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@@ -46,7 +46,13 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
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set_theme(p_value);
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set_theme(p_value);
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} else if (name == "cell_size") {
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} else if (name == "cell_size") {
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- set_cell_size(p_value);
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+ if (p_value.get_type() == Variant::INT || p_value.get_type() == Variant::REAL) {
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+ //compatibility
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+ float cs = p_value;
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+ set_cell_size(Vector3(cs, cs, cs));
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+ } else {
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+ set_cell_size(p_value);
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+ }
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} else if (name == "cell_octant_size") {
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} else if (name == "cell_octant_size") {
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set_octant_size(p_value);
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set_octant_size(p_value);
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} else if (name == "cell_center_x") {
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} else if (name == "cell_center_x") {
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@@ -176,12 +182,12 @@ Ref<MeshLibrary> GridMap::get_theme() const {
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return theme;
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return theme;
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}
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}
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-void GridMap::set_cell_size(float p_size) {
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+void GridMap::set_cell_size(const Vector3 &p_size) {
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cell_size = p_size;
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cell_size = p_size;
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_recreate_octant_data();
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_recreate_octant_data();
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}
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}
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-float GridMap::get_cell_size() const {
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+Vector3 GridMap::get_cell_size() const {
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return cell_size;
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return cell_size;
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}
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}
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@@ -242,56 +248,29 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
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ok.y = p_y / octant_size;
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ok.y = p_y / octant_size;
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ok.z = p_z / octant_size;
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ok.z = p_z / octant_size;
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- if (cell_map.has(key)) {
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-
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- int prev_item = cell_map[key].item;
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-
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- OctantKey octantkey = ok;
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-
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- ERR_FAIL_COND(!octant_map.has(octantkey));
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- Octant &g = *octant_map[octantkey];
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- ERR_FAIL_COND(!g.items.has(prev_item));
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- ERR_FAIL_COND(!g.items[prev_item].cells.has(key));
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-
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- g.items[prev_item].cells.erase(key);
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- if (g.items[prev_item].cells.size() == 0) {
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- VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
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- g.items.erase(prev_item);
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- }
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- if (g.items.empty()) {
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-
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- PhysicsServer::get_singleton()->free(g.static_body);
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- if (g.collision_debug.is_valid()) {
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- PhysicsServer::get_singleton()->free(g.collision_debug);
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- PhysicsServer::get_singleton()->free(g.collision_debug_instance);
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- }
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-
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- memdelete(&g);
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- octant_map.erase(octantkey);
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- } else {
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+ if (p_item < 0) {
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+ //erase
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+ if (cell_map.has(key)) {
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+ OctantKey octantkey = ok;
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+ ERR_FAIL_COND(!octant_map.has(octantkey));
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+ Octant &g = *octant_map[octantkey];
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+ g.cells.erase(key);
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g.dirty = true;
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g.dirty = true;
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+ cell_map.erase(key);
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+ _queue_octants_dirty();
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}
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}
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- cell_map.erase(key);
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-
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- _queue_dirty_map();
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- }
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-
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- if (p_item < 0)
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return;
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return;
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+ }
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OctantKey octantkey = ok;
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OctantKey octantkey = ok;
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- //add later
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if (!octant_map.has(octantkey)) {
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if (!octant_map.has(octantkey)) {
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-
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+ //create octant because it does not exist
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Octant *g = memnew(Octant);
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Octant *g = memnew(Octant);
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g->dirty = true;
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g->dirty = true;
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g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
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g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
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PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
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PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id());
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- if (is_inside_world())
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- PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space());
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-
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SceneTree *st = SceneTree::get_singleton();
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SceneTree *st = SceneTree::get_singleton();
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if (st && st->is_debugging_collisions_hint()) {
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if (st && st->is_debugging_collisions_hint()) {
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@@ -299,45 +278,26 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
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g->collision_debug = VisualServer::get_singleton()->mesh_create();
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g->collision_debug = VisualServer::get_singleton()->mesh_create();
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g->collision_debug_instance = VisualServer::get_singleton()->instance_create();
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g->collision_debug_instance = VisualServer::get_singleton()->instance_create();
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VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
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VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
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- if (is_inside_world()) {
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- VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance, get_world()->get_scenario());
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- VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance, get_global_transform());
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- }
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}
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}
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octant_map[octantkey] = g;
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octant_map[octantkey] = g;
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- }
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-
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- Octant &g = *octant_map[octantkey];
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- if (!g.items.has(p_item)) {
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- Octant::ItemInstances ii;
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- if (theme.is_valid() && theme->has_item(p_item)) {
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- ii.mesh = theme->get_item_mesh(p_item);
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- ii.shape = theme->get_item_shape(p_item);
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- ii.navmesh = theme->get_item_navmesh(p_item);
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+ if (is_inside_world()) {
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+ _octant_enter_world(octantkey);
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+ _octant_transform(octantkey);
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}
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}
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- ii.multimesh = Ref<MultiMesh>(memnew(MultiMesh));
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- ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
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- ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
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- ii.multimesh->set_mesh(ii.mesh);
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- ii.multimesh_instance = VS::get_singleton()->instance_create();
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- VS::get_singleton()->instance_set_base(ii.multimesh_instance, ii.multimesh->get_rid());
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- VS::get_singleton()->instance_geometry_set_flag(ii.multimesh_instance, VS::INSTANCE_FLAG_USE_BAKED_LIGHT, true);
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-
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- g.items[p_item] = ii;
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}
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}
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- Octant::ItemInstances &ii = g.items[p_item];
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- ii.cells.insert(key);
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+ Octant &g = *octant_map[octantkey];
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+ g.cells.insert(key);
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g.dirty = true;
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g.dirty = true;
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+ _queue_octants_dirty();
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- _queue_dirty_map();
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-
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- cell_map[key] = Cell();
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- Cell &c = cell_map[key];
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+ Cell c;
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c.item = p_item;
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c.item = p_item;
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c.rot = p_rot;
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c.rot = p_rot;
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+
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+ cell_map[key] = c;
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}
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}
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int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
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int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
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@@ -372,115 +332,57 @@ int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
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return cell_map[key].rot;
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return cell_map[key].rot;
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}
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}
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-void GridMap::_octant_enter_tree(const OctantKey &p_key) {
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- ERR_FAIL_COND(!octant_map.has(p_key));
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- if (navigation) {
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- Octant &g = *octant_map[p_key];
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-
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- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
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- _octant_clear_navmesh(p_key);
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-
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- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
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- Octant::ItemInstances &ii = E->get();
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-
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- for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
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-
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- IndexKey ik = F->get();
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- Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
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- ERR_CONTINUE(!C);
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-
