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Improve the error message displayed when the PCK file can't be found

This explains what to do if the executable was renamed, which is helpful
for people exporting projects.
Hugo Locurcio 5 vuotta sitten
vanhempi
commit
2423f75585
1 muutettua tiedostoa jossa 1 lisäystä ja 1 poistoa
  1. 1 1
      main/main.cpp

+ 1 - 1
main/main.cpp

@@ -854,7 +854,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 #ifdef TOOLS_ENABLED
 		editor = false;
 #else
-		String error_msg = "Error: Could not load game data at path '" + project_path + "'. Is the .pck file missing?\n";
+		const String error_msg = "Error: Couldn't load project data at path \"" + project_path + "\". Is the .pck file missing?\nIf you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).\n";
 		OS::get_singleton()->print("%s", error_msg.ascii().get_data());
 		OS::get_singleton()->alert(error_msg);