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Tweak the GradientTexture property hint to follow CurveTexture

This prevents setting too large values and crashing the editor.

Very low values are also no longer allowed since they are generally
not detailed enough to represent complex gradients, leading to confusion.
Hugo Locurcio 4 năm trước cách đây
mục cha
commit
2c7813385d
1 tập tin đã thay đổi với 3 bổ sung3 xóa
  1. 3 3
      scene/resources/texture.cpp

+ 3 - 3
scene/resources/texture.cpp

@@ -1412,7 +1412,7 @@ void CurveTexture::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_update"), &CurveTexture::_update);
 
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "RGB,Red"), "set_texture_mode", "get_texture_mode");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve", "get_curve");
 
@@ -1559,7 +1559,7 @@ void Curve3Texture::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_update"), &Curve3Texture::_update);
 
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "32,4096"), "set_width", "get_width");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_x", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_x", "get_curve_x");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_y", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_y", "get_curve_y");
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve_z", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_curve_z", "get_curve_z");
@@ -1762,7 +1762,7 @@ void GradientTexture::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_update"), &GradientTexture::_update);
 
 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
-	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,4096"), "set_width", "get_width");
 }
 
 void GradientTexture::set_gradient(Ref<Gradient> p_gradient) {