h"
 
+#include "thirdparty/misc/hq2x.h"
+
 #include <stdio.h>
 
 const char *Image::format_names[Image::FORMAT_MAX] = {

+ 0 - 2
core/io/SCsub

@@ -3,7 +3,5 @@
 Import('env')
 
 env.add_source_files(env.core_sources, "*.cpp")
-env.add_source_files(env.core_sources, "*.c")
-# env.core_sources.append("io/fastlz.c")
 
 Export('env')

+ 5 - 3
core/io/compression.cpp

@@ -28,12 +28,14 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "compression.h"
-#include "os/copymem.h"
-#include "zlib.h"
 
-#include "fastlz.h"
+#include "os/copymem.h"
 #include "zip_io.h"
 
+#include "thirdparty/misc/fastlz.h"
+
+#include <zlib.h>
+
 int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size, Mode p_mode) {
 
 	switch (p_mode) {

+ 7 - 4
core/io/file_access_encrypted.cpp

@@ -28,15 +28,18 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "file_access_encrypted.h"
-#include "aes256.h"
-#include "md5.h"
+
+#include "core/variant.h"
 #include "os/copymem.h"
 #include "print_string.h"
-#define COMP_MAGIC 0x43454447
 
-#include "core/variant.h"
+#include "thirdparty/misc/aes256.h"
+#include "thirdparty/misc/md5.h"
+
 #include <stdio.h>
 
+#define COMP_MAGIC 0x43454447
+
 Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8_t> &p_key, Mode p_mode) {
 
 	//print_line("open and parse!");

+ 3 - 1
core/io/file_access_zip.h

@@ -34,7 +34,9 @@
 
 #include "core/io/file_access_pack.h"
 #include "map.h"
-#include "unzip.h"
+
+#include "thirdparty/minizip/unzip.h"
+
 #include <stdlib.h>
 
 class ZipArchive : public PackSource {

+ 0 - 5
core/io/sha-README.md

@@ -1,5 +0,0 @@
-SHA256
-======
-
-SHA-256 implementation to compliment a portable byte-oriented AES-256 
-implementation in C at http://www.literatecode.com/aes256 

+ 3 - 2
core/io/zip_io.h

@@ -30,11 +30,12 @@
 #ifndef ZIP_IO_H
 #define ZIP_IO_H
 
-#include "io/unzip.h"
-#include "io/zip.h"
 #include "os/copymem.h"
 #include "os/file_access.h"
 
+#include "thirdparty/minizip/unzip.h"
+#include "thirdparty/minizip/zip.h"
+
 static void *zipio_open(void *data, const char *p_fname, int mode) {
 
 	FileAccess *&f = *(FileAccess **)data;

+ 2 - 1
core/math/math_funcs.h

@@ -31,9 +31,10 @@
 #define MATH_FUNCS_H
 
 #include "math_defs.h"
-#include "pcg.h"
 #include "typedefs.h"
 
+#include "thirdparty/misc/pcg.h"
+
 #include <float.h>
 #include <math.h>
 

+ 4 - 2
core/os/file_access.cpp

@@ -28,13 +28,15 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "file_access.h"
+
 #include "core/io/file_access_pack.h"
 #include "core/io/marshalls.h"
 #include "global_config.h"
-#include "io/md5.h"
-#include "io/sha256.h"
 #include "os/os.h"
 
+#include "thirdparty/misc/md5.h"
+#include "thirdparty/misc/sha256.h"
+
 FileAccess::CreateFunc FileAccess::create_func[ACCESS_MAX] = { 0, 0 };
 
 FileAccess::FileCloseFailNotify FileAccess::close_fail_notify = NULL;

+ 3 - 2
core/ustring.cpp

@@ -30,14 +30,15 @@
 #include "ustring.h"
 
 #include "color.h"
-#include "io/md5.h"
-#include "io/sha256.h"
 #include "math_funcs.h"
 #include "os/memory.h"
 #include "print_string.h"
 #include "ucaps.h"
 #include "variant.h"
 
+#include "thirdparty/misc/md5.h"
+#include "thirdparty/misc/sha256.h"
+
 #include <wchar.h>
 
