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@@ -35,339 +35,304 @@
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#include "scene/3d/camera.h"
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#include "spatial_editor_plugin.h"
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-#if 0
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-
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void CollisionPolygonEditor::_notification(int p_what) {
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- switch(p_what) {
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+ switch (p_what) {
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case NOTIFICATION_READY: {
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- button_create->set_icon( get_icon("Edit","EditorIcons"));
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- button_edit->set_icon( get_icon("MovePoint","EditorIcons"));
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+ button_create->set_icon(get_icon("Edit", "EditorIcons"));
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+ button_edit->set_icon(get_icon("MovePoint", "EditorIcons"));
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button_edit->set_pressed(true);
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- get_tree()->connect("node_removed",this,"_node_removed");
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-
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+ get_tree()->connect("node_removed", this, "_node_removed");
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} break;
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case NOTIFICATION_PROCESS: {
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if (node->get_depth() != prev_depth) {
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_polygon_draw();
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- prev_depth=node->get_depth();
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+ prev_depth = node->get_depth();
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}
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} break;
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}
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-
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}
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void CollisionPolygonEditor::_node_removed(Node *p_node) {
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- if(p_node==node) {
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- node=NULL;
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- if (imgeom->get_parent()==p_node)
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+ if (p_node == node) {
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+ node = NULL;
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+ if (imgeom->get_parent() == p_node)
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p_node->remove_child(imgeom);
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hide();
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set_process(false);
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}
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-
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}
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-
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void CollisionPolygonEditor::_menu_option(int p_option) {
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- switch(p_option) {
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+ switch (p_option) {
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case MODE_CREATE: {
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- mode=MODE_CREATE;
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+ mode = MODE_CREATE;
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button_create->set_pressed(true);
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button_edit->set_pressed(false);
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} break;
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case MODE_EDIT: {
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- mode=MODE_EDIT;
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+ mode = MODE_EDIT;
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button_create->set_pressed(false);
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button_edit->set_pressed(true);
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} break;
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-
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}
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}
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void CollisionPolygonEditor::_wip_close() {
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undo_redo->create_action(TTR("Create Poly3D"));
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- undo_redo->add_undo_method(node,"set_polygon",node->get_polygon());
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- undo_redo->add_do_method(node,"set_polygon",wip);
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- undo_redo->add_do_method(this,"_polygon_draw");
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- undo_redo->add_undo_method(this,"_polygon_draw");
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+ undo_redo->add_undo_method(node, "set_polygon", node->get_polygon());
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+ undo_redo->add_do_method(node, "set_polygon", wip);
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+ undo_redo->add_do_method(this, "_polygon_draw");
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+ undo_redo->add_undo_method(this, "_polygon_draw");
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wip.clear();
