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@@ -32,6 +32,8 @@
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#include "core/io/compression.h"
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+#include "thirdparty/spirv-reflect/spirv_reflect.h"
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+
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static inline uint32_t aligned_to(uint32_t p_size, uint32_t p_alignment) {
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if (p_size % p_alignment) {
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return p_size + (p_alignment - (p_size % p_alignment));
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@@ -40,6 +42,23 @@ static inline uint32_t aligned_to(uint32_t p_size, uint32_t p_alignment) {
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}
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}
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+RenderingShaderContainer::ReflectedShaderStage::ReflectedShaderStage() :
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+ _module(memnew(SpvReflectShaderModule)) {
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+}
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+
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+RenderingShaderContainer::ReflectedShaderStage::~ReflectedShaderStage() {
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+ spvReflectDestroyShaderModule(_module);
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+ memdelete(_module);
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+}
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+
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+const SpvReflectShaderModule &RenderingShaderContainer::ReflectedShaderStage::module() const {
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+ return *_module;
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+}
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+
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+const Span<uint32_t> RenderingShaderContainer::ReflectedShaderStage::spirv() const {
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+ return _spirv_data.span().reinterpret<uint32_t>();
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+}
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+
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uint32_t RenderingShaderContainer::_from_bytes_header_extra_data(const uint8_t *p_bytes) {
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return 0;
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}
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@@ -100,18 +119,366 @@ uint32_t RenderingShaderContainer::_to_bytes_footer_extra_data(uint8_t *) const
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return 0;
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}
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-void RenderingShaderContainer::_set_from_shader_reflection_post(const String &p_shader_name, const RenderingDeviceCommons::ShaderReflection &p_reflection) {
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+void RenderingShaderContainer::_set_from_shader_reflection_post(const RenderingDeviceCommons::ShaderReflection &p_reflection) {
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// Do nothing.
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}
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-void RenderingShaderContainer::set_from_shader_reflection(const String &p_shader_name, const RenderingDeviceCommons::ShaderReflection &p_reflection) {
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+Error RenderingShaderContainer::reflect_spirv(const String &p_shader_name, Span<RenderingDeviceCommons::ShaderStageSPIRVData> p_spirv, LocalVector<ReflectedShaderStage> &r_refl) {
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+ using RDC = RenderingDeviceCommons;
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+ RDC::ShaderReflection reflection;
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+
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+ const uint32_t spirv_size = p_spirv.size() + 0;
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+ r_refl.resize(spirv_size);
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+
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+ for (uint32_t i = 0; i < spirv_size; i++) {
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+ RDC::ShaderStage stage = p_spirv[i].shader_stage;
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+ RDC::ShaderStage stage_flag = (RDC::ShaderStage)(1 << p_spirv[i].shader_stage);
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+ r_refl[i].shader_stage = p_spirv[i].shader_stage;
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+ r_refl[i]._spirv_data = p_spirv[i].spirv;
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+
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+ if (p_spirv[i].shader_stage == RDC::SHADER_STAGE_COMPUTE) {
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+ reflection.is_compute = true;
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+ ERR_FAIL_COND_V_MSG(spirv_size != 1, FAILED,
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+ "Compute shaders can only receive one stage, dedicated to compute.");
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+ }
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+ ERR_FAIL_COND_V_MSG(reflection.stages_bits.has_flag(stage_flag), FAILED,
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+ "Stage " + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + " submitted more than once.");
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+
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+ {
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+ SpvReflectShaderModule &module = *r_refl.ptr()[i]._module;
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+ const uint8_t *spirv = p_spirv[i].spirv.ptr();
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+ SpvReflectResult result = spvReflectCreateShaderModule2(SPV_REFLECT_MODULE_FLAG_NO_COPY, p_spirv[i].spirv.size(), spirv, &module);
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed parsing shader.");
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+
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+ for (uint32_t j = 0; j < module.capability_count; j++) {
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+ if (module.capabilities[j].value == SpvCapabilityMultiView) {
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+ reflection.has_multiview = true;
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+ break;
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+ }
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+ }
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+
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+ if (reflection.is_compute) {
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+ reflection.compute_local_size[0] = module.entry_points->local_size.x;
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+ reflection.compute_local_size[1] = module.entry_points->local_size.y;
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+ reflection.compute_local_size[2] = module.entry_points->local_size.z;
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+ }
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+ uint32_t binding_count = 0;
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+ result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr);
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings.");
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+
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+ if (binding_count > 0) {
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+ // Parse bindings.
