Update window title when switching scenes
@@ -2757,6 +2757,8 @@ void EditorNode::set_current_scene(int p_idx) {
Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history);
_edit_current();
+ _update_title();
+
call_deferred("_set_main_scene_state", state, get_edited_scene()); //do after everything else is done setting up
}