|
@@ -0,0 +1,412 @@
|
|
|
|
+#include "a_star.h"
|
|
|
|
+#include "geometry.h"
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+int AStar::get_available_point_id() const {
|
|
|
|
+
|
|
|
|
+ if (points.empty()) {
|
|
|
|
+ return 1;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return points.back()->key()+1;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void AStar::add_point(int p_id, const Vector3 &p_pos, float p_weight_scale) {
|
|
|
|
+ ERR_FAIL_COND(p_id<0);
|
|
|
|
+ if (!points.has(p_id)) {
|
|
|
|
+ Point *pt = memnew( Point );
|
|
|
|
+ pt->id=p_id;
|
|
|
|
+ pt->pos=p_pos;
|
|
|
|
+ pt->weight_scale=p_weight_scale;
|
|
|
|
+ pt->prev_point=NULL;
|
|
|
|
+ pt->last_pass=0;
|
|
|
|
+ points[p_id]=pt;
|
|
|
|
+ } else {
|
|
|
|
+ points[p_id]->pos=p_pos;
|
|
|
|
+ points[p_id]->weight_scale=p_weight_scale;
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+Vector3 AStar::get_point_pos(int p_id) const{
|
|
|
|
+
|
|
|
|
+ ERR_FAIL_COND_V(!points.has(p_id),Vector3());
|
|
|
|
+
|
|
|
|
+ return points[p_id]->pos;
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+float AStar::get_point_weight_scale(int p_id) const{
|
|
|
|
+
|
|
|
|
+ ERR_FAIL_COND_V(!points.has(p_id),0);
|
|
|
|
+
|
|
|
|
+ return points[p_id]->weight_scale;
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+void AStar::remove_point(int p_id){
|
|
|
|
+
|
|
|
|
+ ERR_FAIL_COND(!points.has(p_id));
|
|
|
|
+
|
|
|
|
+ Point* p = points[p_id];
|
|
|
|
+
|
|
|
|
+ for(int i=0;i<p->neighbours.size();i++) {
|
|
|
|
+
|
|
|
|
+ Segment s(p_id,p->neighbours[i]->id);
|
|
|
|
+ segments.erase(s);
|
|
|
|
+ p->neighbours[i]->neighbours.erase(p);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ memdelete(p);
|
|
|
|
+ points.erase(p_id);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void AStar::connect_points(int p_id,int p_with_id){
|
|
|
|
+
|
|
|
|
+ ERR_FAIL_COND(!points.has(p_id));
|
|
|
|
+ ERR_FAIL_COND(!points.has(p_with_id));
|
|
|
|
+ ERR_FAIL_COND(p_id==p_with_id);
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ Point* a = points[p_id];
|
|
|
|
+ Point* b = points[p_with_id];
|
|
|
|
+ a->neighbours.push_back(b);
|
|
|
|
+ b->neighbours.push_back(a);
|
|
|
|
+
|
|
|
|
+ Segment s(p_id,p_with_id);
|
|
|
|
+ if (s.from==p_id) {
|
|
|
|
+ s.from_point=a;
|
|
|
|
+ s.to_point=b;
|
|
|
|
+ } else {
|
|
|
|
+ s.from_point=b;
|
|
|
|
+ s.to_point=a;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ segments.insert(s);
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+void AStar::disconnect_points(int p_id,int p_with_id){
|
|
|
|
+
|
|
|
|
+ Segment s(p_id,p_with_id);
|
|
|
|
+ ERR_FAIL_COND(!segments.has(s));
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ segments.erase(s);
|
|
|
|
+
|
|
|
|
+ Point *a = points[p_id];
|
|
|
|
+ Point *b = points[p_with_id];
|
|
|
|
+ a->neighbours.erase(b);
|
|
|
|
+ b->neighbours.erase(a);
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+bool AStar::are_points_connected(int p_id,int p_with_id) const{
|
|
|
|
+
|
|
|
|
+ Segment s(p_id,p_with_id);
|
|
|
|
+ return segments.has(s);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void AStar::clear(){
|
|
|
|
+
|
|
|
|
+ for (const Map<int,Point*>::Element *E=points.front();E;E=E->next()) {
|
|
|
|
+
|
|
|
|
+ memdelete(E->get());
|
|
|
|
+ }
|
|
|
|
+ segments.clear();
|
|
|
|
+ points.clear();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+int AStar::get_closest_point(const Vector3& p_point) const{
|
|
|
|
+
|
|
|
|
+ int closest_id=-1;
|
|
|
|
+ float closest_dist=1e20;
|
|
|
|
+
|
|
|
|
+ for (const Map<int,Point*>::Element *E=points.front();E;E=E->next()) {
|
|
|
|
+
|
|
|
|
+ float d = p_point.distance_squared_to(E->get()->pos);
|
|
|
|
+ if (closest_id<0 || d<closest_dist) {
|
|
|
|
+ closest_dist=d;
|
|
|
|
+ closest_id=E->key();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return closest_id;
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+Vector3 AStar::get_closest_pos_in_segment(const Vector3& p_point) const {
|
|
|
|
+
|
|
|
|
+ float closest_dist = 1e20;
|
|
|
|
+ bool found=false;
|
|
|
|
+ Vector3 closest_point;
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ for (const Set<Segment>::Element *E=segments.front();E;E=E->next()) {
|
|
|
|
+
|
|
|
|
+ Vector3 segment[2]={
|
|
|
|
+ E->get().from_point->pos,
|
|
|
|
+ E->get().to_point->pos,
|
|
|
|
+ };
|
|
|
|
+
|
|
|
|
+ Vector3 p = Geometry::get_closest_point_to_segment(p_point,segment);
|
|
|
|
+ float d = p_point.distance_squared_to(p);
|
|
|
|
+ if (!found || d<closest_dist) {
|
|
|
|
+
|
|
|
|
+ closest_point=p;
|
|
|
|
+ closest_dist=d;
|
|
|
|
+ found=true;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return closest_point;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+bool AStar::_solve(Point* begin_point, Point* end_point) {
|
|
|
|
+
|
|
|
|
+ pass++;
|
|
|
|
+
|
|
|
|
+ SelfList<Point>::List open_list;
|
|
|
|
+
|
|
|
|
+ bool found_route=false;
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ for(int i=0;i<begin_point->neighbours.size();i++) {
|
|
|
|
+
|
|
|
|
+ Point *n = begin_point->neighbours[i];
|
|
|
|
+ n->prev_point=begin_point;
|
|
|
|
+ n->distance=n->pos.distance_to(begin_point->pos);
|
|
|
|
+ n->distance*=n->weight_scale;
|
|
|
|
+ n->last_pass=pass;
|
|
|
|
+ open_list.add(&n->list);
|
|
|
|
+
|
|
|
|
+ if (end_point==n) {
|
|
|
|
+ found_route=true;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ while(!found_route) {
|
|
|
|
+
|
|
|
|
+ if (open_list.first()==NULL) {
|
|
|
|
+ //could not find path sadly
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+ //check open list
|
|
|
|
+
|
|
|
|
+ SelfList<Point> *least_cost_point=NULL;
|
|
|
|
+ float least_cost=1e30;
|
|
|
|
+
|
|
|
|
+ //this could be faster (cache previous results)
|
|
|
|
+ for (SelfList<Point> *E=open_list.first();E;E=E->next()) {
|
|
|
|
+
|
|
|
|
+ Point *p=E->self();
|
|
|
|
+
|
|
|
|
+ float cost=p->distance;
|
|
|
|
+ cost+=p->pos.distance_to(end_point->pos);
|
|
|
|
+ cost*=p->weight_scale;
|
|
|
|
+
|
|
|
|
+ if (cost<least_cost) {
|
|
|
|
+
|
|
|
|
+ least_cost_point=E;
|
|
|
|
+ least_cost=cost;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ Point *p=least_cost_point->self();
|
|
|
|
+ //open the neighbours for search
|
|
|
|
+ int es = p->neighbours.size();
|
|
|
|
+
|
|
|
|
+ for(int i=0;i<es;i++) {
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ Point* e=p->neighbours[i];
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ float distance = p->pos.distance_to(e->pos) + p->distance;
|
|
|
|
+ distance*=e->weight_scale;
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ if (e->last_pass==pass) {
|
|
|
|
+ //oh this was visited already, can we win the cost?
