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i18n: Sync editor translations with Weblate

Rémi Verschelde 3 lat temu
rodzic
commit
556e090bcc
66 zmienionych plików z 1113 dodań i 692 usunięć
  1. 10 1
      editor/translations/af.po
  2. 14 4
      editor/translations/ar.po
  3. 10 1
      editor/translations/az.po
  4. 10 1
      editor/translations/bg.po
  5. 10 1
      editor/translations/bn.po
  6. 10 1
      editor/translations/br.po
  7. 71 85
      editor/translations/ca.po
  8. 10 1
      editor/translations/cs.po
  9. 10 1
      editor/translations/da.po
  10. 38 26
      editor/translations/de.po
  11. 9 1
      editor/translations/editor.pot
  12. 10 1
      editor/translations/el.po
  13. 10 1
      editor/translations/en_Shaw.po
  14. 10 1
      editor/translations/eo.po
  15. 10 1
      editor/translations/es.po
  16. 11 1
      editor/translations/es_AR.po
  17. 10 1
      editor/translations/et.po
  18. 10 1
      editor/translations/eu.po
  19. 10 1
      editor/translations/fa.po
  20. 10 1
      editor/translations/fi.po
  21. 10 1
      editor/translations/fil.po
  22. 164 161
      editor/translations/fr.po
  23. 10 1
      editor/translations/ga.po
  24. 10 1
      editor/translations/gl.po
  25. 10 1
      editor/translations/he.po
  26. 10 1
      editor/translations/hi.po
  27. 10 1
      editor/translations/hr.po
  28. 10 1
      editor/translations/hu.po
  29. 16 6
      editor/translations/id.po
  30. 10 1
      editor/translations/is.po
  31. 10 1
      editor/translations/it.po
  32. 11 1
      editor/translations/ja.po
  33. 10 1
      editor/translations/ka.po
  34. 10 1
      editor/translations/km.po
  35. 10 1
      editor/translations/ko.po
  36. 10 1
      editor/translations/lt.po
  37. 10 1
      editor/translations/lv.po
  38. 10 1
      editor/translations/mk.po
  39. 10 1
      editor/translations/ml.po
  40. 10 1
      editor/translations/mr.po
  41. 10 1
      editor/translations/ms.po
  42. 10 1
      editor/translations/nb.po
  43. 10 1
      editor/translations/nl.po
  44. 27 27
      editor/translations/pl.po
  45. 10 1
      editor/translations/pr.po
  46. 19 14
      editor/translations/pt.po
  47. 51 71
      editor/translations/pt_BR.po
  48. 10 1
      editor/translations/ro.po
  49. 15 5
      editor/translations/ru.po
  50. 10 1
      editor/translations/si.po
  51. 10 1
      editor/translations/sk.po
  52. 10 1
      editor/translations/sl.po
  53. 10 1
      editor/translations/sq.po
  54. 10 1
      editor/translations/sr_Cyrl.po
  55. 10 1
      editor/translations/sr_Latn.po
  56. 10 1
      editor/translations/sv.po
  57. 10 1
      editor/translations/te.po
  58. 10 1
      editor/translations/th.po
  59. 10 1
      editor/translations/tl.po
  60. 10 1
      editor/translations/tr.po
  61. 11 1
      editor/translations/uk.po
  62. 10 1
      editor/translations/ur_PK.po
  63. 10 1
      editor/translations/vi.po
  64. 41 33
      editor/translations/zh_CN.po
  65. 10 1
      editor/translations/zh_HK.po
  66. 105 205
      editor/translations/zh_TW.po

+ 10 - 1
editor/translations/af.po

@@ -472,6 +472,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Herset Zoem"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21471,7 +21475,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstant"
@@ -23433,6 +23437,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Anim Verander Transform"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 14 - 4
editor/translations/ar.po

@@ -65,13 +65,14 @@
 # Awab Najim <[email protected]>, 2022.
 # Abderrahim <[email protected]>, 2022.
 # Jhon Smith <[email protected]>, 2022.
+# Oo mohab oO <[email protected]>, 2022.
 msgid ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-07-05 07:17+0000\n"
-"Last-Translator: Jhon Smith <jhonsmaith3@gmail.com>\n"
+"PO-Revision-Date: 2022-07-09 21:11+0000\n"
+"Last-Translator: Oo mohab oO <mohab9225@gmail.com>\n"
 "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
 "godot/ar/>\n"
 "Language: ar\n"
@@ -503,6 +504,10 @@ msgstr "إمالة"
 msgid "Pressure"
 msgstr "الضغط"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "نسبي"
@@ -9299,7 +9304,7 @@ msgstr "المحاذاة الذكية"
 
 #: editor/plugins/canvas_item_editor_plugin.cpp
 msgid "Hide"
-msgstr ""
+msgstr "اخفاء"
 
 #: editor/plugins/canvas_item_editor_plugin.cpp
 #, fuzzy
@@ -21781,7 +21786,7 @@ msgstr "السفر"
 msgid "Rotation Degrees"
 msgstr "يُدير %s من الدرجات."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "ثابت"
@@ -23912,6 +23917,11 @@ msgstr ""
 "التشغيل.\n"
 "قم بتغيير الحجم في أشكال تصادم الأتباع (Children) بدلاً من ذلك."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "الاحتفاظ بالتحوّل الشمولي Global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/az.po

@@ -463,6 +463,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20644,7 +20648,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22554,6 +22558,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Animasiyanı Təmizləmə"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/bg.po

@@ -491,6 +491,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Натиск"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21205,7 +21209,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr "Градуси на завъртане"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Глобална константа"
@@ -23242,6 +23246,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Изчистване на трансформацията"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/bn.po

@@ -483,6 +483,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "প্রিসেট..."
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -22658,7 +22662,7 @@ msgstr "ভ্রমণ"
 msgid "Rotation Degrees"
 msgstr "%s ডিগ্রি ঘূর্ণিত হচ্ছে।"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "ধ্রুবক/কন্সট্যান্ট"
@@ -24730,6 +24734,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "সার্বজনীন রূপান্তর রাখুন"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/br.po

@@ -453,6 +453,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20424,7 +20428,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22316,6 +22320,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Tro Fiñvskeudenn"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 71 - 85
editor/translations/ca.po

@@ -22,7 +22,7 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-26 16:15+0000\n"
+"PO-Revision-Date: 2022-07-09 21:11+0000\n"
 "Last-Translator: Roger VC <[email protected]>\n"
 "Language-Team: Catalan <https://hosted.weblate.org/projects/godot-engine/"
 "godot/ca/>\n"
@@ -67,7 +67,7 @@ msgstr "Mode de Baix Us del Processador"
 
 #: core/bind/core_bind.cpp
 msgid "Low Processor Usage Mode Sleep (µsec)"
-msgstr ""
+msgstr "Mode d'ús del processador baix en repòs (µseg)"
 
 #: core/bind/core_bind.cpp main/main.cpp platform/uwp/os_uwp.cpp
 msgid "Keep Screen On"
@@ -136,8 +136,9 @@ msgid "Size"
 msgstr "Mida"
 
 #: core/bind/core_bind.cpp
+#, fuzzy
 msgid "Endian Swap"
-msgstr ""
+msgstr "Intercanvi d'endian"
 
 #: core/bind/core_bind.cpp
 msgid "Editor Hint"
@@ -161,9 +162,8 @@ msgid "Time Scale"
 msgstr "Escala de Temps"
 
 #: core/bind/core_bind.cpp main/main.cpp
-#, fuzzy
 msgid "Physics Jitter Fix"
-msgstr "Fotograma de Física %"
+msgstr "Correcció de fluctuacions de física"
 
 #: core/bind/core_bind.cpp editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
@@ -246,25 +246,23 @@ msgstr "Connexió"
 
 #: core/io/http_client.cpp
 msgid "Read Chunk Size"
-msgstr ""
+msgstr "Llegeix la mida del fragment"
 
 #: core/io/marshalls.cpp
 msgid "Object ID"
 msgstr "ID de l'Objecte"
 
 #: core/io/multiplayer_api.cpp core/io/packet_peer.cpp
-#, fuzzy
 msgid "Allow Object Decoding"
-msgstr "Activa l'Efecte Paper Ceba"
+msgstr "Permet la descodificació d'objectes"
 
 #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
 msgid "Refuse New Network Connections"
 msgstr "Rebutja les noves connexions de xarxa"
 
 #: core/io/multiplayer_api.cpp scene/main/scene_tree.cpp
-#, fuzzy
 msgid "Network Peer"
-msgstr "Perfilador de Xarxa"
+msgstr "Parell de xarxa"
 
 #: core/io/multiplayer_api.cpp scene/animation/animation_player.cpp
 msgid "Root Node"
@@ -275,13 +273,12 @@ msgid "Refuse New Connections"
 msgstr "Rebutjar Noves Connexions"
 
 #: core/io/networked_multiplayer_peer.cpp
-#, fuzzy
 msgid "Transfer Mode"
-msgstr "Tipus de Transformació"
+msgstr "Mode de transferència"
 
 #: core/io/packet_peer.cpp
 msgid "Encode Buffer Max Size"
-msgstr ""
+msgstr "Mida màxima de la memòria intermèdia de codificació"
 
 #: core/io/packet_peer.cpp
 msgid "Input Buffer Max Size"
@@ -297,7 +294,7 @@ msgstr ""
 
 #: core/io/stream_peer.cpp
 msgid "Big Endian"
-msgstr ""
+msgstr "Endian gran"
 
 #: core/io/stream_peer.cpp
 msgid "Data Array"
@@ -373,14 +370,12 @@ msgid "Max Size (KB)"
 msgstr "Mida màxima (KB)"
 
 #: core/os/input.cpp
-#, fuzzy
 msgid "Mouse Mode"
-msgstr "Mode de moviment"
+msgstr "Mode ratolí"
 
 #: core/os/input.cpp
-#, fuzzy
 msgid "Use Accumulated Input"
-msgstr "Elimina l'Entrada"
+msgstr "Utilitza l'entrada acumulada"
 
 #: core/os/input_event.cpp editor/project_settings_editor.cpp
 #: servers/audio_server.cpp
@@ -388,9 +383,8 @@ msgid "Device"
 msgstr "Dispositiu"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Alt"
-msgstr "Tot"
+msgstr "Alt"
 
 #: core/os/input_event.cpp
 msgid "Shift"
@@ -410,9 +404,8 @@ msgid "Command"
 msgstr "Comunitat"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Physical"
-msgstr "Fotograma de Física %"
+msgstr "Físic"
 
 #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
 #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -421,9 +414,8 @@ msgid "Pressed"
 msgstr "Premut"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Scancode"
-msgstr "Explora"
+msgstr "Codi d'escaneig"
 
 #: core/os/input_event.cpp
 msgid "Physical Scancode"
@@ -467,6 +459,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Configuracions prestablertes"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relatiu"
@@ -799,7 +795,7 @@ msgstr "Renderitzat"
 #: scene/resources/multimesh.cpp servers/visual/visual_server_scene.cpp
 #: servers/visual_server.cpp
 msgid "Quality"
-msgstr ""
+msgstr "Qualitat"
 
 #: core/project_settings.cpp scene/gui/file_dialog.cpp
 #: scene/main/scene_tree.cpp scene/resources/navigation_mesh.cpp
@@ -808,8 +804,9 @@ msgid "Filters"
 msgstr "Filtres"
 
 #: core/project_settings.cpp scene/main/viewport.cpp
+#, fuzzy
 msgid "Sharpen Intensity"
-msgstr ""
+msgstr "Intensitat d'agudització"
 
 #: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
 #: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
@@ -834,9 +831,8 @@ msgid "Profiler"
 msgstr "Perfilador"
 
 #: core/project_settings.cpp
-#, fuzzy
 msgid "Max Functions"
-msgstr "Reanomena Funció"
+msgstr "Funcions màximes"
 
 #: core/project_settings.cpp scene/3d/vehicle_body.cpp
 msgid "Compression"
@@ -848,39 +844,39 @@ msgstr "Formats"
 
 #: core/project_settings.cpp
 msgid "Zstd"
-msgstr ""
+msgstr "Zstd"
 
 #: core/project_settings.cpp
 msgid "Long Distance Matching"
-msgstr ""
+msgstr "Coincidència de llarga distància"
 
 #: core/project_settings.cpp
 msgid "Compression Level"
-msgstr ""
+msgstr "Nivell de compressió"
 
 #: core/project_settings.cpp
 msgid "Window Log Size"
-msgstr ""
+msgstr "Mida del registre de la finestra"
 
 #: core/project_settings.cpp
 msgid "Zlib"
-msgstr ""
+msgstr "Zlib"
 
 #: core/project_settings.cpp
 msgid "Gzip"
-msgstr ""
+msgstr "Gzip"
 
 #: core/project_settings.cpp platform/android/export/export.cpp
 msgid "Android"
-msgstr ""
+msgstr "Android"
 
 #: core/project_settings.cpp
 msgid "Modules"
-msgstr ""
+msgstr "Mòduls"
 
 #: core/register_core_types.cpp
 msgid "TCP"
-msgstr ""
+msgstr "TCP"
 
 #: core/register_core_types.cpp
 msgid "Connect Timeout Seconds"
@@ -892,11 +888,11 @@ msgstr ""
 
 #: core/register_core_types.cpp
 msgid "Max Buffer (Power of 2)"
-msgstr ""
+msgstr "Memòria intermèdia màxima (potència de 2)"
 
 #: core/register_core_types.cpp editor/editor_settings.cpp main/main.cpp
 msgid "SSL"
-msgstr ""
+msgstr "SSL"
 
 #: core/register_core_types.cpp main/main.cpp
 msgid "Certificates"
@@ -909,9 +905,8 @@ msgid "Resource"
 msgstr "Recurs"
 
 #: core/resource.cpp
-#, fuzzy
 msgid "Local To Scene"
-msgstr "Tanca l'Escena"
+msgstr "Local a l'escena"
 
 #: core/resource.cpp editor/dependency_editor.cpp
 #: editor/editor_autoload_settings.cpp editor/plugins/path_editor_plugin.cpp
@@ -980,7 +975,7 @@ msgstr ""
 #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
 #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
 msgid "Canvas Polygon Index Buffer Size (KB)"
-msgstr ""
+msgstr "Mida de la memòria intermèdia de l'índex del polígon de llenç (KB)"
 
 #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
 #: drivers/gles3/rasterizer_canvas_base_gles3.cpp editor/editor_settings.cpp
@@ -992,7 +987,7 @@ msgstr ""
 #: servers/physics_2d/space_2d_sw.cpp servers/physics_2d_server.cpp
 #: servers/visual_server.cpp
 msgid "2D"
-msgstr ""
+msgstr "2D"
 
 #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
 #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
@@ -1002,14 +997,13 @@ msgstr "Ajustament Intel·ligent"
 
 #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
 #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
-#, fuzzy
 msgid "Use GPU Pixel Snap"
-msgstr "Utilitzar ajustament amb els Píxels"
+msgstr "Utilitza l'ajust de píxels de la GPU"
 
 #: drivers/gles2/rasterizer_scene_gles2.cpp
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Immediate Buffer Size (KB)"
-msgstr ""
+msgstr "Mida de la memòria intermèdia immediata (KB)"
 
 #: drivers/gles2/rasterizer_storage_gles2.cpp
 #: drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1020,28 +1014,27 @@ msgstr "Precalcular Lightmaps"
 #: drivers/gles2/rasterizer_storage_gles2.cpp
 #: drivers/gles3/rasterizer_storage_gles3.cpp
 msgid "Use Bicubic Sampling"
-msgstr ""
+msgstr "Utilitza el mostreig bicúbic"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Max Renderable Elements"
-msgstr ""
+msgstr "Elements renderitzables màxims"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Max Renderable Lights"
-msgstr ""
+msgstr "Llums màximes renderitzables"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
 msgid "Max Renderable Reflections"
-msgstr "Centra la Selecció"
+msgstr "Reflexions màximes renderitzables"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Max Lights Per Object"
-msgstr ""
+msgstr "Llums màximes per objecte"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Subsurface Scattering"
-msgstr ""
+msgstr "Dispersió subsuperficial"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp editor/animation_track_editor.cpp
 #: editor/import/resource_importer_texture.cpp
@@ -1057,9 +1050,8 @@ msgid "Scale"
 msgstr "Escala"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
-#, fuzzy
 msgid "Follow Surface"
-msgstr "Omple la Superfície"
+msgstr "Segueix la superfície"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Weight Samples"
@@ -1067,11 +1059,11 @@ msgstr ""
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp
 msgid "Voxel Cone Tracing"
-msgstr ""
+msgstr "Traçat del con Voxel"
 
 #: drivers/gles3/rasterizer_scene_gles3.cpp scene/resources/environment.cpp
 msgid "High Quality"
-msgstr ""
+msgstr "Alta qualitat"
 
 #: drivers/gles3/rasterizer_storage_gles3.cpp
 msgid "Blend Shape Max Buffer Size (KB)"
@@ -1149,9 +1141,8 @@ msgstr "Canviar crida d'animació"
 #: editor/animation_track_editor.cpp scene/2d/animated_sprite.cpp
 #: scene/2d/sprite.cpp scene/3d/sprite_3d.cpp
 #: scene/resources/default_theme/default_theme.cpp
-#, fuzzy
 msgid "Frame"
-msgstr "% del Fotograma"
+msgstr "Fotograma"
 
 #: editor/animation_track_editor.cpp editor/editor_profiler.cpp
 #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
@@ -1162,9 +1153,8 @@ msgstr "Temps"
 
 #: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
 #: platform/osx/export/export.cpp
-#, fuzzy
 msgid "Location"
-msgstr "Localització"
+msgstr "Ubicació"
 
 #: editor/animation_track_editor.cpp modules/gltf/gltf_node.cpp
 #: scene/2d/polygon_2d.cpp scene/2d/remote_transform_2d.cpp
@@ -1184,7 +1174,7 @@ msgstr "Quantitat d'arguments"
 #: editor/animation_track_editor.cpp main/main.cpp
 #: modules/mono/mono_gd/gd_mono.cpp
 msgid "Args"
-msgstr ""
+msgstr "Args"
 
 #: editor/animation_track_editor.cpp editor/editor_settings.cpp
 #: editor/script_editor_debugger.cpp modules/gltf/gltf_accessor.cpp
@@ -1348,9 +1338,8 @@ msgid "Position:"
 msgstr "Posició:"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "Rotation:"
-msgstr "Pas de la Rotació:"
+msgstr "Rotació:"
 
 #: editor/animation_track_editor.cpp
 #: editor/plugins/animation_tree_player_editor_plugin.cpp
@@ -1373,7 +1362,7 @@ msgstr "(No vàlid, tipus esperat: %s)"
 #: editor/animation_track_editor.cpp
 #, fuzzy
 msgid "Easing:"
-msgstr "Esmorteeix Entrada-Sortida"
+msgstr "Alleugeriment:"
 
 #: editor/animation_track_editor.cpp
 #, fuzzy
@@ -1391,19 +1380,16 @@ msgid "Stream:"
 msgstr "Element de ràdio"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "Start (s):"
-msgstr "Reinici (s):"
+msgstr "Inici (s):"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "End (s):"
-msgstr "Fosa d'entrada (s):"
+msgstr "Final (s):"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "Animation Clip:"
-msgstr "Animacions:"
+msgstr "Clip d'animació:"
 
 #: editor/animation_track_editor.cpp
 msgid "Toggle Track Enabled"
@@ -1492,9 +1478,8 @@ msgid "Editors"
 msgstr "Editors"
 
 #: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#, fuzzy
 msgid "Confirm Insert Track"
-msgstr "Insereix una Pista i una Clau"
+msgstr "Confirmeu la inserció de pista"
 
 #. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
 #: editor/animation_track_editor.cpp
@@ -1773,9 +1758,8 @@ msgid "Go to Previous Step"
 msgstr "Anar al Pas Anterior"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "Apply Reset"
-msgstr "Resetejar"
+msgstr "Aplica reinicialització"
 
 #: editor/animation_track_editor.cpp
 msgid "Optimize Animation"
@@ -2236,7 +2220,7 @@ msgstr "Obre"
 
 #: editor/dependency_editor.cpp
 msgid "Owners of: %s (Total: %d)"
-msgstr ""
+msgstr "Propietaris de: %s (Total: %d)"
 
 #: editor/dependency_editor.cpp
 msgid ""
@@ -2430,10 +2414,10 @@ msgid "Licenses"
 msgstr "Llicències"
 
 #: editor/editor_asset_installer.cpp
-#, fuzzy
 msgid "Error opening asset file for \"%s\" (not in ZIP format)."
 msgstr ""
-"S'ha produit un error en obrir el fitxer comprimit, no té el format ZIP."
+"S'ha produït un error en obrir el fitxer de recursos per a \"%s\" (no en "
+"format ZIP)."
 
 #: editor/editor_asset_installer.cpp
 msgid "%s (already exists)"
@@ -2456,9 +2440,8 @@ msgid "Uncompressing Assets"
 msgstr "Descomprimint Recursos"
 
 #: editor/editor_asset_installer.cpp
-#, fuzzy
 msgid "The following files failed extraction from asset \"%s\":"
-msgstr "Ha fracassat l'extracció del paquet dels següents fitxers:"
+msgstr "Els fitxers següents no s'han pogut extraure del recurs \"%s\":"
 
 #: editor/editor_asset_installer.cpp
 msgid "(and %s more files)"
@@ -2478,9 +2461,8 @@ msgid "Install"
 msgstr "Instal·la"
 
 #: editor/editor_asset_installer.cpp
-#, fuzzy
 msgid "Asset Installer"
-msgstr "Instal·lador de paquets"
+msgstr "Instal·lador de recursos"
 
 #: editor/editor_audio_buses.cpp
 msgid "Speakers"
@@ -2650,9 +2632,8 @@ msgid "Create a new Bus Layout."
 msgstr "Crea un nou Disseny de Bus."
 
 #: editor/editor_audio_buses.cpp
-#, fuzzy
 msgid "Audio Bus Layout"
-msgstr "Obre un Disseny de Bus d'Àudio"
+msgstr "Disseny del bus d'àudio"
 
 #: editor/editor_autoload_settings.cpp
 msgid "Invalid name."
@@ -22126,7 +22107,7 @@ msgstr "Viatge"
 msgid "Rotation Degrees"
 msgstr "Rotació de %s graus."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constant"
@@ -24239,6 +24220,11 @@ msgstr ""
 "RigidBody(Caràcter o Rígid). \n"
 "Modifica la mida de les Formes de Col. lisió Filles."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Manté la Transformació Global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/cs.po

@@ -515,6 +515,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Profil"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21860,7 +21864,7 @@ msgstr "Cestovat"
 msgid "Rotation Degrees"
 msgstr "Rotuji %s stupňů."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstantní"
@@ -23969,6 +23973,11 @@ msgstr ""
 "Změny velikosti v SoftBody budou za běhu přepsány fyzikálním enginem.\n"
 "Změňte velikost kolizních tvarů v uzlech potomků."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Zachovat globální transformaci"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/da.po

@@ -485,6 +485,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Forudindstillet..."
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21994,7 +21998,7 @@ msgstr "Rejse"
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstant"
@@ -24017,6 +24021,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Anim Skift Transformering"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 38 - 26
editor/translations/de.po

@@ -87,7 +87,7 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-30 16:42+0000\n"
+"PO-Revision-Date: 2022-07-09 21:11+0000\n"
 "Last-Translator: So Wieso <[email protected]>\n"
 "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
 "godot/de/>\n"
@@ -466,9 +466,8 @@ msgid "Command"
 msgstr "Befehl"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Physical"
-msgstr " (physisch)"
+msgstr "Physisch"
 
 #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
 #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -520,6 +519,11 @@ msgstr "Neigung"
 msgid "Pressure"
 msgstr "Druck"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "Umkehren"
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativ"
@@ -5560,9 +5564,8 @@ msgid "Mouse Extra Buttons Navigate History"
 msgstr "Extramaustasten blättern durch Verlauf"
 
 #: editor/editor_settings.cpp
-#, fuzzy
 msgid "Drag And Drop Selection"
-msgstr "GridMap-Auswahl"
+msgstr "Auswahl ziehen und fallen lassen"
 
 #: editor/editor_settings.cpp
 msgid "Appearance"
@@ -18449,9 +18452,8 @@ msgid "The package must have at least one '.' separator."
 msgstr "Das Paket muss mindestens einen Punkt-Unterteiler ‚.‘ haben."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid "Custom Build"
-msgstr "Einen Build verwenden"
+msgstr "Eigener Build"
 
 #: platform/android/export/export_plugin.cpp
 msgid "Use Custom Build"
@@ -18743,66 +18745,69 @@ msgstr ""
 "„Use Custom Build“ muss aktiviert werden um die Plugins nutzen zu können."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid ""
 "\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
 "or \"OpenXR\"."
 msgstr ""
-"„Hand Tracking“ ist nur gültig wenn „Xr Mode“ als „Occulus Mobile VrApi“ "
-"oder „OpenXR“ gesetzt wurde."
+"„Hand Tracking“ ist nur gültig wenn „XR Mode“ als „Oculus Mobile VrApi“ oder "
+"„OpenXR“ gesetzt wurde."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
 msgstr ""
-"„Passthrough“ ist nur gültig wenn „Xr Mode“ als „OpenXR“ gesetzt wurde."
+"„Passthrough“ ist nur gültig wenn „XR Mode“ als „OpenXR“ gesetzt wurde."
 
 #: platform/android/export/export_plugin.cpp
 msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
 msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid ""
 "\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
 msgstr ""
-"Das „Min Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
-"ist."
+"Das „Min SDK“ zu überschreiben ist nur möglich wenn „Use Custom Build“ "
+"aktiviert ist."
 
 #: platform/android/export/export_plugin.cpp
 msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
 msgstr ""
+"„Min SDK“ sollte eine gültige Ganzzahl sein, war aber „%s“, was ungültig ist."
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Min SDK\" cannot be lower than %d, which is the version needed by the "
 "Godot library."
 msgstr ""
+"„Min SDK“ kann nicht niedriger als %d sein, der Version, die die Godot-"
+"Bibliothek benötigt."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid ""
 "\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
 msgstr ""
-"Das „Target Sdk“ zu ändern ist nur möglich wenn „Use Custom Build“ aktiviert "
+"„Target SDK“ kann nur überschrieben werden wenn „Use Custom Build“ aktiviert "
 "ist."
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
 msgstr ""
+"„Taret SDK“ sollte eine gültige Ganzzahl sein, war aber „%s“, was ungültig "
+"ist."
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Target SDK\" %d is higher than the default version %d. This may work, but "
 "wasn't tested and may be unstable."
 msgstr ""
+"„Target SDK“ %d ist höher als die Standardversion %d. Diese Kombination "
+"könnte funktionieren, wurde aber nicht getestet und könnte gegebenenfalls "
+"instabil sein."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
 msgstr ""
-"Die Version des „Target Sdk“ muss größer gleich der des „Min Sdk“ sein."
+"Die „Target SDK“-Version muss größer gleich der „Min SDK“-Version sein."
 
 #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
 #: platform/windows/export/export.cpp
@@ -21093,9 +21098,8 @@ msgstr ""
 "map_get_path()‘ zu verwenden."
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
 msgid "Pathfinding"
-msgstr "Zuordnung"
+msgstr "Pfadfinden"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
 msgid "Path Desired Distance"
@@ -21110,9 +21114,8 @@ msgid "Path Max Distance"
 msgstr "Max Pfad-Distanz"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
 msgid "Avoidance"
-msgstr "Erweitert"
+msgstr "Vermeiden"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
 msgid "Avoidance Enabled"
@@ -21177,7 +21180,7 @@ msgstr "Reisekosten"
 msgid "Rotation Degrees"
 msgstr "Rotationswinkel"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr "Globale Rotation"
 
@@ -23105,6 +23108,11 @@ msgstr ""
 "Die Größe der entsprechenden Collisionshape-Unterobjekte sollte stattdessen "
 "geändert werden."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Globales Transform"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr "Matrix"
@@ -24213,9 +24221,8 @@ msgid "Fold Gutter"
 msgstr "Einklappenspalte"
 
 #: scene/gui/text_edit.cpp
-#, fuzzy
 msgid "Drag And Drop Selection Enabled"
-msgstr "Textauswahl möglich"
+msgstr "Ziehen-und-Fallenlassen-Auswahl aktiviert"
 
 #: scene/gui/text_edit.cpp
 msgid "Hiding Enabled"
@@ -24592,6 +24599,11 @@ msgid ""
 "Effects.\n"
 "HDR will be disabled for this Viewport."
 msgstr ""
+"In diesem Ansichtsfenster ist HDR aktiv, jedoch wurde dessen Nutzung auf 2D "
+"oder 2D-No-Sampling eingestellt.\n"
+"HDR wird nur in Ansichtsfenstern deren Nutzung auf 3D oder 3D-No-Effects "
+"eingestellt sind unterstützt.\n"
+"HDR wird für dieses Ansichtsfenster deaktiviert."
 
 #: scene/main/viewport.cpp
 msgid "ARVR"

+ 9 - 1
editor/translations/editor.pot

@@ -434,6 +434,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20231,7 +20235,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22045,6 +22049,10 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+msgid "Global Translation"
+msgstr ""
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/el.po

@@ -468,6 +468,10 @@ msgstr "Γέρνω"
 msgid "Pressure"
 msgstr "Πίεση"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -22038,7 +22042,7 @@ msgstr "Ταξίδι"
 msgid "Rotation Degrees"
 msgstr "Περιστροφή %s μοίρες."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Σταθερή"
@@ -24162,6 +24166,11 @@ msgstr ""
 "την εκτέλεση.\n"
 "Αλλάξτε μέγεθος στα σχήματα σύγκρουσης των παιδιών."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Διατήρηση παγκόσμιου μετασχηματισμού"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/en_Shaw.po

@@ -446,6 +446,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20337,7 +20341,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22217,6 +22221,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "𐑓𐑳𐑙𐑒𐑖𐑩𐑯𐑟:"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/eo.po

@@ -492,6 +492,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Antaŭagordo"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21632,7 +21636,7 @@ msgstr "Vojaĝa"
 msgid "Rotation Degrees"
 msgstr "Rotacia paŝo:"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstanto"
@@ -23653,6 +23657,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Transformo"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/es.po

@@ -521,6 +521,10 @@ msgstr "Inclinar"
 msgid "Pressure"
 msgstr "Presionado"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativo"
@@ -21650,7 +21654,7 @@ msgstr "Viaje"
 msgid "Rotation Degrees"
 msgstr "Grados de Rotación"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constante Global"
@@ -23769,6 +23773,11 @@ msgstr ""
 "cuando esté ejecutándose.\n"
 "En su lugar, cambia el tamaño en las formas de colisión de los hijos."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Mantener transformación global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 11 - 1
editor/translations/es_AR.po

@@ -471,6 +471,11 @@ msgstr ""
 msgid "Pressure"
 msgstr "Preset"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "Invertir"
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21890,7 +21895,7 @@ msgstr "Viaje"
 msgid "Rotation Degrees"
 msgstr "Rotando %s grados."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constante Global"
@@ -23994,6 +23999,11 @@ msgstr ""
 "física al ejecutar.\n"
 "En su lugar, cambiá el tamaño de los collision shapes hijos."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Mantener Transformación Global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr "Matriz"

+ 10 - 1
editor/translations/et.po

@@ -476,6 +476,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Eelseadistus"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21068,7 +21072,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstant"
@@ -23040,6 +23044,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Tõlked"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/eu.po

@@ -450,6 +450,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -20844,7 +20848,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstantea"
@@ -22789,6 +22793,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Translazio atzikitzea:"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/fa.po

@@ -502,6 +502,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "بازنشانی بزرگنمایی"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21832,7 +21836,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "ثابت"
@@ -23856,6 +23860,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/fi.po

@@ -500,6 +500,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Esiasetukset"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21899,7 +21903,7 @@ msgstr "Matkaa"
 msgid "Rotation Degrees"
 msgstr "Kierto %s astetta."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Globaali vakio"
@@ -24048,6 +24052,11 @@ msgstr ""
 "Fysiikkamoottori ylikirjoittaa SoftBody kokomuutokset ajon aikana.\n"
 "Muuta kokoa sen sijaan alisolmujen törmäysmuodoissa."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Pidä globaali muunnos"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/fil.po

@@ -447,6 +447,10 @@ msgstr "Kiling"
 msgid "Pressure"
 msgstr "Presyur"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relatibo"
@@ -20496,7 +20500,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22367,6 +22371,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "3D Transform Track"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

Plik diff jest za duży
+ 164 - 161
editor/translations/fr.po


+ 10 - 1
editor/translations/ga.po

@@ -449,6 +449,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20453,7 +20457,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22331,6 +22335,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Athrú: "
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/gl.po

@@ -487,6 +487,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Axustes de Importación"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21645,7 +21649,7 @@ msgstr "Viaxe"
 msgid "Rotation Degrees"
 msgstr "Rotando % graos."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constante"
@@ -23711,6 +23715,11 @@ msgstr ""
 "Cambia o tamaño dos nodos fillos (CollisionShape e CollisionPolygon) no seu "
 "lugar."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Transformación"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/he.po

@@ -482,6 +482,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "לחץ"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21808,7 +21812,7 @@ msgstr "טיול"
 msgid "Rotation Degrees"
 msgstr "הטיה של %s מעלות."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "קבוע"
@@ -23889,6 +23893,11 @@ msgstr ""
 "שינויים בגודל ל-SoftBody יבוטלו על ידי מנוע הפיזיקה בזמן ריצה.\n"
 "במקום זאת יש לשנות את גודל צורות ההתנגשות של הצאצאים."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "התמרה"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/hi.po

@@ -465,6 +465,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "प्रीसेट"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21363,7 +21367,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "कोन्स्टन्ट"
@@ -23337,6 +23341,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "एनीमेशन परिवर्तन परिणत"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/hr.po

@@ -464,6 +464,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20844,7 +20848,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22782,6 +22786,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Uredi Tranzicije..."
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/hu.po

@@ -506,6 +506,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Előre beállított"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21595,7 +21599,7 @@ msgstr "Utazás"
 msgid "Rotation Degrees"
 msgstr "Forgatási Léptetés:"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Állandó"
@@ -23627,6 +23631,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Globális Transzformáció Megtartása"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 16 - 6
editor/translations/id.po

@@ -26,7 +26,7 @@
 # Ade Fikri Malihuddin <[email protected]>, 2020.
 # zephyroths <[email protected]>, 2020, 2021, 2022.
 # Richard Urban <[email protected]>, 2020.
-# yusuf afandi <[email protected]>, 2020.
+# yusuf afandi <[email protected]>, 2020, 2022.
 # Habib Rohman <[email protected]>, 2020.
 # Hanz <[email protected]>, 2021.
 # Reza Almanda <[email protected]>, 2021, 2022.
@@ -44,8 +44,8 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-05-15 09:38+0000\n"
-"Last-Translator: Tsaqib Fadhlurrahman Soka <sokatsaqib@gmail.com>\n"
+"PO-Revision-Date: 2022-07-09 21:12+0000\n"
+"Last-Translator: yusuf afandi <afandi.yusuf.04@gmail.com>\n"
 "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
 "godot/id/>\n"
 "Language: id\n"
@@ -53,7 +53,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=1; plural=0;\n"
-"X-Generator: Weblate 4.13-dev\n"
+"X-Generator: Weblate 4.13.1-dev\n"
 
 #: core/bind/core_bind.cpp main/main.cpp
 msgid "Tablet Driver"
@@ -480,6 +480,11 @@ msgstr "Miring"
 msgid "Pressure"
 msgstr "Tekanan"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "Balik"
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relatif"
@@ -21753,7 +21758,7 @@ msgstr "Menjelajah"
 msgid "Rotation Degrees"
 msgstr "Derajat Putaran"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr "Rotasi Global"
 
@@ -23821,6 +23826,11 @@ msgstr ""
 "Perubahan ukuran SoftBody akan ditimpa oleh mesin fisika ketika dijalankan.\n"
 "Ubah ukurannya melalui \"collision shape\"-anaknya saja."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Transformasi Global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr "Matriks"
@@ -24742,7 +24752,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 msgid "Caret"
-msgstr ""
+msgstr "Tanda sisipan"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 msgid "Blink"

+ 10 - 1
editor/translations/is.po

@@ -456,6 +456,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20739,7 +20743,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22639,6 +22643,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Breyta umbreytingu"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/it.po

@@ -507,6 +507,10 @@ msgstr "Tilt"
 msgid "Pressure"
 msgstr "Pressione"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativo"
@@ -21493,7 +21497,7 @@ msgstr "Spostamento"
 msgid "Rotation Degrees"
 msgstr "Rotazione in Gradi"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Costante"
@@ -23641,6 +23645,11 @@ msgstr ""
 "fisico durante l'esecuzione.\n"
 "Modifica invece la dimensione nelle forme di collisione figlie."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Mantieni Transform Globale"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 11 - 1
editor/translations/ja.po

@@ -486,6 +486,11 @@ msgstr "傾き"
 msgid "Pressure"
 msgstr "圧力"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "反転"
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "相対的"
@@ -21573,7 +21578,7 @@ msgstr "トラベル"
 msgid "Rotation Degrees"
 msgstr "%s 度回転。"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "コンスタント"
@@ -23710,6 +23715,11 @@ msgstr ""
 "す。\n"
 "代わりに、子の衝突シェイプのサイズを変更してください。"
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "グローバル トランスフォームを保持"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/ka.po

@@ -465,6 +465,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "ზუმის საწყისზე დაყენება"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21235,7 +21239,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "მუდმივი"
@@ -23189,6 +23193,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "ანიმაციის გარდაქმნის ცვლილება"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/km.po

@@ -439,6 +439,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20294,7 +20298,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22116,6 +22120,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Anim ផ្លាស់ប្តូរ Transition"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/ko.po

@@ -476,6 +476,10 @@ msgstr "기울이기"
 msgid "Pressure"
 msgstr "압력"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "상대적"
@@ -21542,7 +21546,7 @@ msgstr "진행"
 msgid "Rotation Degrees"
 msgstr "%s도로 회전."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "상수"
@@ -23665,6 +23669,11 @@ msgstr ""
 "실행 중에 SoftBody의 크기 변경은 물리 엔진에 의해 오버라이드됩니다.\n"
 "대신 자식 콜리전 모양의 크기를 변경하세요."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "전역 변형 유지"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/lt.po

@@ -475,6 +475,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Atstatyti Priartinimą"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21259,7 +21263,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstanta"
@@ -23222,6 +23226,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Animacija: Pakeisti Transformaciją"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/lv.po

@@ -478,6 +478,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Sagatave"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21083,7 +21087,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstante"
@@ -23064,6 +23068,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Pāreja eksistē!"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/mk.po

@@ -443,6 +443,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -20345,7 +20349,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22174,6 +22178,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Анимација Промени Прелаз"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/ml.po

@@ -449,6 +449,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20389,7 +20393,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22246,6 +22250,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "ചലനം ചുറ്റൽ"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/mr.po

@@ -449,6 +449,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20406,7 +20410,7 @@ msgstr "प्रवास"
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22267,6 +22271,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "संक्रमण: "
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/ms.po

@@ -450,6 +450,10 @@ msgstr "Tilt"
 msgid "Pressure"
 msgstr "Tekanan"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relatif"
@@ -21295,7 +21299,7 @@ msgstr "Perjalanan"
 msgid "Rotation Degrees"
 msgstr "Langkah Putaran:"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Pemalar"
@@ -23296,6 +23300,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Kosongkan Transformasi"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/nb.po

@@ -472,6 +472,10 @@ msgstr "Tilt"
 msgid "Pressure"
 msgstr "Trykk"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativ"
@@ -22145,7 +22149,7 @@ msgstr "Reise"
 msgid "Rotation Degrees"
 msgstr "Roterer %s grader."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstant"
@@ -24189,6 +24193,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Nullstill Transformasjon"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/nl.po

@@ -546,6 +546,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Voorinstellingen"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -22069,7 +22073,7 @@ msgstr "Verplaats"
 msgid "Rotation Degrees"
 msgstr "Roteren %s graden."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constante"
@@ -24183,6 +24187,11 @@ msgstr ""
 "De grootte van een SoftBody wordt overschreven wanneer het spel start.\n"
 "Verander in plaats daarvan de grootte van de onderliggende botsingsvormen."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Houd Globale Transformatie"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 27 - 27
editor/translations/pl.po

@@ -67,7 +67,7 @@ msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-07-05 23:51+0000\n"
+"PO-Revision-Date: 2022-07-10 14:38+0000\n"
 "Last-Translator: Dawid Skubij <[email protected]>\n"
 "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/"
 "godot/pl/>\n"
@@ -270,7 +270,7 @@ msgstr "Sieć"
 
 #: core/io/file_access_network.cpp
 msgid "Remote FS"
-msgstr "Zdalny  System Plików"
+msgstr "Zdalny System Plików"
 
 #: core/io/file_access_network.cpp
 msgid "Page Size"
@@ -450,9 +450,8 @@ msgid "Command"
 msgstr "Command"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Physical"
-msgstr " (fizyczny)"
+msgstr "Fizyczny"
 
 #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
 #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -504,6 +503,10 @@ msgstr "Pochylenie"
 msgid "Pressure"
 msgstr "Ciśnienie"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relatywny"
@@ -5505,7 +5508,7 @@ msgstr "Miniatura..."
 