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- wip_active=false;
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- mode=MODE_EDIT;
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+ wip_active = false;
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+ mode = MODE_EDIT;
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button_edit->set_pressed(true);
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button_create->set_pressed(false);
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- edited_point=-1;
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+ edited_point = -1;
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undo_redo->commit_action();
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-
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}
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-bool CollisionPolygonEditor::forward_spatial_gui_input(Camera* p_camera,const InputEvent& p_event) {
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+bool CollisionPolygonEditor::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) {
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if (!node)
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return false;
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Transform gt = node->get_global_transform();
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Transform gi = gt.affine_inverse();
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- float depth = node->get_depth()*0.5;
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+ float depth = node->get_depth() * 0.5;
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Vector3 n = gt.basis.get_axis(2).normalized();
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- Plane p(gt.origin+n*depth,n);
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-
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-
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- switch(p_event.type) {
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+ Plane p(gt.origin + n * depth, n);
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- case InputEvent::MOUSE_BUTTON: {
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+ Ref<InputEventMouseButton> mb = p_event;
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- const InputEventMouseButton &mb=p_event.mouse_button;
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+ if (mb.is_valid()) {
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+ Vector2 gpoint = mb->get_position();
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+ Vector3 ray_from = p_camera->project_ray_origin(gpoint);
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+ Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
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+ Vector3 spoint;
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- Vector2 gpoint=Point2(mb->get_pos().x,mb->get_pos().y);
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- Vector3 ray_from = p_camera->project_ray_origin(gpoint);
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- Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
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-
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- Vector3 spoint;
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-
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- if (!p.intersects_ray(ray_from,ray_dir,&spoint))
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- break;
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+ if (!p.intersects_ray(ray_from, ray_dir, &spoint))
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+ return false;
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- spoint = gi.xform(spoint);
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+ spoint = gi.xform(spoint);
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- Vector2 cpoint(spoint.x,spoint.y);
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+ Vector2 cpoint(spoint.x, spoint.y);
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- cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
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+ cpoint = CanvasItemEditor::get_singleton()->snap_point(cpoint);
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- Vector<Vector2> poly = node->get_polygon();
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+ Vector<Vector2> poly = node->get_polygon();
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- //first check if a point is to be added (segment split)
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- real_t grab_threshold=EDITOR_DEF("editors/poly_editor/point_grab_radius",8);
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+ //first check if a point is to be added (segment split)
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+ real_t grab_treshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
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- switch(mode) {
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+ switch (mode) {
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+ case MODE_CREATE: {
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- case MODE_CREATE: {
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+ if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
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- if (mb->get_button_index()==BUTTON_LEFT && mb->is_pressed()) {
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+ if (!wip_active) {
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+ wip.clear();
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+ wip.push_back(cpoint);
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+ wip_active = true;
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+ edited_point_pos = cpoint;
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+ _polygon_draw();
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+ edited_point = 1;
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+ return true;
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+ } else {
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- if (!wip_active) {
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+ if (wip.size() > 1 && p_camera->unproject_position(gt.xform(Vector3(wip[0].x, wip[0].y, depth))).distance_to(gpoint) < grab_treshold) {
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+ //wip closed
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+ _wip_close();
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- wip.clear();
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- wip.push_back( cpoint );
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- wip_active=true;
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- edited_point_pos=cpoint;
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- _polygon_draw();
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- edited_point=1;
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return true;
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} else {
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-
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- if (wip.size()>1 && p_camera->unproject_position(gt.xform(Vector3(wip[0].x,wip[0].y,depth))).distance_to(gpoint)<grab_threshold) {
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- //wip closed
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- _wip_close();
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-
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- return true;
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- } else {
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-
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- wip.push_back( cpoint );
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- edited_point=wip.size();
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- _polygon_draw();
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- return true;
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-
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- //add wip point
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- }
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+ wip.push_back(cpoint);
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+ edited_point = wip.size();
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+ _polygon_draw();
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+ return true;
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}
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- } else if (mb->get_button_index()==BUTTON_RIGHT && mb->is_pressed() && wip_active) {
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- _wip_close();
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}
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+ } else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
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+ _wip_close();
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+ }
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+ } break;
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+ case MODE_EDIT: {
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- } break;
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+ if (mb->get_button_index() == BUTTON_LEFT) {
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+ if (mb->is_pressed()) {
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- case MODE_EDIT: {
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+ if (mb->get_control()) {
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- if (mb->get_button_index()==BUTTON_LEFT) {
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- if (mb->is_pressed()) {
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+ if (poly.size() < 3) {
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- if (mb->get_control()) {
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-
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-
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- if (poly.size() < 3) {
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-
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- undo_redo->create_action(TTR("Edit Poly"));
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- undo_redo->add_undo_method(node,"set_polygon",poly);
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- poly.push_back(cpoint);
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- undo_redo->add_do_method(node,"set_polygon",poly);
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- undo_redo->add_do_method(this,"_polygon_draw");
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- undo_redo->add_undo_method(this,"_polygon_draw");
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- undo_redo->commit_action();
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- return true;
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- }
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-
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- //search edges
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- int closest_idx=-1;
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- Vector2 closest_pos;
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- real_t closest_dist=1e10;
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- for(int i=0;i<poly.size();i++) {
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-
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- Vector2 points[2] ={
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- p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth))),
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- p_camera->unproject_position(gt.xform(Vector3(poly[(i+1)%poly.size()].x,poly[(i+1)%poly.size()].y,depth)))
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- };
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-
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- Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint,points);
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- if (cp.distance_squared_to(points[0])<CMP_EPSILON2 || cp.distance_squared_to(points[1])<CMP_EPSILON2)
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- continue; //not valid to reuse point
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-
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- real_t d = cp.distance_to(gpoint);
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- if (d<closest_dist && d<grab_threshold) {
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- closest_dist=d;
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- closest_pos=cp;
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- closest_idx=i;
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- }
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-
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-
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- }
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-
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- if (closest_idx>=0) {
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-
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- pre_move_edit=poly;
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- poly.insert(closest_idx+1,cpoint);
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- edited_point=closest_idx+1;
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- edited_point_pos=cpoint;
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- node->set_polygon(poly);
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- _polygon_draw();
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- return true;
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- }
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- } else {
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-
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- //look for points to move
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-
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- int closest_idx=-1;
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- Vector2 closest_pos;
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- real_t closest_dist=1e10;
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- for(int i=0;i<poly.size();i++) {
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-
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- Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth)));
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-
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- real_t d = cp.distance_to(gpoint);
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- if (d<closest_dist && d<grab_threshold) {
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- closest_dist=d;
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- closest_pos=cp;
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- closest_idx=i;
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- }
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+ undo_redo->create_action(TTR("Edit Poly"));
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+ undo_redo->add_undo_method(node, "set_polygon", poly);
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+ poly.push_back(cpoint);
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+ undo_redo->add_do_method(node, "set_polygon", poly);
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+ undo_redo->add_do_method(this, "_polygon_draw");
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+ undo_redo->add_undo_method(this, "_polygon_draw");
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+ undo_redo->commit_action();
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+ return true;
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+ }
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+ //search edges
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+ int closest_idx = -1;
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+ Vector2 closest_pos;
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+ real_t closest_dist = 1e10;
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+ for (int i = 0; i < poly.size(); i++) {
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+
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+ Vector2 points[2] = {
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+ p_camera->unproject_position(gt.xform(Vector3(poly[i].x, poly[i].y, depth))),
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+ p_camera->unproject_position(gt.xform(Vector3(poly[(i + 1) % poly.size()].x, poly[(i + 1) % poly.size()].y, depth)))
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+ };
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+
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+ Vector2 cp = Geometry::get_closest_point_to_segment_2d(gpoint, points);
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+ if (cp.distance_squared_to(points[0]) < CMP_EPSILON2 || cp.distance_squared_to(points[1]) < CMP_EPSILON2)
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+ continue; //not valid to reuse point
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+
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+ real_t d = cp.distance_to(gpoint);