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+
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+ Vector<SpvReflectDescriptorBinding *> bindings;
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+ bindings.resize(binding_count);
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+ result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
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+
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings.");
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+
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+ for (uint32_t j = 0; j < binding_count; j++) {
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+ const SpvReflectDescriptorBinding &binding = *bindings[j];
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+
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+ RDC::ShaderUniform uniform;
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+
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+ bool need_array_dimensions = false;
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+ bool need_block_size = false;
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+ bool may_be_writable = false;
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+
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+ switch (binding.descriptor_type) {
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
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+ uniform.type = RDC::UNIFORM_TYPE_SAMPLER;
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+ need_array_dimensions = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
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+ uniform.type = RDC::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
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+ need_array_dimensions = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
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+ uniform.type = RDC::UNIFORM_TYPE_TEXTURE;
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+ need_array_dimensions = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
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+ uniform.type = RDC::UNIFORM_TYPE_IMAGE;
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+ need_array_dimensions = true;
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+ may_be_writable = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
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+ uniform.type = RDC::UNIFORM_TYPE_TEXTURE_BUFFER;
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+ need_array_dimensions = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
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+ uniform.type = RDC::UNIFORM_TYPE_IMAGE_BUFFER;
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+ need_array_dimensions = true;
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+ may_be_writable = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
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+ uniform.type = RDC::UNIFORM_TYPE_UNIFORM_BUFFER;
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+ need_block_size = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
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+ uniform.type = RDC::UNIFORM_TYPE_STORAGE_BUFFER;
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+ need_block_size = true;
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+ may_be_writable = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: {
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+ ERR_PRINT("Dynamic uniform buffer not supported.");
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+ continue;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
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+ ERR_PRINT("Dynamic storage buffer not supported.");
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+ continue;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
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+ uniform.type = RDC::UNIFORM_TYPE_INPUT_ATTACHMENT;
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+ need_array_dimensions = true;
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+ } break;
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+ case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: {
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+ ERR_PRINT("Acceleration structure not supported.");
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+ continue;
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+ } break;
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+ }
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+
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+ if (need_array_dimensions) {
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+ if (binding.array.dims_count == 0) {
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+ uniform.length = 1;
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+ } else {
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+ for (uint32_t k = 0; k < binding.array.dims_count; k++) {
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+ if (k == 0) {
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+ uniform.length = binding.array.dims[0];
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+ } else {
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+ uniform.length *= binding.array.dims[k];
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+ }
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+ }
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+ }
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+
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+ } else if (need_block_size) {
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+ uniform.length = binding.block.size;
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+ } else {
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+ uniform.length = 0;
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+ }
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+
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+ if (may_be_writable) {
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+ if (binding.descriptor_type == SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE) {
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+ uniform.writable = !(binding.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE);
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+ } else {
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+ uniform.writable = !(binding.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE);
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+ }
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+ } else {
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+ uniform.writable = false;
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+ }
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+
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+ uniform.binding = binding.binding;
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+ uint32_t set = binding.set;
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+
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+ ERR_FAIL_COND_V_MSG(set >= RDC::MAX_UNIFORM_SETS, FAILED,
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+ "On shader stage '" + String(RDC::SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(RDC::MAX_UNIFORM_SETS) + ").");
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+
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+ if (set < (uint32_t)reflection.uniform_sets.size()) {
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+ // Check if this already exists.
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+ bool exists = false;
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+ for (int k = 0; k < reflection.uniform_sets[set].size(); k++) {
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+ if (reflection.uniform_sets[set][k].binding == uniform.binding) {
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+ // Already exists, verify that it's the same type.
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+ ERR_FAIL_COND_V_MSG(reflection.uniform_sets[set][k].type != uniform.type, FAILED,
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+ "On shader stage '" + String(RDC::SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform type.");
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+
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+ // Also, verify that it's the same size.
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+ ERR_FAIL_COND_V_MSG(reflection.uniform_sets[set][k].length != uniform.length, FAILED,
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+ "On shader stage '" + String(RDC::SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform size.");
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+
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+ // Also, verify that it has the same writability.
