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@@ -5058,11 +5058,11 @@ Vector2i TileData::get_texture_offset() const {
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return tex_offset;
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}
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-void TileData::set_material(Ref<ShaderMaterial> p_material) {
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+void TileData::set_material(Ref<Material> p_material) {
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material = p_material;
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emit_signal(SNAME("changed"));
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}
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-Ref<ShaderMaterial> TileData::get_material() const {
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+Ref<Material> TileData::get_material() const {
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return material;
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}
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@@ -5700,7 +5700,7 @@ void TileData::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transpose"), "set_transpose", "get_transpose");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_texture_offset", "get_texture_offset");
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ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
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- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"), "set_material", "get_material");
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+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "CanvasItemMaterial,ShaderMaterial"), "set_material", "get_material");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
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