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[MP] Fix watch properties not being correctly removed

Fabio Alessandrelli 1 year ago
parent
commit
3860f2e366
1 changed files with 1 additions and 0 deletions
  1. 1 0
      modules/multiplayer/scene_replication_config.cpp

+ 1 - 0
modules/multiplayer/scene_replication_config.cpp

@@ -162,6 +162,7 @@ void SceneReplicationConfig::remove_property(const NodePath &p_path) {
 	properties.erase(p_path);
 	sync_props.erase(p_path);
 	spawn_props.erase(p_path);
+	watch_props.clear();
 }
 
 bool SceneReplicationConfig::has_property(const NodePath &p_path) const {