 #: editor/editor_settings.cpp
 msgid "Docks"
-msgstr ""
+msgstr "Doki"
 
 #: editor/editor_settings.cpp
 #, fuzzy
@@ -7123,7 +7126,7 @@ msgstr ""
 #: editor/import/resource_importer_layered_texture.cpp
 #: editor/import/resource_importer_texture.cpp
 msgid "sRGB"
-msgstr ""
+msgstr "sRGB"
 
 #: editor/import/resource_importer_layered_texture.cpp
 #, fuzzy
@@ -7441,7 +7444,7 @@ msgstr ""
 #: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
 #: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
 msgid "Normal Map"
-msgstr ""
+msgstr "Mapa normalnych"
 
 #: editor/import/resource_importer_texture.cpp
 #, fuzzy
@@ -9851,7 +9854,7 @@ msgstr "Utwórz obrys"
 #: scene/resources/multimesh.cpp scene/resources/primitive_meshes.cpp
 #: scene/resources/texture.cpp
 msgid "Mesh"
-msgstr "Siatka"
+msgstr "Mesh"
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Static Body"
@@ -17095,9 +17098,8 @@ msgstr "GDNative"
 
 #: modules/gdscript/editor/gdscript_highlighter.cpp
 #: modules/gdscript/gdscript.cpp
-#, fuzzy
 msgid "GDScript"
-msgstr "Skrypt"
+msgstr "GDScript"
 
 #: modules/gdscript/editor/gdscript_highlighter.cpp
 msgid "Function Definition Color"
@@ -19304,9 +19306,8 @@ msgid "Invalid filename! Android APK requires the *.apk extension."
 msgstr "Nieprawidłowa nazwa pliku! APK Androida wymaga rozszerzenia *.apk."
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid "Unsupported export format!"
-msgstr "Nieobsługiwany format eksportu!\n"
+msgstr "Nieobsługiwany format eksportu!"
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
@@ -19336,9 +19337,8 @@ msgstr ""
 "projektu"
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid "Could not export project files to gradle project."
-msgstr "Nie udało się eksportować plików projektu do projektu gradle\n"
+msgstr "Nie udało się eksportować plików projektu do projektu gradle."
 
 #: platform/android/export/export_plugin.cpp
 msgid "Could not write expansion package file!"
@@ -20267,9 +20267,8 @@ msgid "ZIP Creation"
 msgstr "Projekt"
 
 #: platform/osx/export/export.cpp
-#, fuzzy
 msgid "Could not open file to read from path \"%s\"."
-msgstr "Nie udało się eksportować plików projektu do projektu gradle\n"
+msgstr "Nie udało się otworzyć pliku do odczytu ze ścieżki \"%s\"."
 
 #: platform/osx/export/export.cpp
 msgid "Invalid bundle identifier:"
@@ -21255,26 +21254,23 @@ msgstr ""
 
 #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
 #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp scene/main/timer.cpp
-#, fuzzy
 msgid "One Shot"
-msgstr "Jednorazowy Węzeł"
+msgstr "Wyemituj raz"
 
 #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
 #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#, fuzzy
 msgid "Preprocess"
-msgstr "Przetwarzanie końcowe"
+msgstr "Przetwarzanie wstępne"
 
 #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
 #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
 msgid "Explosiveness"
-msgstr ""
+msgstr "Wybuchowość"
 
 #: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
 #: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#, fuzzy
 msgid "Randomness"
-msgstr "Losowy restart (s):"
+msgstr "Losowość"
 
 #: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
 #: scene/resources/particles_material.cpp
@@ -21849,7 +21845,7 @@ msgstr "Przejdź"
 msgid "Rotation Degrees"
 msgstr "Obracanie o %s stopni."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Stała globalna"
@@ -21963,9 +21959,8 @@ msgstr ""
 "\"Particles Animation\"."
 
 #: scene/2d/particles_2d.cpp
-#, fuzzy
 msgid "Visibility Rect"
-msgstr "Tryb priorytetów"
+msgstr "Prostokąt widoczności"
 
 #: scene/2d/particles_2d.cpp scene/3d/particles.cpp
 msgid "Process Material"
@@ -23999,6 +23994,11 @@ msgstr ""
 "działania.\n"
 "Zamiast tego, zmień rozmiary kształtów kolizji w węzłach podrzędnych."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Zachowaj globalną transformację"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""
@@ -24916,7 +24916,7 @@ msgstr ""
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 msgid "Caret"
-msgstr ""
+msgstr "Karetka"
 
 #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp
 msgid "Blink"

+ 10 - 1
editor/translations/pr.po

@@ -469,6 +469,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21300,7 +21304,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Rename Variable"
@@ -23248,6 +23252,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Change yer Anim Transform"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 19 - 14
editor/translations/pt.po

@@ -24,13 +24,14 @@
 # Renu <[email protected]>, 2022.
 # El_ExpertPlayer <[email protected]>, 2022.
 # Esdras Caleb Oliveira Silva <[email protected]>, 2022.
+# Ednaldo Pereira Confia <[email protected]>, 2022.
 msgid ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-06-29 10:04+0000\n"
-"Last-Translator: Esdras Caleb Oliveira Silva <acheicaleb@gmail.com>\n"
+"PO-Revision-Date: 2022-07-11 21:32+0000\n"
+"Last-Translator: Ednaldo Pereira Confia <filat51823@storypo.com>\n"
 "Language-Team: Portuguese <https://hosted.weblate.org/projects/godot-engine/"
 "godot/pt/>\n"
 "Language: pt\n"
@@ -38,7 +39,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n != 1;\n"
-"X-Generator: Weblate 4.13.1-dev\n"
+"X-Generator: Weblate 4.14-dev\n"
 
 #: core/bind/core_bind.cpp main/main.cpp
 msgid "Tablet Driver"
@@ -462,6 +463,10 @@ msgstr "Inclinar"
 msgid "Pressure"
 msgstr "Pressione"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativo"
@@ -2293,7 +2298,6 @@ msgstr "Desenvolvedor-chefe"
 
 #. TRANSLATORS: This refers to a job title.
 #: editor/editor_about.cpp
-#, fuzzy
 msgctxt "Job Title"
 msgid "Project Manager"
 msgstr "Gestor de Projetos"
@@ -2540,9 +2544,8 @@ msgid "There is no '%s' file."
 msgstr "Não existe ficheiro '%s'."
 
 #: editor/editor_audio_buses.cpp
-#, fuzzy
 msgid "Layout:"
-msgstr "Esquema"
+msgstr "Esquema:"
 
 #: editor/editor_audio_buses.cpp
 msgid "Invalid file, not an audio bus layout."
@@ -2591,9 +2594,8 @@ msgid "Create a new Bus Layout."
 msgstr "Criar um novo Modelo de Barramento."
 
 #: editor/editor_audio_buses.cpp
-#, fuzzy
 msgid "Audio Bus Layout"
-msgstr "Abrir Modelo de barramento de áudio"
+msgstr "Modelo de barramento de áudio"
 
 #: editor/editor_autoload_settings.cpp
 msgid "Invalid name."
@@ -2750,18 +2752,16 @@ msgid "Project export for platform:"
 msgstr "Exportação do projeto para plataforma:"
 
 #: editor/editor_export.cpp
-#, fuzzy
 msgid "Completed with errors."
-msgstr "Copiar Caminho do Nó"
+msgstr "Concluído com erros."
 
 #: editor/editor_export.cpp
 msgid "Completed successfully."
-msgstr "Completado com sucesso."
+msgstr "Concluído com sucesso."
 
 #: editor/editor_export.cpp
-#, fuzzy
 msgid "Failed."
-msgstr "Falhou:"
+msgstr "Falhou."
 
 #: editor/editor_export.cpp
 msgid "Storing File:"
@@ -21543,7 +21543,7 @@ msgstr "Viagem"
 msgid "Rotation Degrees"
 msgstr "Graus de Rotação"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constante Global"
@@ -23680,6 +23680,11 @@ msgstr ""
 "execução.\n"
 "Em vez disso, mude o tamanho das formas de colisão filhas."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Manter Transformação Global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 51 - 71
editor/translations/pt_BR.po

@@ -127,7 +127,7 @@
 # Mário Victor Ribeiro Silva <[email protected]>, 2021.
 # jak3z <[email protected]>, 2021.
 # Henrique Darko <[email protected]>, 2021.
-# Cearaj <[email protected]>, 2021.
+# Cearaj <[email protected]>, 2021, 2022.
 # Alefy San <[email protected]>, 2021.
 # Joel Gomes da Silva <[email protected]>, 2021, 2022.
 # Orangotango De tanga <[email protected]>, 2021.
@@ -141,13 +141,14 @@
 # José Miranda Neto <[email protected]>, 2022.
 # lucas rossy brasil coelho <[email protected]>, 2022.
 # Kaycke <[email protected]>, 2022.
+# Ednaldo Pereira Confia <[email protected]>, 2022.
 msgid ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2022-06-29 10:04+0000\n"
-"Last-Translator: Douglas Leão <djlsplays@gmail.com>\n"
+"PO-Revision-Date: 2022-07-16 06:20+0000\n"
+"Last-Translator: Cearaj <pmoraisleal@gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
 "godot-engine/godot/pt_BR/>\n"
 "Language: pt_BR\n"
@@ -155,7 +156,7 @@ msgstr ""
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=2; plural=n > 1;\n"
-"X-Generator: Weblate 4.13.1-dev\n"
+"X-Generator: Weblate 4.14-dev\n"
 
 #: core/bind/core_bind.cpp main/main.cpp
 msgid "Tablet Driver"
@@ -524,9 +525,8 @@ msgid "Command"
 msgstr "Comando"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Physical"
-msgstr " (Físico)"
+msgstr "Físico"
 
 #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
 #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -578,6 +578,11 @@ msgstr "Inclinar"
 msgid "Pressure"
 msgstr "Pressão"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "Inverter"
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativo"
@@ -715,7 +720,6 @@ msgstr "Nome do Diretório de Usuário Personalizado"
 #: core/project_settings.cpp main/main.cpp
 #: platform/javascript/export/export.cpp platform/osx/export/export.cpp
 #: platform/uwp/os_uwp.cpp
-#, fuzzy
 msgid "Display"
 msgstr "Exibição"
 
@@ -739,14 +743,12 @@ msgid "Always On Top"
 msgstr "Sempre no topo"
 
 #: core/project_settings.cpp
-#, fuzzy
 msgid "Test Width"
 msgstr "Largura de teste"
 
 #: core/project_settings.cpp
-#, fuzzy
 msgid "Test Height"
-msgstr "Teste de altura"
+msgstr "Altura de teste"
 
 #: core/project_settings.cpp editor/animation_track_editor.cpp
 #: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
@@ -781,9 +783,8 @@ msgid "Script Templates Search Path"
 msgstr "Caminho de Pesquisa de Modelos de Script"
 
 #: core/project_settings.cpp
-#, fuzzy
 msgid "Version Control Autoload On Startup"
-msgstr "Carregamento Automático na Inicialização"
+msgstr "Carregamento Automático do Controle de Versão na Inicialização"
 
 #: core/project_settings.cpp
 msgid "Version Control Plugin Name"
@@ -1091,9 +1092,8 @@ msgstr "Encaixe inteligente"
 
 #: drivers/gles2/rasterizer_canvas_base_gles2.cpp
 #: drivers/gles3/rasterizer_canvas_base_gles3.cpp
-#, fuzzy
 msgid "Use GPU Pixel Snap"
-msgstr "Usar Encaixe de Pixel"
+msgstr "Usar Encaixe de Pixels da GPU"
 
 #: drivers/gles2/rasterizer_scene_gles2.cpp
 #: drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1313,7 +1313,6 @@ msgid "Animation"
 msgstr "Animação"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "Easing"
 msgstr "Facilitar Entrada-Saída"
 
@@ -1450,14 +1449,13 @@ msgid "Type:"
 msgstr "Tipo:"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "(Invalid, expected type: %s)"
-msgstr "Template de exportação inválido:"
+msgstr "(Inválido, tipo esperado: %s)"
 
 #: editor/animation_track_editor.cpp
 #, fuzzy
 msgid "Easing:"
-msgstr "Facilitar Entrada-Saída"
+msgstr "Facilitar Entrada-Saída:"
 
 #: editor/animation_track_editor.cpp
 msgid "In-Handle:"
@@ -1473,9 +1471,8 @@ msgid "Stream:"
 msgstr "Transmissão:"
 
 #: editor/animation_track_editor.cpp
-#, fuzzy
 msgid "Start (s):"
-msgstr "Início(s):"
+msgstr "Início (s):"
 
 #: editor/animation_track_editor.cpp
 msgid "End (s):"
@@ -1571,9 +1568,8 @@ msgid "Editors"
 msgstr "Editores"
 
 #: editor/animation_track_editor.cpp editor/editor_settings.cpp
-#, fuzzy
 msgid "Confirm Insert Track"
-msgstr "Inserir Trilha e Chave na Anim"
+msgstr "Confirmar Inserção de Trilha"
 
 #. TRANSLATORS: %s will be replaced by a phrase describing the target of track.
 #: editor/animation_track_editor.cpp
@@ -2667,9 +2663,8 @@ msgid "There is no '%s' file."
 msgstr "Não existe o arquivo '%s'."
 
 #: editor/editor_audio_buses.cpp
-#, fuzzy
 msgid "Layout:"
-msgstr "Layout"
+msgstr "Layout:"
 
 #: editor/editor_audio_buses.cpp
 msgid "Invalid file, not an audio bus layout."
@@ -2718,9 +2713,8 @@ msgid "Create a new Bus Layout."
 msgstr "Criar um novo Layout de Canais."
 
 #: editor/editor_audio_buses.cpp
-#, fuzzy
 msgid "Audio Bus Layout"
-msgstr "Abrir Layout de Canais de Áudio"
+msgstr "Layout de Canais de Áudio"
 
 #: editor/editor_autoload_settings.cpp
 msgid "Invalid name."
@@ -2900,14 +2894,12 @@ msgid "Packing"
 msgstr "Empacotando"
 
 #: editor/editor_export.cpp
-#, fuzzy
 msgid "Save PCK"
-msgstr "Salvar Como"
+msgstr "Salvar PCK"
 
 #: editor/editor_export.cpp
-#, fuzzy
 msgid "Cannot create file \"%s\"."
-msgstr "Não foi possível criar a pasta."
+msgstr "Não foi possível criar arquivo \"%s\"."
 
 #: editor/editor_export.cpp
 msgid "Failed to export project files."
@@ -2918,9 +2910,8 @@ msgid "Can't open file to read from path \"%s\"."
 msgstr "Não é possível abrir arquivo para leitura a partir do caminho \"%s\"."
 
 #: editor/editor_export.cpp
-#, fuzzy
 msgid "Save ZIP"
-msgstr "Salvar Como"
+msgstr "Salvar ZIP"
 
 #: editor/editor_export.cpp
 msgid ""
@@ -3005,9 +2996,8 @@ msgid "Embed PCK"
 msgstr "Incorporar PCK"
 
 #: editor/editor_export.cpp platform/osx/export/export.cpp
-#, fuzzy
 msgid "Texture Format"
-msgstr "Região da Textura"
+msgstr "Formato da Textura"
 
 #: editor/editor_export.cpp
 msgid "BPTC"
@@ -3028,7 +3018,7 @@ msgstr "ETC2"
 #: editor/editor_export.cpp
 #, fuzzy
 msgid "No BPTC Fallbacks"
-msgstr "Forçar Fallbacks do Shader"
+msgstr "Sem Fallbacks do BPTC"
 
 #: editor/editor_export.cpp platform/android/export/export_plugin.cpp
 #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
@@ -3040,12 +3030,11 @@ msgstr "Modelo customizado de depuração não encontrado."
 #: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
 #: platform/osx/export/export.cpp platform/uwp/export/export.cpp
 msgid "Custom release template not found."
-msgstr "Template customizado de release não encontrado."
+msgstr "Modelo customizado de lançamento não encontrado."
 
 #: editor/editor_export.cpp
-#, fuzzy
 msgid "Prepare Template"
-msgstr "Gerenciar Templates"
+msgstr "Preparar Modelo"
 
 #: editor/editor_export.cpp platform/osx/export/export.cpp
 msgid "The given export path doesn't exist."
@@ -3061,9 +3050,8 @@ msgstr "Falha ao copiar o modelo de exportação."
 
 #: editor/editor_export.cpp platform/windows/export/export.cpp
 #: platform/x11/export/export.cpp
-#, fuzzy
 msgid "PCK Embedding"
-msgstr "Preenchimento"
+msgstr "Incorporação de PCK"
 
 #: editor/editor_export.cpp
 msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
@@ -3278,9 +3266,8 @@ msgid "Manage Editor Feature Profiles"
 msgstr "Gerenciar perfis de recurso do editor"
 
 #: editor/editor_feature_profile.cpp
-#, fuzzy
 msgid "Default Feature Profile"
-msgstr "Perfil de funcionalidade do Godot"
+msgstr "Perfil de funcionalidade Padrão"
 
 #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
 msgid "Select Current Folder"
@@ -3688,7 +3675,7 @@ msgstr "Propriedade:"
 #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
 #, fuzzy
 msgid "Label"
-msgstr "Valor"
+msgstr "Etiqueta"
 
 #: editor/editor_inspector.cpp editor/editor_spin_slider.cpp
 #: scene/resources/default_theme/default_theme.cpp
@@ -4072,18 +4059,16 @@ msgid "Quick Open Script..."
 msgstr "Abrir Script Rapidamente..."
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Save & Reload"
-msgstr "Salvar e Reiniciar"
+msgstr "Salvar & Recarregar"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Save changes to '%s' before reloading?"
-msgstr "Salvar alterações em '%s' antes de fechar?"
+msgstr "Salvar alterações em '%s' antes de recarregar?"
 
 #: editor/editor_node.cpp
 msgid "Save & Close"
-msgstr "Salvar e Fechar"
+msgstr "Salvar & Fechar"
 
 #: editor/editor_node.cpp
 msgid "Save changes to '%s' before closing?"
@@ -4198,9 +4183,8 @@ msgid "Open Project Manager?"
 msgstr "Abrir Gerenciador de Projetos?"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Save changes to the following scene(s) before reloading?"
-msgstr "Salvar alterações na(s) seguinte(s) cena(s) antes de sair?"
+msgstr "Salvar alterações na(s) seguinte(s) cena(s) antes de recarregar?"
 
 #: editor/editor_node.cpp
 msgid "Save & Quit"
@@ -4406,9 +4390,8 @@ msgid "Scene Tabs"
 msgstr "Abas de Cena"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Always Show Close Button"
-msgstr "Sempre Mostrar Grade"
+msgstr "Sempre mostrar o botão de fechar."
 
