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Merge pull request #64237 from clayjohn/VRS-texture-create

Detect if VRS is supported when creating textures
Rémi Verschelde 3 years ago
parent
commit
4a2d16af6f
1 changed files with 4 additions and 1 deletions
  1. 4 1
      servers/rendering/renderer_rd/storage_rd/texture_storage.cpp

+ 4 - 1
servers/rendering/renderer_rd/storage_rd/texture_storage.cpp

@@ -416,7 +416,10 @@ TextureStorage::TextureStorage() {
 		tformat.format = RD::DATA_FORMAT_R8_UINT;
 		tformat.width = 4;
 		tformat.height = 4;
-		tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
+		tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
+		if (RD::get_singleton()->has_feature(RD::SUPPORTS_ATTACHMENT_VRS)) {
+			tformat.usage_bits |= RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT;
+		}
 		tformat.texture_type = RD::TEXTURE_TYPE_2D;
 
 		Vector<uint8_t> pv;