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- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
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-
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- Transform xform;
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-
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- if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
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-
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- xform.basis.set_zero();
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-
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- } else {
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-
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- xform.basis.set_orthogonal_index(C->get().rot);
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- }
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-
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- xform.set_origin(cellpos * cell_size + ofs);
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- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
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- // add the item's navmesh at given xform to GridMap's Navigation ancestor
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- if (ii.navmesh.is_valid()) {
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- int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
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- Octant::NavMesh nm;
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- nm.id = nm_id;
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- nm.xform = xform;
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- g.navmesh_ids[ik] = nm;
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- }
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- }
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- }
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- }
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-}
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-
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-void GridMap::_octant_enter_world(const OctantKey &p_key) {
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+void GridMap::_octant_transform(const OctantKey &p_key) {
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ERR_FAIL_COND(!octant_map.has(p_key));
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ERR_FAIL_COND(!octant_map.has(p_key));
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Octant &g = *octant_map[p_key];
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Octant &g = *octant_map[p_key];
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PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
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PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
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- PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
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- //print_line("BODYPOS: "+get_global_transform());
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if (g.collision_debug_instance.is_valid()) {
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if (g.collision_debug_instance.is_valid()) {
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- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
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VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
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VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
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}
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}
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- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
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- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario());
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- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
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- //print_line("INSTANCEPOS: "+get_global_transform());
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+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
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+ VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
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}
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}
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}
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}
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-void GridMap::_octant_transform(const OctantKey &p_key) {
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-
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- ERR_FAIL_COND(!octant_map.has(p_key));
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+bool GridMap::_octant_update(const OctantKey &p_key) {
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+ ERR_FAIL_COND_V(!octant_map.has(p_key), false);
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Octant &g = *octant_map[p_key];
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Octant &g = *octant_map[p_key];
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- PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
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+ if (!g.dirty)
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+ return false;
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- if (g.collision_debug_instance.is_valid()) {
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- VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
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- }
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+ //erase body shapes
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+ PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
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- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
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+ //erase body shapes debug
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+ if (g.collision_debug.is_valid()) {
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- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
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- //print_line("UPDATEPOS: "+get_global_transform());
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+ VS::get_singleton()->mesh_clear(g.collision_debug);
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}
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}
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-}
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-void GridMap::_octant_clear_navmesh(const OctantKey &p_key) {
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- Octant &g = *octant_map[p_key];
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+ //erase navigation
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if (navigation) {
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if (navigation) {
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for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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- Octant::NavMesh *nvm = &E->get();
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- if (nvm && nvm->id) {
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- navigation->navmesh_remove(E->get().id);
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- }
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+ navigation->navmesh_remove(E->get().id);
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}
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}
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g.navmesh_ids.clear();
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g.navmesh_ids.clear();
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}
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}
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-}
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-
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-void GridMap::_octant_update(const OctantKey &p_key) {
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- ERR_FAIL_COND(!octant_map.has(p_key));
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- Octant &g = *octant_map[p_key];
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- if (!g.dirty)
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- return;
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- Ref<Mesh> mesh;
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+ //erase multimeshes
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- _octant_clear_navmesh(p_key);
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- PhysicsServer::get_singleton()->body_clear_shapes(g.static_body);
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+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
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- if (g.collision_debug.is_valid()) {
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+ VS::get_singleton()->free(g.multimesh_instances[i].instance);
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+ VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
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+ }
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+ g.multimesh_instances.clear();
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- VS::get_singleton()->mesh_clear(g.collision_debug);
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+ if (g.cells.size() == 0) {
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+ //octant no longer needed
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+ _octant_clean_up(p_key);
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+ return true;
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}
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}
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PoolVector<Vector3> col_debug;
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PoolVector<Vector3> col_debug;
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@@ -490,80 +392,111 @@ void GridMap::_octant_update(const OctantKey &p_key) {
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* set item's multimesh's instance count to number of cells which have this item
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* set item's multimesh's instance count to number of cells which have this item
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* and set said multimesh bounding box to one containing all cells which have this item
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* and set said multimesh bounding box to one containing all cells which have this item
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*/
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*/
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- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
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- Octant::ItemInstances &ii = E->get();
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+ Map<int, List<Pair<Transform, IndexKey> > > multimesh_items;
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- ii.multimesh->set_instance_count(ii.cells.size());
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+ print_line("updating octant " + itos(p_key.x) + ", " + itos(p_key.y) + ", " + itos(p_key.z) + " cells: " + itos(g.cells.size()));
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- Rect3 aabb;
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- Rect3 mesh_aabb = ii.mesh.is_null() ? Rect3() : ii.mesh->get_aabb();
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+ for (Set<IndexKey>::Element *E = g.cells.front(); E; E = E->next()) {
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- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
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+ ERR_CONTINUE(!cell_map.has(E->get()));
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+ const Cell &c = cell_map[E->get()];
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+
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+ if (!theme.is_valid() || !theme->has_item(c.item))
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+ continue;
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//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
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//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
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- int idx = 0;
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- // foreach cell containing this item type
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- for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
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- IndexKey ik = F->get();
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- Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
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- ERR_CONTINUE(!C);
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- Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
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+ Vector3 cellpos = Vector3(E->get().x, E->get().y, E->get().z);
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+ Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
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- Transform xform;
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+ Transform xform;
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- if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
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+ if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
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- xform.basis.set_zero();
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+ } else {
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+ }
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- } else {
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+ xform.basis.set_orthogonal_index(c.rot);
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+ xform.set_origin(cellpos * cell_size + ofs);
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+ xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
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- xform.basis.set_orthogonal_index(C->get().rot);
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+ if (theme->get_item_mesh(c.item).is_valid()) {
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+ if (!multimesh_items.has(c.item)) {
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+ multimesh_items[c.item] = List<Pair<Transform, IndexKey> >();
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}
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}
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- xform.set_origin(cellpos * cell_size + ofs);
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- xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
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+ Pair<Transform, IndexKey> p;
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+ p.first = xform;
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+ p.second = E->get();
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+ multimesh_items[c.item].push_back(p);
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+ }
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- ii.multimesh->set_instance_transform(idx, xform);
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- //ii.multimesh->set_instance_transform(idx,Transform() );
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- //ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
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- //print_line("MMINST: "+xform);
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+ Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item);
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+ // add the item's shape at given xform to octant's static_body
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+ for (int i = 0; i < shapes.size(); i++) {
