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Tweak the GradientTexture property hint to follow CurveTexture

This prevents setting too large values and crashing the editor.

Very low values are also no longer allowed since they are generally
not detailed enough to represent complex gradients, leading to confusion.
Hugo Locurcio 4 years ago
parent
commit
2c7813385d
1 changed files with 3 additions and 3 deletions
  1. 3 3
      scene/resources/texture.cpp

+ 3 - 3
scene/resources/texture.cpp

@@ -1412,7 +1412,7 @@ void CurveTexture::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
 
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
 
@@ -1559,7 +1559,7 @@ void Curve3Texture::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_update"), &Curve3Texture::_update);
 
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
@@ -1762,7 +1762,7 @@ void GradientTexture::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
 
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
 }
 
 void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {