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Fix invalid read when using LightOccluder2D

Haoyu Qiu 3 years ago
parent
commit
7870cf24f2
1 changed files with 1 additions and 1 deletions
  1. 1 1
      servers/rendering/renderer_canvas_cull.cpp

+ 1 - 1
servers/rendering/renderer_canvas_cull.cpp

@@ -1440,7 +1440,7 @@ void RendererCanvasCull::canvas_light_occluder_set_polygon(RID p_occluder, RID p
 	ERR_FAIL_COND(!occluder);
 
 	if (occluder->polygon.is_valid()) {
-		LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(p_polygon);
+		LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get_or_null(occluder->polygon);
 		if (occluder_poly) {
 			occluder_poly->owners.erase(occluder);
 		}