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+ // add the item's shape
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+ if (!shapes[i].shape.is_valid())
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+ continue;
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+ PhysicsServer::get_singleton()->body_add_shape(g.static_body, shapes[i].shape->get_rid(), xform * shapes[i].local_transform);
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+ if (g.collision_debug.is_valid()) {
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+ shapes[i].shape->add_vertices_to_array(col_debug, xform * shapes[i].local_transform);
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+ }
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- if (idx == 0) {
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+ //print_line("PHIS x: "+xform);
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+ }
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- aabb = xform.xform(mesh_aabb);
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- } else {
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+ // add the item's navmesh at given xform to GridMap's Navigation ancestor
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+ Ref<NavigationMesh> navmesh = theme->get_item_navmesh(c.item);
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+ if (navmesh.is_valid()) {
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+ Octant::NavMesh nm;
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+ nm.xform = xform;
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- aabb.merge_with(xform.xform(mesh_aabb));
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+ if (navigation) {
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+ nm.id = navigation->navmesh_create(navmesh, xform, this);
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+ } else {
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+ nm.id = -1;
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}
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}
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+ g.navmesh_ids[E->get()] = nm;
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+ }
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+ }
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- // add the item's shape at given xform to octant's static_body
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- if (ii.shape.is_valid()) {
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- // add the item's shape
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- PhysicsServer::get_singleton()->body_add_shape(g.static_body, ii.shape->get_rid(), xform);
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- if (g.collision_debug.is_valid()) {
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- ii.shape->add_vertices_to_array(col_debug, xform);
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- }
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+ //update multimeshes
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+ for (Map<int, List<Pair<Transform, IndexKey> > >::Element *E = multimesh_items.front(); E; E = E->next()) {
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+ print_line("multimesh item " + itos(E->key()) + " transforms " + itos(E->get().size()));
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+ Octant::MultimeshInstance mmi;
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- //print_line("PHIS x: "+xform);
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- }
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+ RID mm = VS::get_singleton()->multimesh_create();
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+ VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE);
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+ VS::get_singleton()->multimesh_set_mesh(mm, theme->get_item_mesh(E->key())->get_rid());
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- // add the item's navmesh at given xform to GridMap's Navigation ancestor
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- if (navigation) {
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- if (ii.navmesh.is_valid()) {
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- int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
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- Octant::NavMesh nm;
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- nm.id = nm_id;
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- nm.xform = xform;
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- g.navmesh_ids[ik] = nm;
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- }
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- }
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+ int idx = 0;
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+ for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) {
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+ VS::get_singleton()->multimesh_instance_set_transform(mm, idx, F->get().first);
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+#ifdef TOOLS_ENABLED
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+
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+ Octant::MultimeshInstance::Item it;
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+ it.index = idx;
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+ it.transform = F->get().first;
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+ it.key = F->get().second;
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+ mmi.items.push_back(it);
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+#endif
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idx++;
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idx++;
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}
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}
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- //ii.multimesh->set_aabb(aabb);
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+ RID instance = VS::get_singleton()->instance_create();
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+ VS::get_singleton()->instance_set_base(instance, mm);
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+
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+ if (is_inside_tree()) {
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+ VS::get_singleton()->instance_set_scenario(instance, get_world()->get_scenario());
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+ VS::get_singleton()->instance_set_transform(instance, get_global_transform());
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+ }
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+
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+ mmi.multimesh = mm;
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+ mmi.instance = instance;
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+
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+ g.multimesh_instances.push_back(mmi);
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}
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}
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if (col_debug.size()) {
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if (col_debug.size()) {
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@@ -580,6 +513,39 @@ void GridMap::_octant_update(const OctantKey &p_key) {
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}
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}
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g.dirty = false;
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g.dirty = false;
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+
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+ return false;
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+}
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+
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+void GridMap::_octant_enter_world(const OctantKey &p_key) {
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+
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+ ERR_FAIL_COND(!octant_map.has(p_key));
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+ Octant &g = *octant_map[p_key];