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+ if (d < closest_dist && d < grab_treshold) {
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+ closest_dist = d;
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+ closest_pos = cp;
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+ closest_idx = i;
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}
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+ }
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- if (closest_idx>=0) {
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+ if (closest_idx >= 0) {
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- pre_move_edit=poly;
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- edited_point=closest_idx;
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- edited_point_pos=poly[closest_idx];
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- _polygon_draw();
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- return true;
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- }
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+ pre_move_edit = poly;
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+ poly.insert(closest_idx + 1, cpoint);
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+ edited_point = closest_idx + 1;
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+ edited_point_pos = cpoint;
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+ node->set_polygon(poly);
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+ _polygon_draw();
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+ return true;
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}
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} else {
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- if (edited_point!=-1) {
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+ //look for points to move
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- //apply
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+ int closest_idx = -1;
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+ Vector2 closest_pos;
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+ real_t closest_dist = 1e10;
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+ for (int i = 0; i < poly.size(); i++) {
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- ERR_FAIL_INDEX_V(edited_point,poly.size(),false);
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- poly[edited_point]=edited_point_pos;
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- undo_redo->create_action(TTR("Edit Poly"));
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- undo_redo->add_do_method(node,"set_polygon",poly);
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- undo_redo->add_undo_method(node,"set_polygon",pre_move_edit);
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- undo_redo->add_do_method(this,"_polygon_draw");
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- undo_redo->add_undo_method(this,"_polygon_draw");
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- undo_redo->commit_action();
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+ Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x, poly[i].y, depth)));
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- edited_point=-1;
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- return true;
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+ real_t d = cp.distance_to(gpoint);
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+ if (d < closest_dist && d < grab_treshold) {
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+ closest_dist = d;
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+ closest_pos = cp;
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+ closest_idx = i;
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+ }
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}
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- }
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- } if (mb->get_button_index()==BUTTON_RIGHT && mb->is_pressed() && edited_point==-1) {
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-
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+ if (closest_idx >= 0) {
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- int closest_idx=-1;
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- Vector2 closest_pos;
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- real_t closest_dist=1e10;
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- for(int i=0;i<poly.size();i++) {
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-
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- Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x,poly[i].y,depth)));
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-
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- real_t d = cp.distance_to(gpoint);
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- if (d<closest_dist && d<grab_threshold) {
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- closest_dist=d;
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- closest_pos=cp;
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- closest_idx=i;
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+ pre_move_edit = poly;
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+ edited_point = closest_idx;
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+ edited_point_pos = poly[closest_idx];
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+ _polygon_draw();
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+ return true;
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}
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-
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}
