Fix wrong Wayland path if building with opengl3=no
@@ -1479,12 +1479,12 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
driver_found = true;
}
+#endif // GLES3_ENABLED
if (!driver_found) {
r_error = ERR_UNAVAILABLE;
ERR_FAIL_MSG("Video driver not found.");
-#endif // GLES3_ENABLED
cursor_set_shape(CURSOR_BUSY);