|
@@ -1131,7 +1131,7 @@ void AnimatedSprite3D::stop() {
|
|
}
|
|
}
|
|
|
|
|
|
bool AnimatedSprite3D::is_playing() const {
|
|
bool AnimatedSprite3D::is_playing() const {
|
|
- return is_processing();
|
|
|
|
|
|
+ return playing;
|
|
}
|
|
}
|
|
|
|
|
|
void AnimatedSprite3D::_reset_timeout() {
|
|
void AnimatedSprite3D::_reset_timeout() {
|