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+ } else {
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- if (closest_idx>=0) {
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+ if (edited_point != -1) {
|
|
|
|
|
|
+ //apply
|
|
|
|
|
|
- undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
|
|
|
- undo_redo->add_undo_method(node,"set_polygon",poly);
|
|
|
- poly.remove(closest_idx);
|
|
|
- undo_redo->add_do_method(node,"set_polygon",poly);
|
|
|
- undo_redo->add_do_method(this,"_polygon_draw");
|
|
|
- undo_redo->add_undo_method(this,"_polygon_draw");
|
|
|
+ ERR_FAIL_INDEX_V(edited_point, poly.size(), false);
|
|
|
+ poly[edited_point] = edited_point_pos;
|
|
|
+ undo_redo->create_action(TTR("Edit Poly"));
|
|
|
+ undo_redo->add_do_method(node, "set_polygon", poly);
|
|
|
+ undo_redo->add_undo_method(node, "set_polygon", pre_move_edit);
|
|
|
+ undo_redo->add_do_method(this, "_polygon_draw");
|
|
|
+ undo_redo->add_undo_method(this, "_polygon_draw");
|
|
|
undo_redo->commit_action();
|
|
|
+
|
|
|
+ edited_point = -1;
|
|
|
return true;
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
+ }
|
|
|
+ if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && edited_point == -1) {
|
|
|
|
|
|
+ int closest_idx = -1;
|
|
|
+ Vector2 closest_pos;
|
|
|
+ real_t closest_dist = 1e10;
|
|
|
+ for (int i = 0; i < poly.size(); i++) {
|
|
|
|
|
|
+ Vector2 cp = p_camera->unproject_position(gt.xform(Vector3(poly[i].x, poly[i].y, depth)));
|
|
|
|
|
|
- } break;
|
|
|
- }
|
|
|
-
|
|
|
+ real_t d = cp.distance_to(gpoint);
|
|
|
+ if (d < closest_dist && d < grab_treshold) {
|
|
|
+ closest_dist = d;
|
|
|
+ closest_pos = cp;
|
|
|
+ closest_idx = i;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
+ if (closest_idx >= 0) {
|
|
|
|
|
|
- } break;
|
|
|
- case InputEvent::MOUSE_MOTION: {
|
|
|
+ undo_redo->create_action(TTR("Edit Poly (Remove Point)"));
|
|
|
+ undo_redo->add_undo_method(node, "set_polygon", poly);
|
|
|
+ poly.remove(closest_idx);
|
|
|
+ undo_redo->add_do_method(node, "set_polygon", poly);
|
|
|
+ undo_redo->add_do_method(this, "_polygon_draw");
|
|
|
+ undo_redo->add_undo_method(this, "_polygon_draw");
|
|
|
+ undo_redo->commit_action();
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- const InputEventMouseMotion &mm=p_event.mouse_motion;
|
|
|
+ } break;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- if (edited_point!=-1 && (wip_active || mm->get_button_mask()&BUTTON_MASK_LEFT)) {
|
|
|
+ Ref<InputEventMouseMotion> mm = p_event;
|
|
|
|
|
|
- Vector2 gpoint = Point2(mm.x,mm.y);
|
|
|
+ if (mm.is_valid()) {
|
|
|
|
|
|
- Vector3 ray_from = p_camera->project_ray_origin(gpoint);
|
|
|
- Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
|
|
|
+ if (edited_point != -1 && (wip_active || mm->get_button_mask() & BUTTON_MASK_LEFT)) {
|
|
|
|
|
|
- Vector3 spoint;
|
|
|
+ Vector2 gpoint = mm->get_position();
|
|
|
|
|
|
- if (!p.intersects_ray(ray_from,ray_dir,&spoint))
|
|
|
- break;
|
|
|
+ Vector3 ray_from = p_camera->project_ray_origin(gpoint);
|
|
|
+ Vector3 ray_dir = p_camera->project_ray_normal(gpoint);
|
|
|
|
|
|
- spoint = gi.xform(spoint);
|
|
|
+ Vector3 spoint;
|
|
|
|
|
|
- Vector2 cpoint(spoint.x,spoint.y);
|
|
|
+ if (!p.intersects_ray(ray_from, ray_dir, &spoint))
|
|
|
+ return false;
|
|
|
|
|
|
- cpoint=CanvasItemEditor::get_singleton()->snap_point(cpoint);
|
|
|
- edited_point_pos = cpoint;
|
|
|
+ spoint = gi.xform(spoint);
|
|
|
|
|
|
- _polygon_draw();
|
|
|
+ Vector2 cpoint(spoint.x, spoint.y);
|
|
|
|
|
|
- }
|
|
|
+ cpoint = CanvasItemEditor::get_singleton()->snap_point(cpoint);
|
|
|
+ edited_point_pos = cpoint;
|
|
|
|
|
|
- } break;
|
|
|
+ _polygon_draw();
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
return false;
|
|
@@ -380,41 +345,38 @@ void CollisionPolygonEditor::_polygon_draw() {
|
|
|
Vector<Vector2> poly;
|
|
|
|
|
|
if (wip_active)
|
|
|
- poly=wip;
|
|
|
+ poly = wip;
|
|
|
else
|
|
|
- poly=node->get_polygon();
|
|
|
-
|
|
|
+ poly = node->get_polygon();
|
|
|
|
|
|
- float depth = node->get_depth()*0.5;
|
|
|
+ float depth = node->get_depth() * 0.5;
|
|
|
|
|
|
imgeom->clear();
|
|
|
imgeom->set_material_override(line_material);
|
|
|
- imgeom->begin(Mesh::PRIMITIVE_LINES,Ref<Texture>());
|
|
|
-
|
|
|
+ imgeom->begin(Mesh::PRIMITIVE_LINES, Ref<Texture>());
|
|
|
|
|
|
Rect2 rect;
|
|
|
|
|
|
- for(int i=0;i<poly.size();i++) {
|
|
|
-
|
|
|
+ for (int i = 0; i < poly.size(); i++) {
|
|
|
|
|
|
- Vector2 p,p2;
|
|
|
- p = i==edited_point ? edited_point_pos : poly[i];
|
|
|
- if ((wip_active && i==poly.size()-1) || (((i+1)%poly.size())==edited_point))
|
|
|
- p2=edited_point_pos;
|
|
|
+ Vector2 p, p2;
|
|
|
+ p = i == edited_point ? edited_point_pos : poly[i];
|
|
|
+ if ((wip_active && i == poly.size() - 1) || (((i + 1) % poly.size()) == edited_point))
|
|
|
+ p2 = edited_point_pos;
|
|
|
else
|
|
|
- p2 = poly[(i+1)%poly.size()];
|
|
|
+ p2 = poly[(i + 1) % poly.size()];
|
|
|
|
|
|
- if (i==0)
|
|
|
- rect.pos=p;
|
|
|
+ if (i == 0)
|
|
|
+ rect.position = p;
|
|
|
else
|
|
|
rect.expand_to(p);
|
|
|
|
|
|
- Vector3 point = Vector3(p.x,p.y,depth);
|
|
|
- Vector3 next_point = Vector3(p2.x,p2.y,depth);
|
|
|
+ Vector3 point = Vector3(p.x, p.y, depth);
|
|
|
+ Vector3 next_point = Vector3(p2.x, p2.y, depth);
|
|
|
|
|
|
- imgeom->set_color(Color(1,0.3,0.1,0.8));
|
|
|
+ imgeom->set_color(Color(1, 0.3, 0.1, 0.8));
|
|
|
imgeom->add_vertex(point);
|
|
|
- imgeom->set_color(Color(1,0.3,0.1,0.8));
|
|
|
+ imgeom->set_color(Color(1, 0.3, 0.1, 0.8));
|
|
|
imgeom->add_vertex(next_point);
|
|
|
|
|
|
//Color col=Color(1,0.3,0.1,0.8);
|
|
@@ -422,60 +384,59 @@ void CollisionPolygonEditor::_polygon_draw() {
|
|
|
//vpc->draw_texture(handle,point-handle->get_size()*0.5);
|
|
|
}
|
|
|
|
|
|
