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@@ -30,60 +30,10 @@
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#include "editor_atlas_packer.h"
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#include "editor_atlas_packer.h"
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+#include "core/math/geometry_2d.h"
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#include "core/math/vector2.h"
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#include "core/math/vector2.h"
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#include "core/math/vector2i.h"
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#include "core/math/vector2i.h"
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-void EditorAtlasPacker::_plot_triangle(Ref<BitMap> p_bitmap, Vector2i *vertices) {
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- int width = p_bitmap->get_size().width;
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- int height = p_bitmap->get_size().height;
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- int x[3];
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- int y[3];
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-
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- for (int j = 0; j < 3; j++) {
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- x[j] = vertices[j].x;
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- y[j] = vertices[j].y;
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- }
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-
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- // sort the points vertically
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- if (y[1] > y[2]) {
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- SWAP(x[1], x[2]);
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- SWAP(y[1], y[2]);
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- }
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- if (y[0] > y[1]) {
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- SWAP(x[0], x[1]);
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- SWAP(y[0], y[1]);
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- }
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- if (y[1] > y[2]) {
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- SWAP(x[1], x[2]);
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- SWAP(y[1], y[2]);
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- }
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-
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- double dx_far = double(x[2] - x[0]) / (y[2] - y[0] + 1);
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- double dx_upper = double(x[1] - x[0]) / (y[1] - y[0] + 1);
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- double dx_low = double(x[2] - x[1]) / (y[2] - y[1] + 1);
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- double xf = x[0];
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- double xt = x[0] + dx_upper; // if y[0] == y[1], special case
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- for (int yi = y[0]; yi <= (y[2] > height - 1 ? height - 1 : y[2]); yi++) {
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- if (yi >= 0) {
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- for (int xi = (xf > 0 ? int(xf) : 0); xi <= (xt < width ? xt : width - 1); xi++) {
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- //pixels[int(x + y * width)] = color;
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-
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- p_bitmap->set_bit(Point2(xi, yi), true);
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- }
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-
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- for (int xi = (xf < width ? int(xf) : width - 1); xi >= (xt > 0 ? xt : 0); xi--) {
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- p_bitmap->set_bit(Point2(xi, yi), true);
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- }
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- }
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- xf += dx_far;
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- if (yi < y[1]) {
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- xt += dx_upper;
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- } else {
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- xt += dx_low;
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- }
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- }
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-}
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-
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void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size, int p_cell_resolution) {
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void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size, int p_cell_resolution) {
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int divide_by = MIN(64, p_cell_resolution);
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int divide_by = MIN(64, p_cell_resolution);
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Vector<PlottedBitmap> bitmaps;
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Vector<PlottedBitmap> bitmaps;
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@@ -122,10 +72,18 @@ void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_h
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Vector2 vtx = chart.vertices[chart.faces[j].vertex[k]];
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Vector2 vtx = chart.vertices[chart.faces[j].vertex[k]];
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vtx -= aabb.position;
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vtx -= aabb.position;
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vtx /= divide_by;
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vtx /= divide_by;
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+ vtx.x = MIN(vtx.x, w - 1);
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+ vtx.y = MIN(vtx.y, h - 1);
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v[k] = vtx;
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v[k] = vtx;
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}
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}
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- _plot_triangle(src_bitmap, v);
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+ for (int k = 0; k < 3; k++) {
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+ int l = k == 0 ? 2 : k - 1;
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+ Vector<Point2i> points = Geometry2D::bresenham_line(v[k], v[l]);
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+ for (Point2i point : points) {
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+ src_bitmap->set_bit(point, true);
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+ }
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+ }
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}
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}
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//src_bitmap->convert_to_image()->save_png("bitmap" + itos(i) + ".png");
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//src_bitmap->convert_to_image()->save_png("bitmap" + itos(i) + ".png");
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