@@ -9355,7 +9355,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const
if (current_rt) {
x = current_clip->final_clip_rect.pos.x;
- y = viewport.height - (current_clip->final_clip_rect.pos.y + current_clip->final_clip_rect.size.y);
+ y = current_clip->final_clip_rect.pos.y;
w = current_clip->final_clip_rect.size.x;
h = current_clip->final_clip_rect.size.y;
}