- rect=rect.grow(1);
|
|
|
-
|
|
|
- AABB r;
|
|
|
- r.pos.x=rect.pos.x;
|
|
|
- r.pos.y=rect.pos.y;
|
|
|
- r.pos.z=depth;
|
|
|
- r.size.x=rect.size.x;
|
|
|
- r.size.y=rect.size.y;
|
|
|
- r.size.z=0;
|
|
|
-
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos);
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(0.3,0,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos);
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(0.0,0.3,0));
|
|
|
-
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)-Vector3(0.3,0,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(r.size.x,0,0)+Vector3(0,0.3,0));
|
|
|
-
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)-Vector3(0,0.3,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+Vector3(0,r.size.y,0)+Vector3(0.3,0,0));
|
|
|
-
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+r.size);
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+r.size-Vector3(0.3,0,0));
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+r.size);
|
|
|
- imgeom->set_color(Color(0.8,0.8,0.8,0.2));
|
|
|
- imgeom->add_vertex(r.pos+r.size-Vector3(0.0,0.3,0));
|
|
|
+ rect = rect.grow(1);
|
|
|
+
|
|
|
+ Rect3 r;
|
|
|
+ r.position.x = rect.position.x;
|
|
|
+ r.position.y = rect.position.y;
|
|
|
+ r.position.z = depth;
|
|
|
+ r.size.x = rect.size.x;
|
|
|
+ r.size.y = rect.size.y;
|
|
|
+ r.size.z = 0;
|
|
|
+
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position);
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(0.3, 0, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position);
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(0.0, 0.3, 0));
|
|
|
+
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0) - Vector3(0.3, 0, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(r.size.x, 0, 0) + Vector3(0, 0.3, 0));
|
|
|
+
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0) - Vector3(0, 0.3, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + Vector3(0, r.size.y, 0) + Vector3(0.3, 0, 0));
|
|
|
+
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + r.size);
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + r.size - Vector3(0.3, 0, 0));
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + r.size);
|
|
|
+ imgeom->set_color(Color(0.8, 0.8, 0.8, 0.2));
|
|
|
+ imgeom->add_vertex(r.position + r.size - Vector3(0.0, 0.3, 0));
|
|
|
|
|
|
imgeom->end();
|
|
|
|
|
|
-
|
|
|
- while(m->get_surface_count()) {
|
|
|
+ while (m->get_surface_count()) {
|
|
|
m->surface_remove(0);
|
|
|
}
|
|
|
|
|
|
- if (poly.size()==0)
|
|
|
+ if (poly.size() == 0)
|
|
|
return;
|
|
|
|
|
|
Array a;
|
|
@@ -484,78 +445,69 @@ void CollisionPolygonEditor::_polygon_draw() {
|
|
|
{
|
|
|
|
|
|
va.resize(poly.size());
|
|
|
- PoolVector<Vector3>::Write w=va.write();
|
|
|
- for(int i=0;i<poly.size();i++) {
|
|
|
-
|
|
|
+ PoolVector<Vector3>::Write w = va.write();
|
|
|
+ for (int i = 0; i < poly.size(); i++) {
|
|
|
|
|
|
- Vector2 p,p2;
|
|
|
- p = i==edited_point ? edited_point_pos : poly[i];
|
|
|
+ Vector2 p, p2;
|
|
|
+ p = i == edited_point ? edited_point_pos : poly[i];
|
|
|
|
|
|
- Vector3 point = Vector3(p.x,p.y,depth);
|
|
|
- w[i]=point;
|
|
|
+ Vector3 point = Vector3(p.x, p.y, depth);
|
|
|
+ w[i] = point;
|
|
|
}
|
|
|
}
|
|
|
- a[Mesh::ARRAY_VERTEX]=va;
|
|
|
- m->add_surface(Mesh::PRIMITIVE_POINTS,a);
|
|
|
- m->surface_set_material(0,handle_material);
|
|
|
-
|
|
|
+ a[Mesh::ARRAY_VERTEX] = va;
|
|
|
+ m->add_surface_from_arrays(Mesh::PRIMITIVE_POINTS, a);
|
|
|
+ m->surface_set_material(0, handle_material);
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-
|
|
|
void CollisionPolygonEditor::edit(Node *p_collision_polygon) {
|
|
|
|
|
|
-
|
|
|
-
|
|
|
if (p_collision_polygon) {
|
|
|
|
|
|
- node=p_collision_polygon->cast_to<CollisionPolygon>();
|
|
|
+ node = p_collision_polygon->cast_to<CollisionPolygon>();
|
|
|
wip.clear();
|
|
|
- wip_active=false;
|
|
|
- edited_point=-1;
|
|
|
+ wip_active = false;
|
|
|
+ edited_point = -1;
|
|
|
p_collision_polygon->add_child(imgeom);
|
|
|
_polygon_draw();
|
|
|
set_process(true);
|
|
|
- prev_depth=-1;
|
|
|
+ prev_depth = -1;
|
|
|
|
|
|
} else {
|
|
|
- node=NULL;
|
|
|
+ node = NULL;
|
|
|
|
|
|
if (imgeom->get_parent())
|
|
|
imgeom->get_parent()->remove_child(imgeom);
|
|
|
|
|
|
set_process(false);
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
|
|
|
void CollisionPolygonEditor::_bind_methods() {
|
|
|
|
|
|
- ClassDB::bind_method(D_METHOD("_menu_option"),&CollisionPolygonEditor::_menu_option);
|
|
|
- ClassDB::bind_method(D_METHOD("_polygon_draw"),&CollisionPolygonEditor::_polygon_draw);
|
|
|
- ClassDB::bind_method(D_METHOD("_node_removed"),&CollisionPolygonEditor::_node_removed);
|
|
|
-
|
|
|
+ ClassDB::bind_method(D_METHOD("_menu_option"), &CollisionPolygonEditor::_menu_option);
|
|
|
+ ClassDB::bind_method(D_METHOD("_polygon_draw"), &CollisionPolygonEditor::_polygon_draw);
|
|
|
+ ClassDB::bind_method(D_METHOD("_node_removed"), &CollisionPolygonEditor::_node_removed);
|
|
|
}
|
|
|
|
|
|
CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) {
|
|
|
|
|
|
-
|
|
|
- node=NULL;
|
|
|
- editor=p_editor;
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+ node = NULL;
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+ editor = p_editor;
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undo_redo = editor->get_undo_redo();
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|
|
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- add_child( memnew( VSeparator ));
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- button_create = memnew( ToolButton );
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+ add_child(memnew(VSeparator));
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+ button_create = memnew(ToolButton);