|
|
|
|
+
|
|
|
|
+ if (e->distance>distance) {
|
|
|
|
+
|
|
|
|
+ e->prev_point=p;
|
|
|
|
+ e->distance=distance;
|
|
|
|
+ }
|
|
|
|
+ } else {
|
|
|
|
+ //add to open neighbours
|
|
|
|
+
|
|
|
|
+ e->prev_point=p;
|
|
|
|
+ e->distance=distance;
|
|
|
|
+ e->last_pass=pass; //mark as used
|
|
|
|
+ open_list.add(&e->list);
|
|
|
|
+
|
|
|
|
+ if (e==end_point) {
|
|
|
|
+ //oh my reached end! stop algorithm
|
|
|
|
+ found_route=true;
|
|
|
|
+ break;
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ if (found_route)
|
|
|
|
+ break;
|
|
|
|
+
|
|
|
|
+ open_list.remove(least_cost_point);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ //clear the openf list
|
|
|
|
+ while(open_list.first()) {
|
|
|
|
+ open_list.remove( open_list.first() );
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return found_route;
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+DVector<Vector3> AStar::get_point_path(int p_from_id, int p_to_id) {
|
|
|
|
+
|
|
|
|
+ ERR_FAIL_COND_V(!points.has(p_from_id),DVector<Vector3>());
|
|
|
|
+ ERR_FAIL_COND_V(!points.has(p_to_id),DVector<Vector3>());
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ pass++;
|
|
|
|
+
|
|
|
|
+ Point* a = points[p_from_id];
|
|
|
|
+ Point* b = points[p_to_id];
|
|
|
|
+
|
|
|
|
+ if (a==b) {
|
|
|
|
+ DVector<Vector3> ret;
|
|
|
|
+ ret.push_back(a->pos);
|
|
|
|
+ return ret;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ Point *begin_point=a;
|
|
|
|
+ Point *end_point=b;
|
|
|
|
+
|
|
|
|
+ bool found_route=_solve(begin_point,end_point);
|
|
|
|
+
|
|
|
|
+ if (!found_route)
|
|
|
|
+ return DVector<Vector3>();
|
|
|
|
+
|
|
|
|
+ //midpoints
|
|
|
|
+ Point *p=end_point;
|
|
|
|
+ int pc=1; //begin point
|
|
|
|
+ while(p!=begin_point) {
|
|
|
|
+ pc++;
|
|
|
|
+ p=p->prev_point;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ DVector<Vector3> path;
|
|
|
|
+ path.resize(pc);
|
|
|
|
+
|
|
|
|
+ {
|
|
|
|
+ DVector<Vector3>::Write w = path.write();
|
|
|
|
+
|
|
|
|
+ Point *p=end_point;
|
|
|
|
+ int idx=pc-1;
|
|
|
|
+ while(p!=begin_point) {
|
|
|
|
+ w[idx--]=p->pos;
|
|
|
|
+ p=p->prev_point;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ w[0]=p->pos; //assign first
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return path;
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+DVector<int> AStar::get_id_path(int p_from_id, int p_to_id) {
|
|
|
|
+
|
|
|
|
+ ERR_FAIL_COND_V(!points.has(p_from_id),DVector<int>());
|
|
|
|
+ ERR_FAIL_COND_V(!points.has(p_to_id),DVector<int>());
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ pass++;
|
|
|
|
+
|
|
|
|
+ Point* a = points[p_from_id];
|
|
|
|
+ Point* b = points[p_to_id];
|
|
|
|
+
|
|
|
|
+ if (a==b) {
|
|
|
|
+ DVector<int> ret;
|
|
|
|
+ ret.push_back(a->id);
|
|
|
|
+ return ret;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ Point *begin_point=a;
|
|
|
|
+ Point *end_point=b;
|
|
|
|
+
|
|
|
|
+ bool found_route=_solve(begin_point,end_point);
|
|
|
|
+
|
|
|
|
+ if (!found_route)
|
|
|
|
+ return DVector<int>();
|
|
|
|
+
|
|
|
|
+ //midpoints
|
|
|
|
+ Point *p=end_point;
|
|
|
|
+ int pc=1; //begin point
|
|
|
|
+ while(p!=begin_point) {
|
|
|
|
+ pc++;
|
|
|
|
+ p=p->prev_point;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ DVector<int> path;
|
|
|
|
+ path.resize(pc);
|
|
|
|
+
|
|
|
|
+ {
|
|
|
|
+ DVector<int>::Write w = path.write();
|
|
|
|
+
|
|
|
|
+ p=end_point;
|
|
|
|
+ int idx=pc-1;
|
|
|
|
+ while(p!=begin_point) {
|
|
|
|
+ w[idx--]=p->id;
|
|
|
|
+ p=p->prev_point;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ w[0]=p->id; //assign first
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return path;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void AStar::_bind_methods() {
|
|
|
|
+
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_available_point_id"),&AStar::get_available_point_id);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("add_point","id","pos","weight_scale"),&AStar::add_point,DEFVAL(1.0));
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_point_pos","id"),&AStar::get_point_pos);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_point_weight_scale","id"),&AStar::get_point_weight_scale);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("remove_point","id"),&AStar::remove_point);
|
|
|
|
+
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("connect_points","id","to_id"),&AStar::connect_points);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("disconnect_points","id","to_id"),&AStar::disconnect_points);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("are_points_connected","id","to_id"),&AStar::are_points_connected);
|
|
|
|
+
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("clear"),&AStar::clear);
|
|
|
|
+
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_closest_point","to_pos"),&AStar::get_closest_point);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_closest_pos_in_segment","to_pos"),&AStar::get_closest_pos_in_segment);
|
|
|
|
+
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_point_path","from_id","to_id"),&AStar::get_point_path);
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("get_id_path","from_id","to_id"),&AStar::get_id_path);
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+AStar::AStar() {
|
|
|
|
+
|
|
|
|
+ pass=1;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+AStar::~AStar() {
|
|
|
|
+
|
|
|
|
+ pass=1;
|
|
|
|
+}
|