(cherry picked from commit 2450173495b6766cb1a2015b83d4cc9f17b17af5)
@@ -1131,7 +1131,7 @@ void AnimatedSprite3D::stop() {
}
bool AnimatedSprite3D::is_playing() const {
- return is_processing();
+ return playing;
void AnimatedSprite3D::_reset_timeout() {