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+ ERR_FAIL_COND_V_MSG(reflection.uniform_sets[set][k].writable != uniform.writable, FAILED,
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+ "On shader stage '" + String(RDC::SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different writability.");
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+
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+ // Just append stage mask and return.
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+ reflection.uniform_sets.write[set].write[k].stages.set_flag(stage_flag);
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+ exists = true;
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+ break;
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+ }
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+ }
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+
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+ if (exists) {
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+ continue; // Merged.
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+ }
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+ }
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+
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+ uniform.stages.set_flag(stage_flag);
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+
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+ if (set >= (uint32_t)reflection.uniform_sets.size()) {
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+ reflection.uniform_sets.resize(set + 1);
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+ }
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+
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+ reflection.uniform_sets.write[set].push_back(uniform);
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+ }
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+ }
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+
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+ {
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+ // Specialization constants.
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+
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+ uint32_t sc_count = 0;
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+ result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr);
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants.");
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+
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+ if (sc_count) {
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+ Vector<SpvReflectSpecializationConstant *> spec_constants;
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+ spec_constants.resize(sc_count);
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+
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+ result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw());
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants.");
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+
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+ for (uint32_t j = 0; j < sc_count; j++) {
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+ int32_t existing = -1;
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+ RDC::ShaderSpecializationConstant sconst;
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+ SpvReflectSpecializationConstant *spc = spec_constants[j];
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+
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+ sconst.constant_id = spc->constant_id;
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+ sconst.int_value = 0; // Clear previous value JIC.
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+ switch (spc->constant_type) {
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+ case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
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+ sconst.type = RDC::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
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+ sconst.bool_value = spc->default_value.int_bool_value != 0;
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+ } break;
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+ case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
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+ sconst.type = RDC::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
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+ sconst.int_value = spc->default_value.int_bool_value;
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+ } break;
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+ case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
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+ sconst.type = RDC::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
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+ sconst.float_value = spc->default_value.float_value;
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+ } break;
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+ }
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+ sconst.stages.set_flag(stage_flag);
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+
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+ for (int k = 0; k < reflection.specialization_constants.size(); k++) {
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+ if (reflection.specialization_constants[k].constant_id == sconst.constant_id) {
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+ ERR_FAIL_COND_V_MSG(reflection.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ.");
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+ ERR_FAIL_COND_V_MSG(reflection.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ.");
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+ existing = k;
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+ break;
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+ }
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+ }
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+
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+ if (existing >= 0) {
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+ reflection.specialization_constants.write[existing].stages.set_flag(stage_flag);
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+ } else {
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+ reflection.specialization_constants.push_back(sconst);
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+ }
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+ }
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+
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+ reflection.specialization_constants.sort();
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+ }
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+ }
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+
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+ if (stage == RDC::SHADER_STAGE_VERTEX || stage == RDC::SHADER_STAGE_FRAGMENT) {
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+ uint32_t iv_count = 0;
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+ result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr);
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating input variables.");
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+
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+ if (iv_count) {
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+ Vector<SpvReflectInterfaceVariable *> input_vars;
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+ input_vars.resize(iv_count);
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+
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+ result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining input variables.");
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+
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+ for (const SpvReflectInterfaceVariable *v : input_vars) {
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+ if (!v) {
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+ continue;
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+ }
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+ if (stage == RDC::SHADER_STAGE_VERTEX) {
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+ if (v->decoration_flags == 0) { // Regular input.
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+ reflection.vertex_input_mask |= (((uint64_t)1) << v->location);
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+ }
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+ }
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+ if (v->built_in == SpvBuiltInViewIndex) {
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+ reflection.has_multiview = true;
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+ }
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+ }
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+ }
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+ }
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+
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+ if (stage == RDC::SHADER_STAGE_FRAGMENT) {
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+ uint32_t ov_count = 0;
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+ result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr);
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
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+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating output variables.");
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+
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+ if (ov_count) {
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+ Vector<SpvReflectInterfaceVariable *> output_vars;
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|
|
+ output_vars.resize(ov_count);
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|
+
|
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+ result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
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|
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+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
|
|
|
+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining output variables.");
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|
|
+
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|
+ for (const SpvReflectInterfaceVariable *refvar : output_vars) {
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|
|
+ if (!refvar) {
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|
|
+ continue;
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|
|
+ }
|
|
|
+ if (refvar->built_in != SpvBuiltInFragDepth) {
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|
|
+ reflection.fragment_output_mask |= 1 << refvar->location;
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|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
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|
|
+ uint32_t pc_count = 0;
|
|
|
+ result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr);
|
|
|
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
|
|
|
+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating push constants.");
|
|
|
+
|
|
|
+ if (pc_count) {
|
|
|
+ ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED,
|
|
|
+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
|
|
|
+
|
|
|
+ Vector<SpvReflectBlockVariable *> pconstants;
|
|
|
+ pconstants.resize(pc_count);
|
|
|
+ result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
|
|
|
+ ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
|
|
|
+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining push constants.");
|
|
|
+#if 0
|
|
|
+ if (pconstants[0] == nullptr) {
|
|
|
+ Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
|
|
|
+ f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
|
|
|
+ }
|
|
|
+#endif
|
|
|
+
|
|
|
+ ERR_FAIL_COND_V_MSG(reflection.push_constant_size && reflection.push_constant_size != pconstants[0]->size, FAILED,
|
|
|
+ "Reflection of SPIR-V shader stage '" + String(RDC::SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
|
|
|
+
|
|
|
+ reflection.push_constant_size = pconstants[0]->size;
|
|
|
+ reflection.push_constant_stages.set_flag(stage_flag);
|
|
|
+
|
|
|
+ //print_line("Stage: " + String(RDC::SHADER_STAGE_NAMES[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ reflection.stages_bits.set_flag(stage_flag);
|
|
|
+ }
|
|
|
+
|
|
|
+ // Sort all uniform_sets by binding.
|
|
|
+ for (uint32_t i = 0; i < reflection.uniform_sets.size(); i++) {
|
|
|
+ reflection.uniform_sets.write[i].sort();
|
|
|
+ }
|
|
|
+
|
|
|
+ set_from_shader_reflection(reflection);
|
|
|
+
|
|
|
+ return OK;
|
|
|
+}
|
|
|
+
|
|
|
+void RenderingShaderContainer::set_from_shader_reflection(const RenderingDeviceCommons::ShaderReflection &p_reflection) {
|
|
|
reflection_binding_set_uniforms_count.clear();
|
|
|
reflection_binding_set_uniforms_data.clear();
|
|
|
reflection_specialization_data.clear();
|
|
|
reflection_shader_stages.clear();
|
|
|
|
|
|
- shader_name = p_shader_name.utf8();
|
|
|
-
|
|
|
reflection_data.vertex_input_mask = p_reflection.vertex_input_mask;
|
|
|
reflection_data.fragment_output_mask = p_reflection.fragment_output_mask;
|
|
|
reflection_data.specialization_constants_count = p_reflection.specialization_constants.size();
|
|
@@ -156,11 +523,13 @@ void RenderingShaderContainer::set_from_shader_reflection(const String &p_shader
|
|
|
|
|
|
reflection_data.stage_count = reflection_shader_stages.size();
|
|
|
|
|
|
- _set_from_shader_reflection_post(p_shader_name, p_reflection);
|
|
|
+ _set_from_shader_reflection_post(p_reflection);
|
|
|
}
|
|
|
|
|
|
-bool RenderingShaderContainer::set_code_from_spirv(const Vector<RenderingDeviceCommons::ShaderStageSPIRVData> &p_spirv) {
|
|
|
- return _set_code_from_spirv(p_spirv);
|
|
|
+bool RenderingShaderContainer::set_code_from_spirv(const String &p_shader_name, Span<RenderingDeviceCommons::ShaderStageSPIRVData> p_spirv) {
|
|
|
+ LocalVector<ReflectedShaderStage> spirv;
|
|
|
+ ERR_FAIL_COND_V(reflect_spirv(p_shader_name, p_spirv, spirv) != OK, false);
|
|
|
+ return _set_code_from_spirv(spirv.span());
|
|
|
}
|
|
|
|
|
|
RenderingDeviceCommons::ShaderReflection RenderingShaderContainer::get_shader_reflection() const {
|