 #: editor/editor_node.cpp editor/editor_settings.cpp
 msgid "Resize If Many Tabs"
@@ -4423,9 +4406,8 @@ msgid "Output"
 msgstr "Saída"
 
 #: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
 msgid "Always Clear Output On Play"
-msgstr "Limpar Saída"
+msgstr "Sempre limpar saída ao jogar"
 
 #: editor/editor_node.cpp editor/editor_settings.cpp
 msgid "Always Open Output On Play"
@@ -4440,19 +4422,16 @@ msgid "Save On Focus Loss"
 msgstr "Salvar em caso de perda de foco"
 
 #: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
 msgid "Save Each Scene On Quit"
-msgstr "Salvar Ramo como Cena"
+msgstr "Salvar cada cena ao sair"
 
 #: editor/editor_node.cpp editor/editor_settings.cpp
-#, fuzzy
 msgid "Quit Confirmation"
-msgstr "Visualizar Informações"
+msgstr "Confirmação de saída"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Show Update Spinner"
-msgstr "Ocultar Spinner de Atualização"
+msgstr "Mostrar Spinner de Atualização"
 
 #: editor/editor_node.cpp
 msgid "Update Continuously"
@@ -4479,18 +4458,16 @@ msgid "Inspector"
 msgstr "Inspetor"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Default Property Name Style"
-msgstr "Caminho Padrão do Projeto"
+msgstr "Estilo de Nome de Propriedade Padrão"
 
 #: editor/editor_node.cpp
 msgid "Default Float Step"
 msgstr "Passo de ponto flutuante padrão"
 
 #: editor/editor_node.cpp scene/gui/tree.cpp
-#, fuzzy
 msgid "Disable Folding"
-msgstr "Botão Desativado"
+msgstr "Desativar Dobragem"
 
 #: editor/editor_node.cpp
 msgid "Auto Unfold Foreign Scenes"
@@ -4502,21 +4479,19 @@ msgstr "Edição Horizontal do Vector2"
 
 #: editor/editor_node.cpp
 msgid "Horizontal Vector Types Editing"
-msgstr ""
+msgstr "Edição Horizontal de Tipos de Vetor"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Open Resources In Current Inspector"
-msgstr "Abrir no inspetor"
+msgstr "Abrir Recursos no Inspetor Atual"
 
 #: editor/editor_node.cpp
-#, fuzzy
 msgid "Resources To Open In New Inspector"
-msgstr "Abrir no inspetor"
+msgstr "Recursos para abrir em Novo Inspetor"
 
 #: editor/editor_node.cpp
 msgid "Default Color Picker Mode"
-msgstr ""
+msgstr "Modo de Seletor de Cores Padrão"
 
 #: editor/editor_node.cpp editor/plugins/version_control_editor_plugin.cpp
 msgid "Version Control"
@@ -21730,7 +21705,7 @@ msgstr "Viagem"
 msgid "Rotation Degrees"
 msgstr "Graus de Rotação"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr "Rotação Global"
 
@@ -23807,6 +23782,11 @@ msgstr ""
 "física durante a execução.\n"
 "Altere o tamanho em formas de colisão de crianças."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Manter Transformação Global"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/ro.po

@@ -476,6 +476,10 @@ msgstr "Înclinare"
 msgid "Pressure"
 msgstr "Presiune"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Relativ"
@@ -21815,7 +21819,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr "Pas Rotație:"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Permanent"
@@ -23839,6 +23843,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Anim Schimbare transformare"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 15 - 5
editor/translations/ru.po

@@ -117,13 +117,14 @@
 # FuzzMix <[email protected]>, 2022.
 # Jasuse <[email protected]>, 2022.
 # Vadim Mitroshkin <[email protected]>, 2022.
+# Maksim Marchukov <[email protected]>, 2022.
 msgid ""
 msgstr ""
 "Project-Id-Version: Godot Engine editor\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: \n"
-"PO-Revision-Date: 2022-07-03 00:44+0000\n"
-"Last-Translator: Vadim Mitroshkin <[email protected]>\n"
+"PO-Revision-Date: 2022-07-17 07:14+0000\n"
+"Last-Translator: Maksim Marchukov <[email protected]>\n"
 "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
 "godot/ru/>\n"
 "Language: ru\n"
@@ -132,7 +133,7 @@ msgstr ""
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && "
 "n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
-"X-Generator: Weblate 4.13.1-dev\n"
+"X-Generator: Weblate 4.14-dev\n"
 
 #: core/bind/core_bind.cpp main/main.cpp
 msgid "Tablet Driver"
@@ -506,7 +507,7 @@ msgstr "Command"
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Physical"
-msgstr " (Физическая)"
+msgstr "(Физическая)"
 
 #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
 #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -558,6 +559,10 @@ msgstr "Наклон"
 msgid "Pressure"
 msgstr "Давление"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Относительный"
@@ -21425,7 +21430,7 @@ msgstr "Переместится"
 msgid "Rotation Degrees"
 msgstr "Градусы вращения"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr "Глобальный поворот"
 
@@ -23530,6 +23535,11 @@ msgstr ""
 "Вместо этого измените размер его дочерних форм столкновений(collision "
 "shapes)."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Глобальное преобразование"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/si.po

@@ -453,6 +453,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20628,7 +20632,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr ""
 
@@ -22538,6 +22542,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Anim පරිවර්තනය වෙනස් කරන්න"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/sk.po

@@ -492,6 +492,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Preset"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21746,7 +21750,7 @@ msgstr "Cestovať"
 msgid "Rotation Degrees"
 msgstr "Krok Rotácie:"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konštant"
@@ -23770,6 +23774,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Preložiť Preloženie:"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/sl.po

@@ -465,6 +465,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Prednastavitev..."
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -22040,7 +22044,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr "Rotacijski Korak:"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstanta"
@@ -24059,6 +24063,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Preoblikovanje"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/sq.po

@@ -477,6 +477,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Ngarko Gabimet"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21475,7 +21479,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstantet"
@@ -23424,6 +23428,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Binari i Transformimeve 3D"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/sr_Cyrl.po

@@ -493,6 +493,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Поставке"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -23499,7 +23503,7 @@ msgstr "Путуј"
 msgid "Rotation Degrees"
 msgstr "Ротација за %s степени."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Константан"
@@ -25647,6 +25651,11 @@ msgstr ""
 "Промене величине МекогТела ће бити преписане од стране фитичког мотора током "
 "рада."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Сачувај Глобалну Трансформу"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/sr_Latn.po

@@ -462,6 +462,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20735,7 +20739,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Kontanta"
@@ -22674,6 +22678,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Animacija Promjeni Transformaciju"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/sv.po

@@ -504,6 +504,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Återställ Zoom"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21814,7 +21818,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr "Roterar %s grader."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Konstant"
@@ -23847,6 +23851,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Transformera"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/te.po

@@ -443,6 +443,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -20306,7 +20310,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "స్థిరాంకాలు"
@@ -22145,6 +22149,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "గణనలు"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/th.po

@@ -500,6 +500,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "พรีเซ็ต"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21830,7 +21834,7 @@ msgstr "การเคลื่อนที่"
 msgid "Rotation Degrees"
 msgstr "หมุน %s องศา"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "คงที่"
@@ -23917,6 +23921,11 @@ msgstr ""
 "การเปลี่ยนแปลงขนาดของ SoftBody จะถูกแทนที่โดยเอ็นจิ้นฟิสิกส์เมื่อทำงาน\n"
 "เปลี่ยนขนาดของขอบเขตการชนลูกแทน"
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "เก็บ Global Transform"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/tl.po

@@ -475,6 +475,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Preset"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 #, fuzzy
 msgid "Relative"
@@ -21035,7 +21039,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Constant"
@@ -23031,6 +23035,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Transisyon: "
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/tr.po

@@ -521,6 +521,10 @@ msgstr "Eğim"
 msgid "Pressure"
 msgstr "Baskı"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Göreceli"
@@ -21799,7 +21803,7 @@ msgstr "Seyahat"
 msgid "Rotation Degrees"
 msgstr "%s Düzey Dönüyor."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Genel Sabit"
@@ -23937,6 +23941,11 @@ msgstr ""
 "geçersiz kılınır.\n"
 "Bunun yerine alt düğümlerde çarpışma şekillerindeki boyutu değiştirin."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Bütünsel Dönüşümü Tut"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 11 - 1
editor/translations/uk.po

@@ -466,6 +466,11 @@ msgstr "Нахил"
 msgid "Pressure"
 msgstr "Тиск"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "Інвертувати"
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Відносний"
@@ -21149,7 +21154,7 @@ msgstr "Подорож"
 msgid "Rotation Degrees"
 msgstr "Грудуси обертання"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr "Загальна стала"
 
@@ -23108,6 +23113,11 @@ msgstr ""
 "Зміни розмірів SoftBody буде перевизначено фізичним рушієм під час роботи.\n"
 "Замість цієї зміни, вам варто змінити розміри дочірніх форм зіткнення."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Зберегти загальне перетворення"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr "Матриця"

+ 10 - 1
editor/translations/ur_PK.po

@@ -464,6 +464,10 @@ msgstr ""
 msgid "Pressure"
 msgstr ""
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21088,7 +21092,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "مستقل"
@@ -23011,6 +23015,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "سب سکریپشن بنائیں"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 10 - 1
editor/translations/vi.po

@@ -469,6 +469,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "Áp lực"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "Tương đối"
@@ -21691,7 +21695,7 @@ msgstr "Di chuyển"
 msgid "Rotation Degrees"
 msgstr "Xoay %s độ."
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "Hằng số"
@@ -23777,6 +23781,11 @@ msgstr ""
 "Thay đổi về kích cỡ của SoftBody sẽ bị ghi đè khi tính toán vật lí.\n"
 "Hãy sửa kích cỡ khối va chạm của nút con ý."
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "Xóa biến đổi"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

+ 41 - 33
editor/translations/zh_CN.po

@@ -89,7 +89,7 @@ msgstr ""
 "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n"
 "Report-Msgid-Bugs-To: https://github.com/godotengine/godot\n"
 "POT-Creation-Date: 2018-01-20 12:15+0200\n"
-"PO-Revision-Date: 2022-06-30 16:42+0000\n"
+"PO-Revision-Date: 2022-07-09 21:12+0000\n"
 "Last-Translator: Haoyu Qiu <[email protected]>\n"
 "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
 "godot-engine/godot/zh_Hans/>\n"
@@ -467,9 +467,8 @@ msgid "Command"
 msgstr "Command"
 
 #: core/os/input_event.cpp
-#, fuzzy
 msgid "Physical"
-msgstr "物理"
+msgstr "物理"
 
