[3.x] Validate argument in Navigation2D::navpoly_add
@@ -204,6 +204,8 @@ void Navigation2D::_navpoly_unlink(int p_id) {
int Navigation2D::navpoly_add(const Ref<NavigationPolygon> &p_mesh, const Transform2D &p_xform, Object *p_owner) {
+ ERR_FAIL_COND_V(p_mesh.is_null(), -1);
+
int id = last_id++;
NavMesh nm;
nm.linked = false;