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+ PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
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+ PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
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+ //print_line("BODYPOS: "+get_global_transform());
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+
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+ if (g.collision_debug_instance.is_valid()) {
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+ VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
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+ VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
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+ }
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+
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+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
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+ VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, get_world()->get_scenario());
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+ VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform());
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+ }
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+
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+ if (navigation && theme.is_valid()) {
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+ for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
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+
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+ if (cell_map.has(F->key()) && F->get().id < 0) {
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+ Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item);
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+ if (nm.is_valid()) {
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+ F->get().id = navigation->navmesh_create(nm, F->get().xform, this);
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+ }
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+ }
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+ }
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+ }
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}
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}
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void GridMap::_octant_exit_world(const OctantKey &p_key) {
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void GridMap::_octant_exit_world(const OctantKey &p_key) {
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@@ -594,30 +560,73 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
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VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
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VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
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}
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}
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- for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
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+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
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+ VS::get_singleton()->instance_set_scenario(g.multimesh_instances[i].instance, RID());
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+ }
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+
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+ if (navigation) {
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+ for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) {
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- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID());
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- //VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
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+ if (F->get().id >= 0) {
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+ navigation->navmesh_remove(F->get().id);
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+ F->get().id = -1;
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+ }
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+ }
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}
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}
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}
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}
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+void GridMap::_octant_clean_up(const OctantKey &p_key) {
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+
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+ ERR_FAIL_COND(!octant_map.has(p_key));
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+ Octant &g = *octant_map[p_key];
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+
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+ if (g.collision_debug.is_valid())
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+ VS::get_singleton()->free(g.collision_debug);
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+ if (g.collision_debug_instance.is_valid())
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+ VS::get_singleton()->free(g.collision_debug_instance);
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+
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+ PhysicsServer::get_singleton()->free(g.static_body);
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+
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+ //erase navigation
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+ if (navigation) {
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+ for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
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+ navigation->navmesh_remove(E->get().id);
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+ }
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+ g.navmesh_ids.clear();
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+ }
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+
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+ //erase multimeshes
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+
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+ for (int i = 0; i < g.multimesh_instances.size(); i++) {
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+
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+ VS::get_singleton()->free(g.multimesh_instances[i].instance);
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+ VS::get_singleton()->free(g.multimesh_instances[i].multimesh);
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+ }
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+ g.multimesh_instances.clear();
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+}
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+
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void GridMap::_notification(int p_what) {
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void GridMap::_notification(int p_what) {
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switch (p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_WORLD: {
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case NOTIFICATION_ENTER_WORLD: {
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- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
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- //IndexKey ik;
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- //ik.key = E->key().indexkey;
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- _octant_enter_world(E->key());
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- _octant_update(E->key());
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- }
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+ Spatial *c = this;
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+ while (c) {
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+ navigation = Object::cast_to<Navigation>(c);
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+ if (navigation) {
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+ break;
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+ }
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- awaiting_update = false;
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+ c = Object::cast_to<Spatial>(c->get_parent());
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+ }
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last_transform = get_global_transform();
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last_transform = get_global_transform();
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+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
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+ _octant_enter_world(E->key());
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+ }
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+
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} break;
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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case NOTIFICATION_TRANSFORM_CHANGED: {
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@@ -638,56 +647,23 @@ void GridMap::_notification(int p_what) {
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_octant_exit_world(E->key());
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_octant_exit_world(E->key());
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}
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}
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- //_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
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- //_update_dirty_map_callback();
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- //_update_area_instances();
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-
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- } break;
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- case NOTIFICATION_ENTER_TREE: {
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-
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- Spatial *c = this;
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- while (c) {
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- navigation = Object::cast_to<Navigation>(c);
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- if (navigation) {
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- break;
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- }
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-
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- c = Object::cast_to<Spatial>(c->get_parent());
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- }
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-
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- if (navigation) {
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- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
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- if (navigation) {
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- _octant_enter_tree(E->key());
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- }
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|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- _queue_dirty_map();
|
|
|
|
- } break;
|
|
|
|
- case NOTIFICATION_EXIT_TREE: {
|
|
|
|
- for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
|
|
|
|
- if (navigation) {
|
|
|
|
- _octant_clear_navmesh(E->key());
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
navigation = NULL;
|
|
navigation = NULL;
|
|
|
|
|
|
|
|
+ //_queue_octants_dirty(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
|
|
|
|
+ //_update_octants_callback();
|
|
|
|
+ //_update_area_instances();
|
|
|
|
+
|
|
} break;
|
|
} break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
-void GridMap::_queue_dirty_map() {
|
|
|
|
|
|
+void GridMap::_queue_octants_dirty() {
|
|
|
|
|
|
if (awaiting_update)
|
|
if (awaiting_update)
|
|
return;
|
|
return;
|
|
|
|
|
|
- if (is_inside_world()) {
|
|
|
|
-
|
|
|
|
- MessageQueue::get_singleton()->push_call(this, "_update_dirty_map_callback");
|
|
|
|
- awaiting_update = true;
|
|
|
|
- }
|
|
|
|
|
|
+ MessageQueue::get_singleton()->push_call(this, "_update_octants_callback");
|
|
|
|
+ awaiting_update = true;
|
|
}
|
|
}
|
|
|
|
|
|
void GridMap::_recreate_octant_data() {
|
|
void GridMap::_recreate_octant_data() {
|
|
@@ -706,17 +682,7 @@ void GridMap::_clear_internal() {
|
|
if (is_inside_world())
|
|
if (is_inside_world())
|
|
_octant_exit_world(E->key());
|
|
_octant_exit_world(E->key());
|
|
|
|
|
|
- for (Map<int, Octant::ItemInstances>::Element *F = E->get()->items.front(); F; F = F->next()) {
|
|
|
|
-
|
|
|
|
- VS::get_singleton()->free(F->get().multimesh_instance);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (E->get()->collision_debug.is_valid())
|
|
|
|
- VS::get_singleton()->free(E->get()->collision_debug);
|
|
|
|
- if (E->get()->collision_debug_instance.is_valid())
|
|
|
|
- VS::get_singleton()->free(E->get()->collision_debug_instance);
|
|
|
|
-
|
|
|
|
- PhysicsServer::get_singleton()->free(E->get()->static_body);
|
|
|
|
|
|
+ _octant_clean_up(E->key());
|
|
memdelete(E->get());
|
|
memdelete(E->get());
|
|
}
|
|
}
|
|
|
|
|
|
@@ -734,13 +700,23 @@ void GridMap::resource_changed(const RES &p_res) {
|
|
_recreate_octant_data();
|
|
_recreate_octant_data();
|
|
}
|
|
}
|
|
|
|
|
|
-void GridMap::_update_dirty_map_callback() {
|
|
|
|
|
|
+void GridMap::_update_octants_callback() {
|
|
|
|
|
|
if (!awaiting_update)
|
|
if (!awaiting_update)
|
|
return;
|
|
return;
|
|
|
|
|
|
|
|
+ List<OctantKey> to_delete;
|
|
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
|
|
for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
|
|
- _octant_update(E->key());
|
|
|
|
|
|
+
|
|
|
|
+ if (_octant_update(E->key())) {
|
|
|
|
+ to_delete.push_back(E->key());
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ while (to_delete.front()) {
|
|
|
|
+ memdelete(octant_map[to_delete.front()->get()]);
|
|
|
|
+ octant_map.erase(to_delete.front()->get());
|
|
|
|
+ to_delete.pop_back();
|
|
}
|
|
}
|
|
|
|
|
|
awaiting_update = false;
|
|
awaiting_update = false;
|
|
@@ -762,7 +738,7 @@ void GridMap::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
|
|
ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
|
|
|
|
|
|
//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
|
|
//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
|
|
- ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"), &GridMap::_update_dirty_map_callback);
|
|
|
|
|
|
+ ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback);
|
|
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
|
|
ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x);
|
|
ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x);
|
|
@@ -800,13 +776,13 @@ void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::
|
|
g->dirty = true;
|
|
g->dirty = true;
|
|
}
|
|
}
|
|
awaiting_update = true;
|
|
awaiting_update = true;
|
|
- _update_dirty_map_callback();
|
|
|
|
|
|
+ _update_octants_callback();
|
|
}
|
|
}
|
|
|
|
|
|
void GridMap::set_cell_scale(float p_scale) {
|
|
void GridMap::set_cell_scale(float p_scale) {
|
|
|
|
|
|
cell_scale = p_scale;
|
|
cell_scale = p_scale;
|
|
- _queue_dirty_map();
|
|
|
|
|
|
+ _queue_octants_dirty();
|
|
}
|
|
}
|
|
|
|
|
|
float GridMap::get_cell_scale() const {
|
|
float GridMap::get_cell_scale() const {
|
|
@@ -819,7 +795,7 @@ Array GridMap::get_meshes() {
|
|
if (theme.is_null())
|
|
if (theme.is_null())
|
|
return Array();
|
|
return Array();
|
|
|
|
|
|
- Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
|
|
|
|
|
|
+ Vector3 ofs(cell_size.x * 0.5 * int(center_x), cell_size.y * 0.5 * int(center_y), cell_size.z * 0.5 * int(center_z));
|
|
Array meshes;
|
|
Array meshes;
|
|
|
|
|
|
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
|
|
for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
|
|
@@ -851,7 +827,7 @@ Array GridMap::get_meshes() {
|
|
|
|
|
|
GridMap::GridMap() {
|
|
GridMap::GridMap() {
|
|
|
|
|
|
- cell_size = 2;
|
|
|
|
|
|
+ cell_size = Vector3(2, 2, 2);
|
|
octant_size = 4;
|
|
octant_size = 4;
|
|
awaiting_update = false;
|
|
awaiting_update = false;
|
|
_in_tree = false;
|
|
_in_tree = false;
|