Fix is_node_being_edited() when not building tools
@@ -621,7 +621,11 @@ void SceneTree::set_editor_hint(bool p_enabled) {
}
bool SceneTree::is_node_being_edited(const Node* p_node) const {
+#ifdef TOOLS_ENABLED
return editor_hint && edited_scene_root && edited_scene_root->is_a_parent_of(p_node);
+#else
+ return false;
+#endif
bool SceneTree::is_editor_hint() const {