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Fix GraphNode immediately losing focus

Closes: #30243

GraphNode immediately loses focus, and gives focus to its parent.

This fix changes implementation so that it does not transfer focus to its parent after receiving focus. Instead, it will transfer focus when the "close button" is pressed.
Emmanuel Barroga 6 năm trước cách đây
mục cha
commit
381faf83c3
1 tập tin đã thay đổi với 2 bổ sung2 xóa
  1. 2 2
      scene/gui/graph_node.cpp

+ 2 - 2
scene/gui/graph_node.cpp

@@ -599,6 +599,8 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
 
 			Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y);
 			if (close_rect.size != Size2() && close_rect.has_point(mpos)) {
+				//send focus to parent
+				get_parent_control()->grab_focus();
 				emit_signal("close_request");
 				accept_event();
 				return;
@@ -615,9 +617,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
 				return;
 			}
 
-			//send focus to parent
 			emit_signal("raise_request");
-			get_parent_control()->grab_focus();
 		}
 
 		if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {