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@@ -238,7 +238,7 @@ namespace Godot
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private void Rotate(Quat quaternion)
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private void Rotate(Quat quaternion)
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{
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{
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- this *= new Basis(quaternion);
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+ this = new Basis(quaternion) * this;
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}
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}
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private void SetDiagonal(Vector3 diagonal)
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private void SetDiagonal(Vector3 diagonal)
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