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|
add_child(button_create);
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- button_create->connect("pressed",this,"_menu_option",varray(MODE_CREATE));
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+ button_create->connect("pressed", this, "_menu_option", varray(MODE_CREATE));
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button_create->set_toggle_mode(true);
|
|
|
|
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|
- button_edit = memnew( ToolButton );
|
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|
+ button_edit = memnew(ToolButton);
|
|
|
add_child(button_edit);
|
|
|
- button_edit->connect("pressed",this,"_menu_option",varray(MODE_EDIT));
|
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|
+ button_edit->connect("pressed", this, "_menu_option", varray(MODE_EDIT));
|
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|
button_edit->set_toggle_mode(true);
|
|
|
|
|
|
- //add_constant_override("separation",0);
|
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|
+//add_constant_override("separation",0);
|
|
|
|
|
|
#if 0
|
|
|
options = memnew( MenuButton );
|
|
@@ -567,46 +519,40 @@ CollisionPolygonEditor::CollisionPolygonEditor(EditorNode *p_editor) {
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|
|
#endif
|
|
|
|
|
|
mode = MODE_EDIT;
|
|
|
- wip_active=false;
|
|
|
- imgeom = memnew( ImmediateGeometry );
|
|
|
- imgeom->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001)));
|
|
|
-
|
|
|
+ wip_active = false;
|
|
|
+ imgeom = memnew(ImmediateGeometry);
|
|
|
+ imgeom->set_transform(Transform(Basis(), Vector3(0, 0, 0.00001)));
|
|
|
|
|
|
- line_material = Ref<SpatialMaterial>( memnew( SpatialMaterial ));
|
|
|
- line_material->set_flag(Material::FLAG_UNSHADED, true);
|
|
|
+ line_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
|
|
|
+ line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
|
|
|
line_material->set_line_width(3.0);
|
|
|
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
|
|
|
- line_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, true);
|
|
|
- line_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,Color(1,1,1));
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
- handle_material = Ref<SpatialMaterial>( memnew( SpatialMaterial ));
|
|
|
- handle_material->set_flag(Material::FLAG_UNSHADED, true);
|
|
|
- handle_material->set_fixed_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true);
|
|
|
- handle_material->set_parameter(SpatialMaterial::PARAM_DIFFUSE,Color(1,1,1));
|
|
|
- handle_material->set_fixed_flag(SpatialMaterial::FLAG_USE_ALPHA, true);
|
|
|
- handle_material->set_fixed_flag(SpatialMaterial::FLAG_USE_COLOR_ARRAY, false);
|
|
|
- Ref<Texture> handle=editor->get_gui_base()->get_icon("Editor3DHandle","EditorIcons");
|
|
|
+ line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
|
|
|
+ line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
|
|
|
+ line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
|
|
|
+ line_material->set_albedo(Color(1, 1, 1));
|
|
|
+
|
|
|
+ handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial));
|
|
|
+ handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
|
|
|
+ handle_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true);
|
|
|
+ handle_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true);
|
|
|
+ handle_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
|
|
|
+ handle_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true);
|
|
|
+ Ref<Texture> handle = editor->get_gui_base()->get_icon("Editor3DHandle", "EditorIcons");
|
|
|
handle_material->set_point_size(handle->get_width());
|
|
|
- handle_material->set_texture(SpatialMaterial::PARAM_DIFFUSE,handle);
|
|
|
+ handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle);
|
|
|
|
|
|
- pointsm = memnew( MeshInstance );
|
|
|
+ pointsm = memnew(MeshInstance);
|
|
|
imgeom->add_child(pointsm);
|
|
|
- m = Ref<Mesh>( memnew( Mesh ) );
|
|
|
+ m.instance();
|
|
|
pointsm->set_mesh(m);
|
|
|
- pointsm->set_transform(Transform(Matrix3(),Vector3(0,0,0.00001)));
|
|
|
-
|
|
|
-
|
|
|
+ pointsm->set_transform(Transform(Basis(), Vector3(0, 0, 0.00001)));
|
|
|
}
|
|
|
|
|
|
CollisionPolygonEditor::~CollisionPolygonEditor() {
|
|
|
|
|
|
- memdelete( imgeom );
|
|
|
+ memdelete(imgeom);
|
|
|
}
|
|
|
|
|
|
-
|
|
|
void CollisionPolygonEditorPlugin::edit(Object *p_object) {
|
|
|
|
|
|
collision_polygon_editor->edit(p_object->cast_to<Node>());
|
|
@@ -614,7 +560,7 @@ void CollisionPolygonEditorPlugin::edit(Object *p_object) {
|
|
|
|
|
|
bool CollisionPolygonEditorPlugin::handles(Object *p_object) const {
|
|
|
|
|
|
- return p_object->is_type("CollisionPolygon");
|
|
|
+ return p_object->is_class("CollisionPolygon");
|
|
|
}
|
|
|
|
|
|
void CollisionPolygonEditorPlugin::make_visible(bool p_visible) {
|
|
@@ -626,24 +572,16 @@ void CollisionPolygonEditorPlugin::make_visible(bool p_visible) {
|
|
|
collision_polygon_editor->hide();
|
|
|
collision_polygon_editor->edit(NULL);
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
|
|
|
CollisionPolygonEditorPlugin::CollisionPolygonEditorPlugin(EditorNode *p_node) {
|
|
|
|
|
|
- editor=p_node;
|
|
|
- collision_polygon_editor = memnew( CollisionPolygonEditor(p_node) );
|
|
|
+ editor = p_node;
|
|
|
+ collision_polygon_editor = memnew(CollisionPolygonEditor(p_node));
|
|
|
SpatialEditor::get_singleton()->add_control_to_menu_panel(collision_polygon_editor);
|
|
|
|
|
|
collision_polygon_editor->hide();
|
|
|
-
|
|
|
-
|
|
|
-
|
|
|
}
|
|
|
|
|
|
-
|
|
|
-CollisionPolygonEditorPlugin::~CollisionPolygonEditorPlugin()
|
|
|
-{
|
|
|
+CollisionPolygonEditorPlugin::~CollisionPolygonEditorPlugin() {
|
|
|
}
|
|
|
-
|
|
|
-#endif
|