|
@@ -41,9 +41,13 @@ build_script:
|
|
|
- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% %OPTIONS% %EXTRA_ARGS%
|
|
|
|
|
|
after_build:
|
|
|
- - 7z a godot_build.zip bin\*.exe
|
|
|
+ - git rev-parse --short=9 HEAD > VERSION_HASH.txt
|
|
|
+ - set /P VERSION_HASH= < VERSION_HASH.txt
|
|
|
+ - cd bin
|
|
|
+ - mv godot.windows.opt.tools.64.exe godot_%APPVEYOR_REPO_BRANCH%-%VERSION_HASH%_win64.exe
|
|
|
+ - 7z a -mx9 godot_%APPVEYOR_REPO_BRANCH%-%VERSION_HASH%_win64.zip *.exe
|
|
|
|
|
|
artifacts:
|
|
|
- - path: godot_build.zip
|
|
|
- name: Build
|
|
|
- type: zip
|
|
|
+ - path: bin/godot_${APPVEYOR_REPO_BRANCH}-${VERSION_HASH}_win64.zip
|
|
|
+ name: Win64 release_debug editor build
|
|
|
+ type: zip
|