 #ifndef NO_USE_STDLIB

+ 3 - 1
editor/editor_export.cpp

@@ -28,13 +28,13 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "editor_export.h"
+
 #include "editor/editor_file_system.h"
 #include "editor/plugins/script_editor_plugin.h"
 #include "editor_node.h"
 #include "editor_settings.h"
 #include "global_config.h"
 #include "io/config_file.h"
-#include "io/md5.h"
 #include "io/resource_loader.h"
 #include "io/resource_saver.h"
 #include "io/zip_io.h"
@@ -43,6 +43,8 @@
 #include "script_language.h"
 #include "version.h"
 
+#include "thirdparty/misc/md5.h"
+
 static int _get_pad(int p_alignment, int p_n) {
 
 	int rest = p_n % p_alignment;

+ 3 - 1
editor/io_plugins/editor_texture_import_plugin.cpp

@@ -28,6 +28,7 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "editor_texture_import_plugin.h"
+
 #if 0
 #include "editor/editor_node.h"
 #include "editor/editor_settings.h"
@@ -35,13 +36,14 @@
 #include "global_config.h"
 #include "io/image_loader.h"
 #include "io/marshalls.h"
-#include "io/md5.h"
 #include "io/resource_saver.h"
 #include "scene/gui/button_group.h"
 #include "scene/gui/check_button.h"
 #include "scene/gui/margin_container.h"
 #include "scene/io/resource_format_image.h"
 
+#include "thirdparty/misc/md5.h"
+
 static const char *flag_names[]={
 	("Streaming Format"),
 	("Fix Border Alpha"),

+ 5 - 4
platform/uwp/export/export.cpp

@@ -72,17 +72,18 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 #include "editor/editor_import_export.h"
 #include "editor/editor_node.h"
 #include "global_config.h"
-#include "io/base64.h"
 #include "io/marshalls.h"
-#include "io/sha256.h"
-#include "io/unzip.h"
-#include "io/zip.h"
 #include "io/zip_io.h"
 #include "object.h"
 #include "os/file_access.h"
 #include "platform/uwp/logo.h"
 #include "version.h"
 
+#include "thirdparty/minizip/unzip.h"
+#include "thirdparty/minizip/zip.h"
+#include "thirdparty/misc/base64.h"
+#include "thirdparty/misc/sha256.h"
+
 #include <zlib.h>
 
 // Capabilities

+ 4 - 1
scene/2d/collision_polygon_2d.cpp

@@ -28,10 +28,13 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "collision_polygon_2d.h"
+
 #include "collision_object_2d.h"
 #include "scene/resources/concave_polygon_shape_2d.h"
 #include "scene/resources/convex_polygon_shape_2d.h"
-#include "triangulator.h"
+
+#include "thirdparty/misc/triangulator.h"
+
 void CollisionPolygon2D::_add_to_collision_object(Object *p_obj) {
 
 	if (unparenting || !can_update_body)

+ 3 - 1
scene/2d/navigation_polygon.cpp

@@ -28,9 +28,11 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 #include "navigation_polygon.h"
+
 #include "core_string_names.h"
 #include "navigation2d.h"
-#include "triangulator.h"
+
+#include "thirdparty/misc/triangulator.h"
 
 void NavigationPolygon::set_vertices(const PoolVector<Vector2> &p_vertices) {
 

+ 52 - 0
thirdparty/README.md

@@ -142,6 +142,58 @@ changes to ensure they build for Javascript/HTML5. Those
 changes are marked with `// -- GODOT --` comments.
 
