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Fix crash in editor when open new scene in editing

resources_dock->cleanup(); // This will delete GDScript instance (if property_editor->obj is scene's GDScript instance, editor will crash)
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Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      tools/editor/editor_node.cpp

+ 1 - 1
tools/editor/editor_node.cpp

@@ -1569,8 +1569,8 @@ void EditorNode::_cleanup_scene() {
 	editor_history.clear();
 	_hide_top_editors();
 	animation_editor->cleanup();
-	resources_dock->cleanup();
 	property_editor->edit(NULL);
+	resources_dock->cleanup();
 	scene_import_metadata.unref();
 	set_edited_scene(NULL);
 	if (scene) {