 #: core/os/input_event.cpp scene/2d/touch_screen_button.cpp
 #: scene/gui/base_button.cpp scene/gui/texture_button.cpp
@@ -521,6 +520,11 @@ msgstr "倾斜"
 msgid "Pressure"
 msgstr "压力"
 
+#: core/os/input_event.cpp
+#, fuzzy
+msgid "Pen Inverted"
+msgstr "翻转"
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr "相对"
@@ -5436,9 +5440,8 @@ msgid "Mouse Extra Buttons Navigate History"
 msgstr "使用专门鼠标按键查看历史"
 
 #: editor/editor_settings.cpp
-#, fuzzy
 msgid "Drag And Drop Selection"
-msgstr "GridMap 选择"
+msgstr "拖放选中内容"
 
 #: editor/editor_settings.cpp
 msgid "Appearance"
@@ -5672,7 +5675,7 @@ msgstr "网格细分级别下限"
 
 #: editor/editor_settings.cpp
 msgid "Grid Division Level Bias"
-msgstr "网格细分级别偏"
+msgstr "网格细分级别偏"
 
 #: editor/editor_settings.cpp
 msgid "Grid XZ Plane"
@@ -14180,7 +14183,7 @@ msgid ""
 "Please edit the project and set the main scene in the Project Settings under "
 "the \"Application\" category."
 msgstr ""
-"无法运行项目:未定义主场景。 \n"
+"无法运行项目:未定义主场景。\n"
 "请编辑项目并在 “项目设置” 的 “Application” 类别下设置主场景。"
 
 #: editor/project_manager.cpp
@@ -18075,9 +18078,8 @@ msgid "The package must have at least one '.' separator."
 msgstr "包必须至少有一个 “.” 分隔符。"
 
 #: platform/android/export/export_plugin.cpp
-#, fuzzy
 msgid "Custom Build"
-msgstr "使用自定义构建"
+msgstr "自定义构建"
 
 #: platform/android/export/export_plugin.cpp
 msgid "Use Custom Build"
@@ -18354,51 +18356,52 @@ msgstr "必须启用 “使用自定义构建” 才能使用插件。"
 msgid ""
 "\"Hand Tracking\" is only valid when \"XR Mode\" is \"Oculus Mobile VrApi\" "
 "or \"OpenXR\"."
-msgstr ""
-"“Hand Tracking”只有在当“XR Mode”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
+msgstr "“手势跟踪”只有在当“XR 模式”是“Oculus Mobile VrApi”或“OpenXR”时才有效。"
 
 #: platform/android/export/export_plugin.cpp
 msgid "\"Passthrough\" is only valid when \"XR Mode\" is \"OpenXR\"."
-msgstr "“Passthrough”只有在当“XR Mode”是“OpenXR”时才有效。"
+msgstr "“穿透”只有在当“XR Mode”是“OpenXR”时才有效。"
 
 #: platform/android/export/export_plugin.cpp
 msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
-msgstr "“Export AAB”只有在当启用“Use Custom Build”时才有效。"
+msgstr "“Export AAB”只有在当启用“使用自定义构建”时才有效。"
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Min SDK\" can only be overridden when \"Use Custom Build\" is enabled."
-msgstr "修改“Min SDK”只有在当启用“Use Custom Build”时才有效。"
+msgstr "修改“最小 SDK”只有在当启用“使用自定义构建”时才有效。"
 
 #: platform/android/export/export_plugin.cpp
 msgid "\"Min SDK\" should be a valid integer, but got \"%s\" which is invalid."
-msgstr ""
+msgstr "“最小 SDK”应当为有效的整数,但获得了无效的“%s”。"
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Min SDK\" cannot be lower than %d, which is the version needed by the "
 "Godot library."
-msgstr ""
+msgstr "“最小 SDK”不能低于 %d,这是 Godot 库所需要的版本。"
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Target SDK\" can only be overridden when \"Use Custom Build\" is enabled."
-msgstr "修改“Target SDK”只有在当启用“Use Custom Build”时才有效。"
+msgstr "修改“目标 SDK”只有在当启用“使用自定义构建”时才有效。"
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Target SDK\" should be a valid integer, but got \"%s\" which is invalid."
-msgstr ""
+msgstr "“目标 SDK”应当为有效的整数,但获得了无效的“%s”。"
 
 #: platform/android/export/export_plugin.cpp
 msgid ""
 "\"Target SDK\" %d is higher than the default version %d. This may work, but "
 "wasn't tested and may be unstable."
 msgstr ""
+"“目标 SDK”%d 比默认版本 %d 要高。这样做也许可行,但并没有经过测试,可能不稳"
+"定。"
 
 #: platform/android/export/export_plugin.cpp
 msgid "\"Target SDK\" version must be greater or equal to \"Min SDK\" version."
-msgstr "“Target SDK”版本必须大于等于“Min SDK”版本。"
+msgstr "“目标 SDK”版本必须大于等于“最小 SDK”版本。"
 
 #: platform/android/export/export_plugin.cpp platform/osx/export/export.cpp
 #: platform/windows/export/export.cpp
@@ -19725,8 +19728,8 @@ msgid ""
 "The rcedit tool must be configured in the Editor Settings (Export > Windows "
 "> Rcedit) to change the icon or app information data."
 msgstr ""
-"必须在编辑器设置中配置 rcedit 工具(Export > Windows > Rcedit)才能修改图标或"
-"用信息数据。"
+"必须在编辑器设置中配置 rcedit 工具(导出 > Windows > Rcedit)才能修改图标或应"
+"用信息数据。"
 
 #: platform/windows/export/export.cpp
 msgid "Invalid icon path:"
@@ -20429,7 +20432,7 @@ msgstr "节点 B"
 #: scene/3d/light.cpp scene/3d/physics_body.cpp scene/3d/physics_joint.cpp
 #: scene/resources/environment.cpp
 msgid "Bias"
-msgstr "偏"
+msgstr "偏"
 
 #: scene/2d/joints_2d.cpp
 msgid "Disable Collision"
@@ -20606,9 +20609,8 @@ msgstr ""
 "移除。请用“Navigation2DServer.map_get_path()”替代。"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
 msgid "Pathfinding"
-msgstr "绑定"
+msgstr "寻路"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
 msgid "Path Desired Distance"
@@ -20623,9 +20625,8 @@ msgid "Path Max Distance"
 msgstr "路径最大距离"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
-#, fuzzy
 msgid "Avoidance"
-msgstr "高级"
+msgstr "避障"
 
 #: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
 msgid "Avoidance Enabled"
@@ -20686,7 +20687,7 @@ msgstr "移动消耗"
 msgid "Rotation Degrees"
 msgstr "旋转角度"
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 msgid "Global Rotation"
 msgstr "全局旋转"
 
@@ -21590,7 +21591,7 @@ msgstr "动态范围"
 
 #: scene/3d/gi_probe.cpp scene/3d/light.cpp
 msgid "Normal Bias"
-msgstr "法线偏"
+msgstr "法线偏"
 
 #: scene/3d/label_3d.cpp scene/3d/sprite_3d.cpp
 #: scene/resources/primitive_meshes.cpp
@@ -21701,7 +21702,7 @@ msgstr "混合拆分"
 
 #: scene/3d/light.cpp
 msgid "Bias Split Scale"
-msgstr "偏拆分缩放"
+msgstr "偏拆分缩放"
 
 #: scene/3d/light.cpp
 msgid "Depth Range"
@@ -21935,7 +21936,7 @@ msgstr "角度下限"
 
 #: scene/3d/physics_body.cpp
 msgid "Angular Limit Bias"
-msgstr "角度限制偏"
+msgstr "角度限制偏"
 
 #: scene/3d/physics_body.cpp
 msgid "Angular Limit Softness"
@@ -22560,6 +22561,11 @@ msgstr ""
 "对 SoftBody 尺寸的修改,将会在运行时被物理引擎所覆盖。\n"
 "建议修改子节点的碰撞体形状尺寸。"
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "全局变换"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr "矩阵"
@@ -23651,9 +23657,8 @@ msgid "Fold Gutter"
 msgstr "折叠栏"
 
 #: scene/gui/text_edit.cpp
-#, fuzzy
 msgid "Drag And Drop Selection Enabled"
-msgstr "启用选择"
+msgstr "启用拖放选中内容"
 
 #: scene/gui/text_edit.cpp
 msgid "Hiding Enabled"
@@ -24024,6 +24029,9 @@ msgid ""
 "Effects.\n"
 "HDR will be disabled for this Viewport."
 msgstr ""
+"这个 Viewport 启用了 HDR,但其 Usage 为 2D 或 2D No-Sampling。\n"
+"HDR 仅在 Usage 为 3D 或 3D No-Effects 的 Viewport 中支持。\n"
+"这个 Viewport 将禁用 HDR。"
 
 #: scene/main/viewport.cpp
 msgid "ARVR"
@@ -25662,7 +25670,7 @@ msgstr "A"
 
 #: scene/resources/shape_2d.cpp
 msgid "Custom Solver Bias"
-msgstr "自定义求解器偏"
+msgstr "自定义求解器偏"
 
 #: scene/resources/skin.cpp
 msgid "Bind Count"

+ 10 - 1
editor/translations/zh_HK.po

@@ -478,6 +478,10 @@ msgstr ""
 msgid "Pressure"
 msgstr "重設縮放比例"
 
+#: core/os/input_event.cpp
+msgid "Pen Inverted"
+msgstr ""
+
 #: core/os/input_event.cpp
 msgid "Relative"
 msgstr ""
@@ -21926,7 +21930,7 @@ msgstr ""
 msgid "Rotation Degrees"
 msgstr ""
 
-#: scene/2d/node_2d.cpp
+#: scene/2d/node_2d.cpp scene/3d/spatial.cpp
 #, fuzzy
 msgid "Global Rotation"
 msgstr "常數"
@@ -23918,6 +23922,11 @@ msgid ""
 "Change the size in children collision shapes instead."
 msgstr ""
 
+#: scene/3d/spatial.cpp
+#, fuzzy
+msgid "Global Translation"
+msgstr "翻譯"
+
 #: scene/3d/spatial.cpp
 msgid "Matrix"
 msgstr ""

Plik diff jest za duży
+ 105 - 205
editor/translations/zh_TW.po


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