 
+## minizip
+
+- Upstream: http://www.zlib.net
+- Version: 1.2.4 (zlib contrib)
+- License: zlib
+
+Files extracted from the upstream source:
+
+- contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}
+
+Important: Some files have Godot-made changes for use in core/io.
+TODO: Properly sync with version 1.2.4 and document changes.
+
+
+## misc
+
+Collection of single-file libraries used in Godot.
+
+- `aes256.{cpp,h}`
+  * Upstream: http://www.literatecode.com/aes256
+  * Version: latest, as of April 2017
+  * License: ISC
+- `base64.{c,h}`
+  * Upstream: http://episec.com/people/edelkind/c.html
+  * Version: latest, as of April 2017
+  * License: Public Domain
+- `fastlz.{c,h}`
+  * Upstream: https://code.google.com/archive/p/fastlz
+  * Version: svn (r12)
+  * License: MIT
+- `hq2x.{cpp,h}`
+  * Upstream: https://github.com/brunexgeek/hqx
+  * Version: TBD, file structure differs
+  * License: Apache 2.0
+- `md5.{cpp,h}`
+  * Upstream: http://www.efgh.com/software/md5.htm
+  * Version: TBD, might not be latest from above URL
+  * License: RSA Message-Digest License
+- `pcg.{cpp,h}`
+  * Upstream: http://www.pcg-random.org
+  * Version: minimal C implemention, http://www.pcg-random.org/download.html
+  * License: Apache 2.0
+- `sha256.{c,h}`
+  * Upstream: https://github.com/ilvn/SHA256
+  * Version: git (35ff823, 2015)
+  * License: ISC
+- `triangulator.{cpp,h}`
+  * Upstream: https://github.com/ivanfratric/polypartition (`src/polypartition.cpp`)
+  * Version: TBD, class was renamed
+  * License: MIT
+
+
 ## openssl
 
 - Upstream: https://www.openssl.org

+ 0 - 0
core/io/LICENSE-InfoZip.txt → thirdparty/minizip/LICENSE-InfoZip.txt


+ 0 - 0
core/io/LICENSE-MiniZip.txt → thirdparty/minizip/LICENSE-MiniZip.txt


+ 0 - 0
core/io/crypt.h → thirdparty/minizip/crypt.h


+ 0 - 0
core/io/ioapi.c → thirdparty/minizip/ioapi.c


+ 0 - 0
core/io/ioapi.h → thirdparty/minizip/ioapi.h


+ 0 - 0
core/io/unzip.c → thirdparty/minizip/unzip.c


+ 0 - 0
core/io/unzip.h → thirdparty/minizip/unzip.h


+ 0 - 0
core/io/zip.c → thirdparty/minizip/zip.c


+ 0 - 0
core/io/zip.h → thirdparty/minizip/zip.h


+ 0 - 0
core/io/aes256.cpp → thirdparty/misc/aes256.cpp


+ 0 - 0
core/io/aes256.h → thirdparty/misc/aes256.h


+ 0 - 0
core/io/base64.c → thirdparty/misc/base64.c


+ 0 - 0
core/io/base64.h → thirdparty/misc/base64.h


+ 0 - 0
core/io/fastlz.c → thirdparty/misc/fastlz.c


+ 0 - 0
core/io/fastlz.h → thirdparty/misc/fastlz.h


+ 0 - 0
core/hq2x.cpp → thirdparty/misc/hq2x.cpp


+ 0 - 0
core/hq2x.h → thirdparty/misc/hq2x.h


+ 1 - 3
core/io/md5.cpp → thirdparty/misc/md5.cpp

@@ -1,5 +1,3 @@
-#include "md5.h"
-
 /*
  **********************************************************************
  ** md5.c                                                            **
@@ -34,7 +32,7 @@
  */
 
 /* -- include the following line if the md5.h header file is separate -- */
-/* #include "md5.h" */
+#include "md5.h"
 
 /* forward declaration */
 static void Transform (uint32_t *buf, uint32_t *in);

+ 0 - 0
core/io/md5.h → thirdparty/misc/md5.h


+ 0 - 0
core/math/pcg.cpp → thirdparty/misc/pcg.cpp


+ 0 - 0
core/math/pcg.h → thirdparty/misc/pcg.h


+ 0 - 0
core/io/sha256.c → thirdparty/misc/sha256.c


+ 0 - 0
core/io/sha256.h → thirdparty/misc/sha256.h


+ 0 - 0
core/math/triangulator.cpp → thirdparty/misc/triangulator.cpp


+ 0 - 0
core/math/triangulator.h → thirdparty/misc/triangulator.h