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Эх сурвалжийг харах

Relicense module to the wondeful Godot community!

Fabio Alessandrelli 7 жил өмнө
parent
commit
658d71c3b9

+ 4 - 3
modules/websocket/emws_client.cpp

@@ -2,10 +2,11 @@
 /*  emws_client.cpp                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/emws_client.h

@@ -2,10 +2,11 @@
 /*  emws_client.h                                                        */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/emws_peer.cpp

@@ -2,10 +2,11 @@
 /*  emws_peer.cpp                                                        */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/emws_peer.h

@@ -2,10 +2,11 @@
 /*  emws_peer.h                                                          */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/emws_server.cpp

@@ -2,10 +2,11 @@
 /*  emws_server.cpp                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/emws_server.h

@@ -2,10 +2,11 @@
 /*  emws_server.h                                                        */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_client.cpp

@@ -2,10 +2,11 @@
 /*  lws_client.cpp                                                       */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_client.h

@@ -2,10 +2,11 @@
 /*  lws_client.h                                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_helper.h

@@ -2,10 +2,11 @@
 /*  lws_helper.h                                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_peer.cpp

@@ -2,10 +2,11 @@
 /*  lws_peer.cpp                                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_peer.h

@@ -2,10 +2,11 @@
 /*  lws_peer.h                                                           */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_server.cpp

@@ -2,10 +2,11 @@
 /*  lws_server.cpp                                                       */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/lws_server.h

@@ -2,10 +2,11 @@
 /*  lws_server.h                                                         */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/register_types.cpp

@@ -2,10 +2,11 @@
 /*  register_types.cpp                                                   */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/register_types.h

@@ -2,10 +2,11 @@
 /*  register_types.h                                                     */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_client.cpp

@@ -2,10 +2,11 @@
 /*  websocket_client.cpp                                                 */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_client.h

@@ -2,10 +2,11 @@
 /*  websocket_client.h                                                   */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_macros.h

@@ -2,10 +2,11 @@
 /*  websocket_macros.h                                                   */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_multiplayer.cpp

@@ -2,10 +2,11 @@
 /*  websocket_multiplayer.cpp                                            */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_multiplayer.h

@@ -2,10 +2,11 @@
 /*  websocket_multiplayer.h                                              */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_peer.cpp

@@ -2,10 +2,11 @@
 /*  websocket_peer.cpp                                                   */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_peer.h

@@ -2,10 +2,11 @@
 /*  websocket_peer.h                                                     */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_server.cpp

@@ -2,10 +2,11 @@
 /*  websocket_server.cpp                                                 */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 4 - 3
modules/websocket/websocket_server.h

@@ -2,10 +2,11 @@
 /*  websocket_server.h                                                   */
 /*************************************************************************/
 /*                       This file is part of:                           */
-/*                      GODOT WEBSOCKET MODULE                           */
-/*            https://github.com/LudiDorici/godot-websocket              */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2017 Ludi Dorici, di Alessandrelli Fabio                */
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */